How to create a custom dialog in installanywhere? - installation

I want to know , how to create a custom dialog using installanywhere 2012. We are migrating our installer from installshiled to installanywhere. We have used alot of custom dialogs in installshiled. Now I need to change the same in IA 2013. I'm new to IA.
Please help me.
Thanks,
Thananjeyan

All the screens i n InstallAnywhere could be designed using Swings and AWT. You need to import and extend CustomCodePanel
Sample code is as below:
import com.zerog.ia.api.pub.CustomCodePanel;
import com.zerog.ia.api.pub.CustomCodePanelProxy;
import java.awt.*;
import java.util.Map;
import java.util.HashMap;
import javax.swing.JLabel;
import javax.swing.JTextArea;
import javax.swing.border.LineBorder;
public class JDBCParamsPanel extends CustomCodePanel{
private boolean inited = false;
private Font plainFont;
private Font boldFont;
private Map<String, TextField> varName2TextField = new HashMap<String, TextField>();
String databaseType = "";
#Override
public boolean setupUI(CustomCodePanelProxy customCodePanelProxy) {
if(!inited){
final String fontName = "Dialog";
LineBorder border = new LineBorder(Color.GRAY, 1, true);
final int fontSize = System.getProperty("os.name").contains("Windows") ? 12 : 8;
plainFont = new Font(fontName, Font.PLAIN, fontSize);
boldFont = new Font(fontName, Font.BOLD, fontSize);
setLayout(new BorderLayout(20, 1));
JTextArea topPrompt = new JTextArea(
"Please enter the following parameters that ABC will use\n"
+ "to connect to the database");
topPrompt.setRows(7);
topPrompt.setBorder(border);
databaseType = (String) customCodePanelProxy.getVariable("$DATABASE_TYPE$");
System.out.println("databaseType::: "+databaseType);
topPrompt.setEditable(false);
topPrompt.setFont(plainFont);
Panel topPanel = new Panel() {
public Insets getInsets() {
// return new Insets(10, 10, 10, 10);
return new Insets(7, 1, 4, 10);
}
};
topPanel.setSize(1, 50);
topPanel.setLayout(new BorderLayout());
topPanel.add(topPrompt, BorderLayout.CENTER);
add(topPanel, BorderLayout.NORTH);
Panel dataEntryPanel = new Panel();
add(dataEntryPanel, BorderLayout.CENTER);
dataEntryPanel.setLayout(new GridBagLayout());
GridBagConstraints gbc = new GridBagConstraints();
gbc.anchor = GridBagConstraints.NORTHEAST;
gbc.weightx = 1.0;
gbc.weighty = 1.0;
gbc.gridx = 0;
gbc.gridy = 0;
gbc.insets = new Insets(5, 2, 8, 10);
gbc.fill = GridBagConstraints.BOTH;
dataEntryPanel.add(makeEntryPanel(customCodePanelProxy
.getValue("PromptUserConsole.Host"), "$DB_HOST$", false, 100), gbc);
gbc.gridy = 1;
dataEntryPanel.add(makeEntryPanel(customCodePanelProxy
.getValue("PromptUserConsole.Port"), "$DB_PORT$", false, 102), gbc);
gbc.gridy = 2;
dataEntryPanel.add(makeEntryPanel(customCodePanelProxy
.getValue("PromptUserConsole.Database_Name"), "$DB_NAME$", false, 36), gbc);
gbc.gridy = 3;
dataEntryPanel.add(makeEntryPanel(customCodePanelProxy
.getValue("PromptUserConsole.User"), "$DB_USER$", false, 99), gbc);
gbc.gridy = 4;
dataEntryPanel.add(makeEntryPanel(customCodePanelProxy
.getValue("PromptUserConsole.Password"), "$DB_PASSWORD$", true, 68), gbc);
inited=true;
}
return true;
}
private Panel makeEntryPanel(String labelText, String varName, boolean useEchoChar, int hgap) {
Panel panel = new Panel(new BorderLayout(hgap, 1));
panel.add(makeStarLabel(labelText), BorderLayout.WEST);
TextField tf = new TextField();
tf.setFont(plainFont);
tf.setCaretPosition(Integer.MAX_VALUE);
if (useEchoChar) {
tf.setEchoChar('*');
}
panel.add(tf, BorderLayout.CENTER);
varName2TextField.put(varName, tf);
return panel;
}
private Label makeLabel(String text) {
Label label = new Label(text, Label.RIGHT);
label.setFont(boldFont);
return label;
}
private JLabel makeStarLabel(String text) {
JLabel label = new JLabel(text, Label.RIGHT);
label.setText("<html>" + text + "<font color=FF0000>*</font> </html>");
label.setFont(boldFont);
return label;
}
public String getTitle() {
return "JDBC Parameters";
}
#Override
public void panelIsDisplayed() {
populate("$DB_HOST$");
populate("$DB_PORT$");
populate("$DB_NAME$");
populate("$DB_USER$");
populate("$DB_PASSWORD$");
}
private void populate(String varName) {
TextField tf = varName2TextField.get(varName);
String value = (String) customCodePanelProxy.getVariable(varName);
tf.setText(value);
}
#Override
public boolean okToContinue() {
for (Map.Entry<String, TextField> entry : varName2TextField.entrySet()) {
String varName = entry.getKey();
TextField tf = entry.getValue();
String value = tf.getText().trim();
customCodePanelProxy.setVariable(varName, value);
}
return true;
}
}
The above code constructs a panel with 5 text input fields.
You can refer the above and write custom panels as per your requirement

