I got nasm and I want to compile assembly into an executable. I keep getting the error:
ld: warning: ignoring file firststart.asm, file was built for unsupported file format which is not the architecture being linked (x86_64)
Undefined symbols for architecture x86_64:
"_main", referenced from:
start in crt1.10.6.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
when I try to compile with gcc. I am using gcc that comes with xcode. What am I doing wrong?
Related
I'm working on a M1 and trying to compile a cpp code with libquadmath and the Cuba library.
On the site (http://www.feynarts.de/cuba/) is said that
I can easily make use of GNU C compiler, problem is (and here I'm guessing) I get the following error I'm not sure why.
ignoring file ./lib/libcuba.a, building for macOS-x86_64 but attempting to link with file built for macOS-arm64
Undefined symbols for architecture x86_64:
"_llVegas", referenced from:
_main in ccucELGn.o
ld: symbol(s) not found for architecture x86_64
collect2: error: ld returned 1 exit status
Any guesses?
Thanks everyone
i have 3 errors and one warning when trying to play sound on my app. i am fairly new to xcode.
ld: warning: ignoring file /Users/harrisschrick/Documents/Test app/AudioToolbox.framework/AudioToolbox, missing required architecture x86_64 in file /Users/harrisschrick/Documents/Test app/AudioToolbox.framework/AudioToolbox (3 slices)
Undefined symbols for architecture x86_64:
"_AudioServicesCreateSystemSoundID", referenced from:
-[humordepotViewController viewDidLoad] in humordepotViewController.o
"_AudioServicesPlaySystemSound", referenced from:
-[humordepotViewController PlayAudioButton:] in humordepotViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
any help at all would be amazing!
I have this error in XCode:
Undefined symbols for architecture x86_64:
"Parser::Parser(char const*)", referenced from:
___cxx_global_var_init in main.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Very common reason is using a static library that is compiled for 32 bit only.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_TraktAPIClient", referenced from:
objc-class-ref in ViewController.o
"_kTraktAPIKey", referenced from:
-[ViewController viewDidLoad] in ViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
This is the error I get when I try to compile my xcode program
You are trying to use a library "TraktAPIClient" for i386. This library does not seems to contain any compiled code for this architecture. If you are building for iOS, you should target armv7 and armv7s.
I am getting this error when I am compiling a program in Xcode.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_MyDatabase", referenced from:
objc-class-ref in Gallery_CollectionViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
You have forgotten to add the source file that implements the class MyDatabase to the Xcode target and consequently it hasn't been compiled and linked with the binary.