Micro dsl for arithmetic in Ruby - ruby

I want to write a tiny DSL in ruby for simple arithmetic. It would look something like this:
whats 1 + 1
=> 2
whats 2 * 2
=> 4
The use case is teaching my child to program. I was showing her basic programming with irb, and when I gave her the keyboard she typed "whats 2 + 2" - possible in ruby?

Actually, it's quite simple:
def whats expr; expr end
whats 1 + 1
# => 2

What you want can’t be done all that elegantly because of Ruby’s operator precedence. In other words, because whats 1 + 1 is the same as whats(1 + 1) (and whats(2)), the whats method has no idea that an operation occurred in its arguments.
You’ll have to override Fixnum#+ (and any other operators) to return some sort of builder object. For example:
MathQuery = Struct.new(:left, :operator, :right)
class Fixnum
def + other
MathQuery.new(self, :+, other)
end
end
Then 1 + 1 would return a MathQuery instance, which whats would receive and know how to handle.
Of course, the problem with this is that you’d need to somehow also make normal math operations still work, since lots of code obviously expects them to. Not quite sure how to pull that off, though. Maybe if everything always coerced with to_int, etc.…
In which case you might be better off writing an actual mini-language and parser using something like Treetop.

Write a method called 'whats', accept any number of arguments, match the operator portion(s), and proceed.

Related

What does :^ stand for in Ruby?

Not sure if I am searching in a wrong way, but couldn't find the answer anywhere online...
What does :^ stand for in Ruby? In particular trying to understand the code below:
# this returns the element in array_of_numbers, which occurs an odd number of times
array_of_numbers.reduce(:^)
# this returns 0
[1,2,3].reduce(:^)
# this returns 4
[1,2,3,4].reduce(:^)
Was tying to understand the logic playing with different arrays, but I think I am missing something. Thanks in advance!
: in front of a name produces a Symbol.
In some contexts, a Symbol can be used as a message to an object. The object that receives the message reacts to it by calling its method that has the same name as the symbol (if such a method exists).
In your examples, this method is Integer#^, which represent the exclusive OR bit operator.
[1,2,3].reduce(:^) is, more or less, the same as 1 ^ 2 ^ 3.*
Being an OOP language, 1 ^ 2 ^ 3 in Ruby is syntactic sugar for (1.^(2)).^(3).
Read more about the exclusive OR bit operator.
* They produce the same result but the explicit expression should be faster.

"NoMethodError: undefined method '-#' for ["some-text"]:Array" when inside while loop [duplicate]

