Make hubbub library for x32 and x64 platforms - gcc

I need to make static hubbub library files for x32 and x64 platforms. Options like -m32/64 don't work, maybe I need to specify TARGET properly, but I don't know what to write here. What should I do?
Here is the makefile of the lib:
# Component settings
COMPONENT := hubbub
COMPONENT_VERSION := 0.2.0
# Default to a static library
COMPONENT_TYPE ?= lib-static
# Setup the tooling
PREFIX ?= /opt/netsurf
NSSHARED ?= $(PREFIX)/share/netsurf-buildsystem
include $(NSSHARED)/makefiles/Makefile.tools
TESTRUNNER := $(PERL) $(NSTESTTOOLS)/testrunner.pl
# Toolchain flags
WARNFLAGS := -Wall -W -Wundef -Wpointer-arith -Wcast-align \
-Wwrite-strings -Wstrict-prototypes -Wmissing-prototypes \
-Wmissing-declarations -Wnested-externs -pedantic
# BeOS/Haiku/AmigaOS have standard library errors that issue warnings.
ifneq ($(TARGET),beos)
ifneq ($(TARGET),amiga)
WARNFLAGS := $(WARNFLAGS) -Werror
endif
endif
CFLAGS := -D_BSD_SOURCE -I$(CURDIR)/include/ \
-I$(CURDIR)/src $(WARNFLAGS) $(CFLAGS)
ifneq ($(GCCVER),2)
CFLAGS := $(CFLAGS) -std=c99
else
# __inline__ is a GCCism
CFLAGS := $(CFLAGS) -Dinline="__inline__"
endif
# Parserutils
ifneq ($(findstring clean,$(MAKECMDGOALS)),clean)
ifneq ($(PKGCONFIG),)
CFLAGS := $(CFLAGS) $(shell $(PKGCONFIG) libparserutils --cflags)
LDFLAGS :=$(LDFLAGS) $(shell $(PKGCONFIG) libparserutils --libs)
else
CFLAGS := $(CFLAGS) -I$(PREFIX)/include
LDFLAGS := $(LDFLAGS) -lparserutils
endif
endif
include $(NSBUILD)/Makefile.top
ifeq ($(WANT_TEST),yes)
# We require the presence of libjson -- http://oss.metaparadigm.com/json-c/
ifneq ($(PKGCONFIG),)
TESTCFLAGS := $(TESTCFLAGS) \
$(shell $(PKGCONFIG) $(PKGCONFIGFLAGS) --cflags json)
TESTLDFLAGS := $(TESTLDFLAGS) \
$(shell $(PKGCONFIG) $(PKGCONFIGFLAGS) --libs json)
else
TESTCFLAGS := $(TESTCFLAGS) -I$(PREFIX)/include/json
TESTLDFLAGS := $(TESTLDFLAGS) -ljson
endif
ifneq ($(GCCVER),2)
TESTCFLAGS := $(TESTCFLAGS) -Wno-unused-parameter
endif
endif
# Extra installation rules
I := /include/hubbub
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/errors.h
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/functypes.h
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/hubbub.h
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/parser.h
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/tree.h
INSTALL_ITEMS := $(INSTALL_ITEMS) $(I):include/hubbub/types.h
INSTALL_ITEMS := $(INSTALL_ITEMS) /lib/pkgconfig:lib$(COMPONENT).pc.in
INSTALL_ITEMS := $(INSTALL_ITEMS) /lib:$(OUTPUT)
You also can download it:
git clone git://git.netsurf-browser.org/libhubbub.git

Just use this:
$ make TARGET=amd64
or
$ make TARGET=i386

Related

Why does my makefile never stop building?

I am trying to create a makefile to control the build process. I use eclipse and I have a lot of projects some of which are shared libraries. So if I build a project that is using a library, then I would like the library to be built if it is out of date. The seems pretty standard. I just cannot make it work.
I am making the linking dependent on the libraries, and I (try to) provide a rule for building the libraries. But when I do it this way, it seems to be building the library over and over again - and it never finishes. What am I missing?
CPPUTEST_HOME = ...
PROJECTROOT := ...
SDKTARGETSYSROOT := /opt/fsl-imx-fb/4.14-sumo/sysroots/cortexa9hf-neon-poky-linux-gnueabi
COMPONENT_NAME := Jehova
USER_LIB :=
INCLUDE_DIRS := $(PROJECTROOT)/Log/source \
$(PROJECTROOT)/Config/source \
LIBS := $(PROJECTROOT)/Log/bin/libLog.so \
$(PROJECTROOT)/Config/bin/libConfig.so \
# Links to the commands to be used
REMOVE := rm -rf
COMPILER := arm-poky-linux-gnueabi-g++
# All of the sources participating in the build are defined here
SOURCEDIR = source
OBJECTDIR = objects
TEST_DIR = utest
PATH_TO_MAIN = source/main.cpp
SOURCES = $(wildcard $(SOURCEDIR)/*.cpp)
OBJECTS = $(patsubst $(SOURCEDIR)/%.cpp, $(OBJECTDIR)/%.o, $(SOURCES))
DEPENDENCIES = $(patsubst $(SOURCEDIR)/%.cpp, $(OBJECTDIR)/%.d, $(SOURCES))
# Paths to the headerfiles
get_dirs_from_dirspec = $(wildcard $1)
INCLUDE_DIRS += $(USER_LIB) \
$(SDKTARGETSYSROOT)/usr/include/ \
$(SDKTARGETSYSROOT)/usr/include/c++/7.3.0/ \
$(SDKTARGETSYSROOT)/usr/include/c++/7.3.0/arm-poky-linux-gnueabi/
INCLUDE_DIR_EXPANDED = $(call get_dirs_from_dirspec, $(INCLUDE_DIRS))
COMPILE_INCLUDE = $(foreach dir, $(INCLUDE_DIR_EXPANDED), -I$(dir))
LINK_INCLUDE = $(foreach dir, $(INCLUDE_DIR_EXPANDED), -L$(dir))
# Compiler and linkerflags
COMPILER_FLAGS := -Wall -c -fmessage-length=0 -march=armv7-a -mfloat-abi=hard -mfpu=neon -mtune=cortex-a9 -Wno-unknown-pragmas --sysroot=$(SDKTARGETSYSROOT)
LINKER_FLAGS := -mfloat-abi=hard -lpthread
# If main.cpp does not exist the project is assumed to be a shared library
ifeq ("$(wildcard $(PATH_TO_MAIN))","")
COMPILER_FLAGS += -fPIC
LINKER_FLAGS += -shared -o
BIN := ./bin/lib$(COMPONENT_NAME).so
else
LINKER_FLAGS += -o
BIN := ./bin/$(COMPONENT_NAME)
endif
# Optimization and debug levels
ifeq ($(MAKECMDGOALS),release)
COMPILER_FLAGS += -O3
else
