There are similar questions to this already, but I haven't found any of them to work for me. All I want to do is re-sort the table view based on clicking the column header. And I don't want to do this programmatically because I don't think I have to. Anyways...
I have a NSTableView binded to an NSArrayController that is binded to my managedObjectContext.
For a specific NSTableColumn, I have the value binded to the Array Controller with the model key path "amount" which is an NSNumber.
I see in the attributes for this NSTableColumn, there is a "Sort Key" and a "Selector". I set the sort key to "value.amount" (not sure why, but I saw this elsewhere) and the selector defaults to "compare:" which seems fine.
Then for the NSArrayController, I see a binding called "Sort Descriptors" which I bind to "Shared User Defaults Controller". The "Controller Key" defaults to "value" (I assume this is why I used value before), and I set the "Model Key Path" to "amount.
This sounds reasonable, I suppose. But (1) it doesn't work and (2) what about when I want to sort based on two different columns? Also, (3) how do I set the default way to sort?
UPDATE:
OK, so I have the array controller binded to the managed object context. I have the table content binded to the array controller arranged objects, and selection indexes to the array controller selectionIndexes. I have a table column value binded to array controller arrange objects and the associated key. the sort key for that column is the same key with a compare: selector.
The table is not reordering when I click the headers though. Am I supposed to bind the sort descriptors of the table?
If possible, can you send me your example?
Thanks for the help,
Chet
First thing you should know is both the NSTableView and the NSArrayController can sort your items. You’re trying to set a mix of both right now, and there’s no point in that. For simple uses, just rely on the tableView.
So, don’t bind anything in the NSArrayController. For the NSTableColumns, don’t use “value.amount”, just use “amount”. “compare:” is fine for the selector.
I just created a tiny project (no code) to demonstrate this and it worked great with sorting.
Related
im a osx-dev noob that is trying to build an application with three table views that will show the content of a core data store entity. But each table view is filtered on the attribute "status" of the entity.
the problem occurs when i also want to show the selected entity in textfields. I'm using three different array controllers with different fetch predicates. But in a textfield i can only bind the value to one array controller.
should i ditch the bindings and do it all programaticly or is there a simple solution to this? :)
here is an screenshot so you can grasp my app description.
Keep bindings to populate the text fields if it satisfies what you want to do with this GUI. I'd add an NSObjectController to control the one entity those fields represent. If you want the user's changes to those fields persisted, bindings are still awesome.
But I think with three tables that might control what's displayed in the text fields, you're going to need to have some sort of non-binding glue code that determines which of the tables wins. You can probably do everything you want by implementing some of the NSTableViewDelegate protocol.
If the text fields should display the last entity that the user clicked in any of the tables, simply have each table call the same tableViewSelectionDidChange delegate function. All three tables could have the same delegate. You can then call setContent on the NSObjectController from that function.
You could also use similar glue code to prevent more than one selection in any of the three tables, by having the same delegate function deselect everything in the other tables either through the view or the controller. But that's up to you and needs consideration of whether you want multiple selection, etc.
Hey I am new to mac development and I want to use bindings (xcode 5.1.1).
I want to set the Title of a radio button dynamically by an entry of an array controller. I am looking for something like a syntax description how I can perform it.
e.g. something like value1 WHERE value2="bla"
If I trying to search at google I always find solutions which did it programmatically.
Is there anywhere some examples which show me the syntax I can use in this field?
The picture below should you show what I mean.
Answering the question as clarified in the comments…
First, bindings is not always the right technology. It can simplify some things, but it can't do everything and even for some of the things that it can do, it doesn't necessarily make them simpler.
Radio buttons are often organized in an NSMatrix. In that case, you can bind the matrix bindings to track the selection. There are three content-related bindings for a matrix, which can be kind of confusing. The "content" binding is the base. In some cases, it's sufficient. However, if there's a distinction between the object being bound and the value that should be shown by the cells of the matrix, then you can bind the "contentValues" binding to be a subpath of the content binding. That is, it needs to be the same as the content binding with possibly additional elements added to the end of the model key path.
Furthermore, if you want the selected object to be distinct from the content object, you can bind "contentObjects" to a subpath of the content binding.
For example, there may be an array controller whose content is a bunch of Person objects. The matrix content binding might be bound to that array controller's arrangedObjects. If you leave it like that, the cells of the matrix will be populated from the description of each Person object. However, you could bind the matrix's contentValues to the array controller, arrangedObjects, model key path fullName. Then, the matrix cells will be populated with the full name of each Person object.
If you then bind the matrix's selectedObject binding to a property on your window controller, that property will be set to the selected Person object each time the matrix selection changes. If you would prefer, you could bind the matrix's contentObjects binding to the array controller, arrangedObjects, model key path uniqueID. In that case, the window controller property would not be set to the selected Person object itself, but to its uniqueID property.
Alternatively, you could bind the matrix's selectedIndex binding to a controller property. If you use the window controller, then that just directly sets a property on the window controller to indicate the index of the matrix's selection. Or you could bind it to the array controller's selectedIndex property, in which case the selection is "stored" in the array controller.
You need a keypath that takes no parameter as described in the key-value coding (KVC) reference.
By binding to an array controller's selection, if the selection collection is one object with a property or method "value1," then the binding runtime is calling the method valueForKeyPath:#"value1".
The NSObject protocol has performSelector:withObject, but there is nothing like valueForKeyPath:withObject in the KVC protocol or the NSKeyValueBindingCreation protocol
That said, registering dependent keypaths can provide some equivalent behavior...
