There is one snapping feature in Windows 8 os(for desktops).
I want to know is that Snapping feature supported by the Windows Phone 8.
If yes, how we can implement that.
I searched in Google but not able to find the satisfy answers.
The answer is no, you can't have an app snapped in Windows Phone like you do in Windows 8. Not even you can have two apps sharing screen.
Related
I wanted to make an app in windows phone that takes in pen-computing input. Is there existing code infrastructure (templates and such) in the Windows Phone API that is available to the Windows Phone developer?
What I mean by pen-computing input is hand-writing input by users' fingers, giving us input like this:
Unluckily for Windows Phone 8 and Windows phone 8.1 InkManager class is not supported currently, so capturing handwritten input aint possible.
Though it works for windows 8 and 8.1 store apps which you can implement through Tutorial1 and Tutorial2
If you are focusing Windows phone would suggest to make app for Windows 10. They have release a better version of InkCanvas which is better than InkManager and works both store and phone apps being UWP. Check out this link for details on InkCanvas
I've been looking for documentation on whether or not it is possible to unlock windows phone 7 or 8 using Bluetooth or NFC, and thus far haven't been able to find anything. Does anyone know if this is possible?
Unfortunately you can't unlock a windows phone without using the screen.
Is it possible to create a live tile inside our windows phone 7 application? I am asking the similar functionality as in AppHub app "...i'm a WP7!".
Please provide me input, how i can achieve this functionality?
Check out the HubTile control from the Silverlight Toolkit for Windows Phone over at codeplex.
Just be careful that it looks good and makes sense in your app - it's a very dynamic control and you can't see the Title of the control all the time.
I am developing a game for Windows Phone 7 using XNA, and I have set it up so that it runs as a Windows XNA app as well. The thing that I am having a problem with now is simulating the XNA touch gestures using the mouse in the same way that the Windows Phone 7 emulator does. I can't use the Windows Phone 7 emulator because it refuses to run on my laptop, because the hardware isn't new enough.
Any ideas on where I might either find a library which can translate mouse data to touch gestures, or where I might find enough information to get started without huge amounts of guesswork?
Here is a good article about Gestures (CS)/Gestures (VB).
Article Overview
Compare the Gestures abilities of Windows Phone 7 to other major phone
platforms, and learn how to take both gesture and raw touch input on
Windows Phone 7. This article is a thorough comparison of the gestures
features available across the major phone platforms, and contains code
to support basic touch-based input scenarios.
It's a bit annoying having to deploy to a device everytime to test multitouch functionality so I was just wondering if it's possible to fake the second finger. Obviously plugging in two mouse's doesn't help...
There's no out of the box support for this at the moment, but there are some options you can look into for this.
Jonas Follesø's World of Software - Simulating multitouch on the Windows Phone 7 Emulator
Windows MultiPoint Mouse Software Development Kit
Multi-Touch Vista
In addition to the links from Mick N, you may also want to have a look at the MultiTouch Behavior for Windows Phone 7. As this includes support for simulating multiple touches with the emulator and a single mouse while testing.