During the solution build, the errors/warnings are listed inside the Error List. Is that possible to direct those errors/warnings to a file in addition to the console? Thanks
Related
Does executable file get created if Build Solution fails with some error in Visual Studio for c#?
Does Build Solution has to succeed in order to create executable file for the application in Visual Studio?
Thanks,
Ilya
This is actually a good question. The answer is: it depends.
There is a difference between "build" and "compile".
The "build" does a lot of work, like finding all the source files, resolving any references to assemblies and NuGet packages, and so forth.
The "compile" takes all those as inputs and produces an output assembly.
If the "compile" fails, then no output is produced (e.g. no .dll or .exe file).
However the "build" may fail after a successful "compile" (for example, if a post-build step fails) in which case the output file is created even though the build fails.
In 99.9999% of cases, a failed build means no output was produced, but it is not always the case.
I am trying to build a C++ program in VS2010 and encountered an error that I've never seen before.
LINK: fatal error LNK1104: cannot open file C:...\Debug\labfour.ilk
I searched for solutions but wasn't able to find any other instances of visual studio linker being unable to open the .ilk file. Does anyone know why something like this would happen? I'm wondering if there's a solution that's similar to that of the error cannot find or open the PDB file, where you have to adjust some of the settings in the solution explorer properties.
Any insight would be greatly appreciated, thank you.
In my experience this is one of two things:
The .ilk file is broken. Just clean and rebuild; if that doesn't purge the .ilk file then whack it yourself. This file is prone to getting broken, in case of cancelled builds usually I think.
You're building two projects configured to write the same .ilk file, or using incremental linking (Linker>General>Enable Incremental Linking) + /MP (C/C++>General/multi-processor compilation). This can fail intermittently and sometimes when it fails it can break the .ilk file. I'm less confident about this scenario though.
I'm compiling a solution with many projects inside using VS2013's MSBuild. I want the build to stop if one of the projects fails to compile and that the error code of msbuild will be non-zero to indicate something has failed. Can it be done?
I am running this command to start compiling:
%MS_BUILD_PATH% "%workarea%\WindowsSolution.sln" /p:Configuration=Release /p:ContinueOnError=false /p:StopOnFirstFailure=true
but it doesn't work as I want it. Any suggestions?
If anyone is still looking for this feature in Visual Studio, there is a free extension called [VSColorOutput] (here), which has an option to stop the build on first build error. Once you have installed the extension, the options is located at: Tools.Options.VSColorOutput.Build Actions.Stop Build On First Error
The official documentation says StopOnFirstFailure: If true, when one of the projects fails to build, no more projects will be built. Currently this is not supported when building in parallel (with multiple processors).
Can you try setting BuildInParallel=false and see if that helps?
Edit: Found an old blog post that says this might be easy to do if you're building a single .sln with multiple projects http://blogs.msdn.com/b/manishagarwal/archive/2006/05/09/593392.aspx
I'm using StopOnFirstBuildError
https://marketplace.visualstudio.com/items?itemName=EinarEgilsson.StopOnFirstBuildError
It stops the build when the any project building fails. I'm using on 2015. The linked page says it works with Visual Studio 2012, 2013, 2015, 2017.
I have a visual studio project (VS2012) that just contains some configuration files. When I build I get the following warning:
CSC : warning CS2008: No source files specified [C:\Project\Config\Config.csproj]
Is there any way to disable this warning?
I experienced the same problem with VS2017 (<nowarn> attribute didn't work). Adding an empty VersionInfo.cs prevented the build warning.
Go to the project's property page in your Solution Explorer. On the build tab, you can disable the warning using its warning number.
