How to run xcode from terminal? - xcode

My question is very simple: suppose there is an xcode project a.xcodeproj, could I open it with the command: xcode a.xcodeproj?
If I try this, I receive the following error message:
-bash: xcode: command not found

Xcode should be the default application for .xcodeproj files, so this should work:
$ open a.xcodeproj
If that opens a different application, you can force it to use xcode:
$ open -a Xcode a.xcodeproj
If you want the command xcode to work, you can just alias it:
$ alias xcode="open -a Xcode"
then you can just xcode a.xcodeproj (and add this to ~/.bash_profile)

You could also simply run xed . in the project's root directory, apparently it will try to load a project in a hierarchical manner, i.e. the first that exists:
the folder, if it's a Package (Xcode 11+)
xcworkspace
xcodeproj
playground
which means you don't need to verify yourself the existing file structure in order to choose the best one to open.

Can't remember where I came across this script, but I use this ruby script for finding either a *.xcodeproj or *.xcworkspace file in the working directory and opening that file (without Xcode opening any previous projects)
#!/usr/bin/env ruby
# Open xcode without any previous projects being opened as well.
# We first look for a workspace, then a project in the current directory, opening the first that is found.
f = []
f.concat Dir["*.xcworkspace"]
f.concat Dir["*.xcodeproj"]
if f.length > 0
puts "opening #{f.first}"
`open -a /Applications/Xcode.app #{f.first} --args -ApplePersistenceIgnoreState YES`
exit 0
end
puts "No Xcode projects found"
exit 1

Following command should do it:
open a.xcodeproj

open terminal, then go to the path where Xcode is installed. Then, go to its "Contents/MacOS". And when you reach this folder, then type - sudo ./Xcode
Or else follow the following code: (you can use "sudo" if the user has privilege issue)
cd /
cd Applications
cd Xcode.app
cd Contents/MacOS
sudo ./Xcode

incase, if you want to open a Xcode project from a workspace use the following command line.
user$ open -a xcode ProjectName.xcworkspace/

I just type open *xcw*. This command looks up a workspace in the current directory and then opens is with Xcode.

I have a few functions in my .zshrc that accomplish what you're looking for:
cap () { tee /tmp/capture.out; }
ret () { cat /tmp/capture.out; }
x () {
# Substitute .xcworkspace with .xcodeproj for your case.
find . -type d -name "*.xcworkspace" -d 1 | cap
xed "$(ret)"
}
Then, from the same directory as your *.xcodeproj, simply execute x, e.g.:
$ x

Related

Accessing Desktop Folder through the terminal

I have my xcode Project saved as "GAT App" in a folder on my Desktop. When I try to access the folder using the terminal, this is the error I get:
Austins-MacBook-Air:~ austin$ cd Desktop
Austins-MacBook-Air:Desktop austin$ cd GAT App
-bash: cd: GAT: No such file or directory
any idea how to fix this?
By typing
cd GAT\ App
The \ tells the system that the next whitespace does not separate two arguments but is just one string.

How can I specify both a file and a project folder when launching vscode?

I've noticed that this will open a file with no project context:
$ code /path/to/some/file
and this will open the project context, but no file:
$ code /path/to/some/dir/
I want to write a bash function that does something like this:
vscode()
{
pushd $(dirname $1)
PROJECT_ROOT=$(git rev-parse --show-toplevel)
popd
code --file $1 \
--dir $PROJECT_ROOT
}
But that's not actually how vscode's command line interface works. Is there some other way to launch vscode from the command line so that it knows about both the project and the file when it opens?
Ideally the chosen project folder would always be whichever git root is the file's most immediate parent.
This is one way to do it
code /path/to/file --add /path/to/folder/
The --add argument adds the folder to the current workspace.
EDIT: Tested and works on Windows 10 Build 19042.746, Code Version 1.52.1, x64.

can't run zipalign.exe in mac [duplicate]