The pre/post increment/decrement operator (++ and --) are pretty standard programing language syntax (for procedural and object-oriented languages, at least).
Why doesn't Ruby support them? I understand you could accomplish the same thing with += and -=, but it just seems oddly arbitrary to exclude something like that, especially since it's so concise and conventional.
Example:
i = 0 #=> 0
i += 1 #=> 1
i #=> 1
i++ #=> expect 2, but as far as I can tell,
#=> irb ignores the second + and waits for a second number to add to i
I understand Fixnum is immutable, but if += can just instanciate a new Fixnum and set it, why not do the same for ++?
Is consistency in assignments containing the = character the only reason for this, or am I missing something?
Here is how Matz(Yukihiro Matsumoto) explains it in an old thread:
Hi,
In message "[ruby-talk:02706] X++?"
on 00/05/10, Aleksi Niemelä <aleksi.niemela#cinnober.com> writes:
|I got an idea from http://www.pragprog.com:8080/rubyfaq/rubyfaq-5.html#ss5.3
|and thought to try. I didn't manage to make "auto(in|de)crement" working so
|could somebody help here? Does this contain some errors or is the idea
|wrong?
(1) ++ and -- are NOT reserved operator in Ruby.
(2) C's increment/decrement operators are in fact hidden assignment.
They affect variables, not objects. You cannot accomplish
assignment via method. Ruby uses +=/-= operator instead.
(3) self cannot be a target of assignment. In addition, altering
the value of integer 1 might cause severe confusion throughout
the program.
matz.
One reason is that up to now every assignment operator (i.e. an operator which changes a variable) has a = in it. If you add ++ and --, that's no longer the case.
Another reason is that the behavior of ++ and -- often confuse people. Case in point: The return value of i++ in your example would actually be 1, not 2 (the new value of i would be 2, however).
It's not conventional in OO languages. In fact, there is no ++ in Smalltalk, the language that coined the term "object-oriented programming" (and the language Ruby is most strongly influenced by). What you mean is that it's conventional in C and languages closely imitating C. Ruby does have a somewhat C-like syntax, but it isn't slavish in adhering to C traditions.
As for why it isn't in Ruby: Matz didn't want it. That's really the ultimate reason.
The reason no such thing exists in Smalltalk is because it's part of the language's overriding philosophy that assigning a variable is fundamentally a different kind of thing than sending a message to an object — it's on a different level. This thinking probably influenced Matz in designing Ruby.
It wouldn't be impossible to include it in Ruby — you could easily write a preprocessor that transforms all ++ into +=1. but evidently Matz didn't like the idea of an operator that did a "hidden assignment." It also seems a little strange to have an operator with a hidden integer operand inside of it. No other operator in the language works that way.
I think there's another reason: ++ in Ruby wouldn't be remotely useful as in C and its direct successors.
The reason being, the for keyword: while it's essential in C, it's mostly superfluous in Ruby. Most of the iteration in Ruby is done through Enumerable methods, such as each and map when iterating through some data structure, and Fixnum#times method, when you need to loop an exact number of times.
Actually, as far as I have seen, most of the time +=1 is used by people freshly migrated to Ruby from C-style languages.
In short, it's really questionable if methods ++ and -- would be used at all.
You can define a .+ self-increment operator:
class Variable
def initialize value = nil
#value = value
end
attr_accessor :value
def method_missing *args, &blk
#value.send(*args, &blk)
end
def to_s
#value.to_s
end
# pre-increment ".+" when x not present
def +(x = nil)
x ? #value + x : #value += 1
end
def -(x = nil)
x ? #value - x : #value -= 1
end
end
i = Variable.new 5
puts i #=> 5
# normal use of +
puts i + 4 #=> 9
puts i #=> 5
# incrementing
puts i.+ #=> 6
puts i #=> 6
More information on "class Variable" is available in "Class Variable to increment Fixnum objects".
I think Matz' reasoning for not liking them is that it actually replaces the variable with a new one.
ex:
a = SomeClass.new
def a.go
'hello'
end
# at this point, you can call a.go
# but if you did an a++
# that really means a = a + 1
# so you can no longer call a.go
# as you have lost your original
Now if somebody could convince him that it should just call #succ! or what not, that would make more sense, and avoid the problem. You can suggest it on ruby core.
And in the words of David Black from his book "The Well-Grounded Rubyist":
Some objects in Ruby are stored in variables as immediate values. These include
integers, symbols (which look like :this), and the special objects true, false, and
nil. When you assign one of these values to a variable (x = 1), the variable holds
the value itself, rather than a reference to it.
In practical terms, this doesn’t matter (and it will often be left as implied, rather than
spelled out repeatedly, in discussions of references and related topics in this book).
Ruby handles the dereferencing of object references automatically; you don’t have to
do any extra work to send a message to an object that contains, say, a reference to
a string, as opposed to an object that contains an immediate integer value.
But the immediate-value representation rule has a couple of interesting ramifications,
especially when it comes to integers. For one thing, any object that’s represented
as an immediate value is always exactly the same object, no matter how many
variables it’s assigned to. There’s only one object 100, only one object false, and
so on.
The immediate, unique nature of integer-bound variables is behind Ruby’s lack of
pre- and post-increment operators—which is to say, you can’t do this in Ruby:
x = 1
x++ # No such operator
The reason is that due to the immediate presence of 1 in x, x++ would be like 1++,
which means you’d be changing the number 1 to the number 2—and that makes
no sense.
Some objects in Ruby are stored in variables as immediate values. These include integers, symbols (which look like :this), and the special objects true, false, and nil. When you assign one of these values to a variable (x = 1), the variable holds the value itself, rather than a reference to it.
Any object that’s represented as an immediate value is always exactly the same object, no matter how many variables it’s assigned to. There’s only one object 100, only one object false, and so on.
The immediate, unique nature of integer-bound variables is behind Ruby’s lack of pre-and post-increment operators—which is to say, you can’t do this in Ruby:
x=1
x++ # No such operator
The reason is that due to the immediate presence of 1 in x, x++ would be like 1++, which means you’d be changing the number 1 to the number 2—and that makes no sense.
Couldn't this be achieved by adding a new method to the fixnum or Integer class?
$ ruby -e 'numb=1;puts numb.next'
returns 2
"Destructive" methods seem to be appended with ! to warn possible users, so adding a new method called next! would pretty much do what was requested ie.
$ ruby -e 'numb=1; numb.next!; puts numb'
returns 2 (since numb has been incremented)
Of course, the next! method would have to check that the object was an integer variable and not a real number, but this should be available.

