LLVM compile error for a custom back-end - compilation

I am getting familiar myself to LLVM, and my goal is to implement a back-end for my custom processor.
Before I jump into my back-end implementation, I first try to learn how a build procedure works, so I first copy lib/Target/MSP430 to lib/Target/myproc, and build llvm targeting "myproc" (even though it actually is a back-end for MSP430, I did this just to learn how I can add a new target to LLVM).
When I configure/make llvm, I got the following error message.
...
/bin/cp: cannot stat `/mydir/build/lib/Target/myproc/Debug+Asserts/MSP430GenRegisterInfo.inc.tmp': No such file or directory
...
I checked /lib/Target/myproc, and saw there was only one file, Makefile, copied from /lib/Target/myproc.
Here is what I have done before I configure and make.
In my LLVM source directory, copy lib/Target/MSP430 to lib/Target/myproc.
Modify configure and projects/sample/configure to add "myproc".
Go to lib/Target/myproc and change "MSP430" to "myproc" in MSP430.td, LLVMBuild.txt, and Makefile (I also modify the files in subdirectories).
As the LLVM compile works for other targets on my machine, I believe it's not the problem of machine of tools that I am using, but the problem of my modification.
Am I missing something? Are there any further modifications that I am supposed to make?

There's a decent tutorial for writing backends here:
http://llvm.org/docs/WritingAnLLVMBackend.html
There's also this tutorial from a dev meeting:
http://llvm.org/devmtg/2012-04-12/Slides/Workshops/Anton_Korobeynikov.pdf
*GenRegisterInfo.inc comes from running tblgen on the target .td file. The .inc output file name depends on what the .td files are named in the myproc/ target directory.
It would be helpful to see more of your make log but my guess is that you're getting a tblgen error when processing .td files in myproc/. That tblgen error is the real problem you need to diagnose and address.

Related

MBProgressHud Swift Compile Error when Archiving

I already finished my project, it works and runs perfectly on the simulator or in my own device. When I select to Archive the project to upload de build to Itunes Connect, I get all these compile errors
"Use of undeclared type MBProgressHUD"
"Use of unresolved identifier MPProgressHUD"
And so on..
NOTE: I'm using CocoaPods for this library
What solved it for me was adding import MBProgressHUD in the classes where I use this library, not only in the Bridge-Header.h
Navigate to your project build settings and find the “Swift Compiler – Code Generation” section (You may find it faster to type in “Swift Compiler” into the search box to narrow down the results)
Next to “Objective-C Bridging Header” you will need to add the name/path of your header file. If your file resides in your project’s root folder simply put the name of the header file there. Examples: “ProjectName/ProjectName-Bridging-Header.h” or simply “ProjectName-Bridging-Header.h”.
Refer this link http://www.learnswiftonline.com/getting-started/adding-swift-bridging-header/
Welcome to Cocoapods Hell (a.k.a. : where the magic ends), where one must dive into his project build settings and make sense of what went wrong...
It's very hard to answer to you, as any number of reasons might be causing that.
Do you use the same target for Build / Run & Archive ? It might be because your libPods.a isn't copied into your Archive target
Have you installed Pods using pod install , have you tried playing that command again. (yes, faced with magic going wrong, one can sometimes rely on magic to save him again)
'Build' and 'Archive' product often differ in the build configuration they use (Build most of the time uses 'debug' configuration, while Archive uses 'release' configuration... ). Check your Pods configuration files (debug/release) and make sure they both include your MBProgressHud. Also, in your Project 'Info', check which pods Xcode configuration files are selected for 'debug' and 'release'
Good luck !
(PS : as MBProgressHud is a single file, and one you can often change, another solution is to get rid of Cocoapods and just copy/paste it)

CMake: Is it possible to run CONFIGURE_FILE after each make?

