I have several projects that I'd like to have in separate build configurations with slightly different configurations:
VCS source and build triggers (i.e. the only difference is which subdirectory of the projects root dir to use)
build steps (the first few are the exact same, but the last few may vary depending on how the unit tests are to be run, dependencies, etc.)
That's it. I looked into Build Configuration Templates, but it seems that does not allow the flexibility of specifying custom build steps or extra VCS roots.
Really I'm just looking to not have to manually copy the (several) build steps from our initial project's build configuration into several more configurations, and to have to maintain them all when things change. It seems there should be a better solution?
I've wondered this as well, but the bits I've found online suggest you favor the redundancy instead of trying to reuse one configuration across your multiple branches or projects.
However, all of that was before version 8 was released, which introduces the ability to extract a meta-runner
Their blog from April 13, 2013 provides a good summary of what they are and how they differ from templates.
Meta-runner
Meta Runner is a powerful feature providing a promising new way for customizing TeamCity and making it even more people-oriented. To understand it, let’s consider an example.
Imagine you have some repeated task used over and over again across different build configurations. The task is defined as one or more build steps, based on built-in runners, like Ant or command line. Most likely you’d want to reuse this task easily across several build configurations. You can’t do this with templates because template enforces you to share the same settings across different configurations which is not always possible. A solution which we propose is to extract Meta-runner out of these steps, see how it works in release notes.
I have yet to implement this, but I will be testing it out soon. It makes me think that you should be able to pass the repository in as a parameter, but I am not sure.
I've been struggling with this for a while and developed a tool to manage it, I call it Dictator Builder.
For a long time, we have been working with "template"-projects. Basically it is a repository that has a fully working application complete with all build configurations needed. Much like react-boilerplate is. We have several template projects, one for each type of application we develop.
Problem with this is keeping copied code in synk with the template project.
I now have the template code packaged within a "dictator". Like this:
https://github.com/tomasbjerre/dictator-react-boilerplate/tree/master/dictatables/static-files/react-boilerplate
The dictator dictates that some static files should be copied to the root of a dictated folder.
{
"message": "Copy react-boilerplate",
"actions": [
{
"copyFrom": "react-boilerplate",
"target": "."
}
]
}
The dictator can be run from command line like npx dictator-react-boilerplate#version. It will dictate the current working directory, typically your code base in an application. It can be configured by the code base in a .dictatorconfig.json file. Perhaps choose not to be dictated on some parts:
{
"ignore": [
"/app",
"/package.json",
"/package-lock.json",
"/Changelod.md"
]
}
So that most of the build configuration from the template is just copied to the dictated code base. And the app folder, and other things, are still managed by the code base.
When cloned, the folder looks like:
app
coverage
.dictatorconfig.json
docs
.gitignore
internals
LICENSE.md
node_modules
package.json
README.md
server
And after npm install, or after npx dictator-react-boilerplate#version it looks like:
.all-contributorsrc
app
appveyor.yml
babel.config.js
Changelog.md
CODE_OF_CONDUCT.md
CONTRIBUTING.md
coverage
.dictatorconfig.json
docs
.editorconfig
.eslintrc.js
.gitattributes
.gitignore
internals
jest.config.js
LICENSE.md
node_modules
.nvmrc
package.json
package-lock.json
.prettierignore
.prettierrc
README.md
server
.stylelintrc
.travis.yml
Related
When a private agent build starts in VSTS, it gets assigned a directory, e.g. C:\vstsagent_work\1\s
Is there a way to set this to a different path? On other CI servers, like Jenkins, I can define a custom workspace for a job. I'm dealing with a huge monorepo and have dozens of build definitions around the same repository. It makes sense (to me anyway) to share a single directory on the build agent computer.
The benefit to me is that my builds can use pre-built components from upstream repositories, if they have already been built.
Thanks for any help
VSTS build always creates a working directory per build definition. This leaves you two options:
Create a single build definition and use conditionals on steps to skip certain steps in order to only run what is needed. This allows you to use the standard steps and may require a powershell script to figure out which steps to run and which ones to skip. Set variables from powershell using the special logging commands.
Disable the get sources step and add a step that manually fetches sources. You'll need to clean the working directory, checkout the right commit, basically replicating the actions in the get sources step manually. It may require some fidgeting to get all the behavior correctly for normal build, pull request builds etc. That way you can take full control over the location where sources are checked out.
