Why I can't ctrl - drag a button in the interface file? - interface-builder

I have this view controller:
It's a UITableViewController with static cells.
This is the structure of all screen: the table with static cells and two views(one up one down)
My issue is that I cannot Ctrl-Drag anything from this screen.
What is happening?

You've probably forgot to set the custom class of your controller in IB
Also a quick change to 'Automatic' mode in the Assistant Editor should show the respective files, if it doesn't then you know that probably IB doesn't have a clue about your subclass and that's why it prevents the connections.

Related

How to show different views in same window in cocoa?

Is it possible to do navigation within the same window in a mac application ?(Like it is possible in ios apps).I want to show each view in the same window instead of opening different windows on a button click.
e.g When a user clicks a button then the next page should be loaded in the same window.(The next page will have nothing in common with the current page.)
You may use Tab View for easy switching between views on a same window.
UPDATE:
You may also customize your tab view , make it tabless (In the attributes inspector set style to tabless) and use your buttons to switch between views.
You may take help from the following link : http://devcry.heiho.net/2012/01/nstabview-tutorial.html
OR
You may add or remove subviews from your window on button clicks, using
[[yourWindow contentView] addSubview: yourSubview]; // Add subview to window
[yourSubview removeFromSuperview]; //Remove subview
UPDATE:
Steps to swap between views using a tabless tab view.
Drag a NSTabView to your xib.
Set the no. of tabs in attribute inspector to no. of views you want.
Design each view of the tab as per your requirement.
Now in the attribute inspector of tabview, set style to tabless.
Now drag the buttons you want to use for swapping between views. Suppose Button0 and Button1 are for 1st and 2nd view of your tab view.
Create a IBOutlet for your NSTabView in your .h file. Bind it to the referencing outlet of you tabview.
IBOutLet NSTabView* tabview;
Set a IBAction for both your buttons in your .h class file.
In the button action method for button1, use
- (IBAction)button1clicked:(id)sender
{
[tab selectTabViewItemAtIndex:0];
}
Similarly in button2 action method use:
[tab selectTabViewItemAtIndex:1];
In this way you can have any no. of views and you may select any view on button click using
[tab selectTabViewItemAtIndex:(index of the view you want to load)];
In general you want to google for view swapping.
There are tons of examples out there. Some from Apple and lots elsewhere.
Much of it is very similar to iOS.
You need to read the docs a bit too.
Understand NSView and how to load views from nibs, how to create view objects in code, how to add a subview and how to remove a view.
There are many approaches to having different views for different reasons. The right approach is a combination of style, experience and what your app actually needs to do.
Cocoa includes NSBox, NSTabView, and lots of others. Those two can be configured to not display any visual indication that they are containers.
You will also need to understand at least a little about NSWindow to understand its content view (the root container of other views generally)

Xcode Table View sections without using TableViewController

I have a special thing to realize here.
I have a ViewController with a View on it. On the View I have an ImageView (I need a nice Background-Image) and many Buttons and Textfields and so on.
Now I need a Tableview. This Table view is located in the center of the screen.
I need sections in this tableview, so when I edit it to have sections its complaining,
because he wants a TableViewController to use static cells and sections.
Here's the problem. I cant use a TableViewController cause I need this stuff around
the tableview (those buttons and textfields) and I also need the image in the background.
So how can I realize that?
Interface Builder doesn't allow static cells in a table view that's embedded in a view controller. You need to have the table view's datasource point to your UIViewController. The view controller should hardcode the values/configuration for the cells. It's essentially the same thing... you just don't see the results until you run the app.
Also see this question Using static cells in a storyboard UIView with Xcode 4.2

Can't ctrl+drag into ViewController.h from second Viewcontroller

I am building an iOS app for fun and here is where I run into trouble. I can insert an outlet and action in the ViewController.h files directly from my first View Controller through the ctrl+drag method; however, when I try ctrl+drag on the second ViewController it will not allow me.
Ctrl+drag on first ViewController
Ctrl+drag on second ViewController
You have the wrong document open in the assistant editor. It should be ViewController.h, but you are displaying UIViewController.h.
Check you have correctly set your second view controller to your custom class ViewController using the Identity Inspector (third of the right hand utility panels) then make sure it's header file is the document you are displaying on the right.
update
From your comments, you are having difficulty setting the second view controller to a custom class.
Here is how you select it in the storyboard. Note that you are selecting the View Controller, not it's topmost View
Copy and paste the class in the field "Class." You then need to press ENTER to take effect. Example

Is there a way to set referencing outlet in Interface Builder without Ctrl-Drag

So I'm just trying to create a very simple app for demo purposes here:
Created a Single View Application, using storyboards
Added a UIView to the storyboard
Added the following code to my controller's header file:
#property (weak, nonatomic) IBOutlet UIView *myView;
Now, I understand that I can link the UIView to the controller by:
arranging my code such that the header file is next to the storyboard
holding down Ctrl key and dragging it to the property in the header file
My question is this: can I do this without Ctrl-drag? And if so, how?
More specifically - it's annoying to have to put both my header file and storyboard on screen at the same time, and it seems there should be a way to make this connection without doing so.
I also understand that I can manually place the view by creating it inside my controller's viewDidLoad function, but I'd really like to use the interface builder to simplify / visualize things.
Edit: Is the answer to my question affected whether I use storyboards or xib/nib files? (I'd switch to use the one where it works)
you should be able to right click the element, and drag the "referencing outlet" item to the view's "File's Owner" in interface builder. There, it will give you a list of all available IBOutlets (matching the object's type).
In addition to Dima's answer, you can just as well use the Connection inspector in the Utilities pane

Forcing Interface Builder to change class of objects(UIButton->UIControl)

I have a UIView filled with buttons that are all nicely hooked up to actions and outlets. However, in my infinite wisdom, I decided that I really would rather have the button behavior to be different and subclassed a UIControl.
My plan was to hop into Interface Builder, change the class of the buttons to my new UIControl subclass, and then be up and running. This would preserve all of outlet and action connections.
In IB (View Identity Inspector) when I type in my UIControl subclass into the class field, it reverts back to UIButton when I tab out. Any UIButton subclass works, but not a UIControl. I can go down the inheritance tree but not up....
The first plan was to go to XCode and change the superclass of my new control temporarily to UIButton, change the 'class' of my IB buttons, and then change the XCode code superclass back to UIControl. IB accepted and changed the class, but running the app gives me non-visible buttons. The IB Attributes inspector still shows it as a button.
Creating the control from scratch and rewiring works, but I was hoping to not rewire all the buttons if it could be avoided. (This is a change I was hoping to roll across multiple apps, so it is a bit more painful that it sounds)
Anyone know any way around this?
many thanks!
I'm a year late on this, but maybe it will help someone in the future. Perhaps you could open the .xib in a text editor and figure out what text you would have to change to get it to work (try it on a sample project first), then use find and replace to fix all of them at once.

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