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Codeigniter on Ubuntu no welcome message
(3 answers)
Closed 9 years ago.
I'm having trouble making my CodeIgniter project work in Ubuntu, since I've previously developed on Windows I am unfamiliar with the environment. My main problem is that I don't even see any error or warning that can help me determine what the problem is. It's just a blank screen. But I already run the symfony project on my laptop Symfony project was smoothly running. I also give the full permission on my CodeIgniter project.
On Ubuntu, one of the best tools for debugging websites is checking the log files.
The Apache log files are usually located in /var/log/apache2/ and you can set up CodeIgniter to log errors to a file too.
Once you have that information, searching for a solution to your problem usually becomes much easier.
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Closed 6 years ago.
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Totally new Swift. I was going through the tutorial at RayWenderLich
and ran into some build errors before even putting in any code. I created the new project, click run, and the following errors show up. (I'm using Xcode 7.3.1)
IconsCore.h
Unknown type name 'IconFamily Resource'
Unknown type name 'IconFamilyHandle'
Unknown type name 'IconFamilyHandle'
NSURLError.h
Could not build module 'CoreServices'
ApplicationServices.h
Could not build module 'CoreServices'
Could not build Objective-C module 'Foundation'
My searching is turning up empty and getting quite frustrating. Especially when I'm just trying to get started. Does anyone have any ideas?
Well, I'm no longer having the problem. Looking to fix Xcode, I ran a terminal command that cleaned something out of /var/logs, and then I could no longer boot. So I went scorched earth and reinstalled the entire OS and Xcode. I did run into some errors while installing, (I think my SSD is failing) but I no longer get the errors while trying to build and run an app.
Summary - I THINK that the problem was a result of corrupted OS or Xcode files.
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Submit to App Store issues: Unsupported Architecture x86
(17 answers)
Closed 6 years ago.
I am trying to upload an XCode project to App Store and running into frameworks related issues. The project has AWSCore framework, which rather than cocoa pods route, has been manually downloaded and added to the project. It also has been added to both the 'Build Phases' settings of target - 'Embedded Binaries' and 'Linked Frameworks and Libraries'. These two setting combined however, might be causing the below mentioned issues while uploading the project to App Store:
ERROR ITMS-90087: "Unsupported Architectures. The executable for /Frameworks/AWSCore.framework contains unsupported architectures '[x86_64, i386]’."
ERROR ITMS-90209: "Invalid Segment Alignment. /Frameworks/AWSCore.framework/AWSCore' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version."
I do have the latest version of XCode, so not sure why I am getting the second error message. Some StackOverflow posts suggested removing the framework from 'Embedded Binaries' section of 'Build Phases', but that's introducing the following run time error:
dyld: Library not loaded: #rpath/AWSCore.framework/AWSCore Referenced from: /var/containers/Bundle/Application/
This seems to be quite a conundrum. Wondering if anyone else has run into same issue and what has been the fix? Thanks!
As pointed out by William GP in the comments to the question, my question was similar to the one asked here: Submit to App Store issues: Unsupported Architecture x86.
Please see the following link for the perfectly well described analysis of the problem and also detailed solution by Daniel Kennett: http://ikennd.ac/blog/2015/02/stripping-unwanted-architectures-from-dynamic-libraries-in-xcode/
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Xcode Project vs. Xcode Workspace - Differences
(5 answers)
Closed 6 years ago.
I have been trying to understand xcode..
What is a Workspace?
Is there something that can't be done with a project that needs a Workspace?
Apple has a page explaining what Workspace is.
In short, it's used to group several projects together to build an app. If you use CocoaPods for example, the pods are referenced as targets from another project. A workspace helps tie your code and those pods together to make an app.
You use a workspace to share a code library amongst multiple projects.
Watch https://youtu.be/LNU6L2pnq0k and it should help you get a better idea of why/how they are used.
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Xamarin Forms Android Error: Please install package 'Android Support Library'
(13 answers)
Closed 6 years ago.
I've developed a project in windows,later i loaded into my mac mini it was running fine,then i've seen package updates available ,when updated i got 39 errors saying
/Users/xxxx/Projects/TimeSheet/TimeSheet: Error XA5209: Unzipping failed. Please download https://dl-ssl.google.com/android/repository/android_m2repository_r29.zip and extract it to the /Users/xxxxx/.local/share/Xamarin/Android.Support.v7.RecyclerView/23.3.0.0/content directory. (XA5209) (TimeSheet)
when i checked this directory ""/Users/xxxxx/.local/share/Xamarin/Android.Support.v7.RecyclerView/23.3.0.0/ """" there was nothing updated in 23.3.0.0 Folder in mac.is there any restriction is there guys? please help me
Thank you
You don't want to download the latest Android support libraries since Xamarin uses an older version. They take longer to update since they need to do the translation.
The current version that is compatible is 23.0.1.3.
See the Troubleshooting guide for more information.
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Closed 4 years ago.
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I've got a perfectly running sprite-kit project cloned from github to my mac, and i keep getting multiple compiling errors as the one in the title.
The project works well on all supported devices and simulators in my friends mac, which has the same Xcode Version 5.0.2, ios7+. I have no clue where I'm getting this error from, it comes from native libraries such as corefoundation. Has anyone ever seen this error before?
it seems to be a bug in xcode 5 and github. I've tried doing git checkout to older commits, till I found one that did work. then I did git checkout back to the latest commit, and it would magically work. the problem may reappear often, but then just repeating the process will do, as it did for me a couple of times.