I have the following setup for my project:
~/proj -> includes makefile and other stuff
~/proj/headers -> includes c header files
~/proj/source -> includes C source files
When executing make in the main tree folder ~/proj errors are show with file names like this:
"source1.c" error variable...etc
How is it possible to have make show the absolute paths of files in error. Something like this:
~/proj/source/source1.c" error variable etc...
This is an example of an error:
Dependencies for mem_init.c
Compiling mem_init.c
"mem_init.c", line 513: warning: implicit function declaration: init_mem (E_NO_IMPLICIT_DECL_ALLOWED)
cc: acomp failed for mem_init.c
It's not possible at all, because it's not make that's printing those errors: it's your compiler. What you want to be asking is how (or if) it's possible to have your compiler show the absolute paths in its error messages. And of course in order to ask that question you'll have to specify which compiler you're using.
It's possible that if you passed an absolute path of the source file on the command line to your compiler, that your compiler would use that same path in its error messages. That is, if you run cc -o foo.o foo.c your error messages will be relative to foo.c, but if you run cc -o foo.o /home/me/proj/source/foo.c your error messages will be relative to /home/me/proj/source/foo.c.
If that's true, then you can change your make rule to something like (if you're using GNU make of sufficiently new vintage):
%.o : %.c
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $# $(abspath $<)
or whatever.
Related
I tried to use .DELETE_ON_ERROR target in makefile in order to delete both $(OBJ)
and executable files if the recipe fails, but it doesn't work. If I put an error inside any object file than while compiling the pattern rule an error occurs and it stops. The old object file is still on its place but I expect .DELETE_ON_ERROR to remove it.
Can anyone test the code? Can -include $(DEP) or flag -DDBG influence? The goal is to delete both the .o file that failed and the executable.
OUTPUT = executable
CPP := $(shell find $(SRC) -type f -name "*.cpp")
OBJ := $(CPP:.cpp=.o)
DEP := $(OBJ:.o=.d)
CXX := g++
CXXFLAGS =-MMD -MP -DDBG
INCLUDES = -I.
.DELETE_ON_ERROR :
$(OUTPUT): $(OBJ)
$(CXX) $^ -o $#
%.o: %.cpp
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $#
-include $(DEP)
.PHONY : clean
clean:
rm -rf $(OBJ) $(DEP)
EDIT: According to the Ondrej K. solution to fix this problem you need to add #touch command before compilator in order to make the object files changed (the docs read "delete the target of a rule if it has changed".). So, the code should look like this:
%.o: %.cpp
#touch $#
$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $#
Not sure what failure you're seeing, but I am afraid there really isn't a good way for you to do that. .o files and executable ($(OUTPUT)) are separate rules. If the latter fails, former is already out of consideration. See the documentation:
.DELETE_ON_ERROR:
If .DELETE_ON_ERROR is mentioned as a target anywhere in the makefile, then make will delete the target of a rule if it has changed and its recipe exits with a nonzero exit status, just as it does when it receives a signal. See Errors in Recipes.
In other words, if your the target producing a binary object failed after .o target itself got updated, make would prune the changed file. But if your executable did not link, it won't go back and delete object files.
Not sure it'd be nice, but if you really needed to, you could probably achieve this by refactoring your makefile to basically have direct exec + objs from source prerequisites rule with a single recipe. Obvious downside, such rule would mean single .c file change causing all files being recompiled (basically negating substantial benefit of using make).
EDIT: I'll expand on the comment a bit to clarify. What you seem to want is: in case there is a broken .c file and compilation fails, remove the old .o file. That is quite clearly not how .DELETE_ON_ERROR works though. If the .o file already got updated, and then the rule failed, it would remove it ("delete the target of a rule if it has changed"), but in case of a mentioned syntactical problem, the compiler would fail before it would produced an .o file.
So, if for instance you updated your (pattern) rule for compilation so that it first touches (effectively updates timestamp) on the .o file and then tries to compile. After the compiler call and rule failed make would consider the target of the failed root to have been updated and remove it. Alternatively you could also change to rule to first try to rm the expected '.o' file in which case you actually wouldn't need to use .DELETE_ON_ERROR (and if there is no change in the relevant sources, the rule does not get used, so it's actually not as terrible as it sounds). Either way is not exactly very clean, but leads towards the behavior I understand you're describing.
It is possible that the Compiler crashes while writing the Output file. In this case, there is a corrupt output file that is newer than its sources. Make will stop due to the error, but on next run, it won't recompile the output file as it is newer than ist sources - and the make will fail again and again in the build step.