I'd also recommend you investigate the 2017 project formats that use the new <packageReference> in the project files to fetch packages. The new system supports configuring a version range which can always fetch the latest available version of packages. It's a better long-term solution.
No, it isn’t available in VSTS build system.
You can change working directory of agent (C:\vstsagent_work) (Re-configure it and specify another working folder), but it won’t uses the same source folder for different build definitions, the folder would be 1, 2, 3 ….
Our company currently uses TFS for source control and build server. Most of our projects are written in C/C++, but we also have some .NET projects and wouldn't want to be limited if we need to use other languages in the future.
We'd like to use Git for our source control and we're trying to understand what would be the best choice for a build server. We have started looking into TeamCity, but there are some issues we're having trouble with which will probably be relevant regardless of our choice of build server:
Build dependencies - We'd like to be able to control the build dependencies for each <project, branch>. For example, have <MyProj, feature_branch> depend on <InfraProj1, feature_branch> and <InfraProj2, master>.
From what we’ve seen, to do that we might need to use Gradle or something similar to build our projects instead of plain MSBuild. Is this correct? Are there simpler ways of achieving this?
Local builds - Obviously we'd like to be able to build projects locally as well. This becomes somewhat of a problem when project dependencies are introduced, as we need a way to reference these resources or copy them locally for the build to succeed. How is this usually solved?
I'd appreciate any input, but a sample setup which covers these issues will also be a great help.
IMHO both issues you mention fall really in the config management category, thus, as you say, unrelated to the build server choice.
A workspace for a project build (doesn't matter if centralized or local) should really contain all necessary resources for the build.
How can you achieve that? Have a project "metadata" git repo with a "content" file containing all your project components and their dependencies (each with its own git/other repo) and their exact versions - effectively tying them together coherently (you may find it useful to store other metadata in this component down the road as well, like component specific SCM info if using a mix of SCMs across the workspace).
A workspace pull wrapper script would first pull this metadata git repo, parse the content file and then pull all the other project components and their dependencies according with the content file info. Any build in such workspace would have all the parts it needs.
When time comes to modify either the code in a project component or the version of one of the dependencies you'll need to also update this content file in the metadata git repo to reflect the update and commit it - this is how your project makes progress coherently, as a whole.
Of course, actually managing dependencies is another matter. Tons of opinions out there, some even conflicting.
I have several projects which use code from a large set of component libraries. These libraries are under source control.
The libraries repository contains all the libraries used by all my projects and contains multiple versions of multiple libraries. Each library/version pair lives in its own folder. Each of my projects identifies the specific library/version pairs it needs through the folder paths of the references in its project file.
For example $(LibraryPath)\SomeLibrary\v1.1.5
Please note that the libraries repository is only ever added to. No changes are made to stuff already in the repository. Ever.
I have been of course been able to configure my build plan to pull the libraries repository to a libraries subfolder of the working directory. So far so good. However, using the auto branch management feature of Bamboo, this setup means that the libraries repository is cloned for each and every branch in all projects.
Not funny. No, really, not funny...
What I would like to do is:
pull the libraries repository in each build plan
but pull it to a fixed location that is the same for all build plans
it doesn't have to be an absolute path
but it does need to be outside the working directory of the current build plan to avoid unnecessary duplication
Unfortunately the Checkout Directory of the Source Code Checkout configuration task in a Bamboo build plan doesn't allow me to specify either an absolute path or a relative one that goes "up" for one or more levels from the working dir. The hint text explicitly states "(Optional) Specify an alternative sub-directory to which the code will be checked out." And indeed, specifying something like ..\Library gets punished with the message "Checkout to parent directory is forbidden".
I have seen information on the "artifact sharing" feature of Bamboo. This will probably work, but it seems like overkill for what I want to achieve.
What would be the easiest and least complicated way to achieve my goal using Atlassian's Bamboo Continuous Integration?
Out-of-the-box alternatives are welcome, but please don't direct me to any products that require intimate CLI use and/or whose documentation assumes (extensive) knowledge of 'nix and/or Java setup. I am on Windows and spoiled rotten by powerful (G)UI's.
I have the same problem - with a repository weighing in at around 2GB.
I'd like to simply "git checkout myBranch" and "git clean -fxd" instead of cloning every time (which should save a lot of time and disk space). However I also like Bamboo's automatic trigger with new branches showing up.
