I'm going to set up HTTP Live Streaming server.
In development environment, only Windows PC is available for the server's client due to network restriction and other regulations.
How can I confirm that
server is publishing HLS movie and
real-time movie's delay by viewing it
only with Windows software?
This page shows that browser available on Windows does not support HLS.
I'm prefer solution with free software, so JW Player may not be a best solution.
I'm not sure that I can check delay on-the-fly with hls-client or ffmpeg.
VLC, ffmpeg, and XBMC support playing HLS on Windows. A longer list can be found here: http://en.wikipedia.org/wiki/HTTP_Live_Streaming#Clients
Related
I'm developing a website in VS on a Windows Server Azure VM, and remoting in to do my work through Microsoft Remote Desktop for Mac.
The website needs to access a webcam, but I don't have any webcam on the remote windows server!
Is there any way to allow the remote windows server where I'm developing to see my local webcam through Microsoft Remote Desktop, as my local machine is a Macbook Air?
Maybe there's another remote tool for Mac that will allow this? One I have to pay for?
Looking at the settings for Microsoft remote destop for Mac version 10.2.4 how can I set the local resources for USB connections? I don't even see a option for Usb device, just printers, clipboard and Smart cards.
All I see is this below with no options for USB connections
as of Dec 2018:
no, it is simply not possible with the latest Mac beta RDP Client
and a still open demand from user voice
The feature of USB redirection is part of so called RemoteFX and a feature of RDS.
From server side it is possible since Windows Server 2012, newer Versions improved it.
Windows Client (mstsc.exe or remote desktop client) support the USB and Video mapping for since ages, but of course negotiating with the server which features are possible and allowed.
this link gives a nice overview mosty without covering non-Windows:
https://workspot.zendesk.com/hc/en-us/articles/214248563-Configuring-USB-Redirection-with-RemoteFX-in-Workspot
to be afraid, the MS Mac client only supports the usual redirections like audio, printer, clipboard and drive mappings.
there are obviously other RDP clients out there, with experimental USB and webcam redirecting:
at least there is freeRDP which may also run on a Mac
I have a question to you and I really hope you can provide me some information.
I wish to build a media center because I have not found any possibilities to cast my stuff straight to the big screen from my Windows mobile phone.
Off course there is the wireless display adapter from Microsoft but I wish not to cast my whole display to my tv.
After testing a few product (Amazon fire tv box, apple tv 3, display dock and the wireless dock) I came to the conclusion that I can not have an all in one solution which fits my perceptions.
From that point I thought that I have to build my own "tv application".
Ok ok... There is kodi(xbmc) and so on... But I think this is just making a detour.
Following features must be included:
running on Windows 10
Cast music, videos and pictures.
Ability to launch and download windows store apps.
Project Rome implementation to share data across devices.
Seems possible but here´s one big problem...
If we are talking about mediaboxes, we do talk about those small boxes besides your tv. Instead off building a micro ATX setup, I want to take this to the next level... using IoT (Raspberry Pi 3).
Using IoT may have some advantages but there are a few disadvantages I have to worry about.
Will Windows 10 work properly on IoT (advantages - disadvantages)
Media streaming?
ARM architecture
Bluetooth, WIFI, Ethernet connectivity
I have never ever worked on IoT before, so I am kinda noob again. I´am asking for some advices to make this possible.
[UWP] How can I stream data (e.g. video, music, images) to another application?
[UWP] Implement a remote control - just like the amazon fire tv controler ?
Advantages - Disadvantages of using Windows 10 on a Raspberry Pi ?
Using windows 10 default applications (Groove Music, Images, Videos - Application) to play incomming data?
What do you think? Is it possible to create a Mediacenter which is running on a raspberry pi using windows 10?
Thank you in advance.
The most straightforward idea would be to create an always-running app with a MediaPlayerElement with a Source property that can be set programmatically by a remote control app. A remote control app could also control the pause, play, next, previous actions.
Be aware that there is no hardware video acceleration support for Raspberry Pi on Windows IoT Core yet, and probably that also won't come soon. There are other devices that do have proper video drivers (look at the hardware support page of Windows IoT Core).