With the .DELETE_ON_ERROR rule, make will delete the Output file if the compiler (or whatever build step failed) exits with an error after touching (and corrupting) the Output file, so it will be recompiled on next run. (if the Compiler failed without touching the old output file, it will always be recompiled on next run anyway)
First - I know there are a lot of discussions similar to this, but I've spent hours without them working for me.
My makefile first creates a directory named by the current date and time. I then have the makefile append to a header file a line which creates a string with this directory name. For this reason, I first need to copy all the source files (including the header) into the newly created subdirectory, so that I can preserve the original header and only modify the header (in the subdirectory) which will be used for compilation. I would then like to build in that new directory.
My trouble is getting make to properly build the .o files in the new subdirectory. The solution I've found is to have
$(NOW)%.o: $(NOW)%.cpp
$(CC) -c $(FLAGS) $<
where $(NOW)$ is the subdirectory name. The issue is that my $(FLAGS) seem to be ignored: the output is, roughly
g++ -c -o <.o file> <.cpp file>
(Yes, there is actually extra introduced space between g++ and -c.) Whereas building in the top level directory a la
%.o: %.cpp
$(CC) -c $(FLAGS) $<
correctly outputs
g++ -c <my flags> -o <.o file> <.cpp file>
To summarize, I am unable to compile normally by transferring the source files to a newly-created subdirectory and building the .o files in that directory. TYIA.
Ad John points out, there's no way to definitively diagnose your problem with the tiny bit of makefile you provided, because the error is not in the code you provided, it's in some other part of your makefile. You need to provide a SSCCE ideally, but if not that then at least we need to see how the NOW variable is set and the linker rule so we know what make is trying to build.
I should also point out that by convention you should not use CC to hold the C++ compiler; the CC variable holds the C compiler. Use CXX for the C++ compiler and CXXFLAGS for the C++ compiler flags.
One possibility is that you are assigning the NOW variable using a recursive assignment so that the timestamp is recreated every time the variable is evaluated; it could be that the timestamp changes over the lifetime of the makefile.
The other very common problem is that you created the pattern rule, but make is not using it because the targets make wants to build don't match the pattern.
So for example, if your link line looks like this:
SRCS = foo.cpp
OBJS = $(SRC:.cpp=.o)
myprog: $(OBJS)
$(CXX) ...
$(NOW)%.o : $(NOW)%.cpp
$(CXX) ...
then your pattern will not be matched because make is trying to build the file foo.o and your rule tells it how to build $(NOW)foo.o which are not the same thing.
I'm trying to create a makefile for a suite of programs that I am working on. The programs are all written in fortran and the source files are contained in different directories. I can't seem how to figure out how to get things to work. My current sumfile is
#Compiler and compiler flag variables
FCOMP=/usr/local/bin/gfortran
F_FLAGS=-O2 -fbounds-check -Wall
F_FLAGSDB=-g -fbounds-check -Wall
#paths to libraries
COMMON_LIB=/usr/local/lib/libspc_common.a
SPICE_LIB=/usr/local/lib/spicelib.a
# Paths to directories
BIN_DIR=BIN
# Get file names of component source files
#get names of files in src1
FORT_FILES=$(wildcard ./SRC1/*.f)
#get names of files in src2
FORTFILES+=$(wildcard ./SRC2/*.f)
#get names of files in src3
FORTFILES+=$(wildcard ./SRC3/*.f)
#get file names for output
EXE_FILES=$(addprefix $(BIN_DIR),$(notdir $(patsubst %.f, % , $(FORTFILES))))
# make commands
# Set the default option to compile the library with optimization
default: all
# create all command
all: $(EXE_FILES)
#echo toolkit has been built with optimization
#If compiling for debugging replace the compiler flags to remove optimization and add debugging
debug: F_FLAGS=$(F_FLAGSDB)
#Run compiler with debugging flags
debug: $(EXE_FILES)
#echo toolkit has been built with debugging
# Compile all of the source files into executables
$(EXE_FILES): % : %.f
$(FCOMP) $(F_FLAGS) $^ $(COMMON_LIB) $(SPICE_LIB) -o $(BIN_DIR)/$#
# install the library in /usr/local/lib
install:
cp -p $(BIN_DIR)* /usr/local/bin/toolkit/
# remove executable files for a clean build
clean:
rm $(BIN_DIR)*
The problem I am running into is that I get the following error when I try to run make:
make: *** No rule to make target `Display.f', needed by `Display'. Stop.
which I am assuming is because I have lost the directory that the source file comes from. Can someone help me here? I am totally stuck and don't know how to proceed.