When I try to run Zipalign on an apk I get the error "Command not found"
I am not that familiar with using terminal commands on the MAC but I have navigated to the SDK/Tools folder and run the following command:
zipalign -v 4 Project1.apk Project1-aligned.apk
I get Command not found
I have tried placing the apks in the Tools folder and same result.
Can someone help me to understand where the apks should be located and where I should run zipalign from?
Thanks, I am very frustrated about this as it seems so simple.
You can find correct path with this command:
find ~/Library/Android/sdk/build-tools -name "zipalign"
Perhaps the current directory is not in your path?
Try adding "./" before your command so
./zipalign -v 4 Project1.apk Project1-aligned.apk
You will find the zipalign tool at /path/to/sdk/build-tools/<build-tools-version>/zipalign NOT in the tools folder anymore.
~/Library/Android/sdk/build-tools/xxxx/zipalign
Drag this to terminal or save this in your path.
xxxx -> Version
Zipalign is a command that located at $ANDROID_HOME/build-tools/{android-version}/.
Hope it helped.
A simple one-liner:
This adds a line in your profile, to add the directory which contains the zipalign executable to your path
Then reloads the profile
echo "export PATH=\$PATH:~/Library/Android/sdk/build-tools/23.0.1/" >> ~/.bash_profile && . ~/.bash_profile
Make sure to replace 23.0.1 with your installed version
$ ls -l ~/Library/Android/sdk/build-tools/
total 0
drwxr-xr-x 23.0.1 <---
Now you should be able to use zipalign regardless of your current working dir
$ zipalign
on the mac with the zsh console, my solution was
command 1)
find ~/Library/Android/sdk/build-tools -name "zipalign"
----------------------------------------------------------
/Users/macOs/Library/Android/sdk/build-tools/28.0.3/zipalign
/Users/macOs/Library/Android/sdk/build-tools/26.0.2/zipalign
/Users/macOs/Library/Android/sdk/build-tools/25.0.2/zipalign
/Users/macOs/Library/Android/sdk/build-tools/27.0.3/zipalign
command 2)
echo "export PATH=\$PATH:~/Library/Android/sdk/build-tools/28.0.3/" >> ~/.bash_profile && . ~/.bash_profile
command 3)
ls -l ~/Library/Android/sdk/build-tools/
command 4)
zipalign -v 4 app-release-unsigned.apk nameApp.apk
2hours resume for newbies (like me) :
If you type this command :
zipalign -v 4 platforms/android/app/build/outputs/apk/release/app-release-unsigned.apk app-release.apk
Witch gives you :
command not found: zipalign
It's maybe that the path is somewhere wrong.
If you have this :
Unable to locate an executable at "/Library/Java/JavaVirtualMachines/jdk1.8.0_201.jdk/Contents/Home/bin/apt" (-1)
It confirms that its not really as it should be. So, to execute zipalign and finally publish your app, you have to go in the correct repository and execute commande.
1. Go to the correct repo to execute command :
The path is cd /Users/xxxyour_user_namexxx/Library/Android/sdk/build-tools/xxxxx/
cd /Users/greg/Library/Android/sdk/build-tools/28.0.3
2. Execute your zipalign command, don't forget to precise the path of apk file :
Obviously, chance "greg" and "myapp" with your user name & app name.
./zipalign -v 4 /Users/greg/Desktop/AppLocal/myapp/platforms/android/app/build/outputs/apk/release/app-release-unsigned.apk /Users/greg/Desktop/AppLocal/myapp/platforms/android/app/build/outputs/apk/release/app-release.apk
Hope it helps.
Search it and reference it... I have it here and reference it like this:
/Users/lioncio/Desktop/adt-bundle-mac-x86_64-20140702/sdk/build-tools/android-4.4W/zipalign bla bla bla (all the options of the command!)
And worked
Relax! , Just Use Locate Command in Terminal WHEREVER it is , it will come out
tom-MacBook-Air:kavform_app tom$ locate zipalign
/Users/tom/Software/android-sdk-macosx/build-tools/24.0.1/zipalign
/Users/tom/Software/android-sdk-macosx/docs/tools/help/zipalign.html
In my case it was burried over here
