Xcode 5 Link Document Type - xcode

Am following tutorial at
http://www.raywenderlich.com/1980/email-tutorial-for-ios-how-to-import-and-export-app-data-via-email-in-your-ios-app
To link a document type to my application so that my application is responsible for opening up of that document.
XCode 5 works very different... Under your Target, Info tab is a "Document Types" line... am not sure how to use this, is there a sample for me?
Thanks

I'm sure you've either figured this out or moved on, but a little tip for most of these tutorials: you can often download the completed code from the website. I did so, and loaded it up in Xcode 5.0, and it works fine. Here's a screenshot of the plist entries (that's under Resources/ScaryBugs-Info.plist) for Document and Export:
Another way to change the Document types in Xcode is via the Project Info (select the project in the Navigator, then the target in the projects and targets list, then the info tab). Here's a screenshot of what that stuff looked like for me:

Here's another very helpful link straight from apple support. Watch the screenshot they have under Example and literally replicate everything from this screenshot and just change their custom extension from catinfo to pdf, ttf, xml or whatever you like
NOTE: Make sure you test this on actual iphone / ipad and not on simulator.
https://developer.apple.com/library/ios/qa/qa1587/_index.html

Related

Duplicated Xcode project issue

I've duplicated my Xcode project - basically I'm creating an app with similar functionality but with different content. I duplicated the main folder and updated the names in the new project for the new app following a guide on Youtube that was on another thread, but when I updated the background of the storyboard for the new app, I've now seen it has changed the storyboard of the original app, so it must be using the same story file, or be linked somehow.
Please can someone suggest what I might have done wrong, or what I need to do when duplicating the project to avoid the same story file being used.
Please check the "Full path" of your file like shown below. Make also sure, that all your other files are linked correctly.

Issue with interacting with iPad accessory via Binding - Xamarin.iOS

I have a Barcode scanner accessory to which the iPad docks on to, hence i need to interface with the accessory to scan for barcode and use it in my application. To accomplish this, i followed the steps as enlisted here
Xamarin Hep - Link
So I went on to create a "Binding" project, added the native library i.e. ".a" file , created the APIDefinition and Structs using Sharpie and finally added the Binding project reference to my application.
In the next step, when I tried to deploy the app to iPad, encountered the error with regards to Native Linking.
In order to fix this, i mentioned the "Framework" in the LinkWith file like:
[assembly: LinkWith ("libBarCodeScannerSDK.a", SmartLink = true, ForceLoad = false, Frameworks="ExternalAccessory")]
Having done all the things stated above, I was able to deploy the app.But I am unable to make my application work with the Barcode scanner accessory. When I check the status of the scanner, its always returned as "NotConnected".
I am clueless as to how to go about debugging this issue and getting it resolved. Do appreciate, if someone can give me pointers on this.
Thanks,
Sid
most (if not all) of external accessories must set UISupportedExternalAccessoryProtocols key inside the info.plist file, see the info.plist file that the native Xcode example that came with your scanner SDK has and copy the UISupportedExternalAccessoryProtocols section to your Xamarin's app info.plist file.
Hope this helps!

App designer not working for existing titanium apps - XML parse error

I tried to use app designer with an existing app to see if it could render the views properly. However, when I open an existing view in app designer mode it shows the error
XML Parsing Error
Line : 1
Premature end of file.
I've tried this with a brand new project and it seems to work fine without error. I am also using the latest SDK with my old project (5.4.0).
Another thing I wanted to try was using the "Movies" demo app with the app designer and it didn't have an error but it did show a blank page and only when you turned on "Show Anchors" from the toolbar did it show some outlines of controls but they were not in the correct places.
Hopefully someone has some ideas but it seems to me this only works with brand new projects for some reason.
I've looked in the studio log files too and there's no entry for app designer when I use it and see this error message.
Thanks in advance for any help!

Can't change the header of Hub control in Windows Universal app

I'm having problem with changing header of the Hub Control in Windows Universal app. I'm attaching screenshots so you would be able to see how it looks like.
As you can see at screenshot I changed header text to "Test Header" in XAML and I can see all changes in VS Designer. Problem is when I compile the app and deploy it on device or emulator because than header still contains default text "application name"...
What am I doing wrong?? I tried to creat new project, I was searching for "application name" string or some binding in my project but with no luck... :( Please help guys because I'm struggling with this for a few days now and I have no idea what to do.
Thanks in advance! Regards!
Remove the x:Uid="Hub" from the Hub control.
<Hub x:Name="Hub" Header="Test Header"/>
That way it won't redirect all your strings to the Strings\en-US\Resources.resw file (it is part of the shared project)
If you want to keep it in, then just edit that file and rename the key to anything you like.

API KIT Console in Mule not showing any Output

I tried to look through all the tutorials for RAML and I was pretty excited.
I found most of the online resources available but I could not understand why, when i set up everything and the flows are generated, then i run it locally as a mule application, when i point to localhost:8081/api/console/ i get a huuuuuuuge json response, but not the UI described for example here.
Yes i also faced the same issue with Any Point Studio. It is not at all displaying in the API KIT Console present in Any Point Studio. But to feel good and to see the output i have just tried it with Google Chrome Browser and i got the expected User Interface as i was expecting from API KIT Console. Hope this issue will be fixed from next release onwards.
Here is the URL i used to see it on Browser : http://localhost:8081/remote-vending/api/console/
Here is my output from Google Chrome browser for the API KIT Tutorial
My GUI didn't show in the Anytime studio tab: APIkit Consoles, one way to fix this:
make sure you have started your application
right click for the context menu
select encoding
click auto-select
I have had the same problem and resolved it by removing invalid whitespace. One of the example files I was including had an invalid trailing space.
The way I found out;
Open the Network panel in the Developer Toolbar in your browser
Go to http://localhost:8081/api/console/
Find the response for a request to '/api' with the request header 'Accept:application/raml+yaml'.
This response should contain the fully compiled RAML, where all include files have been included.
Copy this entire content into a new RAML-file in Anypoint Platform API Designer or some other YAML editor with error reporting.
It highlighted the invalid whitespace immediately for me.
It should work Out of the box.
It could be a bug of an earlier version.
Could you check the behaviour in more recent releases?
Changing my default browser from Firefox to Chrome resolved the issue for me.

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