Related

Whenever I use the Text object in JavaFX, all object overlap the text, even subsequent text objects

Update: I am using JavaFX 13
This problem happens across all my JavaFX programs, but this is one example. A user is supposed to be able to select options for a custom milkshake then get a receipt when they checkout. All of the object referencing and MVC works as it is supposed to, but when displaying the information using Text objects (javafx.scene.text.Text), they are overlapped by other objects around them. In the second and third images, I have the occurrences circled.
First launch of the program. The first image
Here is the code for the text pane in the second image:
After adding a few selections. The second Image
import Controllers.Controller;
import Entities.Milkshake;
import Interfaces.Observer;
import javafx.scene.control.Button;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import java.util.ArrayList;;
public class TextSummaryView extends AnchorPane implements Observer<Milkshake> {
private Milkshake model;
private Controller controller;
private VBox iceCreamOptions;
private VBox toppingOptions;
private Text totalCost;
private final double minHeight = 100.0;
private final double minWidth = 50.0;
public TextSummaryView() {
super();
iceCreamOptions = new VBox();
toppingOptions = new VBox();
totalCost = new Text("$0.00");
Button checkout = new Button("Checkout");
checkout.setOnAction(e -> controller.checkout());
Text iceCreamText = new Text("Click '-' to remove\nCurrent Ice Cream Selections:");
Text toppingText = new Text("Current Topping Selections");
iceCreamOptions.getChildren().add(iceCreamText);
toppingOptions.getChildren().add(toppingText);
this.getChildren().addAll(checkout, iceCreamOptions, toppingOptions, totalCost);
// Setting position of elements
setBottomAnchor(checkout, this.getHeight()-5.0);
setRightAnchor(checkout, this.getWidth()-5.0);
setLeftAnchor(totalCost, 5.0);
setBottomAnchor(totalCost, this.getHeight()-5.0);
setTopAnchor(iceCreamOptions, 5.0);
setLeftAnchor(iceCreamOptions, 5.0);
setTopAnchor(toppingOptions, Math.max(40.0, iceCreamOptions.getHeight() + 10.0));
setLeftAnchor(toppingOptions, 5.0);
this.setMinHeight(minHeight);
this.setMinWidth(minWidth);
}
/**
* Sets what the observer will watch
* #param obs An object that extends the Observable interface
*/
public void setTarget(Milkshake obs){
this.model = obs;
}
/**
* Removes the object from target
*/
public void removeTarget(){
this.model = null;
}
/**
* Called by observables to update the observer's data
*/
public void update(){
this.iceCreamOptions.getChildren().remove(1, this.iceCreamOptions.getChildren().size());
this.toppingOptions.getChildren().remove(1, this.toppingOptions.getChildren().size());
// Get Data
ArrayList<String> iceCreams = model.getIceCreams();
ArrayList<String> toppings = model.getToppings();
// Update the ice cream selections
int iceCreamIndex = 0;
for (String ic: iceCreams) {
AnchorPane selection = new AnchorPane();
Button removeButton = new Button("-");
Text iceCream = new Text(ic + ":");
Text cost = new Text("$1.00");
final int iceIndexFin = iceCreamIndex;
removeButton.setOnAction(e -> controller.removeIceCream(iceIndexFin));
selection.getChildren().addAll(removeButton, iceCream, cost);