Why does Enumerable#detect need a Proc/lambda?

Enumerable#detect returns the first value of an array where the block evaluates to true. It has an optional argument that needs to respond to call and is invoked in this case, returning its value. So,
(1..10).detect(lambda{ "none" }){|i| i == 11} #=> "none"
Why do we need the lambda? Why don't we just pass the default value itself, since (in my tests) the lambda can't have any parameters anyway? Like this:
(1..10).detect("none"){|i| i == 11} #=> "none"
As with all things in Ruby, the "principle of least surprise" applies. Which is not to say "least surprise for you" of course. Matz is quite candid about what it actually means:
Everyone has an individual background. Someone may come from Python, someone else may come from Perl, and they may be surprised by different aspects of the language. Then they come up to me and say, 'I was surprised by this feature of the language, so Ruby violates the principle of least surprise.' Wait. Wait. The principle of least surprise is not for you only. The principle of least surprise means principle of least my surprise. And it means the principle of least surprise after you learn Ruby very well. For example, I was a C++ programmer before I started designing Ruby. I programmed in C++ exclusively for two or three years. And after two years of C++ programming, it still surprises me.
So, the rational here is really anyone's guess.
One possibility is that it allows for or is consistent with use-cases where you want to conditionally run something expensive:
arr.detect(lambda { do_something_expensive }) { |i| is_i_ok? i }
Or as hinted by #majioa, perhaps to pass a method:
arr.detect(method(:some_method)) { |i| is_i_ok? i }
Accepting a callable object allows allows "lazy" and generic solutions, for example in cases where you'd want to do something expensive, raise an exception, etc...
I can't see a reason why detect couldn't accept non callable arguments, though, especially now in Ruby 2.1 where it's easy to create cheap frozen litterals. I've opened a feature request to that effect.
It is probably so you can generate an appropiate result from the input. You can then do something like
arr = (1..10).to_a
arr.detect(lambda{ arr.length }){|i| i == 11} #=> 10
As you said, returning a constant value is very easy with a lambda anyway.
Really it is interestion question. I can understand why authors have added the feature with method call, you can just pass method variable, containing a Method object or similar, as an argument. I think it is simply voluntaristic solution for the :detect method, because it could be easy to add switch on type of passed argument to select weither it is the Method or not.
I've reverified the examples, and got:
(1..10).detect(proc {'wqw'}) { |i| i % 5 == 0 and i % 7 == 0 } #=> nil
# => "wqw"
(1..10).detect('wqw') { |i| i % 5 == 0 and i % 7 == 0 } #=> nil
# NoMethodError: undefined method `call' for "wqw":String
That is amazing. =)
The best use case for having a lambda is to raise a custom exception
arr = (1..10).to_a
arr.detect(lambda{ raise "not found" }){|i| i == 11} #=> RuntimeError: not found
So, as the K is trivial (just surround with ->{ }) there is not much sense in checking for fallback behavior.
The similar case of passing a &-ed symbol instead of a block is in fact not similar at all, as in that case it indicates something that will be called on the items of the enumerable.