COMPILER_FLAGS += -O0 -g3
endif
# Include dependencies
ifneq ($(MAKECMDGOALS),clean)
ifneq ($(strip $(DEPENDENCIES)),)
-include $(DEPENDENCIES)
endif
endif
# All Target
all: $(BIN) test
-$(REMOVE) makeenv
# Compile source to create object files
./objects/%.o: ./source/%.cpp
#echo 'Building file: $<'
#echo 'Invoking: Cross G++ Compiler'
-$(COMPILER) $(COMPILE_INCLUDE) $(COMPILER_FLAGS) -MMD -MP -MF"$(#:%.o=%.d)" -MT"$(#)" -o "$#" "$<"
#echo 'Finished building: $<'
#echo ' '
# Link objects to build target
$(BIN): $(OBJECTS) $(LIBS)
#echo 'Building target: $#'
#echo 'Invoking: Cross G++ Linker'
-$(COMPILER) $(LINK_INCLUDE) --sysroot=$(SDKTARGETSYSROOT) $(LINKER_FLAGS) $(BIN) $(OBJECTS) $(LIBS)
#echo 'Finished building target: $#'
#echo ' '
# All Target release build
release: clean $(BIN)
-$(REMOVE) makeenv
# Run the test
test: $(BIN)
make -C $(TEST_DIR)
# Other Targets
clean:
-$(REMOVE) $(OBJECTS)$(DEPENDENCIES) $(BIN)
make -C $(TEST_DIR) clean
-$(REMOVE) makeenv
-#echo ' '
$(LIBS):
-cd $(PROJECTROOT)/Config && $(MAKE) clean all release
-cd $(PROJECTROOT)/Log && $(MAKE) clean all release

Makefile : include in loop / loop outside targets

In my makefile I want to include some other makefile depending on a variable in a for loop, Is it possible.
Top Makefile :
CC = gcc
CFLAGS = -O0 -g3 -W -Wall -pedantic
LDFLAGS =
DEFINES =
PROJECT = proj
INCLUDES =
SOURCES =
TEMP_PATH := $(PROJECT)
include $(TEMP_PATH)/Makefile
$(for blocks in $(BLOCKS); do \
include $$(blocks)/Makefile; \
done)
all : $(PROJECT).exe
$(PROJECT).exe :
$(CC) $(CFLAGS) $(LDFLAGS) $(DEFINES) $(INCLUDES) $(SOURCES) -o $#
clean :
rm -rf *.exe
proj/Makefile :
CC = gcc
CFLAGS = -O0 -g3 -W -Wall -pedantic
LDFLAGS =
DEFINES =
BLOCKS := std_communication
INCLUDES := $(INCLUDES) -I $(TEMP_PATH)/Utils
INCLUDES := $(INCLUDES) -I $(TEMP_PATH)/Communication
SOURCES := $(SOURCES) $(wildcard $(TEMP_PATH)/Utils/*.c)
SOURCES := $(SOURCES) $(wildcard $(TEMP_PATH)/Communication/*.c)
SOURCES := $(SOURCES) $(wildcard $(TEMP_PATH)/main.c)
The for loop syntax seems to be wrong outside of loop.
You cannot write it like that, but you can just write:
include $(addsuffix /Makefile,$(BLOCKS))

What does this make rule do?

I am writing makefile by example of another and have stumbled upon this target rule:
ifeq ($(MAKECMDGOALS),build_executable)
$(firstword $(dependency_files)): $(application_path)/config/gcc/app.mk
#rm -rf $(object_output_path)
-include $(dependency_files)
endif
This is placed between other rules. This makefile runs recursively reinvoking itself with different goals.
All variables pretty much explains themself. Prerequisite app.mk contains just configuration by some variables set which are used in this make file. Dependency files variable constructed like this:
dependency_files := $(object_files:%.o=%.d)
My question is what "common practice" this rule corresponds to, what does it do and why it is like that. If my understanding is correct (please correct me if I am wrong), I do understand that first of all it includes all dependency files if they exist. Then this rule may be ran by "makeflow". What I do not understand is the intention of doing this. Also, what is the trigger of running this rule on that one (basically the random one) dependency file since .d files are generated with GCC -MMD -MP options.
Thanks in advance.
EDIT:
###############################################################################
#
# #brief This file is part of the TouchGFX 4.8.0 evaluation distribution.
#
# #author Draupner Graphics A/S <http://www.touchgfx.com>
#
###############################################################################
#
# #section Copyright
#
# This file is free software and is provided for example purposes. You may
# use, copy, and modify within the terms and conditions of the license
# agreement.
#
# This is licensed software for evaluation use, any use must strictly comply
# with the evaluation license agreement provided with delivery of the
# TouchGFX software.
#
# The evaluation license agreement can be seen on www.touchgfx.com
#
# #section Disclaimer
#
# DISCLAIMER OF WARRANTY/LIMITATION OF REMEDIES: Draupner Graphics A/S has
# no obligation to support this software. Draupner Graphics A/S is providing
# the software "AS IS", with no express or implied warranties of any kind,
# including, but not limited to, any implied warranties of merchantability
# or fitness for any particular purpose or warranties against infringement
# of any proprietary rights of a third party.
#
# Draupner Graphics A/S can not be held liable for any consequential,
# incidental, or special damages, or any other relief, or for any claim by
# any third party, arising from your use of this software.
#
###############################################################################
# Get name of this Makefile
makefile_name := $(lastword $(MAKEFILE_LIST))
# Get path of this Makefile
makefile_path := $(dir $(abspath $(makefile_name)))
# Get path where the Application is
application_path := $(abspath $(makefile_path)/../..)