setLeftAnchor(removeButton, 5.0);
setLeftAnchor(iceCream, 50.0);
setTopAnchor(iceCream, selection.getHeight()/3);
setLeftAnchor(cost, selection.getWidth()-5.0);
setTopAnchor(cost, selection.getHeight()/3);
this.iceCreamOptions.getChildren().add(selection);
iceCreamIndex ++;
}
// Update the topping selections
int toppingIndex = 0;
for (String top: toppings) {
AnchorPane selection = new AnchorPane();
Button removeButton = new Button("-");
Text topping = new Text(top + ":");
Text cost = new Text("$0.50");
final int topIndexFin = toppingIndex;
removeButton.setOnAction(e -> controller.removeTopping(topIndexFin));
selection.getChildren().addAll(removeButton, topping, cost);
setLeftAnchor(removeButton, 5.0);
setLeftAnchor(topping, 50.0);
setTopAnchor(topping, selection.getHeight()/3);
setLeftAnchor(cost, selection.getWidth()-5.0);
setTopAnchor(cost, selection.getHeight()/3);
this.toppingOptions.getChildren().add(selection);
toppingIndex ++;
}
setTopAnchor(iceCreamOptions, 5.0);
setLeftAnchor(iceCreamOptions, 5.0);
setTopAnchor(toppingOptions, Math.max(40.0, iceCreamOptions.getHeight() + 10.0));
setLeftAnchor(toppingOptions, 5.0);
this.totalCost.setText( "$" + this.model.getCost() + "0");
}
public void setController(Controller controller){
this.controller = controller;
}
}
Here is the code for the checkout screen. Pressing the checkout button. All are different text objects in a VBox. The third image
import Entities.Milkshake;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import java.util.ArrayList;
public class CheckoutView extends Stage {
VBox root = new VBox();
public CheckoutView(Milkshake ms) {
super();
// Get Data
ArrayList<String> iceCreams = ms.getIceCreams();
ArrayList<String> toppings = ms.getToppings();
// Update the ice cream selections
int iceCreamIndex = 0;
for (String ic: iceCreams) {
AnchorPane selection = new AnchorPane();
Text iceCream = new Text(ic + ":");
Text cost = new Text("$1.00");
final int iceIndexFin = iceCreamIndex;
selection.getChildren().addAll(iceCream, cost);
AnchorPane.setLeftAnchor(iceCream, 50.0);
AnchorPane.setLeftAnchor(cost, this.getWidth()-5.0);
this.root.getChildren().add(selection);
iceCreamIndex ++;
}
// Update the topping selections
int toppingIndex = 0;
for (String top: toppings) {
AnchorPane selection = new AnchorPane();
Text topping = new Text(top + ":");
Text cost = new Text("$0.50");
selection.getChildren().addAll(topping, cost);
AnchorPane.setLeftAnchor(topping, 50.0);
AnchorPane.setLeftAnchor(cost, this.getWidth()-5.0);
this.root.getChildren().add(selection);
toppingIndex ++;
}
AnchorPane total = new AnchorPane();
Text costTotal = new Text("$" +ms.getCost() + "0");
total.getChildren().add(costTotal);
AnchorPane.setLeftAnchor(total, this.getMaxWidth()-costTotal.getX());
BorderPane exitOptions = new BorderPane();
Button pay = new Button("Finish and Pay");
Button ret = new Button("Return to Order");
pay.setOnAction(e -> Platform.exit());
ret.setOnAction(e -> this.close());
exitOptions.setLeft(ret);
exitOptions.setRight(pay);
root.getChildren().add(exitOptions);
this.setTitle("Checkout");
this.setScene(new Scene(root));
}
public static void checkout(Milkshake ms) {
CheckoutView check = new CheckoutView(ms);
check.show();
}
}
Thank you in advance for all your help! :)