/Users/tom/Software/android-sdk-macosx/build-tools/24.0.1/zipalign -v 4 /Users/tom/kavwork/kavform/kavform_app/platforms/android/build/outputs/apk/android-release-unsigned.apk BrideToBe.apk
add it to the path
on terminal
find path for zip align
find ~/Library/Android/sdk/build-tools -name "zipalign"
path: /Users/username/Library/Android/sdk/build-tools/26.0.1/zipalign
enter the path found in there
sudo nano /etc/paths
now on new terminal you can see zipalign reco
Solution for Mac
This error basically means that the terminal wasn't able to find the zipalign file.
So you can either type in the full path for your zipalign file with the command (located in your Android build-tools folder)
/Users/username/Library/Android/sdk/build-tools/26.0.1/zipalign -v 4 android-armv7-release-unsigned.apk helloWorld.apk;
If you do not know the location of the zipalign file, then just use this command
find ~/Library/Android/sdk/build-tools -name "zipalign"
If you are working on Windows, change the command prompt to point to the folder containing the zipalign.exe and then run the command. Also, I have found that you are not using the complete command:
zipalign [-f] [-v] 4 Input.apk Output.apk
cd android-sdk/build-tools/22.0.0/ - change directory to android sdk folder, build tools and choose version (I used 22.0.0).
Then at the prompt type:
./zipalign -v 4 /MyApp/android-x86-release-signed.apk ~/MyApp/android-x86-release-signedandzipped.apk
That worked for me. I tried the other solutions above with no success. I just had to run the command withn the proper folder, but that wasn't explained clearly in other resources I checked.
Navigate to the path of the zip align and include that with the command
/Users/ignatiusandrew/Library/Android/sdk/build-tools/25.0.2/zipalign 4 android-release-unsigned.apk igi.apk
Alternatively, if you do not want to add a specific build tools folder to the path, in case it changes in the future, you can use the first result of find command:
$(find ~/Library/Android/sdk/build-tools -name "zipalign" | head -n 1) <your-zipalign-parameters>
It might be especially useful in a CI pipeline.
for me this worked perfectly, I copied the zipalign file from the android path to the folder where I wanted to run command and then typed ./zipalign -v 4 android-release-unsigned.sdk nameofapp.apk
Note: It was on Mac
%ANDROID_HOME%\\build-tools\\25.0.2\\zipalign -v 4 .\\platforms\\android\\build\\outputs\\apk\\input.apk .\\path\\ output.apk
First,
if your android home is set, then you can just
cd $ANDROID_HOME
and
open . (This should be - /Users/username/Library/Android/, you can just cd to that path as well)
Next, navigate to "sdk/build-tools/25.0.3/" (version 25.0.3 in this case, yours may be a different version).
At your terminal (apk prompt), drag zipalign to the terminal and
...../zipalign -v -p 4 my-app-unsigned.apk my-app-unsigned-aligned.apk.
Should work fine.
Hope it helps.
Downloaded zipalign-file from github
zipalign exec copy and paste in your Project1-aligned.apk directory
./zipalign -v 4 Project1.apk Project1-aligned.apk
In my case
I follow below answer
Change directory
/path/to/sdk/build-tools//zipalign
Type
./zipalign instead zipalign
In short ./zipalign is solution for me.
Solution for Jenkins
For Jenkins users using MacOS to build and sign mobile apps who are experiencing this error, the solution could be this:
At the stage where the signature is made:
withEnv(['PATH=/Users/jenkins/Library/Android/sdk/build-tools/29.0.3',
'ANDROID_SDK_ROOT=/Users/jenkins/Library/Android/sdk',
'JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.8.0_301.jdk/Contents/Home'])
I am using Windows with git bash/command promt
zipalign.exe needed to be configured in environment variables.
so include sdk folder 'build-tool' with android version folder you are using to build.
e.g. E:\android-sdk\build-tools\22.0.1
it should contain 'zipalign.exe'. now you can user
zipalign -v 4 Project1.apk Project1-aligned.apk
from any location using command line tools.
thumb up for me so i can help more developers.