This describes the options available there: http://msdn.microsoft.com/en-us/library/vstudio/kb4wyys2(v=vs.100).aspx
If you ever have actual code that triggers warnings, it can be disabled like so: http://msdn.microsoft.com/en-us/library/vstudio/441722ys(v=vs.120).aspx
Visual Studio sometimes decides to rebuild my entire huge project because of one small change. I turned build logging up to Diagnostic to see what was the problem, and here's what I'm seeing:
< Bunch of spam >
Outputs for C:\<snip>\PRECOMPILEDHEADERS.CPP:
C:\<snip>\PRECOMPILEDHEADERS.OBJ
All outputs are up-to-date.
Forcing rebuild of all source files due to a change in the command line
... and then it rebuilds my precompiled headers, then everything else.
This happens when I change a single .cpp or .h file inside the project. I'm not changing anything in the project settings. It also doesn't happen all the time for the same change; it's random.
Any ideas on what's going on here? Where can I get more information? I tried enabling debugging via the description in http://blogs.msdn.com/b/vsproject/archive/2009/07/21/enable-c-project-system-logging.aspx but it didn't give any more information. I can't figure out where this "Forcing rebuild of all source files due to a change in the command line" is coming from. It's not in any of the factory MSBuild files.
Some other info: it's a C++/CLI dll project that links a lot of other projects, including C#, native c++, and other C++/CLI dll's. I tried removing all the C# projects from the dependencies since those tend to cause problems, but that didn't change it. I've googled that specific string, but my situation doesn't match that of any of the other people reporting it. (One was using Intel C++, another was MSBuild from the command line and changing the case. I'm hitting build solution from within Visual Studio itself).
Edit to explain common fixes I've tried:
I've tried building only the project. Does the same thing.
I'm not including any .h files that don't exist.
I've deleted the bin/object folders and rebuilt from scratch. This usually makes it go away for a couple builds, but then it comes right back.
Edit #2:
Found something suspicious earlier in the log:
3>Using "ResolveNonMSBuildProjectOutput" task from assembly "Microsoft.Build.Tasks.v4.0, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
3>Task "ResolveNonMSBuildProjectOutput"
3> Resolving project reference "..\..\..\..\CommonCore\VS2010\Project1\Project1.vcxproj".
3> Project reference "..\..\..\..\CommonCore\VS2010\Project1\Project1.vcxproj" has not been resolved.
This is repeated for several of my projects... I'm gonna chase that down and see if maybe it's a problem with the project reference hint paths.
Ok, it's an old thread, but I encountered the same problem recently.
My solution was to disable the precompiled headers - now a simple change in one sourcefile won't lead into a "rebuild" any more.
I have had the same problem with Visual Studio 2012 recently. I'm on Windows 7 with Visual Studio 2012 Professional (2012.2) building C++ projects. It's worth noting that I recently migrated the solution from Visual Studio 2008 to Visual Studio 2012.
One of the C++ projects (an executable with a DLL project as a reference) was rebuilding every time one of its compilation units was changed, e.g. simply saving main.cpp would cause all compilation units (including the pre-compiled header) to rebuild. I spotted the the following message in the build logs:
Forcing rebuild of all source files due to a change in the command line since the last build.
I turned build log file verbosity to Diagnostic (Tools > Options > Projects and Solutions > Build and Run) and compared the log files from a clean build and a build after one compilation unit has been changed (which forced a full rebuild). I noticed that:
"Path" had changed from one build to the next (";C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\Extensions\Microsoft\VsGraphics" seems to have been tacked on the end)
there was a difference in TaskTracker.exe command lines to do with CancelEvents
there was a warning about OutputPath not being set
I pulled my hair out.
I eventually resorted to recreating the offending project from scratch rather than relying on the project that was automatically generated during the migration process from 2008 to 2012. It seems to be behaving as expected now.
I did three things, and the problem seems to have gone away. I'm trying to narrow it down a little but I figured I'd go ahead and post them:
Deleted and re-added all the references and project references
Fixed one of my projects that wasn't setting the .NET framework target to 3.5 to match the rest of my solution (I was getting away with it because the project didn't use .NET anyway)
Set "Copy Local Satellite Assemblies" to false for all references including System ones.
Beware that some or all of this stuff might be voodoo...