mediaelement.js failing when loaded via ajax - ajax

I have a simple page which uses the mediaelement.js audioplayer plugin. The player attaches and functions correctly when loaded normally. However, when the page is loaded via ajax, the mediaelementplayer does not attach to the audio tag.
I use this code to call the file via ajax and jquery:
<html>
<head>
<link href="/test-vocabulary.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.5/jquery.min.js"></script>
<script>
$(document).ready(function(){
$(".ajax_vocab_link").click(function(evento){
evento.preventDefault();
var ajaxDivNum = $(this).attr('id').split('_')[1];
var searchTerm = $(this).attr('title');
$("#ajaxcontainer_"+ajaxDivNum).load("test-audioplayer-se.php", {chrisSearch: searchTerm}
);
});
})
</script>
</head>
<body>
<p><button class='ajax_vocab_link' id='ajaxlink_1' title='clothes'>Link to load ajax doc</button></p>
<div class='ajax_vocab_container' id='ajaxcontainer_1'>This is div id ajaxcontainer_1</div>
</body>
</html>
The audioplayer page is:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="es" xml:lang="es">
<head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.5/jquery.min.js"></script>
<!-- Audio Player CSS & Scripts -->
<script src="http://www.ingles23.com/audioplayer/js/mediaelement-and-player.min.js"></script>
<link rel="stylesheet" href="http://www.ingles23.com/audioplayer/css/style4.css" media="screen">
<!-- end Audio Player CSS & Scripts -->
<script>
$(document).ready(function() {
$('#audio-player-vocab0').mediaelementplayer({
alwaysShowControls: true,
features: ['playpause'],
audioVolume: 'horizontal',
audioWidth: 400,
audioHeight: 120
});
});
</script>
</head>
<body>
<div class='display_vocab_container' >
<div class='display_vocab_text' >
<div class='audio-player-slim'>
<audio controls='controls' type='audio/mp3' src='/sound/mp3/i23-crear-frases-ingles-5.mp3' id='audio-player-vocab0'></audio>
</div>
</div>
</div>
</body>
</html>
I've tried many combinations including using on, live, success and moving the css/js links between the documents, but these have all made the situation worse.
What can i do get the file to attach medaielementplayer when loaded via ajax?

Try to put the mediaelementplayer() function call in the ajax success function, that worked for me. So unless you want to use .ajax instead of .load you'll need to pass it as the second argument to the load function. Or use http://api.jquery.com/ajaxSuccess/
$(".ajax_vocab_link").click(function(evento) {
evento.preventDefault();
var ajaxDivNum = $(this).attr('id').split('_')[1];
var searchTerm = $(this).attr('title');
$("#ajaxcontainer_"+ajaxDivNum).load("test-audioplayer-se.php", function() {
$('#audio-player-vocab0').mediaelementplayer({
alwaysShowControls: true,
features: ['playpause'],
audioVolume: 'horizontal',
audioWidth: 400,
audioHeight: 120
});
});
});

Related

How to upload image manually using cdeditor in php?

This is my start up code,when i click on image button the image is not adding to the editable place can anyone say how to build own image adaptor in php with some customn options???
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>CKEditor 5 – Document editor</title>
<script src="https://cdn.ckeditor.com/ckeditor5/30.0.0/decoupled-document/ckeditor.js"></script>
</head>
<body>
<h1>Document editor</h1>
<!-- The toolbar will be rendered in this container. -->
<div id="toolbar-container"></div>
<!-- This container will become the editable. -->
<div id="editor">
<p>This is the initial editor content.</p>
</div>
<script>
DecoupledEditor
.create(document.querySelector('#editor'))
.then(editor => {
const toolbarContainer = document.querySelector('#toolbar-container');
toolbarContainer.appendChild(editor.ui.view.toolbar.element);
})
.catch(error => {
console.error(error);
});
</script>
</body>
</html>

Simple Polymer element from web server works in Chrome but not Firefox or Safari or IE