+ (NSSet*) keyPathsForValuesAffectingValue1
{
return [NSSet setWithObjects:#"value2",nil];
}
... and that would ensure that any time value2 changes, the binding to value1 is re-evaluated.
How do I bind NSDictionary objects to several text fields in Interface Builder?
I would like to bind each object to a specific item in the dictionary. For example, the first text field should be bound to Actor:
You need to add a NSObjectController in Interface Builder. In the attributes inspector tab leave the standard mode "Class" and class name on "NSMutableDictionary", but switch "Prepares Content" on. In the bindings inspector bind "Content Object" to "Shared User Defaults Controller", controller key "values" and "Model Key Path" to your dictionary's key in User Defaults. Switch "Handles Content As Compound Value" on.
Now you can bind your text field (or check boxes etc). values to the ObjectController, with controller key "selection" (!) and the keys in your dictionary (as model key path).
Hope this helps. I couldn't find the answer in Apple's documentation and also not in the net, was lucky to find it out myself by trying different controller objects...
First: #keeluu's answer should be marked correct.
Doing it Programmatically
If you're doing this in code rather than through IB, there's a "gotcha" to look out for. It looks like this:
// Assume 'anObjectController' is an NSObjectController.
// Assume 'userDefaultsController' is [NSUserDefaultsController sharedUserDefaultsController]
// Assume 'someDictionary' is an NSDictionary in userDefaults.
[self.anObjectController
bind:NSContentBinding
toObject:userDefaultsController
withKeyPath:#"values.someDictionary"
options:#{NSHandlesContentAsCompoundValueBindingOption: #YES}];
If you do the above, you'll find that when you bind your UI elements to properties in someDictionary, those UI elements will correctly display the values that are IN user defaults, but when you change them (by say, clicking a bound checkbox) those values will NOT be updated in user defaults; the old values stick around.
The Reason
The binding must be to NSContentObjectBinding instead of NSContentBinding. The NSObjectController class exposes a binding named contentObject. When you bind to that, everything works properly.
This is an easy mistake to make because Xcode's code completion automatically goes for NSContentBinding and it's one of the most frequently used binding names anyway. This just cost me hours of trouble, so hopefully I saved someone else some time.
Try to add NSDictionaryController to you .xib file, then bind its Controller Content to your dictionary in User Defaults. Then you can bind text field values to Dictionary Controller (arrangedObjects key).
I never tried that but I think it must work.
Hope, it helps.
I'm working on a application with the this interface (sorry the language is Dutch):
http://www.flickr.com/photos/pluueer/5756159100/
The Add function (incl. the four NSTextFields) under the NSTableView are to moved to a sheet someday, but for now this is fine. I've set up bindings according to a tutorial (http://cocoadevcentral.com/articles/000080.php), but the tutorial doesn't supply how to add rows in the way I want to (just adds an empty row which you need to edit in the NSTableView).
I've got a connection between the 'Voeg toe' (Dutch for 'Add') button and the Array Controller. But after clicking I get the message:
2011-05-28 23:37:56.149 Hop Calc[4345:a0f] -[__NSPlaceholderDictionary initWithObjects:forKeys:]: number of objects (0) not equal to number of keys (4)
It makes sense, because I've not implemented anything for adding rows, but I just don't know how.
"Add a row to the table" is the wrong way to think of it. Your table represents a collection and a controller provides the information to the table, mediating between the table (view) and the collection (model). Since you mentioned bindings, the collection is likely managed by an NSArrayController. So you want to add a new object (of the kind your array controller manages) to the array controller's content array.
Simplest way: Connect the Add button to the -add: action of the NSArrayController. It'll add an empty row.
If you want more control, connect the Add button to your own custom action in some controller. That action will create an instance of whatever's represented by your array controller, prepopulate it (or whatever you want to do), then, using an outlet it holds to your NSArrayController, will call the array controller's -addObject: method to add the object (the possibly a -rearrangeObjects call to get the array controller to re-sort its contents).
I've got a table one column of which uses an NSPopUpButtonCell. Try as I might, I can't seem to figure out the way to properly bind everything the way I want it. Here's what I'm trying to do:
I have an NSArrayController plucking items from a managed object context, called 'Field Values'. This is to be used to populate the popup menu for each item (i.e. the list of available choices). I can bind this by selecting the cell in IB and binding its content/objects/values to 'Field Values'.arrangedObjects and 'Field Values'.arrangedObjects.name as appropriate (to get the represented object and the visible title).
I then want to bind the column in such a way that the selected value in each row comes from an array in my controller class, again made visible (and only edited through) another NSArrayController.
So far I've managed to set it up so that every popup menu contains the list of available fields, and that the default value is selected in each of them. Actually selecting an item has no effect, however— it just snaps back to its initial value. I've also managed to find some other variations on this, such as the menu being populated with the selected values, or containing the name of all available values, and the selection containing the -description of the 'none' value I added.
I'm sure I'm missing something fairly simple, but I'm not sure what it is. Presumably there's some subtlety I've missed in how to bind this sort of data (i.e. the Content vs. Content Object vs. Content Value things), but I'm damned if I can see it right now.
Many thanks in advance :o)
I've got a similar set up with a table view, although the data source isn't Core Data based, but I saw one thing you might double check that could be a subtle difference. In my setup for the table column, I have the table column itself bound via content, contentValues, and selectedObject. However, it looks like it's also possible to do the bindings on the actual NSPopUpButtonCell instead. Perhaps it works when the bindings are on the table column, but not when they're on the actual cell? Anyway, there's one thing that might be worth looking into.
Never bind to scroll view, table view or cell.
However, ever bind to table columns.
Watch the title of the Inspector window to be certain of what you're binding.