I am working on small application and i am new to osx programming, i have searched all over but I didnt find how to show custom about window.
In my application i have 3 controllers one for log in and then i switch to other but third one is About but I dont know how to change when someone click on about menu, i have come to know that orderfrontstandardaboutpanel called but how i gonna use it to show my view? this is my
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
_accountDetails = [[NSDictionary alloc] init];
self.loginViewController = [[MTLoginViewController alloc] initWithNibName:#"MTLoginViewController" bundle:nil];
self.loginViewController.delegate = self;
// 2. Add the view controller to the Window's content view
[self.window.contentView addSubview:self.loginViewController.view];
// [self setUIWindowsFrame:self.loginViewController.view.frame];
self.loginViewController.view.frame = ((NSView*)self.window.contentView).bounds;
}
Related
I am trying to configure the photoeditorSDK for iOS, but am struggling.
My current issues are the following:
1. When a user clicks on the brush toolMenuItem, it does not do anything. Other toolMenuItems do what they are supposed to (e.g. Size).
Similarly, when a user adds text through the Text Menu Item, it works, however when they try to resize the text - they can't click it.
I believe these issues are related - that is why I opted them together.
Here's the code snippet used to configure the control:
NSError *dataCreationError;
NSURL *aLocalURL = [NSURL URLWithString:filepath];
NSData *imageData = [NSData dataWithContentsOfFile:aLocalURL.path options:0 error:&dataCreationError];
if (imageData && !dataCreationError) {
PESDKConfiguration *configuration = [[PESDKConfiguration alloc] initWithBuilder:^(PESDKConfigurationBuilder * _Nonnull builder) {
// See Configuration section
}];
NSMutableArray<PESDKPhotoEditMenuItem *> *menuItems = [[PESDKPhotoEditMenuItem defaultItems] mutableCopy];
[menuItems removeLastObject]; // Remove last menu item ('Magic')
PESDKPhotoEditViewController *photoEditViewController = [[PESDKPhotoEditViewController alloc] initWithData:imageData configuration:configuration];
photoEditViewController.delegate = self;
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:photoEditViewController];
dispatch_async(dispatch_get_main_queue(), ^{
[self.viewController presentViewController:navigationController animated:YES completion:nil];
});
} else if (dataCreationError) {
NSLog(#"Failed to open given path: %#", dataCreationError);
}
This is a bug on our side and will be fixed with the next release, which will go live this week. As a workaround, we updated your subscription. You just need to generate a new license file using our dashboard and replace the existing one in your app. This should fix both issues, but will add the Sticker tool to your menu items. You may remove it just like you did with the Magic tool.
If you have further questions, just let me know!
I have a plus button in my primary view controller of a UISplitViewController and i want to present something modally in my detail view, just like apple does when adding a new contact in address book in iPad. I have tried everything but nothing. I managed to do it but when i am trying to embed my presented view controller into a UINavigation controller then my presented controller covers the full screen. Any suggestions? Here is my code:
UINavigationController *navController = [self.splitViewController.viewControllers lastObject];
DetailTableViewController *controller = (DetailTableViewController *)navController.topViewController;
controller.definesPresentationContext = YES;
controller.providesPresentationContextTransitionStyle = YES;
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
EditTableViewController *etvc = (EditTableViewController *)[storyboard instantiateViewControllerWithIdentifier:#"EditTableViewController"];
UINavigationController *nav = [[UINavigationController alloc]initWithRootViewController:etvc];
etvc.patient = patient;
if (IDIOM == IPAD)
{
etvc.modalPresentationStyle = UIModalPresentationCurrentContext;
[controller presentViewController:nav animated:YES completion:nil];
} else {
[self presentViewController:nav animated:YES completion:nil];
}
I just successfully solved this problem by creating a custom segue whose implementation is:
- (void)perform
{
UIViewController *ctrl = self.sourceViewController;
UIViewController *dest = self.destinationViewController;
dest.modalPresentationStyle = UIModalPresentationCurrentContext;
[ctrl presentViewController:dest animated:YES completion:nil];
}
I'm seeing the behavior I want by invoking this segue from my detail view controller on the modal view I want to overlay it.