xamarin binding variable to label using timer event

I want to binding a variable to a label which as a children in a grid.
the variable changed with a timer event.pls check my code help me found out where i am wrong.I can see the label init value is 0,but it won't update when the variable do.
public class DevicePage : ContentPage
{
IDevice device;
Label testLb = new Label();
System.Timers.Timer testtimer;
Grid gridView;
byte testt { get; set; } = 0;
GetSendData communicate;
private byte _maintext;
public byte MainText
{
get
{
return _maintext;
}
set
{
_maintext = value;
OnPropertyChanged();
}
}
public DevicePage(IDevice currDevice)
{
device = currDevice;
this.Title = "Status";
testtimer = new System.Timers.Timer();
testtimer.Interval = 1000;
testtimer.Elapsed += OnTimedEvent;
testtimer.Enabled = true;
gridView = new Grid();
testLb.Text = testt.ToString();
testLb.SetBinding(Label.TextProperty, ".");
testLb.BindingContext = MainText;
gridView.Children.Add(testLb, 0, 0);
this.Content = gridView;
}
private void OnTimedEvent(object sender, System.Timers.ElapsedEventArgs e)
{
MainText += 1;
}
after I implement INotifyPropertyChanged,testLb won't update either.But I change testLb.SetBinding(Label.TextProperty, "."); testLb.BindingContext = MainText; to testLb.SetBinding(Label.TextProperty, "MainText"); testLb.BindingContext = this; It works!

How to set Datepicker default index is string value

I want to show datepicker default index value is string but I am not able to do that. Please suggest any idea. Thanks in advance.
I want to show picker like this:
You can use a UITextField and add date picker as a Input vie. And set PlaceHolder as "Date" or any string you want.
Sample Code
UITextField TextInput = new UITextField();
TextInput.Frame = new CGRect(40, 280, View.Frame.Width - 80, 40);
TextInput.Placeholder = "Date";
var picker = new UIDatePicker();
TextInput.InputView = picker;
Here is an example how to do it in ViewCell. You can use similar idea with View
public class TimePickerInCellPage : ContentPage
{
private ListView _listView;
public TimePickerInCellPage()
{
_listView = new ListView
{
RowHeight = 80,
SeparatorColor = Color.Blue,
SeparatorVisibility = SeparatorVisibility.Default
};
_listView.ItemsSource = new List<TaskTime>() {
new TaskTime { Id=1, StartTime=TimeSpan.FromHours(3) } ,
new TaskTime { Id=1, StartTime=TimeSpan.FromHours(5) } ,
new TaskTime { Id=1, StartTime=TimeSpan.FromHours(7) } ,
};
_listView.ItemTemplate = new DataTemplate(typeof(MyCell));
Content = new StackLayout
{
VerticalOptions = LayoutOptions.FillAndExpand,
Children = { _listView }
};
}
}
public class TaskTime
{
public int Id { get; set; }
public string Task { get; set; }
public TimeSpan StartTime { get; set; }
}
class MyCell : ViewCell
{
private readonly DatePicker _myTimePicker;
//private readonly TimePicker _myTimePicker;
public MyCell()
{
//_myTimePicker = new TimePicker()
_myTimePicker = new DatePicker()
{
HorizontalOptions = LayoutOptions.EndAndExpand
};
//_myTimePicker.Format = "HH:mm:ss";
_myTimePicker.Format = "dd:MM:yy HH:mm:ss";
_myTimePicker.SetBinding(TimePicker.TimeProperty, "StartTime");
_myTimePicker.PropertyChanged += MyTimePicker_PropertyChanged;
//_myTimePicker.Focused += _myTimePicker_Focused;
var viewLayout = new StackLayout()
{
HorizontalOptions = LayoutOptions.StartAndExpand,
Orientation = StackOrientation.Horizontal,
Padding = new Thickness(20),
Children = { _myTimePicker }
};
View = viewLayout;
}
bool firstTimeSet; //set when initial binding happens
//private void _myTimePicker_Focused(object sender, FocusEventArgs e)
//{
// firstTimeSet=true;
//}
private void MyTimePicker_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
//if (e.PropertyName == TimePicker.TimeProperty.PropertyName)
if (e.PropertyName == DatePicker.DateProperty.PropertyName)
{
if (!firstTimeSet)
firstTimeSet = true;
else
{
int x = 0;
string s = _myTimePicker.Date.ToString("dd/MM/yy HH:mm:ss");
}
}
}
}