# Change makefile_name to a relative path
makefile_name := $(patsubst $(application_path)/%,%,$(abspath $(makefile_name)))
# Get relative path to makefile
makefile_path_relative = $(patsubst $(application_path)/%,%,$(makefile_path))
# Get path to bsp
bsp_path := $(patsubst $(application_path)/%,%,$(abspath $(makefile_path_relative)../bsp))
# Get OS path
os_path := $(patsubst $(application_path)/%,%, $(abspath $(makefile_path_relative)../CMSIS-RTOS2))
# Get target path
cmsis_core_path := $(patsubst $(application_path)/%,%, $(abspath $(makefile_path_relative)../CMSIS-COREM))
# Get identification of this system
ifeq ($(OS),Windows_NT)
UNAME := MINGW32_NT-6.2
else
UNAME := $(shell uname -s)
endif
board_name := NONE
platform := cortex_m4f
.PHONY: all clean assets flash intflash
ifneq ($(words $(makefile_path))$(words $(MAKEFILE_LIST)),11)
all: $(filter clean,$(MAKECMDGOALS))
all clean assets flash intflash:
$(error Spaces not allowed in path)
else
all: $(filter clean,$(MAKECMDGOALS))
all clean assets:
#cd $(application_path) && $(MAKE) -r -f $(makefile_name) -s $(MFLAGS) _$#_
flash intflash: all
#cd $(application_path) && $(MAKE) -r -f $(makefile_name) -s $(MFLAGS) _$#_
# Directories containing application-specific source and header files.
# Additional components can be added to this list. make will look for
# source files recursively in comp_name/src and setup an include directive
# for comp_name/include.
components := gui target generated/gui_generated
# Location of folder containing bmp/png files.
asset_images_input := assets/images
# Location of folder to search for ttf font files
asset_fonts_input := assets/fonts
# Location of folder where the texts.xlsx is placed
asset_texts_input := assets/texts
build_root_path := build
object_output_path := $(build_root_path)/$(board_name)
binary_output_path := $(build_root_path)/bin
# Location of output folders where autogenerated code from assets is placed
asset_root_path := generated
asset_images_output := $(asset_root_path)/images
asset_fonts_output := $(asset_root_path)/fonts
asset_texts_output := $(asset_root_path)/texts
#include application specific configuration
include $(application_path)/config/gcc/app.mk
os_source_files := $(os_path)/RTX/Config/RTX_Config.c \
$(os_path)/RTX/Source/rtx_lib.c
os_include_paths := $(os_path)/Include \
$(os_path)/RTX/Config \
$(os_path)/RTX/Include
#$(os_path)/RTX/Source \
os_wrapper := $(os_path)/OSWrappers_cmsis.cpp
### END OF USER SECTION. THE FOLLOWING SHOULD NOT BE MODIFIED ###
ifeq ($(UNAME), Linux)
imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/linux/imageconvert.out
fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/linux/fontconvert.out
else
imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/win/imageconvert.out
fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/win/fontconvert.out
st_link_executable := "$(PROGRAMFILES)\\STMicroelectronics\\STM32 ST-LINK Utility\\ST-LINK Utility\\ST-LINK_CLI.exe"
st_link_external_loader := "$(PROGRAMFILES)\\STMicroelectronics\\STM32 ST-LINK Utility\\ST-LINK Utility\\ExternalLoader\\N25Q128A_STM32469I-DISCO.stldr"
endif
target_executable := target.elf
target_hex := target.hex
########### include $(touchgfx_path)/config/toolchain-arm-none-eabi-gcc.mk #################
# Defines the assembler binary and options. These are optional and only
# of relevance if the component includes source files with an
# extension of .asm.
# Consider adding -Wall to c_compiler_options and cpp_compiler_options
#no_libs := -nostdlib -nodefaultlibs For now, include everything.
assembler := arm-none-eabi-gcc
assembler_options += -g \
-nostartfiles -fno-exceptions\
$(no_libs) -mthumb -mno-thumb-interwork \
-Wall
assembler_options += $(float_options)
c_compiler := arm-none-eabi-gcc
c_compiler_options += -g \
-nostartfiles -mthumb -fno-exceptions \
-mno-thumb-interwork -std=c99 \
$(no_libs) \
-Os -fno-strict-aliasing -fdata-sections -ffunction-sections
c_compiler_options += $(float_options)
cpp_compiler := arm-none-eabi-g++
cpp_compiler_options += -g -mthumb \
-nostartfiles $(no_libs) \
-mno-thumb-interwork -fno-rtti -fno-exceptions \
-Os -fno-strict-aliasing -fdata-sections -ffunction-sections
cpp_compiler_options += $(float_options)
linker := arm-none-eabi-g++
linker_options += -g -Wl,-static -nostartfiles -mthumb $(no_libs) -mno-thumb-interwork \
-fno-exceptions -fno-rtti \
-Os -fno-strict-aliasing -Wl,--gc-sections
objcopy := arm-none-eabi-objcopy
archiver := arm-none-eabi-ar
strip := arm-none-eabi-strip
####################### Additional toolchain configuration for Cortex-M4f targets.##########################
float_abi := hard
float_options := -mfpu=fpv4-sp-d16
ifneq ("$(float_abi)","hard")
float_options += -mfloat-abi=softfp
else
float_options += -mfloat-abi=hard
endif
assembler_options += -mcpu=cortex-m4 -march=armv7e-m -Wno-psabi $(float_options) -DCORE_M4 -D__irq=""
c_compiler_options += -mcpu=cortex-m4 -march=armv7e-m -Wno-psabi $(float_options) -DCORE_M4 -D__irq=""
cpp_compiler_options += -mcpu=cortex-m4 -march=armv7e-m -Wno-psabi $(float_options) -DCORE_M4 -D__irq=""
linker_options += -mcpu=cortex-m4 -march=armv7e-m -Wno-psabi $(float_options)
############################################################################################################
#include everything + specific vendor folders
framework_includes := $(touchgfx_path)/framework/include
#this needs to change when assset include folder changes.
all_components := $(components) \
$(asset_fonts_output) \
$(asset_images_output) \
$(asset_texts_output)
#keep framework include and source out of this mess! :)
include_paths := $(library_includes) $(foreach comp, $(all_components), $(comp)/include) $(framework_includes) $(source_bsp_paths)
source_paths = $(foreach comp, $(all_components), $(comp)/src)