I am working with serving a simple polymer element from a Tomcat server. The element works fine in Chrome but fails in the recent version of Firefox 49.0.2.
I have attached the content the two elements and the problem seems to happen because the WebComponentsReady event is fired repeatedly over and over again in Firefox but in Chrome only four times.
Furthermore by including a include on the paper-slider element in the simple-element below causes Firefox to go into a loop where it keeps reloading the files over and over again ?!
<link rel="import" href="./bower_components/paper-slider/paper-slider.html">
What is going on?
simple-element-demo.html (below)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="description" content="Demo of simple element">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script>
</script>
<script src="./bower_components/webcomponentsjs/webcomponents-lite.js">
</script>
<link rel="import" href="./bower_components/polymer/polymer.html">
<link rel="import" href="./simple-element.html"></link>
</head>
<body>
<div>Hello! I am going to demo simple-element. See below me.</div>
<simple-element></simple-element>
</body>
<script>
document.addEventListener('WebComponentsReady', function(e) {
console.log('WebComponentsReady', e);
debugger;
});
</script>
</html>
simple-element.html below
<!doctype html>
<html>
<head>
<title>Simple Element</title>
<script src="./bower_components/webcomponentsjs/webcomponents-lite.js">
</script>
<link rel="import" href="./bower_components/polymer/polymer.html">
<link rel="import" href="./bower_components/paper-slider/paper-slider.html">
</head>
<body>
<dom-module id="simple-element">
<template>
<div class="container flex-horizontal">
Hi There! I am Simple Element.
</div>
</template>
<script>
Polymer({
is: 'simple-element',
properties: {
prop1: {
type: String,
notify: true
},
},
created: function() {
console.log('Simple is created');
},
ready: function() {
console.log('Simple is ready');
}
});
</script>
</dom-module>
</body>
</html>
I was able to fix the problem by including webcomponents-lite.js only once in the main file: simple-element-demo.html.
I removed the line below from the simple-element.html and now it works just fine in all browsers.
<script src="./bower_components/webcomponentsjs/webcomponents-lite.js">
</script>

appMobi xhr.js loses jquery post return data

Maybe I am working with it wrong. I don't know. All I know is its something to do specifically with the XHR.js that comes with appMobi. I have the latest build as of what ever was on there site 2 days ago. I am developing on a Macbook Pro. I am attempting to Test locally with the XDK and via Local Wifi/Test anywhere with an HTC Evo 3D using the Android platform. As well as I am using an iPhone 4S and iPad2. Its the same result every time.
I see no errors in the console debug window. All I see is the words "RemoteBridge" or "RemoteBridge2". My script is simple over all. Just a plain jQuery based $.ajax post and a little html to go with it. The URL though I will be changing it when I post it as I don't want it visible via public forum is a valid URL and drops a valid JSON object as its output. So I need input, I have no idea where to go from here as my app requires a lot of dynamic data that updates on the fly. And allegedly all I had to do was include xhr.js and my standard jQuery should have worked.
Anyway here is my code.
index.html
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Untitled Document</title>
<link rel="stylesheet" media="all" href="./src/global.css">
</head>
<body>
<div id="header">
<div id="logo"></div>
<div id="coname">COMPANY</div>
</div>
<div id="content"></div>
<div id="footer">
<div id="advert"></div>
</div>
<script type="text/javascript" charset="utf-8" src="./src/appmobi.js"></script>
<script type="text/javascript" charset="utf-8" src="./src/xhr.js"></script>
<script type="text/javascript" charset="utf-8" src="./src/jquery-1.7.2.min.js"></script>
<script type="text/javascript" charset="utf-8" src="./src/global.js"></script>
</body>
</html>
and the contents of global.js
// This event handler is fired once the AppMobi libraries are ready
function onDeviceReady() {
//use AppMobi viewport to handle device resolution differences if you want
//AppMobi.display.useViewport(768,1024);
//hide splash screen now that our app is ready to run
AppMobi.device.hideSplashScreen();
}
//initial event handler to detect when appMobi is ready to roll
document.addEventListener("appMobi.device.ready",onDeviceReady,false);
$(document).ready(function()
{
/*
var request = $.ajax({
url: "http://this.url-has-been-changed.net/geo/suggest",
type: "POST",
data: {"entry" : "951"},
dataType: "json"
});
request.done(function(data){$('#advert').append('done');});
request.fail(function(data){$('#advert').append('fail');})
request.error(function(data){$('#advert').append('error');})
request.complete(function(data){$('#advert').append('complete');})
request.success(function(data){$('#advert').append('success');})
*/
$.ajax({
type: 'POST',
url: "http://this.url-has-been-changed.net/geo/suggest?entry=951",
success: function(data){$('#advert').html('success');},
error : function(data){$('#advert').html('failed');},
complete : function(data){$('#advert').html('complete');},
dataType: "json"
});
});
all other files found to be included are stock from appmobi
Chris,
Just a couple of things to help you figure this one out.
Make sure you reference appMobi.js and XHR.js from
http://localhost:58888/_appMobi
in order to take advantage of JavaScript API bridge commands (http://www.appmobi.com/documentation/jsAPI.html).
Wait until the "appMobi.device.ready" event has fired before using those JavaScript API bridge commands. In your case, the XHR.js library is actually translating XMLHttp calls to native AppMobi.device.getRemoteData calls.
Try this index.html
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Untitled Document</title>
<!--
<link rel="stylesheet" media="all" href="./src/global.css">
-->
</head>
<body style="background-color:white;">
<div id="header">
<div id="logo"></div>
<div id="coname">COMPANY</div>
</div>
<div id="content"></div>
<div id="footer">
<div id="advert"></div>
</div>
<script type="text/javascript" charset="utf-8" src="http://localhost:58888/_appMobi/appmobi.js"></script>
<script type="text/javascript" charset="utf-8" src="http://localhost:58888/_appMobi/xhr.js"></script>
<script type="text/javascript" charset="utf-8" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.7.2.min.js"></script>
<script type="text/javascript" charset="utf-8" src="global.js"></script>
</body>
</html>
Along with this global.js
// This event handler is fired once the AppMobi libraries are ready
function onDeviceReady() {
//use AppMobi viewport to handle device resolution differences if you want
//AppMobi.display.useViewport(768,1024);
//hide splash screen now that our app is ready to run
AppMobi.device.hideSplashScreen();
$.ajax({
type: 'POST',
url: "http://this.url-has-been-changed.net/geo/suggest?entry=951",
success: function(data){$('#advert').html('success');},
error : function(data){$('#advert').html('failed');},
complete : function(data){$('#advert').html('complete');},
dataType: "json"
});
}
//initial event handler to detect when appMobi is ready to roll
document.addEventListener("appMobi.device.ready",onDeviceReady,false);
The XHR.js and appMobi.js libraries are provided by the wrapping application itself in order to "listen" for JavaScript calls that would require native-level functionality. For example, the AppMobi.device.getRemoteData command that would allow you to make a cross-domain data request. For convenience, the XHR.js library translates XmlHTTP calls into the AppMobi.device.getRemoteData command.
For more information on the JavaScript API, check out the documentation at:
http://www.appmobi.com/documentation