Like the OP, I'd love to be able to put "..\SharedDirectory" in the "CheckoutDirectory" for the
"Source Code Checkout" task but it won't let me go out above the \JOB_KEY\ folder
One possible solution is: replacing the "Source Code Checkout" task with the two git commands above. That way I can specify exact when/where/how to do the checkout. I think there may be problems with the initial checkout in this case - but once that is solved, all subsequent branches would use the same shared folder, and no more pulling down 2GB every time.
I have a relatively simple goal: I want to create a Cocoa application which doesn't have much functionality itself, but is extendable through plugins. In addition I want to work on a few plugins to supply users with real functionality (and working examples).
As I am planning to make the application and each plugin separate open-source projects (and Git repositories), I'm now searching for the best way to organize my files and the Xcode projects. I'm not very experienced with Xcode and right now I don't see a simple way to get it working without copying files after building.
This is the simple monolithic setup I used for development up until now:
There's only one Xcode project with multiple products:
The main application
A framework for plugin development
Several plugin bundles
What I'm searching for is a comfortable way to split these into several Xcode projects (one for the application and framework) and one for each plugin. As my application is still in an early stage of development, I'm still changing lots of things in both the application and the plugins. So what I mean by "comfortable" is, that I don't want to copy files manually or similar inconvenience.
What I need is that the plugin projects know where they can find the current development framework and the application needs to know where it can find the development plugins. The best would be something like a inter-project dependency, but I couldn't find a way to setup something like that in Xcode.
One possible solution I have in mind is to copy both (the plugins and the framework) in a "Copy Files Build Phase" to a known location, e.g. /tmp/development, so production and development files aren't mixed up.
I think that my solution would be enough, but I'm curious if there's a better way to achieve what I want. So any suggestions are welcome.
First, don't use a static "known location" like you mention. I've worked in this kind of project; it's a royal pain. As soon as you get to the point of needing a couple of different copies of the project around (for fixing bugs in parallel, for testing a "clean" build versus your latest changes, for working on multiple branches), the builds start trashing each other and you find yourself having to do completely clean/builds much more often than you'd want.
You can create inter-project dependencies by adding the dependent project (Add File), right click the Target and choose "Get Info," and then add a Direct Dependency on the General pane.
In terms of structure, you can either put the main app and framework together, or put them in separate projects. In either case, I recommend a directory tree like:
/MyProject
/Framework
/Application
/Plugins
/Plugin1
/Plugin2
Projects should then refer to each other by relative paths. This means you can easily work on multiple copies of the project in parallel.
You can also look at a top-level build script that changes into each directory and runs "xcodebuild". I dislike complex build scripts (we have one; it's called Xcode), but if all it does is call "xcodebuild" with parameters if needed, then a simple build script is useful.
Suppose I have a project "MyFramework" that has some code, which is used across quite a few solutions. Each solution has its own source control management (SVN).
MyFramework is an internal product and doesn't have a formal release schedule, and same goes for the solutions.
I'd prefer not having to build and copy the DLLs to all 12 projects, i.e. new developers should to be able to just do a svn-checkout, and get to work.
What is the best way to share MyFramework across all these solutions?
Since you mention SVN, you could use externals to "import" the framework project into the working copy of each solution that uses it. This would lead to a layout like this:
C:\Projects
MyFramework
MyFramework.csproj
<MyFramework files>
SolutionA
SolutionA.sln
ProjectA1
<ProjectA1 files>
MyFramework <-- this is a svn:externals definition to "import" MyFramework
MyFramework.csproj
<MyFramework files>
With this solution, you have the source code of MyFramework available in each solution that uses it. The advantage is, that you can change the source code of MyFramework from within each of these solutions (without having to switch to a different project).
BUT: at the same time this is also a huge disadvantage, since it makes it very easy to break MyFramwork for some solutions when modifiying it for another.
For this reason, I have recently dropped that approach and am now treating our framework projects as a completely separate solution/product (with their own release-schedule). All other solutions then include a specific version of the binaries of the framework projects.
This ensures that a change made to the framework libraries does not break any solution that is reusing a library. For each solution, I can now decide when I want to update to a newer version of the framework libraries.
That sounds like a disaster... how do you cope with developers undoing/breaking the work of others...
If I were you, I'd put MyFrameWork in a completely seperate solution. When a developer wants to develop one of the 12 projects, he opens that project solution in one IDE & opens MyFrameWork in a seperate IDE.