xcodebuild command line hangs

The following command hangs on my osx:
xcodebuild -scheme myscheme clean archive -archivePath /tmp
This command yields two output lines, and then hangs:
User defaults from command line:
IDEArchivePathOverride = /tmp
Now, this project does NOT have a workspace generated as it was created from a cordova command line (cordova build ios). The only way around it is to open xcode and close it. this generates a workspace and then the above command succeeds.
Did anyone experience something similar and know a way out of this? Any way to generate that workspace from the command line?
I had the same problem and the only way of fixing it was to open the project from the command line, wait, and close it again after a certain time.
open "My Project.xcodeproj"
sleep 10
killall Xcode
xcodebuild -scheme "My Project" clean archive "build/MyProject"
Not nice, but works for me.
Try setting the scheme to be 'shared'.
This can be done by going to the 'Manage Schemes...' and checking the 'Shared' checkbox.
Apple documents this process here: https://developer.apple.com/library/ios/recipes/xcode_help-scheme_editor/Articles/SchemeShare.html
If you're already have, or are willing to make, Ruby available to your build system then you could use this solution.
Install the xcodeproj gem on your build system
sudo gem install xcodeproj
and then integrate the following ruby script into your project (renaming your xcodeproj path).
#!/usr/bin/env ruby
require 'xcodeproj'
xcproj = Xcodeproj::Project.open("platforms/ios/schemedemo.xcodeproj")
xcproj.recreate_user_schemes
xcproj.save
The article explains how to make it part of a cordova hook if you're doing that, I simply called ruby directly from my Jenkins build.
This works because when you recreate the proj files, you destroy the schemes, so you need to recreate them.
I believe xcodebuild hangs because some data is missing from the project. You can make a template for what this data looks like and use a hook to populate it if necessary.
cordova add platform ios
cordova build ...
open platforms/ios/Whatever.xcodeproj in xcode
create xcuserdata_template
cp -R platforms/ios/Whatever.xcodeproj/xcuserdata xcuserdata_template/
replace the unique id in that template with XXXXXXXXXX
update your hook that runs xcodebuild
Step 7 example:
XCODE_PROJ=path/to/Whatever.xcodeproj
# get the mysterious id
ID=`grep "Whatever \*\/ = {" $XCODE_PROJ/project.pbxproj | \
grep -io "[-A-Z0-9]\{24\}"`
mkdir -p $XCODE_PROJ/xcuserdata
XCUSERDATAD=$XCODE_PROJ/xcuserdata/`whoami`.xcuserdatad
if [ ! -d "$XCUSERDATAD" ]; then
cp -R path/to/xcuserdata_template/username.xcuserdatad \
$XCUSERDATAD
find $XCUSERDATAD -type f -exec sed -i '' -e "s/XXXXXXXXXX/$ID/g" {} \;
fi
xcodebuild ...

SVN ignore problem in OS X Lion

Before installing Lion, when I tried to ignore something on my svn, I just typed the following command:
svn propedit svn:ignore .
This opened a temporary file for the current directory with the selected editor and I could write there my patterns, which where ignored by svn.
After I installed Lion, when I type this command the following error appears: The document “svn-prop.tmp” could not be opened. The file doesn’t exist.
Did anybody else met this error before? (I tried googling, but I didn't find any solution).
SVN_EDITOR=/Applications/TextEdit.app/Contents/MacOS/TextEdit
It seems that with Lion it is no more possible to open a file with TextEdit on the command line giving the file name as argument.
A workaround is to use open
export SVN_EDITOR='open -e -W -n '
-e tells to open with TextEdit (use -a if you want to specify a different application)
-W tells open to wait for TextEdit to quit. If not specified svn propedit will read the file before it's edited and return telling the no changes were done.
-n tells to open a new instance of TextEdit even if there is another one already open. On one hand it will avoid that you have to quit an open editor and on the other hand it was not working without the option :-)

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