I think where your code is going haywire is here:
etvc.modalPresentationStyle = UIModalPresentationCurrentContext;
I think it should be:
nav.modalPresentationStyle = UIModalPresentationCurrentContext;
Though I haven't tested it.
Note that the Apple docs suggest that modalPresentationStyle is ignored on the iPhone (or on "horizontally compact devices"), so your "IS_IPAD" check may be redundant.
Hope this helps!
I have presented UIImagePickerController from modally presented view controller. After clicking the image I get a black image instead of the clicked picture
I did something Like this.
//From ViewController1 I presented view controller2 with
- (IBAction)buttontappedToPresentViewController2:(id)sender
{
ViewController2* controller2 = [[ViewController2 alloc] initWithNibName:#"ViewController2" bundle:nil];
controller2.modalPresentationStyle = UIModalPresentationPageSheet;
[self controller2 animated:YES completion:nil];
}
//In ViewController2, I presented the UIIMagePickerController
- (IBAction)cameraButtonTapped:(id)sender
{
UIImagePickerController *cameraController = [[UIImagePickerController alloc] init];
cameraController.mediaTypes = #[(NSString *)kUTTypeImage,(NSString*)kUTTypeMovie];
cameraController.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentViewController:cameraController animated:YES completion:NULL];
}
After clicking the image you will get black screen instead of the captured image with retake and use photo options. If you select "Use Photo" option you get the correct image in callback.
Note: If you do not set UIModalPresentationStyle for viewController2, the code works fine.
Any idea what is going wrong here.
EDIT: I have used XCODE 5.1 and my target deployment is iOS 7. I am running the app on iOS8 device.
I want to create NSTextField programmatically. I am new to Mac App Development.
Can anyone help me in this ?
Update :
I tried this code
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
NSView *myView = [[NSView alloc] init];
NSRect frameRect = NSMakeRect(20,20,100,140);
NSTextField *myTextField = [[NSTextField alloc] initWithFrame:frameRect];
[myView addSubview:myTextField];
}
This does nothing. Please correct me if i'm wrong anywhere.
Thank you.
Creating UI elements programmatically is very simple in Cocoa.
It involves two steps:
Create the view and set a frame to it.
Add it as a subview to any super view.
Following snippet will you help you understand better.
NSRect frameRect = NSMakeRect(20,20,40,40); // This will change based on the size you need
NSTextField *myTextField = [[NSTextField alloc] initWithFrame:frameRect];
[myView addSubview:myTextField];
It looks like you're creating an NSTextField OK, but you're not adding it to anywhere visible in the view hierarchy. Your app probably contains one or more NSWindow instances; if you want a view to appear in a particular window, you should add it as a subview of that window's content view.
I have a problem, I have created a project window based application in xcode, then I create a UITabBarController that manages two views all programmatically, the second view is a tableView and I want to see in the top a UINavigationController, I have tried a lot but I don't know how to have a UINavigationController in the second view. this is the code:
ProjectAppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//Creo una tabBarController
UITabBarController *tabBarController = [[UITabBarController alloc] init];
//Create the two view controllers
UIViewController *vc1 = [[Visuale1ViewController alloc] init];
UIViewController *vc2 = [[Visuale2ViewController alloc] init];
//Make an array containing the two view controllers
NSArray *viewControllers = [NSArray arrayWithObjects:vc1, vc2, nil];
//The viewControllers array retains vc1 and vc2, we can release
//our ownership of them in this method
[vc1 release];
[vc2 release];
//Attach them to the tab bar controller
[tabBarController setViewControllers:viewControllers];
//Setto la tabBarController come rootViewController di window
[window setRootViewController:tabBarController];
//The window retain tabBarController, possiamo lasciare il nostro riferimento
[tabBarController release];
[self.window makeKeyAndVisible];
return YES;
}
Visuale1ViewController.h
#implementation Visuale1ViewController
- (id)init{
[super initWithNibName:#"Visuale1ViewController" bundle:nil];
//Get the tab bar item
UITabBarItem *tbi = [self tabBarItem];
//Give it a label
[tbi setTitle:#"Visuale 1"];
return self;
}
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibName bundle:(NSBundle *)bundle {
return [self init];
}
Visuale2ViewController.h
#implementation AnswerViewController
- (id)init{
//Call the superclass's designated initializer
/*[super initWithNibName:nil
bundle:nil];*/
[super initWithStyle:UITableViewStyleGrouped];
answers = [[NSMutableArray alloc] init];
for (int i = 0; i<10 ; i++) {
[answers addObject:[Answer DefaultAnswer]];
}
//Get the tab bar item
UITabBarItem *tbi = [self tabBarItem];
//Give it a laber
[tbi setTitle:#"Visuale 2"];
return self;
}
- (id)initWithStyle:(UITableViewStyle)style{
return [self init];
}
//All below are all methods to work the table view, and all go well, the only problem it's the UINavigationController, to manage then the detail of the table...