If you strong name your MyFramework Assemby & GAC it, and reference it in your other projects, then the "Copying DLLs" won't be an issue.
You just Build MyFrameWork (and a PostBuild event can run GacUtil to put it in the asssembly cache) and then Build your other Project.
The "best way" will depend on your environment. I worked in a TFS-based, continuous integration environment, where the nightly build deployed the binaries to a share. All the dependent projects referred to the share. When this got slow, I built some tools to permit developers to have a local copy of the shared binaries, without changing the project files.
Does work in any of the 12 solutions regularly require changes to the "framework" code?
If so your framework is probably new and just being created, so I'd just include the framework project in all of the solutions. After all, if work dictates that you have to change the framework code, it should be easy to do so.
Since changes in the framework made from one solution will affect all the other solutions, breaks will happen, and you will have to deal with them.
Once you rarely have to change the framework as you work in the solutions (this should be your goal) then I'd include a reference to a framework dll instead, and update the dll in each solution only as needed.
svn:externals will take care of this nicely if you follow a few rules.
First, it's safer if you use relative URIs (starting with a ^ character) for svn:externals definitions and put the projects in the same repository if possible. This way the definitions will remain valid even if the subversion server is moved to a new URL.
Second, make sure you follow the following hint from the SVN book. Use PEG-REVs in your svn:externals definitions to avoid random breakage and unstable tags:
You should seriously consider using
explicit revision numbers in all of
your externals definitions. Doing so
means that you get to decide when to
pull down a different snapshot of
external information, and exactly
which snapshot to pull. Besides
avoiding the surprise of getting
changes to third-party repositories
that you might not have any control
over, using explicit revision numbers
also means that as you backdate your
working copy to a previous revision,
your externals definitions will also
revert to the way they looked in that
previous revision ...
I agree with another poster - that sounds like trouble. But if you can't want to do it the "right way" I can think of two other ways to do it. We used something similar to number 1 below. (for native C++ app)
a script or batch file or other process that is run that does a get and a build of the dependency. (just once) This is built/executed only if there are no changes in the repo. You will need to know what tag/branch/version to get. You can use a bat file as a prebuild step in your project files.
Keep the binaries in the repo (not a good idea). Even in this case the dependent projects have to do a get and have to know about what version to get.
Eventually what we tried to do for our project(s) was mimic how we use and refer to 3rd party libraries.
What you can do is create a release package for the dependency that sets up a path env variable to itself. I would allow multiple versions of it to exist on the machine and then the dependent projects link/reference specific versions.
Something like
$(PROJ_A_ROOT) = c:\mystuff\libraryA
$(PROJ_A_VER_X) = %PROJ_A_ROOT%\VER_X
and then reference the version you want in the dependent solutions either by specific name, or using the version env var.
Not pretty, but it works.
A scalable solution is to do svn-external on the solution directory so that your imported projects appear parallel to your other projects. Reasons for this are given below.
Using a separate sub-directory for "imported" projects, e.g. externals, via svn-external seems like a good idea until you have non-trivial dependencies between projects. For example, suppose project A depends on project on project B, and project B on project C. If you then have a solution S with project A, you'll end up with the following directory structure:
# BAD SOLUTION #
S
+---S.sln
+---A
| \---A.csproj
\---externals
+---B <--- A's dependency
| \---B.csproj
\---externals
\---C <--- B's dependency
\---C.csproj
Using this technique, you may even end up having multiple copies of a single project in your tree. This is clearly not what you want.
Furthermore, if your projects use NuGet dependencies, they normally get loaded within packages top-level directory. This means that NuGet references of projects within externals sub-directory will be broken.
Also, if you use Git in addition to SVN, a recommended way of tracking changes is to have a separate Git repository for each project, and then a separate Git repository for the solution that uses git submodule for the projects within. If a Git submodule is not an immediate sub-directory of the parent module, then Git submodule command will make a clone that is an immediate sub-directory.
Another benefit of having all projects on the same layer is that you can then create a "super-solution", which contains projects from all of your solutions (tracked via Git or svn-external), which in turn allows you to check with a single Solution-rebuild that any change you made to a single project is consistent with all other projects.
# GOOD SOLUTION #
S
+---S.sln
+---A
| \---A.csproj
+---B <--- A's dependency
| \---B.csproj
\---C <--- B's dependency
\---C.csproj