Fetching Android app uninstall numbers using Google Play Developer console API - google-play

I am trying to fetch the uninstalls number from Google Play developer console using an API. My question is does an official API exist?

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How can I test an older version of my app in Google Play Store?

I'm using Google Play Store to distribute an app.
For a certain issue, I would like to install an OLDER version of my app to one of the client's device.
I'm struggling to do so, is there any way to do that?
No matter how and which "testing" method I apply, Google Play automatically shows the HIGHEST version of the app which is the "release" version ignoring the old test versions.
Creating an APK would be NO way because I need Google Play's own signature in the apk to make things work (to test the things we would like to)
Is there any way at all to distribute my OLDER app version from Google Play store?
(By the way Google's testing methods are inexpressibly unusable even apart from this problem. You never see what really happens, you cannot really manage the testing channels the GUI is miserable the notification email is late the testing is slow and painful you don't see the version number in the Google Play Store, there are like 3 methods to do so and the difference between them is not self explaining, I give 1 start to the developers who made these parts of Google Play I hope they read this.)
Thanks in advance.
From Google Play Console go to App bundle explorer
Then choose the version you want to install
Go to Downloads tab
click on Copy sharable link
install it from you device using this link
Note: the device's Google Play account should be an internal tester and enable internal testing from Google Play on this device.

Does an app's APK have to be downloaded from Google Play to use Google Play services

Looking at the Google Play Services documentation, it doesn't say specifically whether an app has to have been downloaded from Google Play to use Google Play services or InApp purchasing.
Unfortunately virtually all my 200-400 a day free game app downloads are from sites like 'APKMonk' that download apk files directly without using Google Play (and don't ask permission for this). I get maybe 5 or 6 Google Play downloads a day, about 2% of the downloads, as I can't afford spending a load to Google to advertise and getting the download numbers for their top lists is practically impossible for independent developers otherwise.
Google Analytics and Admob serves have been working with these rogue downloads, but I'm getting no InApp purchases, even for free promo items, and very few leaderboard and achievement posts (12 leaderboard posts out of thousands of rogue downloads so far).
Is this because they didn't download from Google Play in the first place? Should I add a message to uninstall their apps and reinstall from Google Play?
It doesn't matter where they have been downloaded from.
For inApp purchases, it only matters whether they have Google play installed on their device.

Admob sdk not-compliant with google play ad policy?

i added ads in my app when I test it, there is no such ads appear on my screen with full internet access.
I search in log cat and I found this : Admob sdk not-compatible with google play ad policy
so what is the problem ?
You are using the jar downloadable from
https://developers.google.com/mobile-ads-sdk/docs/#android
But it is going to be deprecated in a few days. You should remove that jar from your project and include the Google Play Services in your project in order to use the Google Mobile Ads SDK.
https://developers.google.com/mobile-ads-sdk/docs/#play
If you follow the steps all are similar to the steps you have done with the jar.

Authorizing A Native WP7 Applications Using Facebook C# SDK

I have just installed the Facebook C# SDK in my WP7 application using NuGet, so I am sure it is the latest version. However I can't seem to find any documentation for WP7 anywhere... All I am trying to do is authenticate the user using Facebook to gain their Facebook ID. Can someone please tell me how I can do this using Facebook C# SDK or link me to an article that explains this that is up to date.
Thanks,
Alex.
Per the C# SDK's Documentation, you do the authentication using the Javascript SDK and then AJAX it to your server.
See the "Obtaining an Access Token" section of http://csharpsdk.org/docs/web/getting-started.html
Did you see the answers at How to get started with the Facebook C# SDK for WP7?? They seem to provide samples / examples / walkthroughs

How to get version of my android app from Google Market?

I want to get version of my app that is currently on Google Market. Is there any way to get it except for parsing it from the webpage?

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