.xcodeproj file is lost, cannot be opened after a branch merge - xcode

I just merged one of the feature branches into develop branch, and since then, when I open Xcode, the .xcodeproj file seems lost, all files in the project navigator are gone also. click on the .xcodeproj file I get the following alert: The file couldn’t be opened.
This is although I am adding .xcodeproj to the .gitignore file across all the branches. Have you encounter such situation?

This might be caused by unresolved merge conflicts. In that case the XML structure is broken, so Xcode can't read it.
In that case you can try this:
In finder right click on the .xcodeproj and choose 'Show Package contents'.
Open project.pbxproj in an text editor (this is the actual project file, and has to be valid XML)
Check for merge conflicts (look for <<<<<<< and >>>>>>>) and manually resolve them (be careful!), and ensure the file has valid XML format
Save the file
Try again opening the .xcodeproj with Xcode
There might be better ways of resolving the conflicts, but this worked for me multiple times.
You also might want to check out this question: How to resolve merge conflicts in Git?

Basically, in a project if more than one developer are working and one developer has added some files(it may be .h,.m or any .png) and commits the project including .xcodeProj in source control management.
But due to some reason developer removes files or images from the project and also removes the use of those files or images from the project but forgets to commit the.xcodeProj project file.
If another developer checks out from the source control management and runs the application,he would get error messge error:path file/image name:No such file or directory.
So to avoid the error to run the application at our end successfully we can follow below steps
Right click on projectname.xcodeproj and click on showpackagecontent.
There we will get another file as project.pbxproj.
Open that file on text edit and remove the lines where the file or image has been mentioned.
Save the file.
And finally run the application it will work.

I know this is an old thread, but I had this issue today. I initially shrugged this answer as I don't have multiple users on the project, but I:
right clicked on the .xcodeproj and chose 'Show Package contents'.
From here, I noticed I couldn't open the project.pbxproj. I 'didn't have the necessary permissions', so I...
changed the permissions on the file to everyone can read/write, and then I was able to open the project without issue in Xcode.
not sure where this got crossed for me, but in case anyone sees this and has a similar issue and it's not a merging conflict.

Faced with the fact that the above methods did not work for me, my reason was this: when merging two files, the structure inside of project.pbxproj file overlapped and was broken, all I did was again thoroughly scan the conflicting sites for the correct syntax {some code} , availability ';' etc.

Related

TFS not adding files to repository properly

We are working with building ETL packages in SSIS using a TFS repository. When my collegue add new files to the repository they are not added properly to the repository even though he checks in the entire project file. He sees the files in his project folder, and it looks like everything is checked in. But when I click on "Get latest version" I get a warning that the package is missing from the project directory. If any of us then try to add the file again we get a warning that the file all redy exists, even though it is not visible in my folders. Right now the solution we are using is for him to delete the file and then commit the change. After he deletes the file I get the latest version. Then he sends me the files and then I add them to the repository. Once I have added the files things seem to work as expected. Has anyone else had this problem, and know of a solution?
UPDATE:
The solution we found now is that I have to go to the local folder and find the new file my colegue added. Then I right click the file he just added and select add to project. Then the new file is visible in my version, but it does not have a blue lock icon next to it. If I then double click the sln-file to reload the project the blue lock icon is visible to me.
It is still not an optimal solution, but it works a lot better than him having to send me the file so I could check it in.
Is this the way TFS is supposed to work?
Can you please check the mapped work space path in your local machine there you will find the checked code. You need to manually Add.
Right Click on SSIS package -->AddExisting Package--> Select the package from Workspace-->Ok
Now you will find the missing package in your Solution Explorer as well.
If you are using TFVC.
Open Source Control Explorer=>Right click that solution/project folder=>View History, then check the related ChangeSet whether he add the file correctly.
Let your college to check the permission of that folder/file: Right click the folder/file->Advanced=>Security.
Regards

Multiple errors ocurred while copying files - but, can I see what they are?

There were around 200 files I had to delete in my Xcode project (and yeah, they were deleted properly), and now I have to copy 200+ files are supposedly replace the ones I just deleted.
I keep getting "Multiple errors occurred while copying files". The Xcode window doesn't show the newly-added files, but if I explore the project folder using the Finder, I can see that the files were indeed added - well, there most likely was a certain file that could not be copied and thus caused the error. Problem is, I have no idea which one nor why.
Now then, is it possible to get Xcode to tell me what the problem is rather than telling me there is one?
Edit: Okay, I did discover that some of the new files shared the same name as some files that were not listed in Xcode, which explains the error. However, I am still interested in knowing whether there is a way to know that the "Multiple errors" actually are whenever Xcode says t his.
When Xcode finds a duplicate file, it generates this error, and then it fails to add references for the files that it did manage to copy.
Rather than deleting files from the finder and starting over, you can do this:
Open the Finder for your project, where your source files are located
Command-click the ones for which your references are missing (and if you click others, it won't really matter)
Drag them into Xcode. When the confirmation dialog comes up, unset the "Copy items into destination group's folder (if needed)" checkbox. This will tell Xcode to make references only.
I deleted the files from finder and then added again the files via Xcode, that worked for me.
This error sometimes occurs when the code is not merged properly. The missing files will not be available in Xcode but once you open the finder containing this project, you will be able to spot the missing file.
The simplest way to add these missing files back to the project is:
1) In your Xcode, navigate to Build Phases Tab.
2) Under Compile Sources, tap on '+' to add back the missing file.
Sometimes the missing files will be greyed out in the build phases, just tap on '-' and add them back.
For me this is worked. I tried to add files which are already in my bundle. So make sure you are not adding files which are already added. I hope it helps someone.