Issue with FlowListView Xamarin.Forms

I am using FlowListView To set gallery view in my xamarin forms application, with following code..
public class Page1 : ContentPage
{
public Page1()
{
ObservableCollection<ItemModel> List = new ObservableCollection<ItemModel>();
string[] images = {
"https://farm9.staticflickr.com/8625/15806486058_7005d77438.jpg",
"https://farm5.staticflickr.com/4011/4308181244_5ac3f8239b.jpg",
"https://farm8.staticflickr.com/7423/8729135907_79599de8d8.jpg",
"https://farm3.staticflickr.com/2475/4058009019_ecf305f546.jpg",
"https://farm6.staticflickr.com/5117/14045101350_113edbe20b.jpg",
"https://farm2.staticflickr.com/1227/1116750115_b66dc3830e.jpg",
"https://farm8.staticflickr.com/7351/16355627795_204bf423e9.jpg",
"https://farm1.staticflickr.com/44/117598011_250aa8ffb1.jpg",
"https://farm8.staticflickr.com/7524/15620725287_3357e9db03.jpg",
"https://farm9.staticflickr.com/8351/8299022203_de0cb894b0.jpg",
};
int number = 0;
for (int n = 0; n < 20; n++)
{
for (int i = 0; i < images.Length; i++)
{
number++;
var item = new ItemModel()
{
ImageUrl = images[i],
FileName = string.Format("image_{0}.jpg", number),
};
List.Add(item);
}
}
FlowListView listView = new FlowListView()
{
FlowColumnTemplate = new DataTemplate(typeof(ListCell)),
SeparatorVisibility = SeparatorVisibility.None,
HasUnevenRows = true,
FlowColumnMinWidth = 110,
FlowItemsSource = List,
};
listView.FlowItemTapped += (s, e) =>
{
var item = (ItemModel)e.Item;
if (item != null)
{
App.Current.MainPage.DisplayAlert("Alert", "Tapped {0} =" + item.FileName, "Cancel");
}
};
Content = new StackLayout
{
Children = {
listView
}
};
}
}
public class ItemModel
{
public string ImageUrl { get; set; }
public string FileName { get; set; }
}
public class ListCell : View
{
public ListCell()
{
CachedImage IconImage = new CachedImage
{
HeightRequest = 100,
Aspect = Aspect.Fill,
DownsampleHeight = 100,
DownsampleUseDipUnits = false,
LoadingPlaceholder = "image_loading.png",
ErrorPlaceholder = "image_error.png"
};
IconImage.SetBinding(CachedImage.SourceProperty, "ImageUrl");
Label NameLabel = new Label
{
Opacity = 0.5,
HorizontalOptions = LayoutOptions.Fill,
HorizontalTextAlignment = TextAlignment.Center,
VerticalOptions = LayoutOptions.End,
};
NameLabel.SetBinding(Label.TextProperty, "FileName");
Grid grd = new Grid
{
Padding = 3,
ColumnDefinitions = {
new ColumnDefinition { Width = new GridLength (1, GridUnitType.Star) },
},
RowDefinitions = {
new RowDefinition { Height=GridLength.Star},
},
};
grd.Children.Add(IconImage,0,0);
grd.Children.Add(NameLabel, 0, 1);
}
}
i added all the dependency of FlowListView, FFImage etc,
This above code just showing blank screen, Not displaying any data...
You're ListCell has nothing to show.
Append the existing lines to set the content to the grid in your custom ViewCell.
grd.Children.Add(IconImage,0,0);
grd.Children.Add(NameLabel, 0, 1);
Content = grd; <--- add this line
Also have you done the following as per advice from the author? i.e. You've added the nuget library to the platforms in addition to the PCL and added the corresponding initialisation code for the library?
You must add this line to your platform specific project (AppDelegate.cs, MainActivity.cs, etc) before you use FFImageLoading:
CachedImageRenderer.Init();
This is what I got in my IOS:
[Register("AppDelegate")]
public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
{
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
FFImageLoading.Forms.Touch.CachedImageRenderer.Init(); <---- this line
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
}