I've got the following piece of script in my CMake file:
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/version.hpp.cmake
${CMAKE_CURRENT_SOURCE_DIR}/version.hpp
)
But it's only run after executing cmake, not make. Is it possible to create the version.hpp file after each make?
Here is the content of version.hpp.cmake:
#ifndef _VERSION_HPP_
#define _VERSION_HPP_
#define MAJOR_VERSION "${MAJOR}"
#define MINOR_VERSION "${MINOR}"
#define PATCH_VERSION "${PATCH}"
#define RELEASE_VERSION "${RELEASE}"
#endif //_VERSION_HPP_
The MAJOR, MINOR, PATCH and RELEASE variables have been defined in the CMakeLists.txt file.
P.S. This post is apparently related to my question, but I can't get a grasp of it.
The problem is that configure_file is supposed to run at configure time, that is when you run cmake, instead of compile time, which is when you run make. There is no easy way around this.
The problem is that the information written by configure_file is dependent on variables from the CMake build environment. Changes to those variables cannot be detected without running CMake again. If you have that information mirrored somewhere else, you can use a custom command to extract it and perform the code generation for you, as Peter's answer suggested.
The approach suggested in the post from the CMake mailing list that you linked in your answer is based on a two-phase CMake run: The outer CMake project (which is run only once) adds a custom build step for building the inner CMake project (which is then run with every make) where the configure_file is performed. The underlying idea is the same as with Peter's answer, only instead of a Python script you use a CMake script for generating the file.
My personal recommendation: For a simple problem as a version header, I would not bother with such a complicated approach. Simply generate the file to your BINARY_DIR (not to your project dir, as you currently do! you want to retain the ability to do several out-of-source builds from the same source) and assume that it will be there for compilation. If a user is brave enough to mess with the generated files there, they can be expected to re-run CMake on their own.
So I accidentally stumbled across this, I know it is probably too late, but calling configure is possible an exactly how I do this with mercurial versions.
The trick requires a lot of different tools, and I don't have time to formulate into a good answer atm, but ask questions and I'll fill it in when I have time.
tool 1: calling exec_program to extract the revision information (this is really easy with mercurial)
exec_program(hg ${PROJECT_SOURCE_DIR} ARGS "id" "-i" OUTPUT_VARIABLE OUTPUT_VARIABLE ${PROJECT_NAME}_HG_HASH_CODE)
I'm probably doing something more complicated than you care about here, but the essential bit is hg which you'll replace with whatever version control you are using, ${PROJECT_SOURCE_DIR} which you'll set to whatever executing directory you want, and fill in the custom args.
I put all of the version extraction into a single macro (ReadProjectRevisionStatus()).
The next step is to make a an entirely different CMake file that calls ReadProjectRevisionStatus() and then CONFIGURE_FILE. This file will assume that all the correct values are set when you come into it. In my case, I store the location of this file into ${CONFIG_FILE_LOC}.
The final step is to add a custom target that will call this script. For example:
ADD_CUSTOM_TARGET(${PROJECT_NAME}_HG_VERSION_CONFIG
COMMAND ${CMAKE_COMMAND}
ARGS -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
-DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR}
-DPROJECT_NAME=${PROJECT_NAME}
-DCMAKE_MODULE_PATH=${CMAKE_MODULE_PATH}
"-D${PROJECT_NAME}_HG_CONFIG_FILE_IN=\"${${PROJECT_NAME}_HG_CONFIG_FILE_IN}\""
"-D${PROJECT_NAME}_HG_CONFIG_FILE_OUT=\"${${PROJECT_NAME}_HG_CONFIG_FILE_OUT}\""
${ARGN}
-P ${CONFIG_FILE_LOC})
One of the beauties of doing it this way is that custom target call can still be called outside of a cmake build system, which I've done on a couple of projects, which a bash call similar to:
cmake -D PROJECT_SOURCE_DIR=$sourcedir -DPROJECT_BINARY_DIR=$sourcedir -DPROJECT_NAME=uControl -DCMAKE_MODULE_PATH=$sourcedir -DuControl_HG_CONFIG_FILE_IN=$sourcedir/tsi_software_version.h.in -DuControl_HG_CONFIG_FILE_OUT=$sourcedir/tsi_software_version.h -P $sourcedir/ConfigureHGVersion.cmake
One possibity is to generate version.hpp from Python and use ADD_CUSTOM_TARGET
... find python ...
ADD_CUSTOM_TARGET(gen_version ALL ${PYTHON_EXECUTABLE} gen_version.py)
SET_SOURCE_FILES_PROPERTIES(version.hpp PROPERTIES GENERATED 1)
... link gen_version to your library/executable ...

automake: How do I copy files to the build directory?