Why doesn't Ruby support i++ or i--​ (increment/decrement operators)?

The pre/post increment/decrement operator (++ and --) are pretty standard programing language syntax (for procedural and object-oriented languages, at least).
Why doesn't Ruby support them? I understand you could accomplish the same thing with += and -=, but it just seems oddly arbitrary to exclude something like that, especially since it's so concise and conventional.
Example:
i = 0 #=> 0
i += 1 #=> 1
i #=> 1
i++ #=> expect 2, but as far as I can tell,
#=> irb ignores the second + and waits for a second number to add to i
I understand Fixnum is immutable, but if += can just instanciate a new Fixnum and set it, why not do the same for ++?
Is consistency in assignments containing the = character the only reason for this, or am I missing something?
Here is how Matz(Yukihiro Matsumoto) explains it in an old thread:
Hi,
In message "[ruby-talk:02706] X++?"
on 00/05/10, Aleksi Niemelä <aleksi.niemela#cinnober.com> writes:
|I got an idea from http://www.pragprog.com:8080/rubyfaq/rubyfaq-5.html#ss5.3
|and thought to try. I didn't manage to make "auto(in|de)crement" working so
|could somebody help here? Does this contain some errors or is the idea
|wrong?
(1) ++ and -- are NOT reserved operator in Ruby.
(2) C's increment/decrement operators are in fact hidden assignment.
They affect variables, not objects. You cannot accomplish
assignment via method. Ruby uses +=/-= operator instead.
(3) self cannot be a target of assignment. In addition, altering
the value of integer 1 might cause severe confusion throughout
the program.
matz.
One reason is that up to now every assignment operator (i.e. an operator which changes a variable) has a = in it. If you add ++ and --, that's no longer the case.
Another reason is that the behavior of ++ and -- often confuse people. Case in point: The return value of i++ in your example would actually be 1, not 2 (the new value of i would be 2, however).
It's not conventional in OO languages. In fact, there is no ++ in Smalltalk, the language that coined the term "object-oriented programming" (and the language Ruby is most strongly influenced by). What you mean is that it's conventional in C and languages closely imitating C. Ruby does have a somewhat C-like syntax, but it isn't slavish in adhering to C traditions.
As for why it isn't in Ruby: Matz didn't want it. That's really the ultimate reason.
The reason no such thing exists in Smalltalk is because it's part of the language's overriding philosophy that assigning a variable is fundamentally a different kind of thing than sending a message to an object — it's on a different level. This thinking probably influenced Matz in designing Ruby.
It wouldn't be impossible to include it in Ruby — you could easily write a preprocessor that transforms all ++ into +=1. but evidently Matz didn't like the idea of an operator that did a "hidden assignment." It also seems a little strange to have an operator with a hidden integer operand inside of it. No other operator in the language works that way.
I think there's another reason: ++ in Ruby wouldn't be remotely useful as in C and its direct successors.
The reason being, the for keyword: while it's essential in C, it's mostly superfluous in Ruby. Most of the iteration in Ruby is done through Enumerable methods, such as each and map when iterating through some data structure, and Fixnum#times method, when you need to loop an exact number of times.
Actually, as far as I have seen, most of the time +=1 is used by people freshly migrated to Ruby from C-style languages.
In short, it's really questionable if methods ++ and -- would be used at all.
You can define a .+ self-increment operator:
class Variable
def initialize value = nil
#value = value
end
attr_accessor :value
def method_missing *args, &blk
#value.send(*args, &blk)
end
def to_s
#value.to_s
end
# pre-increment ".+" when x not present
def +(x = nil)
x ? #value + x : #value += 1
end
def -(x = nil)
x ? #value - x : #value -= 1
end
end
i = Variable.new 5
puts i #=> 5
# normal use of +
puts i + 4 #=> 9
puts i #=> 5
# incrementing
puts i.+ #=> 6
puts i #=> 6
More information on "class Variable" is available in "Class Variable to increment Fixnum objects".