Why is qUnit not recognising my test?

I'm trying-out qUnit for the first time but can't get any tests to run. I created an HTML file added links to the qunit CSS and JavaScript files but when I call test nothing happens. The test run states "0 tests of 0 passed, 0 failed". Any ideas? Here's the source:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<script src="http://code.jquery.com/jquery-latest.js"></script>
<link rel="stylesheet" href="http://code.jquery.com/qunit/git/qunit.css" type="text/css" media="screen" />
<script type="text/javascript" src="http://code.jquery.com/qunit/git/qunit.js"></script>
<script type="text/javascript">
$(document).ready(function(){
test("a basic test example", function() {
ok( true, "this test is fine" );
});
});
</script>
</head>
<body>
<h1 id="qunit-header">QUnit example</h1>
<h2 id="qunit-banner"></h2>
<div id="qunit-testrunner-toolbar"></div>
<h2 id="qunit-userAgent"></h2>
<ol id="qunit-tests"></ol>
<div id="qunit-fixture">test markup, will be hidden</div>
</body>
</html>
You need to have a html file like this
<!DOCTYPE html>
<html>
<head>
<title>Test title</title>
<link href="../../Content/qunit.css" rel="stylesheet" type="text/css" />
<script src="../../Scripts/jquery-1.7.1.js" type="text/javascript"></script>
<script src="../../Scripts/qunit.js" type="text/javascript"></script>
<script src="yourtestfile.js" type="text/javascript"></script>
</head>
<body>
<h1 id="qunit-header">Test title</h1>
<h2 id="qunit-banner"></h2>
<div id="qunit-testrunner-toolbar">
</div>
<h2 id="qunit-userAgent"></h2>
<ol id="qunit-tests">
</ol>
<div id="qunit-fixture">
<div id="container"></div>
</div>
</body>
</html>
Make a seperate js file which contains your tests. The file should look like
(function ($) {
module("Your module name", {
beforeEach: function () {
//your setup code goes here
},
afterEach: function () {
//your teardown code goes here
}
});
test("This is your first test", function (assert) {
assert.ok(true, "this test passed");
});
})(jQuery);
And include this to your html page.
And simply view the html page in a browser.
I warn you, qunit is addictive! :)

excanvas + Dojo: getContext is undefined

When I execute the code below in IE7/WinXP32, then the output in the console is "undefined". The output changes to the expected "getContext()", when I make either of two modifications:
I remove the image tag.
I use: <body onload="draw()">
Any idea what is going on here? What may be a workaround?
<!DOCTYPE HTML PUBLIC
"-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Canvas</title>
<script type="text/javascript">
var djConfig = {parseOnLoad: false, isDebug: true};
</script>
<script type="text/javascript"
src="/development/javascript/dojo-release-1.4.3-src/dojo/dojo.js">
</script>
<!--[if IE]>
<script type="text/javascript" src="/javascript/excanvas_r73.js"></script>
<![endif]-->
<script type="text/javascript">
function draw() {
var canvas = dojo.byId("canvas");
console.log(canvas.getContext);
}
dojo.addOnLoad(draw);
</script>
</head>
<body>
<canvas id="canvas" width="100" height="100"></canvas>
<img src="nonexisting.gif">
</body>
</html>
Update: Seems like replacing "dojo.addOnLoad(draw);" with the following code does the trick.
function init() {
dojo.addOnLoad(draw);
}
if (dojo.isIE) {
dojo.connect('onload', init);
} else {
init();
}
dojo.addOnLoad fires before document.onload. I think it's associated with DOMContentLoaded. Perhaps excanvas does its initialization on the same event? Can you just use document.onload?

Resources