I am autotoolizing a library project, and this project has some example programs. I want the example programs to be distributed in the dist, but not installed.
Currently the demo programs are organized like thus:
src/*.cpp (library source)
include/*.h (library headers)
demos/demo.cpp (example program)
demos/RunDemo (script to run demo)
It is important that RunDemo be runnable after building the software, without requiring the "install" step.
So far I have been able to build the "demo" exectuable using a noinst_PROGRAMS target. However, after make in a VPATH build, the following is available:
build/src/.libs/libxxx.so (etc..)
build/demos/demo
As you can see, the RunDemo script needed to execute "demo" is not copied to the $(builddir). I have tried a few things, e.g., adding RunDemo to dist_noinst_SCRIPTS, as well as adding my own copy targets and trying to hook all.. no matter what I try, I always get the output,
$ make RunDemo
make: Nothing to be done for `../../../projects/demo/RunDemo'.
I seem to be unable to create a target in the builddir that says "if this file is not in the builddir, copy it from the srcdir."
Is this possible with automake?
You can make files accessible in the build tree after the ./configure step using the AC_CONFIG_LINKS macro (provided with autoconf) in your configure.ac script. It will create a symbolic link if possible, otherwise it will copy the file.
In your case it would look like
AC_CONFIG_LINKS([demos/RunDemo:demos/RunDemo])
From the autoconf manual:
Macro: AC_CONFIG_LINKS (dest:source..., [cmds], [init-cmds])
Make AC_OUTPUT link each of the existing files source to the
corresponding link name dest. Makes a symbolic link if possible,
otherwise a hard link if possible, otherwise a copy. The dest and
source names should be relative to the top level source or build
directory
Using dist_noinst_SCRIPTS is still necessary for the file to be distributed.

Debugging Makefile for target that is not being built

I need some help debugging a Makefile system. I have a rather huge Makefile dependency tree, actually the Android source makefile system.
At some point the build fails because a file is missing:
/bin/bash: out/host/linux-x86/bin/mkfs.ubifs: No such file or directory
The file mkfs.ubifs is supposed to be "build" during the make process, and indeed it works if I do:
make out/host/linux-x86/bin/mkfs.ubifs
The mkfs.ubifs is build, and everything is working, until I again clean everything and build from the beginning.
This indicates to me, that there is a missing dependency somewhere. So my question is, how do I go about debugging this? How do I discover exactly which target is missing a dependency? What options can I provide for make which will give me clues as to where the error is?
Any other suggestions will also be appreciated. Thanks. :)
Update
Using make -d provides quite a lot of output. How exactly do I determine from which make target (sourcefile and line) and error occurred?
Problem solved. It seems make -p was the most useful way to debug this problem:
-p, --print-data-base
Print the data base (rules and variable values) that results from
reading the makefiles; then execute as usual or as otherwise spec-
ified. This also prints the version information given by the -v
switch (see below). To print the data base without trying to
remake any files, use make -p -f/dev/null.
From that output it is relatively easy to determine which target was failing, and what dependency that should be included.
There is a discrepancy between target's prerequisites and its commands, that is, a dependency is not specified for a target. I don't think you can debug that using make means because make can't tell you that a dependency is missing.
However, you can try invoking make with -d switch. That is going to tell you which target it tries to build when it hits the missing file. The next step would be to find the rule for that target in the makefile and add the missing dependency.

OCMock test fails to build: Foundation/Foundation.h : No such file or directory

I am a Xcode beginner, and am facing some problems in compiling an OCMock test. I have added the OCMock.framework in "Groups & Files", and then added a very basic OCMock test from the Unit testing target, basically for Canary testing.
When I compile the OCMockTests.m file, the system returns around 38 errors pointing out all the imported headers that is in OCMock.Framework files to be non-existent, and in the top comes "Foundation/Foundation.h : No such file or directory". But when I compile the OCMock.Framework, then everything succeeds. I tried replacing Foundation.h with NSObject.h, but the system is not even able to find that.
I reckon it is some linker error....the system is somehow probably not able to get the location of Sentest.Framework. BTW, I have updated the Executable info - environment variable - DYLD_FALLBACK_FRAMEWORK_PATH with the correct (?) Sentest framework path (the argument is "-Sentest All"), that is of the IphoneOS folder.
Need your advices...thanks a bunch.
~ Sayan
See Colin Barrett's "OCMock and the iPhone" tutorial.

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