How do I get access to existing icons from other components from a VS package? - visual-studio

I have a Visual Studio package, and I want to display the VS snippets icon - how can I get it?

I found that I needed to use IGlyphService passing in StandardGlyphGroup.GlyphCSharpExpansion and StandardGlyphItem.GlyphItemPublic. This gets me back the standard "scissors" icon for snippets.

You can get the Visual Studio icons from the Visual Studio Image Library. Simply search for snippet to find the snippet icons (sometimes it is quite hard to find a specific icon).
This icons can be freely used AFAIK. The only restriction is, that the have to be used the way they are intended to be used (don't use a delete icon for a menu item that triggers a create operation etc.)

Related

Where is the documentation on Visual Studio's decorators?

Note: This is not for Visual Studio Code, but for the full version of Visual Studio.
When developing extensions for Visual Studio Code, there is something called Decorators, which can add icons next to each line of code.
I'd like to do the same, but for Visual Studio instead. However, I can't find anything by the name "Decorators" in the documentation. Is it even called that within the full Visual Studio?
Can anyone point me in the right direction?
More specifically, I am interested in making an extension that can produce the icons seen here, and I am unsure what these icons are called in the scope of Visual Studio:
Vertical part where icons are shown is called "glyph margin" and icons in it are called "margin glyphs". Provided link will lead you to a MSDN walkthrough to create your own glyph for a line that has a "todo" text in a comment.
I found a sample that describes it pretty well:
https://github.com/Microsoft/VSSDK-Extensibility-Samples/tree/master/Todo_Classification

Code color code and highlighting for unity

I have just starting learning how to make games in Unity, using Visual Studio as the Script Editor, I see other people have their Code colour coded and it also has auto completion.
I've followed some tutorials online but nothing has worked for me.
what do I have to install to get it working?
To add auto-completion you have to add the unity visual studio package. To add this package please type in your windows search field: "Visual Studio Installer" and then click at the visual studio version the button "change". After that, a new window opens in this window click the field with the unity package and then install this package. Now you have auto-completion in Visual Studio.
To add colors look this video: https://www.youtube.com/watch?v=_g1TyAGk6Lk& I really recommend this color theme.
The Color Coding of Code can be found on the Tools>Options>Environment>Fonts and Colors. For example, you want to change the color for the Operators (+, -, /, *, etc.), you would need to find it in the Display items List and edit (found on the Right Side of the Display Items) the color of the foreground (the text itself), it's background or whether it is displayed in bold or not.
I believe that auto completion or IntelliSense is on by default as for what I have Experienced in switching from MonoDevelop to Visual Studio 2017.
Actually, i think you're looking at a popular visual studio plugin called Resharper;
https://www.jetbrains.com/resharper/
It also has a Unity3D plugin (for resharper) which adds full support. That's were the coloring and extra intellisense comes from.
You can see some sample pictures here; https://github.com/JetBrains/resharper-unity

Is it possible to customize the tool window's toolbars in Visual Studio 2010

Visual Studio 2010 has UI for editing the buttons in the toolbars of the main window. Is it possible to do the same thing for the tool window toolbars?
Even if there is no UI, I am willing to alter files manually to get the expected result. Basically, the problem I am trying to solve is that some tool windows hide the buttons that I want to use and show buttons that I don't use. I would like to reorder them.
No.
Hmm that answer was not long enough.
It is not possible.

Filtering the Visual Studio toolbox

Does anyone know if it is possible at all to filter the Toolbox's items in Visual Studio using an add-in?
Visual Studio 2010 introduced the ability to search but I want to filter, for example: type in button and it must show all items containing "button", same as on this on this Delphi XE screenshot:
This is a very good answer for this question. I copied from the VS blog:
In VS 2010 Beta2, we’ve added the ability to search for controls in the toolbox by name. To use it, put focus in the toolbox (by clicking in it, for example) and start typing the name of the control you want to find. As you type, the selection will move to the next item that matches what you've typed so far.
http://blogs.msdn.com/b/visualstudio/archive/2009/10/26/toolbox-search.aspx
This is something not possible as microsoft does not reveal the secret of adding toolbox controls details completely. They make change the process for each platform and for each versions of visual studio. if we have a clear details of how they add, we can also do the similar kind of small application with search capability and add it as add-in.
Luckily Visual Studio 2012 now has that feature!