how can i make the unity gui window dragable

i am trying to make my window dragable
i'm currently making a multiplayer game and the status to be shown has this window
public bool finishSession = false;
public bool showHelp = false;
private ArrayList messages = new ArrayList();
private string currentTime = "";
private string newMessage = "";
private Vector2 windowScrollPosition;
private SmartFox smartFox;
private GUIStyle windowStyle;
private GUIStyle userEventStyle;
private GUIStyle systemStyle;
public Rect rctWindow;
public float windowPanelPosX;
public float windowPanelPosY;
public float windowPanelWidth;
public float windowPanelHeight;
public StatusWindow() {
smartFox = SmartFoxConnection.Connection;
}
public void AddSystemMessage(string message) {
messages.Add(new StatusMessage(StatusMessage.StatusType.SYSTEM, message));
windowScrollPosition.y = 100000;
}
public void AddStatusMessage(string message) {
messages.Add(new StatusMessage(StatusMessage.StatusType.STATUS, message));
windowScrollPosition.y = 100000;
}
public void AddTimeMessage(string message) {
//messages.Add(new StatusMessage(StatusMessage.StatusType.TIME, message));
//windowScrollPosition.y = 100000;
currentTime = message;
}
public void Draw(float panelPosX, float panelPosY, float panelWidth, float panelHeight) {
windowPanelPosX = panelPosX;
windowPanelPosY = panelPosY;
windowPanelWidth = panelWidth;
windowPanelHeight = panelHeight;
// Status history panel
rctWindow = new Rect(windowPanelPosX, windowPanelPosY, windowPanelWidth, windowPanelHeight);
rctWindow = GUI.Window (1, rctWindow, DoMyWindow, "Interreality Portal Status", GUI.skin.GetStyle("window"));
GUI.DragWindow();
}
void DoMyWindow(int windowID)
{
windowStyle = GUI.skin.GetStyle("windowStyle");
systemStyle = GUI.skin.GetStyle("systemStyle");
userEventStyle = GUI.skin.GetStyle("userEventStyle");
//Cuadro blanco
GUILayout.BeginArea (new Rect (10, 25, windowPanelWidth - 20, windowPanelHeight - 70), GUI.skin.GetStyle ("whiteBox"));
GUILayout.BeginVertical ();
//General information area
if (smartFox != null && smartFox.LastJoinedRoom != null) {
GUILayout.Label ("Current room: " + smartFox.LastJoinedRoom.Name);
//if (currentGameState == GameState.RUNNING ) {
//GUILayout.Label(trisGameInstance.GetGameStatus()); //ACPR
//}
}
GUILayout.Label ("Activity: 1 - Construct");
GUILayout.Label ("Elapsed time: " + currentTime);
//Message area
windowScrollPosition = GUILayout.BeginScrollView (windowScrollPosition);
foreach (StatusMessage message in messages) {
DrawStatusMessage (message);
}
GUILayout.EndScrollView ();
//Cierra cuadro blanco
GUILayout.EndVertical ();
GUILayout.EndArea ();
//Logout area
GUILayout.BeginArea (new Rect (windowPanelWidth / 2, windowPanelHeight - 70 + 30, windowPanelWidth / 2 + 10, 30));//, GUI.skin.GetStyle("whiteBox"));
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Help", GUI.skin.GetStyle ("greenBtn"))) {
showHelp = true;
}
GUILayout.Space (10);
if (GUILayout.Button ("End Session", GUI.skin.GetStyle ("redBtn"))) {
finishSession = true;
}
GUILayout.EndHorizontal ();
GUILayout.EndArea ();
GUI.DragWindow();
}
private void DrawStatusMessage(StatusMessage message) {
GUILayout.BeginHorizontal();
GUILayout.Space(5);
switch (message.GetStatusType()) {
case StatusMessage.StatusType.SYSTEM:
GUILayout.Label(message.GetMessage(), systemStyle);
break;
case StatusMessage.StatusType.STATUS:
GUILayout.Label(message.GetMessage(), windowStyle);
break;
case StatusMessage.StatusType.TIME:
GUILayout.Label(message.GetMessage(), userEventStyle);
break;
default:
// Ignore and dont print anything
break;
}
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
GUILayout.Space(1);
GUI.DragWindow();
}
class StatusMessage {
public enum StatusType {
IGNORE = 0,
SYSTEM,
STATUS,
TIME,
};
private StatusType type;
private string message;
public StatusMessage() {
type = StatusType.IGNORE;
message = "";
}
public StatusMessage(StatusType type, string message) {
this.type = type;
this.message = message;
}
public StatusType GetStatusType() {
return type;
}
public string GetMessage() {
return message;
}
}
}
but when i'mm trying to drag the window it doesn't drag it
i tried a simpler class with jnothing that works fine but when i call this window it doesn't drag
StatusWindow statusWindow = null;
void Start(){
statusWindow = new StatusWindow();
}
public Rect windowRect = new Rect(20, 20, 120, 50);
void OnGUI() {
windowRect = GUI.Window(0, windowRect, DoMyWindow, "My Window");
statusWindow.Draw (100, 100, 100, 100);
}
void DoMyWindow(int windowID) {
GUI.Button(new Rect(10, 20, 100, 20), "Can't drag me");
GUI.DragWindow();
}
If anyone who knows much about Unity GUI can help that would be great

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