Also be aware that there is no Windows Store on Windows IoT Core, unless you are an OEM (then you can publish your properly signed apps in an official way to devices that are managed by you).
A simpler way would be to buy a Windows 10 box from aliexpress. Then you can use Miracast to stream your screen, install apps from the App Store and play films directly on it, for example using Kodi for which remote control apps exist.
I need to live broadcast multiple RTSP streams out of the audio mixing software StudioOne. For this I am using Jack Audio Connection Kit as the connector. I've already tried using IceCast with Darkice but the latency went up to 6+ seconds which won't work for the project that I'm working on. That's why I'm using the Wowza media server which does RTSP streaming instead of HTTP.
That's where I'm stuck as I need some way of getting the streams from Jack Audio to Wowza on a MAC OS machine. I've tried using FFMpeg but FFMpeg doesn't have the feature to get input from Jack Audio on it's OSX version. I can try to port my whole setup onto an Ubuntu but the mixing software StudioOne isn't available on Ubuntu. I can try using Wine to port StudioOne to Linux but I'm not sure it'll be a good idea for real time mixer to be used as a port, especially when latency is involved.
Is there some other way I can get input from Jack Audio to Wowza Media Server on my MAC?
JACK on OS X is now in FFmpeg as of this commit (67f8a0be545).
Once you have JACK installed, you can compile FFmpeg from source and support should be automatically compiled into FFmpeg.
How can i gain access to the current wave output sample stream?
In a December 2006 question on social.microsoft.com (How to record from 'Wave' or 'Stereo Mix' in Vista?) yjslash asked:
On Windows XP or earlier, I could capture the audio stream to the speaker. In other words, DirectSoundCapture was able to capture from the selected source line. And if "Wave Out Mix" or "Stereo Mix" or something similar was selected as recording source line, DirectSoundCapture was able to record the audio stream to the speaker.
To which Larry Osterman (MSFT) (audio team dev and StackOverflow user) responded:
What APIs did you use for this in XP? They should continue to work on Vista.
WASAPI has a special Loopback mode that allows a client to capture the post-mix audio stream, that may help as well
A question on Stackoverflow (How do I read system audio output in windows xp and windows 7?) also mentions that the WASAPI has the ability to sample the output mix, and that it's available starting with Windows Vista.
A January of 2007 a Windows Team blog entry mentions the ability to sample the audio output (for the purposes of echo cancellation; and what effect HDCP will have on it):
Will echo cancellation work less well for premium content?
We believe that Windows Vista provides applications with access to sufficient information to successfully build high quality echo cancellation functionality.
What API is used to sample the audio output? What access does Vista provide applications to do access the current audio output stream? What functions, and how to use them, of the WASAPI allows sampling/capture of the current audio output?
See also
Tool for exploring Windows Vista Audio device chain (tree?)
MSDN: About WASAPI
I found this (Loopback Recording) in MSDN, and also this (Capturing a Stream).
By the way, according to MSDN, WASAPI will not allow you to capture streams with DRM protection:
Windows Vista provides digital rights management (DRM). WASAPI does not permit loopback recording of digital streams that contain DRM-protected content. Similarly, a trusted audio driver does not permit a loopback device to capture digital streams that contain protected content. Windows Vista allows only trusted drivers to play protected content. For more information about trusted drivers and DRM, see the Windows DDK documentation.
I am wondering whether on Windows Server 2003, in Windows Media Service, we could setup/configure throttling settings for any file types (even the file types not supported by streaming by Windows Media Service), for example, setup .flv file download/streaming throttling bit rate to 100k or setup the bitrate throttling control to the same as encoded bit rate.
I have searched Windows Media Service manual for a long time, but can not find this feature exlpicitly documented.
BTW: I am just curious what is the behavior of Windows Media Service if we put unsupported streaming file types, like .flv flies.
thanks in advance,
George
I thought that Windows Media Services supported only a subset of file types (and flv is not one of them).
If you want throttling control for flv you will need Flash Streaming Server or Apache with the throttling mod or IIS 7 with the throttling module.