I think Matz' reasoning for not liking them is that it actually replaces the variable with a new one.
ex:
a = SomeClass.new
def a.go
'hello'
end
# at this point, you can call a.go
# but if you did an a++
# that really means a = a + 1
# so you can no longer call a.go
# as you have lost your original
Now if somebody could convince him that it should just call #succ! or what not, that would make more sense, and avoid the problem. You can suggest it on ruby core.
And in the words of David Black from his book "The Well-Grounded Rubyist":
Some objects in Ruby are stored in variables as immediate values. These include
integers, symbols (which look like :this), and the special objects true, false, and
nil. When you assign one of these values to a variable (x = 1), the variable holds
the value itself, rather than a reference to it.
In practical terms, this doesn’t matter (and it will often be left as implied, rather than
spelled out repeatedly, in discussions of references and related topics in this book).
Ruby handles the dereferencing of object references automatically; you don’t have to
do any extra work to send a message to an object that contains, say, a reference to
a string, as opposed to an object that contains an immediate integer value.
But the immediate-value representation rule has a couple of interesting ramifications,
especially when it comes to integers. For one thing, any object that’s represented
as an immediate value is always exactly the same object, no matter how many
variables it’s assigned to. There’s only one object 100, only one object false, and
so on.
The immediate, unique nature of integer-bound variables is behind Ruby’s lack of
pre- and post-increment operators—which is to say, you can’t do this in Ruby:
x = 1
x++ # No such operator
The reason is that due to the immediate presence of 1 in x, x++ would be like 1++,
which means you’d be changing the number 1 to the number 2—and that makes
no sense.
Some objects in Ruby are stored in variables as immediate values. These include integers, symbols (which look like :this), and the special objects true, false, and nil. When you assign one of these values to a variable (x = 1), the variable holds the value itself, rather than a reference to it.
Any object that’s represented as an immediate value is always exactly the same object, no matter how many variables it’s assigned to. There’s only one object 100, only one object false, and so on.
The immediate, unique nature of integer-bound variables is behind Ruby’s lack of pre-and post-increment operators—which is to say, you can’t do this in Ruby:
x=1
x++ # No such operator
The reason is that due to the immediate presence of 1 in x, x++ would be like 1++, which means you’d be changing the number 1 to the number 2—and that makes no sense.
Couldn't this be achieved by adding a new method to the fixnum or Integer class?
$ ruby -e 'numb=1;puts numb.next'
returns 2
"Destructive" methods seem to be appended with ! to warn possible users, so adding a new method called next! would pretty much do what was requested ie.
$ ruby -e 'numb=1; numb.next!; puts numb'
returns 2 (since numb has been incremented)
Of course, the next! method would have to check that the object was an integer variable and not a real number, but this should be available.

Precedence of operation in ruby

I am very new to Ruby, so please accept my apologies if this question is wierd
I tried puts 5-8.abs which returned -3, and then I tried puts (5-8).abs which returned 3.
What is happening exactly when I try puts 5-8.abs, it seems like abs is ignored?
It's a precedence issue. The method call, .abs, is evaluated before the minus operator.
5-8.abs # => equivalent to 5-(8.abs)
Think of it this way - whitespace is not significant in Ruby. What would you expect to happen if you saw this?
5 - 8.abs
Here's a reference for Ruby precedence rules.
Method call (8.abs in this case)always has higher Precedence than operators (- in this case).
So, 5-8.abs translats to 5-(8.abs) = 5 - 8 = -3
5-8.abs seems to be doing 5-(8.abs) = 5-8 = -3 like you got.
Also, any time precedence is the least bit up in the air, explicit parenthesization helps.

Resources