# Finds files that matches the specified pattern. The directory list
# is searched recursively. It is safe to invoke this function with an
# empty list of directories.
#
# Param $(1): List of directories to search
# Param $(2): The file pattern to search for
define find
$(foreach dir,$(1),$(foreach d,$(wildcard $(dir)/*),\
$(call find,$(d),$(2))) $(wildcard $(dir)/$(strip $(2))))
endef
unexport find
fontconvert_ttf_lower_files := $(call find, $(asset_fonts_input), *.ttf)
fontconvert_ttf_upper_files := $(call find, $(asset_fonts_input), *.TTF)
fontconvert_otf_lower_files := $(call find, $(asset_fonts_input), *.otf)
fontconvert_otf_upper_files := $(call find, $(asset_fonts_input), *.OTF)
fontconvert_bdf_lower_files := $(call find, $(asset_fonts_input), *.bdf)
fontconvert_bdf_upper_files := $(call find, $(asset_fonts_input), *.BDF)
fontconvert_font_files := $(fontconvert_ttf_lower_files) \
$(fontconvert_ttf_upper_files) \
$(fontconvert_otf_lower_files) \
$(fontconvert_otf_upper_files) \
$(fontconvert_bdf_lower_files) \
$(fontconvert_bdf_upper_files)
source_files := $(call find, $(source_paths),*.cpp)
gcc_source_files := $(touchgfx_path)/framework/config/gcc/stdio.c \
$(touchgfx_path)/framework/config/gcc/stdlib.c \
$(touchgfx_path)/framework/config/gcc/string.c
# bsp files
board_c_files := \
$(bsp_path)/src/main.c \
$(bsp_path)/src/debug.c
board_cpp_files := \
$(bsp_path)/src/leds.cpp \
$(bsp_path)/src/KeySampler.cpp \
$(bsp_path)/src/app_gpio.cpp
# bsp include
board_include_paths := \
$(bsp_path)/inc \
gui/include \
generated/gui_generated/include
# Compiler options
c_compiler_options += -DST -DSTM32F469xx -DUSE_OS_SYSTICK -DUSE_FLOATING_POINT -g -gdwarf-2
cpp_compiler_options += -DST -DSTM32F469xx -DUSE_OS_SYSTICK -DUSE_FLOATING_POINT -g -gdwarf-2
include_paths += $(application_path)/platform/os $(board_include_paths) $(os_include_paths)
c_source_files := $(call find, $(source_paths),*.c) $(os_source_files) $(makefile_path_relative)/isr.c $(board_c_files)
source_files += $(os_wrapper) target/gcc/gccstubs.cpp target/main.cpp \
$(board_cpp_files) \
$(bsp_path)/src/BoardConfiguration.cpp \
$(bsp_path)/src/GPIO.cpp
object_files := $(source_files:$(touchgfx_path)/%.cpp=$(object_output_path)/touchgfx/%.o) $(c_source_files:$(touchgfx_path)/%.c=$(object_output_path)/touchgfx/%.o)
object_files := $(object_files:%.cpp=$(object_output_path)/%.o)
object_files := $(object_files:%.c=$(object_output_path)/%.o)
dependency_files := $(object_files:%.o=%.d)
textconvert_script_path := $(touchgfx_path)/framework/tools/textconvert
textconvert_executable := $(call find, $(textconvert_script_path), *.rb)
text_database := $(asset_texts_input)/texts.xlsx
libraries := touchgfx-float-abi-hard RTX_CM4F
library_include_paths := $(touchgfx_path)/lib/core/$(platform)/gcc
library_include_paths += $(os_path)/RTX/Library/GCC
.PHONY: _all_ _clean_ _assets_ _flash_ _intflash_ generate_assets build_executable
# Force linking each time
.PHONY: $(binary_output_path)/$(target_executable)
_all_: generate_assets
ifeq ($(shell find $(application_path) -wholename "$(application_path)/$(binary_output_path)/extflash.bin" -size +0c | wc -l | xargs echo),1)
_flash_: _extflash_
else
_flash_: _intflash_
endif
_extflash_:
#$(st_link_executable) -c -P $(binary_output_path)/target.hex 0x90000000 -Rst -EL $(st_link_external_loader)
_intflash_:
#$(st_link_executable) -c -P $(binary_output_path)/intflash.hex 0x08000000 -Rst
generate_assets: _assets_
#$(MAKE) -f $(makefile_name) -r -s $(MFLAGS) build_executable
build_executable: $(binary_output_path)/$(target_executable)
$(binary_output_path)/$(target_executable): $(object_files)
#echo Linking $(#)
#mkdir -p $(#D)
#mkdir -p $(object_output_path)
#$(file >$(build_root_path)/objects.tmp) $(foreach F,$(object_files),$(file >>$(build_root_path)/objects.tmp,$F))
#$(linker) \
$(linker_options) -T $(makefile_path_relative)/application.ld -Wl,-Map=$(#D)/application.map $(linker_options_local) \
$(patsubst %,-L%,$(library_include_paths)) \
#$(build_root_path)/objects.tmp -o $# \
-Wl,--start-group $(patsubst %,-l%,$(libraries)) -Wl,--end-group
#rm -f $(build_root_path)/objects.tmp
#echo "Producing additional output formats..."
#echo " target.hex - Combined internal+external hex"
#$(objcopy) -O ihex $# $(#D)/target.hex
#echo " intflash.elf - Internal flash, elf debug"
#$(objcopy) --remove-section=ExtFlashSection $# $(#D)/intflash.elf 2>/dev/null
#echo " intflash.hex - Internal flash, hex"
#$(objcopy) -O ihex --remove-section=ExtFlashSection $# $(#D)/intflash.hex
#echo " extflash.bin - External flash, binary"
#$(objcopy) -O binary --only-section=ExtFlashSection $# $(#D)/extflash.bin
$(object_output_path)/touchgfx/%.o: $(touchgfx_path)/%.cpp $(application_path)/config/gcc/app.mk
#echo Compiling $<
#mkdir -p $(#D)
#$(cpp_compiler) \
-MMD -MP $(cpp_compiler_options) $(cpp_compiler_options_local) $(user_cflags) \
$(patsubst %,-I%,$(include_paths)) \
-c $< -o $#
$(object_output_path)/%.o: %.cpp $(application_path)/config/gcc/app.mk
#echo Compiling $<
#mkdir -p $(#D)
#$(cpp_compiler) \
-MMD -MP $(cpp_compiler_options) $(cpp_compiler_options_local) $(user_cflags) \
$(patsubst %,-I%,$(include_paths)) \
-c $< -o $#
$(object_output_path)/%.o: %.c $(application_path)/config/gcc/app.mk
#echo Compiling $<
#mkdir -p $(#D)
#$(c_compiler) \
-MMD -MP $(c_compiler_options) $(c_compiler_options_local) $(user_cflags) \
$(patsubst %,-I%,$(include_paths)) \
-c $< -o $#
ifeq ($(MAKECMDGOALS),build_executable)
$(firstword $(dependency_files)): $(application_path)/config/gcc/app.mk
#rm -rf $(object_output_path)
-include $(dependency_files)
endif
_assets_: BitmapDatabase $(asset_texts_output)/include/texts/TextKeysAndLanguages.hpp
alpha_dither ?= no
dither_algorith ?= 2
remap_identical_texts ?= yes
.PHONY: BitmapDatabase
BitmapDatabase:
#echo Converting images
#$(imageconvert_executable) -dither $(dither_algorithm) -alpha_dither $(alpha_dither) -opaque_image_format $(opaque_image_format) -non_opaque_image_format $(non_opaque_image_format) $(screen_orientation) -r $(asset_images_input) -w $(asset_images_output)
$(asset_texts_output)/include/texts/TextKeysAndLanguages.hpp: $(text_database) $(application_path)/config/gcc/app.mk $(textconvert_executable) $(fontconvert_executable) $(fontconvert_font_files)
#rm -f $(asset_fonts_output)/src/*
#rm -f $(asset_fonts_output)/include/fonts/*
#rm -f $(asset_fonts_output)/UnicodeList*.txt
#rm -f $(asset_fonts_output)/CharSizes*.csv
#mkdir -p $(asset_texts_output)/include/texts
#ruby $(textconvert_script_path)/main.rb $(text_database) $(fontconvert_executable) $(asset_fonts_output) $(asset_texts_output) $(asset_fonts_input) . $(remap_identical_texts) $(text_data_format)
_clean_:
#echo Cleaning
#rm -rf $(build_root_path)
# Do not remove gui_generated
#rm -rf $(asset_images_output)
#rm -rf $(asset_fonts_output)
#rm -rf $(asset_texts_output)
# Create directory to avoid error if it does not exist
#mkdir -p $(asset_root_path)
# Remove assets folder if it is empty (i.e. no gui_generated folder)
#rmdir --ignore-fail-on-non-empty $(asset_root_path)
endif
Changing the app.mk file might make the dependency files obsolete. What this rule does is forcing the re-building of the dependency files by deleting their directory.