How to stop Xcode from thinking files are missing

I deleted some files from my project (a pair of .m/.h).
However now every time I build Xcode warns that the files are missing (though the build is otherwise successful).
I can't see where/how Xcode thinks the files are needed, it must have some reference to them somewhere but I can't find it - the files are not listed in either the compile sources section nor the copy bundle resources section. Where else might they be listed such that Xcode feels the need to warn about them not being physically present?
To delete them try this:
create a file named like the missing one
copy this file into your project folder, so that Xcode recognizes it
right click on the file inside Xcode in the project view
select delete
select move to trash, when Xcode asks
This worked for me for files, however I have the same problem with empty folders. If somebody knows a way to get rid of the missing warning for them, please comment.
If the files are missing from the project navigator or your checkout, but not included in the build for the current target, then the build might succeed despite the warnings.
XCode's Project Navigator keeps track of files, the directory they're in, and the state in git or svn. The project warnings when opening a project are shown in the status view at the top of the window. You can review these warnings when you press command-4.
The project navigator marks files that it tracks, but that it cannot find, in red in the folder view (press command-1 for that view). If you see red file names it might be that you deleted or moved them into another folder without XCode knowing about that. Then select the red filename and delete it.
On top of this the files might be "missing from your work copy", but still present in the repository. You can do two things in the terminal to sync with or delete the file from subversion.
svn up file
svn rm --force file

Xcode duplicates my repository and renames its location to lowercase

I have a Git repository where my project is linked to. It is located somewhere like /Users/a/Documents/Xcode Projects/MyProject. I use Xcode's UI to commit changes and it worked perfectly for a couple of times. But now, out of a sudden, I get this error when trying to commit new changes:
The working copy myproject could not be reached.
Please verify that the working copy is reachable and try again.
As you can see, the message shows my project's name in lowercase and when I check the Repositories in XCode (File - Source Control - Repositories...). I see there are two, apparently identical, repositories (they both link to the same Origin), but one with the name all in lowercase.
The correct one location is /Users/a/Documents/Xcode Projects/MyProject as I told you. But the duplicated one is supposed to be located in /Users/a/Documents/xcode projects/myproject which, of course, does not exist.
Does anybody know why is this happening? Can anybody help me to delete this duplicated repository and make my project link the correct one? So I can keep using the XCode's UI to commit changes in my code.
I found that Xcode 4.2 can behave in two different ways depending on what exactly you select in the File->Open dialog, when opening the project from within Xcode:
The .xcodeproj file
The project folder (containing the .xcodeproj file)
Selecting 1 or 2 and pressing enter wil give me two different repositories with different paths in Xcode's Repositories, so sometimes it helps to close the project, delete both repositories and then open the project in "the right way", say 1 or 2.
I had the same problem. You probably clicked the recent opened project offered at the beginning of Xcode screen. I chose to open the project/workspace from manual selection in the file system and it solved this duplicated working copy issue. Hope it could be a help.

The file <myproject>.xcodeproj doesn't exist

I have a folder with my working xcode project in it. However when I go to copy and paste the entire folder to a different location and then go to open the .xcodeproj file inside, I get an error saying the project doesn't exist!
Does anyone know why it's doing this and how I can open the project?
I experienced the same problem with an iOS project I checked out from a repository. The .xcodeproj file is a package that contains several files. You can view the contents by right-clicking on your .xcodeproj file and selecting "Show Package Contents". Inside the package, it's my understanding that you'll need several types of files to be present.
project.pbxproj contains all the references to files in your project, as well as many of the project settings. If your .xcodeproj package doesn't contain this, you're up a creek without a paddle.
When I first checked out my project, only this file was present and I was experiencing the same problem. I then copied and pasted two files, [login].pbxuser and [login].mode1v3, from the .xcodeproj file of another project. These files didn't appear to contain any settings specific to this project, and it helped get my project up and running. I know I'm a little late to answer your question, but I found it while searching for an answer myself.

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