I recently added a few new projects to our Visual Studio solution. when I build the solution locally in visual studio (2010 SP1), everything is OK. but when I build the solution on our build machine (using script that calls %DEVENV_PATH% "Solution.sln" /REBUILD "Release|Win32" - also VS2010 SP1) some libraries (.lib) are missing from the output folder (those libraries should be created by the new projects I added recently).
I run the build again, this time with procmon, and I could see that after link.exe creates each library in the output folder, MSBuild.exe deletes the library. I looked in the project properties of the new projects to see if they are different from older projects' properties, but everything is the same (except for the output path). what could cause MSBuild.exe to delete the .lib files?
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What I want to achieve:
A clean build directory generated by CMake for Visual Studio, with build system targets like ALL_BUILD and ZERO_CHECK and additionally created directories like Visual Studio's x64 physically located somewhere else than in the root directory.
What I have tried:
As the accepted answer at CMake: How do I change properties on subdirectory project targets? points out, all I have to do is activating the use of folders with the following line.
set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
The problem:
This does only create a folder in the visual studio project structure for CMakePredefinedTargets, not in the physical filesystem. And the x64 directory keeps untouched too!
So what do I have to do?
I am seeing some weird behavior with the latest 15.8.2 Visual Studio 2017 Build Tools. After installing the tools and ensuring that it has installed all workloads and components, I attempted to build our master solution from a batch file with the following command:
msbuild %~dp0\..\..\Master.sln /verbosity:quiet /ds /p:Configuration=Debug;Platform=x64 /m /fl1 /fl2 /fl3 /flp1:LogFile="%~dp0\MSBuild.log";Verbosity=normal /flp2:LogFile="%~dp0\ProjectWarnings.log";WarningsOnly /flp3:LogFile="%~dp0\ProjectErrors.log";ErrorsOnly
One of the very first projects fails with the following error:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\Microsoft\VisualStudio\v15.0\TextTemplating\Microsoft.TextTemplating.targets(340,5): error : System.IO.FileNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\Extensions\Microsoft\SQLDB\DAC\140\Microsoft.SqlServer.TransactSql.ScriptDom.dll'.
If you'll notice, the path that can't be found is looking for the "Enterprise" directory, which obviously doesn't exist because we installed the Build Tools. The .dll in question is there in the correct directory, just under the "BuildTools" folder and not "Enterprise". In the project itself, we have this line for the above .dll:
<HintPath>$(VSInstallDir)\Common7\IDE\Extensions\Microsoft\SQLDB\DAC\140\Microsoft.SqlServer.TransactSql.ScriptDom.dll</HintPath>
When looking at a developer command prompt on the system with just the Build Tools installed, running set, the variable VSInstallDir maps correctly to the BuildTools folder:
VSINSTALLDIR=C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\
My question is this: where in the world is MSBuild getting the "Enterprise" directory from? We are not referencing it in ANY project, instead using $(VSInstallDir) when necessary. I have grepped the entire BuildTools directory for references to "Enterprise" and I'm finding nothing in .targets files or .props (or really any other files) that would indicate the variable would resolve to "Enterprise" rather than "BuildTools".
I have an old script to create Visual Studio Project Files to build libraries. The syntax is
cd Kernel
cd core
qmake -t vclib
cd ccMigration
qmake -t vclib
cd ..
and so on for all of the different directories.
I understand why we use qmake and vclib, but what I am not sure is what is the use of -t in this line:
qmake -t vclib
Looking at this : http://doc.qt.io/archives/qt-5.5/qmake-platform-notes.html it says:
Creating Visual Studio Project Files This section describes how to
import an existing qmake project into Visual Studio. qmake is able to
take a project file and create a Visual Studio project that contains
all the necessary information required by the development environment.
This is achieved by setting the qmake project template to either vcapp
(for application projects) or vclib (for library projects).
This can also be set using a command line option, for example:
qmake -tp vc
Why do they use -tp and is the old script syntax correct by using -t?
After I run the script it takes about 1/2 seconds and where can I find the project files for Visual Studio?
Finally, When I open the project files how can I build a library using Visual Studio? Can someone point me to a place where I can read some material?
Thank you for all the help!