For instance the dependencies may change because preprocessor symboles where added or modified. Let's assume that in the provided example the c_compiler_options has been modified to add the -DUSE_FLOATING_POINT option:
c_compiler_options += -DST -DSTM32F469xx -DUSE_OS_SYSTICK -DUSE_FLOATING_POINT -g -gdwarf-2
In a source file this may add or remove include file directives:
#ifdef USE_FLOATING_POINT
#include <some_file.h>
#else
#incude <anotherfile.h>
#endif
Hence the need for running the dependendy evaluation again.

Nvidia Cuda compilation - OpenCl error [duplicate]

I'm running Arch Linux and have installed the cuda-sdk and cuda-toolkit from the repositories. I've compiled the libraries inside /opt/cuda-sdk/CUDALibraries fine.
No I go to compile the sdk examples by running make in /opt/cuda-sdk/C and get the following error:
# make
make[1]: Entering directory `/opt/cuda-sdk/C/common'
make[1]: Leaving directory `/opt/cuda-sdk/C/common'
make[1]: Entering directory `/opt/cuda-sdk/C/common'
make[1]: Leaving directory `/opt/cuda-sdk/C/common'
make[1]: Entering directory `/opt/cuda-sdk/C/common'
make[1]: Leaving directory `/opt/cuda-sdk/C/common'
make[1]: Entering directory `/opt/cuda-sdk/shared'
make[1]: Leaving directory `/opt/cuda-sdk/shared'
make[1]: Entering directory `/opt/cuda-sdk/C/src/newdelete'
make[1]: Leaving directory `/opt/cuda-sdk/C/src/newdelete'
make[1]: Entering directory `/opt/cuda-sdk/C/src/simpleTextureDrv'
/usr/bin/ld: cannot find -lcuda
collect2: error: ld returned 1 exit status
make[1]: *** [../../bin/linux/release/simpleTextureDrv] Error 1
make[1]: Leaving directory `/opt/cuda-sdk/C/src/simpleTextureDrv'
make: *** [src/simpleTextureDrv/Makefile.ph_build] Error 2
The Makefile itself essentially seems to just include the file /opt/cuda-sdk/C/common/common.mk, which is:
################################################################################
#
# Copyright 1993-2011 NVIDIA Corporation. All rights reserved.
#
# NVIDIA Corporation and its licensors retain all intellectual property and
# proprietary rights in and to this software and related documentation.
# Any use, reproduction, disclosure, or distribution of this software
# and related documentation without an express license agreement from
# NVIDIA Corporation is strictly prohibited.
#
# Please refer to the applicable NVIDIA end user license agreement (EULA)
# associated with this source code for terms and conditions that govern
# your use of this NVIDIA software.
#
################################################################################
#
# Common build script for CUDA source projects for Linux and Mac platforms
#
################################################################################
.SUFFIXES : .cu .cu_dbg.o .c_dbg.o .cpp_dbg.o .cu_rel.o .c_rel.o .cpp_rel.o .cubin .ptx
# Add new SM Versions here as devices with new Compute Capability are released
SM_VERSIONS := 10 11 12 13 20 21 30
CUDA_INSTALL_PATH ?= /opt/cuda-toolkit
ifdef cuda-install
CUDA_INSTALL_PATH := $(cuda-install)
endif
# detect OS
OSUPPER = $(shell uname -s 2>/dev/null | tr [:lower:] [:upper:])
OSLOWER = $(shell uname -s 2>/dev/null | tr [:upper:] [:lower:])
# 'linux' is output for Linux system, 'darwin' for OS X
DARWIN = $(strip $(findstring DARWIN, $(OSUPPER)))
ifneq ($(DARWIN),)
SNOWLEOPARD = $(strip $(findstring 10.6, $(shell egrep "<string>10\.6" /System/Library/CoreServices/SystemVersion.plist)))
LION = $(strip $(findstring 10.7, $(shell egrep "<string>10\.7" /System/Library/CoreServices/SystemVersion.plist)))
endif
# detect 32-bit or 64-bit platform
HP_64 = $(shell uname -m | grep 64)
OSARCH= $(shell uname -m)
# Basic directory setup for SDK
# (override directories only if they are not already defined)
SRCDIR ?=
ROOTDIR ?= ..