Now I want to know how I can put a UINavigationController in the second view. I try do this, in ProjectAppDelegate.m:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//Creo una tabBarController
UITabBarController *tabBarController = [[UITabBarController alloc] init];
//Create the two view controllers
UIViewController *vc1 = [[Visuale1ViewController alloc] init];
UIViewController *vc2 = [[Visuale2ViewController alloc] init];
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:vc2];
//Make an array containing the two view controllers
NSArray *viewControllers = [NSArray arrayWithObjects:vc1, navController, nil];
//The viewControllers array retains vc1 and vc2, we can release
//our ownership of them in this method
[vc1 release];
[vc2 release];
//Attach them to the tab bar controller
[tabBarController setViewControllers:viewControllers];
//Setto la tabBarController come rootViewController di window
[window setRootViewController:tabBarController];
}
In this way I can visualize the NavigationBar, but I lost the name of the SecondTabBar. Sorry for my english, how I can do this?
Yes in the second view you have to set title as
[self.navigationItem setTitle:#"Visuale2"];
For TabBar title-
UITabBar *tabBar = [self.tabBarController tabBar];
NSArray *tabBarItems = [tabBar items];
UITabBarItem *secondTabBarItem = [tabBarItems objectAtIndex:1];
[secondTabBarItem setTitle:#"Visuale2"];
I left the code as it was and I added in init Visale2ViewController this:
UIImage *i = [UIImage imageNamed:#"Hypno.png"];
[tbi setImage:i];
and now in can see the text Visuale2 in tabBar and the image...i don't know why...
You need to set the tabBarItem property for your UINavigationController. Something like this.
UITabBarItem *tabItem = [[UITabBarItem alloc] initWithTitle:#"Visuale 2" image:nil tag:1];
UIViewController *vc2 = [[Visuale2ViewController alloc] init];
navController = [[UINavigationController alloc] initWithRootViewController:vc2];
navController.tabBarItem = tabItem;
After looking at it,the scenario seems to be same like me.What I faced for the first time when doing Tab+Navigation.
I am sure that there is some problem with your Tab+Navigation based application. Although it shows the Tab as well as navigation are not able to navigate the basic flow.And it is very difficult to solve your problem with such less code.
Instead of this, I had an alternate solution for the same:
Once you have a tab bar in a XIB, the easiest way to approach this is to drag a UINavigationController object over from the Library window (looks like a left nav bar button on a gold background) into the Tree View for your tab bar (the text only view, not the GUI). Place it under the tab bar, then drag your existing view controller under the tab bar controller instead of under the tab bar.
When you go to view that tab you should then see a navigation bar on the top of it... if you are loading the navigation controller from another xib, you'll modify the nav bar in the tab bar xib.
else you can below you can follow the best url for the same:
http://books.google.co.in/books?id=2yYlm_2ktFYC&pg=PA179&lpg=PA179&dq=navigation+with+the+tab+based+application+iphoneSDK&source=bl&ots=nf2YYjX5Am&sig=COpHj9wOtsDChQBglpsljSTsElw&hl=en&ei=3ZoFTeGSOI_tsgbc_Iz6CQ&sa=X&oi=book_result&ct=result&resnum=6&ved=0CDAQ6AEwBQ#v=onepage&q&f=false
http://www.youtube.com/watch?v=LBnPfAtswgw
Hope this will surely solve your problem.