In addition (this is more a general question about make), is there a way to tell make to recompile everything if the COMMON_LIB changes?
Thanks for your help!
Suppose your source files are
SRC1/alpha.f
SRC1/beta.f
SRC2/gamma.f
SRC3/delta.f
1) There is a flaw here:
EXE_FILES=$(addprefix $(BIN_DIR),$(notdir $(patsubst %.f, % , $(FORTFILES))))
This will produce
BINalpha BINbeta BINgamma BINdelta
when I think you intended
BIN/alpha BIN/beta BIN/gamma BIN/delta
A simple fix:
EXE_FILES=$(addprefix $(BIN_DIR)/,$(notdir $(patsubst %.f, % , $(FORTFILES))))
2) Now look at the static pattern rule:
$(EXE_FILES): % : %.f
...
So to build BIN/alpha, Make must first find BIN/alpha.f, which doesn't exist. To make it look for alpha.f, do this:
$(EXE_FILES): $(BIN_DIR)/% : %.f
...
3) How to find the sources?
You could do some delicate coding to help Make remember where it found alpha.f, but there's no need when we can use the vpath directive:
vpath %.f SRC1 SRC2 SRC3
4) One last look at that rule:
This command:
$(FCOMP) $(F_FLAGS) $^ $(COMMON_LIB) $(SPICE_LIB) -o $(BIN_DIR)/$#
Will produce e.g. BIN/BIN/alpha, which is silly. A non-PHONY Make rule should produce a file whose name is the target of the rule. It prevents a lot of trouble.
$(FCOMP) $(F_FLAGS) $^ $(COMMON_LIB) $(SPICE_LIB) -o $#
A few further refinements may be possible, once you have this working perfectly.
I am using implicit rules only - removing the makefile altogether for a minimal test case. I have an empty (no problem for GNU assembler) program.s file. Executing:
make program
Gives me following output from make:
cc program.s -o program
(and of course the expected errors, which here is of no importance for the question: since my assembler source file is empty, there is no "_start" and all kinds of linking fails.)
I wonder, why does make choose to attempt to build the program in one go? As opposed to first using as program.s ... and then ld program.o ...? Is this because it considers the object file unnecessary in my scenario here?
If I do make program.o, then as program.as ... is invoked, producing my program.o as expected.
Make will always choose one-step implicit rules in preference to multi-step implicit rules, to get the same result. In this case, make contains built-in rules that create an executable both from an object file, but also directly from various source files including assembly:
%: %.s
# recipe to execute (built-in):
$(LINK.s) $^ $(LOADLIBES) $(LDLIBS) -o $#
Since this is shorter than first building the .o then building the executable from the .o, and since your makefile doesn't say you want the .o, make uses the shortest set of steps.
I know that makefile is used for a project where files are related. But I want to use it in a different way.
Since I always write lots of test files, I need to type a bunch of flags every time I compile them, that's so troublesome. I just want to write a makefile that compiles all source files into executables with their corresponding names - like a.c to a and b.c to b, etc. so that I can get executables by simply typing make instead of the whole gcc ...
Is there any simple way to do it?
Make has a built in implicit rule like this:
% : %.c
$(CC) -o $# $(CFLAGS) $<
$(CFLAGS) would contain all your options.
Then, doing
make foo
Would try to produce foo from foo.c (if it existed).
To be able to compile all of them in one go, add another rule:
all: $(patsubst %.c,%,$(wildcard *.c))
This new rule, called 'all', has the list of your executables as its prerequisite. The wildcard function lists all .c files in the directory, and the patsubst removes the .c from each of them, leaving a list of the executables that would be produced from each .c file.
So doing
make all
causes it to try to compile each .c file into the corresponding executable.
Alright understood. I'm not too sure if you'll understand the syntax. I'll try to explain as much as I can.
you'll make a file called Makefile no extensions.
DIR=$(HOME)/../"Your directory"
all: "Whatever driver you may have"
purify: purify g++ -o "Your file" -Wall -pedantic -g "objective file .o extension"
# Makes clean file
clean:
rm -f *.o "Drivers"
new:
make clean
make
make has built in implicit rules to do that. Just type make a or make b or make a b or whatever you want. Add and export an environment variable called CFLAGS if you want to add any special options.