ROOTBINDIR ?= $(ROOTDIR)/../bin
BINDIR ?= $(ROOTBINDIR)/$(OSLOWER)
ROOTOBJDIR ?= obj
LIBDIR := $(ROOTDIR)/../lib
COMMONDIR := $(ROOTDIR)/../common
SHAREDDIR := $(ROOTDIR)/../../shared/
# Compilers
NVCC := $(CUDA_INSTALL_PATH)/bin/nvcc
CXX := g++ -fPIC
CC := gcc -fPIC
LINK := g++ -fPIC
# Includes
INCLUDES += -I. -I$(CUDA_INSTALL_PATH)/include -I$(COMMONDIR)/inc -I$(SHAREDDIR)/inc
# Warning flags
CXXWARN_FLAGS := \
-W -Wall \
-Wimplicit \
-Wswitch \
-Wformat \
-Wchar-subscripts \
-Wparentheses \
-Wmultichar \
-Wtrigraphs \
-Wpointer-arith \
-Wcast-align \
-Wreturn-type \
-Wno-unused-function \
$(SPACE)
CWARN_FLAGS := $(CXXWARN_FLAGS) \
-Wstrict-prototypes \
-Wmissing-prototypes \
-Wmissing-declarations \
-Wnested-externs \
-Wmain \
# architecture flag for nvcc and gcc compilers build
CUBIN_ARCH_FLAG :=
CXX_ARCH_FLAGS :=
NVCCFLAGS :=
LIB_ARCH := $(OSARCH)
# Determining the necessary Cross-Compilation Flags
# 32-bit OS, but we target 64-bit cross compilation
ifeq ($(x86_64),1)
NVCCFLAGS += -m64
LIB_ARCH = x86_64
ifneq ($(DARWIN),)
CXX_ARCH_FLAGS += -arch x86_64
else
CXX_ARCH_FLAGS += -m64
endif
else
# 64-bit OS, and we target 32-bit cross compilation
ifeq ($(i386),1)
NVCCFLAGS += -m32
LIB_ARCH = i386
ifneq ($(DARWIN),)
CXX_ARCH_FLAGS += -arch i386
else
CXX_ARCH_FLAGS += -m32
endif
else
ifeq "$(strip $(HP_64))" ""
LIB_ARCH = i386
NVCCFLAGS += -m32
ifneq ($(DARWIN),)
CXX_ARCH_FLAGS += -arch i386
else
CXX_ARCH_FLAGS += -m32
endif
else
LIB_ARCH = x86_64
NVCCFLAGS += -m64
ifneq ($(DARWIN),)
CXX_ARCH_FLAGS += -arch x86_64
else
CXX_ARCH_FLAGS += -m64
endif
endif
endif
endif
# Compiler-specific flags (by default, we always use sm_10, sm_20, and sm_30), unless we use the SMVERSION template
GENCODE_SM10 := -gencode=arch=compute_10,code=\"sm_10,compute_10\"
GENCODE_SM20 := -gencode=arch=compute_20,code=\"sm_20,compute_20\"
GENCODE_SM30 := -gencode=arch=compute_30,code=\"sm_30,compute_30\"
CXXFLAGS += $(CXXWARN_FLAGS) $(CXX_ARCH_FLAGS)
CFLAGS += $(CWARN_FLAGS) $(CXX_ARCH_FLAGS)
LINKFLAGS +=
LINK += $(LINKFLAGS) $(CXX_ARCH_FLAGS)
# This option for Mac allows CUDA applications to work without requiring to set DYLD_LIBRARY_PATH
ifneq ($(DARWIN),)
LINK += -Xlinker -rpath $(CUDA_INSTALL_PATH)/lib
endif
# Common flags
COMMONFLAGS += $(INCLUDES) -DUNIX
# If we are enabling GPU based debugging, then we want to use -G, warning that this
# May have a significant impact on GPU device code, since optimizations are turned off
ifeq ($(gpudbg),1)
NVCCFLAGS += -G
dbg = $(gpudbg)
endif
# Debug/release configuration
ifeq ($(dbg),1)
COMMONFLAGS += -g
NVCCFLAGS += -D_DEBUG
CXXFLAGS += -D_DEBUG
CFLAGS += -D_DEBUG
BINSUBDIR := debug
LIBSUFFIX := D
else
COMMONFLAGS += -O2
BINSUBDIR := release
LIBSUFFIX :=
NVCCFLAGS += --compiler-options -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
CFLAGS += -fno-strict-aliasing
endif
# architecture flag for cubin build
CUBIN_ARCH_FLAG :=
# OpenGL is used or not (if it is used, then it is necessary to include GLEW)
ifeq ($(USEGLLIB),1)
ifneq ($(DARWIN),)
OPENGLLIB := -L/System/Library/Frameworks/OpenGL.framework/Libraries
OPENGLLIB += -lGL -lGLU $(COMMONDIR)/lib/$(OSLOWER)/libGLEW.a
else
# this case for linux platforms
OPENGLLIB := -lGL -lGLU -lX11 -lXi -lXmu
# check if x86_64 flag has been set, otherwise, check HP_64 is i386/x86_64
ifeq ($(x86_64),1)
OPENGLLIB += -lGLEW_x86_64 -L/usr/X11R6/lib64
else
ifeq ($(i386),)
ifeq "$(strip $(HP_64))" ""
OPENGLLIB += -lGLEW -L/usr/X11R6/lib
else
OPENGLLIB += -lGLEW_x86_64 -L/usr/X11R6/lib64
endif
endif
endif
# check if i386 flag has been set, otehrwise check HP_64 is i386/x86_64
ifeq ($(i386),1)
OPENGLLIB += -lGLEW -L/usr/X11R6/lib
else
ifeq ($(x86_64),)
ifeq "$(strip $(HP_64))" ""
OPENGLLIB += -lGLEW -L/usr/X11R6/lib
else
OPENGLLIB += -lGLEW_x86_64 -L/usr/X11R6/lib64
endif
endif
endif
endif
endif
ifeq ($(USEGLUT),1)
ifneq ($(DARWIN),)
OPENGLLIB += -framework GLUT
else
ifeq ($(x86_64),1)
OPENGLLIB += -lglut -L/usr/lib64
endif
ifeq ($(i386),1)
OPENGLLIB += -lglut -L/usr/lib
endif
ifeq ($(x86_64),)
ifeq ($(i386),)
OPENGLLIB += -lglut
endif
endif
endif
endif
ifeq ($(USEPARAMGL),1)
PARAMGLLIB := -lparamgl_$(LIB_ARCH)$(LIBSUFFIX)
endif
ifeq ($(USERENDERCHECKGL),1)
RENDERCHECKGLLIB := -lrendercheckgl_$(LIB_ARCH)$(LIBSUFFIX)
endif
ifeq ($(USENVCUVID), 1)
ifneq ($(DARWIN),)
NVCUVIDLIB := -L../../common/lib/darwin -lnvcuvid
endif
endif
# Libs
ifneq ($(DARWIN),)
LIB := -L$(CUDA_INSTALL_PATH)/lib -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER) -L$(SHAREDDIR)/lib $(NVCUVIDLIB)
else
ifeq "$(strip $(HP_64))" ""
ifeq ($(x86_64),1)
LIB := -L$(CUDA_INSTALL_PATH)/lib64 -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER) -L$(SHAREDDIR)/lib
else