Edit: I ran the script and it created .vcproj files in the directories that qmake was run. Example: In folder Kernel -> core it created ccCore.vcproj project file. When I open the file in Visual Studio 2017 it wanted me to perform a One-way upgrade that will automatically make functional changes to the project in order to open it. Is this okay?
I have installed VS2013 on my computer about 2 years ago(and removed VS2010 I guess) and today I tried to open my old VS2010 project (MV1.sln) that I used to work with about 5 years ago.
When I tried to open it, it just says "more than one project in the solution was not loaded correctly. refer to the output window"(translated from Korean). The output window says
D:\My_Path\MV1\MV1.vcxproj : error : can't read project file "MV1.vcxproj"
D:\My_Path\MV1\MV1.vcxproj(34,5): can't find imported project "C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\BuildCustomizations\CUDA 4.0.props". Check if the path specified in <import> declaration is correct and file exists in the disk.
So I checked the MV1.vcxproj file's line 34 which reads
<Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 4.0.props" />
which seems to be correct path because the value $(VCTargetsPath) is being used before line 34 in the same file and I can easily guess it points to C:\Program Files (x86)\MSBuild (I can see Microsoft.Cpp.props folder and BuildCustomizations\CUDA 4.0.props file referred to in the .vcxproj file)
I had CUDA4.0.props file which specifies include path and library path for CUDA4.0 under C:\Program Files (x86)\Microsoft Visual Studio 10.0 (I kept those files there at that time) but copied it to the location specified in vcxproj file to make it appear there.
I found some similar questions and answers but they seem to be different from my case. What can be the most correct method other than making a new project and copying and specifying everything one-by-one?
I found the file name should have a space in 'CUDA 4.0.props' so I changed the file name(MSBuild/Microsoft.Cpp/V120/BuildCustomizations/CUDA 4.0.targets) , then it complained about CUDA 4.0.targets file missing, so I copied MSBuild/Microsoft.Cpp/v4.0/BuildCustomizations/CUDA 4.0.targets (it was there since 5 years ago) to MSBuild/Microsoft.Cpp/v4.0/V120/BuildCustomizations/CUDA 4.0.targets. Now I can see the files in the project browser but when I build the project, it says
error MSB8020: The build tools for Visual Studio 2010 (Platform
Toolset = 'v100') cannot be found. To build using the v100 build
tools, please install Visual Studio 2010 build tools. Alternatively,
you may upgrade to the current Visual Studio tools by selecting the
Project menu or right-click the solution, and then selecting "Upgrade
Solution...". C:\Program Files
(x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.Cpp.Platform.targets 64 5 MV1
But in my VS2013 I don't see such "Upgrade Solution" or upgrade menu. So I looked for method to change the toolset and found
Visual Studio 2013 error MS8020 Build tools v140 cannot be found and seleted VS2013 and it tries to build now.
(though I have fix some errors cannot link external symbol _CUDAInit.. etc.)
I have this command in a post build event:
if $(ConfigurationName) == Release "$(SolutionDir)Tools\NuGet.exe" pack "$(ProjectDir)MyProject.Contracts.nuspec"
This works just fine when I compile in Visual Studio. But when my build runs this it fails. That is because someone somewhere thought it was a good idea to have builds on TFS not run the same as a build on a dev machine.
In this case it is the fact that all output files are grouped into a common "Binaries" folder.
So, my question is this:
Is there a property I can use (instead of ProjectDir) that will allow me to reference the output location of the build?
Meaning that it will point to the binaries folder when running a TFS build and point to my normal output when doing a normal Visual Studio based build.
I tried $(OutDir) but it equated to "bin\Release\"
UPDATE: I tried to use $(OutDir) but Visual Studio fails with the partial path it provides. Is there something that could be used with $(OutDir) to give a full path for both Visual Studio and TFS builds?
In case it matters:
TFS version is TFS 2010 (Latest releases installed)
Build Machine and Dev Machine are both running Windows 7 and VS 2010 Ulitmate
$(OutDir) should resolve to your bin\debug or bin\release etc for local builds, on the build server this will be resolved to the Binaries folder.
So yes, $(OutDir) should be the right one to use.