Visual Studio do not add my component (from a DLL) to the toolbox even if I reference it

As stated in the title, I copied my DLL in Visual Studio project, set it to "content" and "copy always". Added a reference to this DLL and set it to "copy locally".
I successfully managed to instance my component to a form through code but it doesn't appear in the toolbox, really boring.
How can I solve this issue?
If I link directly the DLL project to this project it works, but now I'm treating the DLL as "external" so it's not part of the same solution of the DLL project.
I had this problem with #AndrewFinnell's solution:
There are no components in 'c:....\XXXX.dll' that can be placed on the toolbox.
So I solved with drag and drop:
open Windows explorer and navigate to the DLL
drag the DLL and drop it on Visual Studio in the Toolbox, exactly where you want your components to appear.
I also realized that some components may have compatibility issues with certain .NET Framework versions. For instance A Professional Calendar/Agenda View That You Will Use seems not to work with .NET 4.5, while it does with .NET 4.
Right-click in the toolbox.
Click "Choose Items..."
Click "Browse..."
Navigate to your DLL and click Open
Then click "Ok"
Your components should then show up
The way I found to make this working is:
Add the dll, reference it
Compile the project
Save the solution and restart visual studio
And then controls show up in toolbox (not always working, I think is a sort of visual studio bug)
Like said above,
I reference the DLL in the client project by: in Solution Explorer right click > Add Reference, at this time the custom control doesn't appear in the Toolbox.
I save it and close the client project.
I restart Visual Studio 2012 and reopen the client project. Now the custom control is in the Toolbox.
I reopen the custom control project, make some modifications and compile.
And the most important, all changes that I made in the DLL project automatically were updated in the client project without need to redo "Add Reference".
Here is what I did.
After install the net 3.5 chart download from MSDN link, I manually copied the 3.5 chart dlls to my project and refer to them. Then, from the "choose item" of toolbox, browse to the dlls and add them into toolbox. Make sure the checkbox is checked for the "chart" in the "choose item" popup.
After these, the "chart" item in the toolbox should be available and enabled for .NET 3.5 project.
NOTE
(I am using Visual Studio 2010. I think my solution should work for 2012.)
I was having this same issue. I am working in Visual Studio 2010.
My user control library is written in C# and my project I'am importing it into is in Visual Basic.
If I had the C# project in my solution, the custom user controls would show up automatically. But if I only referenced the DLL it would not load the custom user controls from the referenced library into the "Toolbox".
The above post that mentions finding the file in explorer and dragging and dropping it into the toolbox solved the problem. This is a very strange way of behaving. VB user control libraries don't require this step.
This has been an issue I have had sitting on the burner for the last 2 years.
I would up-vote the previous answer but I don't have enough rep yet.
This post could use some better tags, cause it was buried on most of my google searches.
So
Reference the user control library
Drop the DLL file into the tool box.
One question I have in regards to this is: what happens if you change the project reference to the DLL (because it moved) and not attempt to update the toolbox reference (by removing the control from the toolbox and dragging and dropping the DLL from the new location)?
I tried following the other answers (thanks to all of you!), but I got this problem and I'll let you all know how I solved it and show my custom tools in toolbar (in VS 2017).
Place the .ddl file in any Library Solution
Then I add that .ddl as reference to my needed project
Build the project and restart the Visual Studio
Then, when I look into toolbox, my custom toolbox name appears in
toolbar, when I expand that I got below message
There are no Usable controls in this group. Drag an item onto this
text to add in to toolbok
I dragged the .dll and dropped under that text and then all my custom tools appeared in my toolbox.
And add lib. to folder in your solution example solutionfolder/bin/debug and then add reference to object from this folder, finally rebuild, quit, come back, drag and drop dll from this solutionfolder/.../../ and it will probably appear.

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