LIB := -L$(CUDA_INSTALL_PATH)/lib -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER) -L$(SHAREDDIR)/lib
endif
else
ifeq ($(i386),1)
LIB := -L$(CUDA_INSTALL_PATH)/lib -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER) -L$(SHAREDDIR)/lib
else
LIB := -L$(CUDA_INSTALL_PATH)/lib64 -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER) -L$(SHAREDDIR)/lib
endif
endif
endif
# If dynamically linking to CUDA and CUDART, we exclude the libraries from the LIB
ifeq ($(USECUDADYNLIB),1)
LIB += ${OPENGLLIB} $(PARAMGLLIB) $(RENDERCHECKGLLIB) ${LIB} -ldl -rdynamic
else
# static linking, we will statically link against CUDA and CUDART
ifeq ($(USEDRVAPI),1)
LIB += -lcuda ${OPENGLLIB} $(PARAMGLLIB) $(RENDERCHECKGLLIB) ${LIB}
else
ifeq ($(emu),1)
LIB += -lcudartemu
else
LIB += -lcudart
endif
LIB += ${OPENGLLIB} $(PARAMGLLIB) $(RENDERCHECKGLLIB) ${LIB}
endif
endif
ifeq ($(USECUFFT),1)
ifeq ($(emu),1)
LIB += -lcufftemu
else
LIB += -lcufft
endif
endif
ifeq ($(USECUBLAS),1)
ifeq ($(emu),1)
LIB += -lcublasemu
else
LIB += -lcublas
endif
endif
ifeq ($(USECURAND),1)
LIB += -lcurand
endif
ifeq ($(USECUSPARSE),1)
LIB += -lcusparse
endif
# Lib/exe configuration
# Lib/exe configuration
# Lib/exe configuration
ifneq ($(STATIC_LIB),)
TARGETDIR := $(LIBDIR)
TARGET := $(subst .a,_$(LIB_ARCH)$(LIBSUFFIX).a,$(LIBDIR)/$(STATIC_LIB))
LINKLINE = ar rucv $(TARGET) $(OBJS)
else
ifneq ($(OMIT_CUTIL_LIB),1)
LIB += -lcutil_$(LIB_ARCH)$(LIBSUFFIX)
endif
ifneq ($(OMIT_SHRUTIL_LIB),1)
LIB += -lshrutil_$(LIB_ARCH)$(LIBSUFFIX)
endif
# Device emulation configuration
ifeq ($(emu), 1)
NVCCFLAGS += -deviceemu
CUDACCFLAGS +=
BINSUBDIR := emu$(BINSUBDIR)
# consistency, makes developing easier
CXXFLAGS += -D__DEVICE_EMULATION__
CFLAGS += -D__DEVICE_EMULATION__
endif
TARGETDIR := $(BINDIR)/$(BINSUBDIR)
TARGET := $(TARGETDIR)/$(EXECUTABLE)
LINKLINE = $(LINK) -o $(TARGET) $(OBJS) $(LIB)
endif
# check if verbose
ifeq ($(verbose), 1)
VERBOSE :=
else
VERBOSE := #
endif
################################################################################
# Check for input flags and set compiler flags appropriately
################################################################################
ifeq ($(fastmath), 1)
NVCCFLAGS += -use_fast_math
endif
ifeq ($(keep), 1)
NVCCFLAGS += -keep
NVCC_KEEP_CLEAN := *.i* *.cubin *.cu.c *.cudafe* *.fatbin.c *.ptx
endif
ifdef maxregisters
NVCCFLAGS += -maxrregcount $(maxregisters)
endif
ifeq ($(ptxas), 1)
NVCCFLAGS += --ptxas-options=-v
endif
# Add cudacc flags
NVCCFLAGS += $(CUDACCFLAGS)
# Add common flags
NVCCFLAGS += $(COMMONFLAGS)
CXXFLAGS += $(COMMONFLAGS)
CFLAGS += $(COMMONFLAGS)
ifeq ($(nvcc_warn_verbose),1)
NVCCFLAGS += $(addprefix --compiler-options ,$(CXXWARN_FLAGS))
NVCCFLAGS += --compiler-options -fno-strict-aliasing
endif
################################################################################
# Set up object files
################################################################################
OBJDIR := $(ROOTOBJDIR)/$(LIB_ARCH)/$(BINSUBDIR)
OBJS += $(patsubst %.cpp,$(OBJDIR)/%.cpp.o,$(notdir $(CCFILES)))
OBJS += $(patsubst %.c,$(OBJDIR)/%.c.o,$(notdir $(CFILES)))
OBJS += $(patsubst %.cu,$(OBJDIR)/%.cu.o,$(notdir $(CUFILES)))
################################################################################
# Set up cubin output files
################################################################################
CUBINDIR := $(SRCDIR)data
CUBINS += $(patsubst %.cu,$(CUBINDIR)/%.cubin,$(notdir $(CUBINFILES)))
################################################################################
# Set up PTX output files
################################################################################
PTXDIR := $(SRCDIR)data
PTXBINS += $(patsubst %.cu,$(PTXDIR)/%.ptx,$(notdir $(PTXFILES)))
################################################################################
# Rules
################################################################################
$(OBJDIR)/%.c.o : $(SRCDIR)%.c $(C_DEPS)
$(VERBOSE)$(CC) $(CFLAGS) -o $# -c $<
$(OBJDIR)/%.cpp.o : $(SRCDIR)%.cpp $(C_DEPS)
$(VERBOSE)$(CXX) $(CXXFLAGS) -o $# -c $<
# Default arch includes gencode for sm_10, sm_20, sm_30, and other archs from GENCODE_ARCH declared in the makefile
$(OBJDIR)/%.cu.o : $(SRCDIR)%.cu $(CU_DEPS)
$(VERBOSE)$(NVCC) $(GENCODE_SM10) $(GENCODE_ARCH) $(GENCODE_SM20) $(GENCODE_SM30) $(NVCCFLAGS) $(SMVERSIONFLAGS) -o $# -c $<
# Default arch includes gencode for sm_10, sm_20, sm_30, and other archs from GENCODE_ARCH declared in the makefile
$(CUBINDIR)/%.cubin : $(SRCDIR)%.cu cubindirectory
$(VERBOSE)$(NVCC) $(GENCODE_SM10) $(GENCODE_ARCH) $(GENCODE_SM20) $(GENCODE_SM30) $(CUBIN_ARCH_FLAG) $(NVCCFLAGS) $(SMVERSIONFLAGS) -o $# -cubin $<
$(PTXDIR)/%.ptx : $(SRCDIR)%.cu ptxdirectory
$(VERBOSE)$(NVCC) $(CUBIN_ARCH_FLAG) $(NVCCFLAGS) $(SMVERSIONFLAGS) -o $# -ptx $<
#
# The following definition is a template that gets instantiated for each SM
# version (sm_10, sm_13, etc.) stored in SMVERSIONS. It does 2 things:
# 1. It adds to OBJS a .cu_sm_XX.o for each .cu file it finds in CUFILES_sm_XX.
# 2. It generates a rule for building .cu_sm_XX.o files from the corresponding
# .cu file.
#
# The intended use for this is to allow Makefiles that use common.mk to compile
# files to different Compute Capability targets (aka SM arch version). To do
# so, in the Makefile, list files for each SM arch separately, like so:
# This will be used over the default rule abov
#
# CUFILES_sm_10 := mycudakernel_sm10.cu app.cu
# CUFILES_sm_12 := anothercudakernel_sm12.cu
#
define SMVERSION_template
#OBJS += $(patsubst %.cu,$(OBJDIR)/%.cu_$(1).o,$(notdir $(CUFILES_$(1))))
OBJS += $(patsubst %.cu,$(OBJDIR)/%.cu_$(1).o,$(notdir $(CUFILES_sm_$(1))))
$(OBJDIR)/%.cu_$(1).o : $(SRCDIR)%.cu $(CU_DEPS)
# $(VERBOSE)$(NVCC) -o $$# -c $$< $(NVCCFLAGS) $(1)
$(VERBOSE)$(NVCC) -gencode=arch=compute_$(1),code=\"sm_$(1),compute_$(1)\" $(GENCODE_SM20) $(GENCODE_SM30) -o $$# -c $$< $(NVCCFLAGS)
endef
# This line invokes the above template for each arch version stored in
# SM_VERSIONS. The call function invokes the template, and the eval
# function interprets it as make commands.
$(foreach smver,$(SM_VERSIONS),$(eval $(call SMVERSION_template,$(smver))))
$(TARGET): makedirectories $(OBJS) $(CUBINS) $(PTXBINS) Makefile
$(VERBOSE)$(LINKLINE)
cubindirectory:
$(VERBOSE)mkdir -p $(CUBINDIR)
ptxdirectory:
$(VERBOSE)mkdir -p $(PTXDIR)
makedirectories:
$(VERBOSE)mkdir -p $(LIBDIR)
$(VERBOSE)mkdir -p $(OBJDIR)
$(VERBOSE)mkdir -p $(TARGETDIR)
tidy :
$(VERBOSE)find . | egrep "#" | xargs rm -f
$(VERBOSE)find . | egrep "\~" | xargs rm -f
clean : tidy
$(VERBOSE)rm -f *.stub.c *.gpu *.cu.cpp *.i *.ii
$(VERBOSE)rm -f *.cubin *.ptx *.fatbin.c *.hash
$(VERBOSE)rm -f *.cudafe1.c *.cudafe2.c *.cudafe1.cpp *.cudafe2.cpp
$(VERBOSE)rm -f $(OBJS)
$(VERBOSE)rm -f $(CUBINS)
$(VERBOSE)rm -f $(PTXBINS)
$(VERBOSE)rm -f $(TARGET)
$(VERBOSE)rm -f $(NVCC_KEEP_CLEAN)
$(VERBOSE)rm -f $(ROOTBINDIR)/$(OSLOWER)/$(BINSUBDIR)/*.ppm
$(VERBOSE)rm -f $(ROOTBINDIR)/$(OSLOWER)/$(BINSUBDIR)/*.pgm
$(VERBOSE)rm -f $(ROOTBINDIR)/$(OSLOWER)/$(BINSUBDIR)/*.bin
$(VERBOSE)rm -f $(ROOTBINDIR)/$(OSLOWER)/$(BINSUBDIR)/*.bmp
$(VERBOSE)rm -f $(ROOTBINDIR)/$(OSLOWER)/$(BINSUBDIR)/*.txt
$(VERBOSE)rm -f $(CUBINDIR)/*.cubin $(PTXDIR)/*.ptx
$(VERBOSE)rm -rf $(ROOTOBJDIR)
$(VERBOSE)rm -rf $(LIBDIR)
$(VERBOSE)rm -rf $(OBJDIR)
$(VERBOSE)rm -rf $(TARGETDIR)
clobber : clean
$(VERBOSE)rm -rf $(COMMONDIR)/lib/*.a
$(VERBOSE)rm -rf $(SHAREDDIR)/lib/*.a
$(VERBOSE)rm -rf $(COMMONDIR)/obj
$(VERBOSE)rm -rf $(SHAREDDIR)/obj
The output of echo $LD_LIBRARY_PATH is blank.
I have checked for libcuda and can find it where I think it should be:
# ls /usr/lib | grep libcuda
libcuda.so.1
libcuda.so.304.32
Is there something obvious I need to do to get these to compile? Is this a problem with the CUDA makefile or with my system?
The answer was suggested in comments, and the OP found the solution:
I added a symlink:
ln -s /usr/lib/libcuda.so.1 /usr/lib/libcuda.so
and it compiled fine.

Makefile: $(CC) isn't working with ifeq

So, this is odd. In my makefile I have
CC:=icc
ifeq ($(CC),icc)
CFLAGS := $(ICCFLAGS)
LIBS := $(LIBS) -openmp
else
CFLAGS := $(GCCFLAGS)
LIBS := $(LIBS) -fopenmp
endif
for make, the condition is false but
CCC:=icc
ifeq ($(CCC),icc)
CFLAGS := $(ICCFLAGS)
LIBS := $(LIBS) -openmp
else
CFLAGS := $(GCCFLAGS)
LIBS := $(LIBS) -fopenmp
endif
here the condition is true, and
CC:=icc
CCC:=$(CC)
ifeq ($(CCC),icc)
CFLAGS := $(ICCFLAGS)
LIBS := $(LIBS) -openmp
else
CFLAGS := $(GCCFLAGS)
LIBS := $(LIBS) -fopenmp
endif
here the condition is false again. What the hell is going on?
It seem that you're either passing CC as a command line option, like:
make CC=...
... or invoking make with -e switch, which forces environment variables to take precedence over the ones defined in Makefile.
You can use origin function to check how the variable has been defined:
CC := icc
$(error CC comes from $(origin CC))
If this prints command line or environment override, then the solution is to use override directive:
override CC := icc
This will set CC variable even if there is another one from command line or environment.

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