Building ffmpeg for ubuntu No working C compiler found - ffmpeg

I am building ffmpeg on ubuntu. I could able to build yasm-1.2.0, and next i tried building x264. x264 requires minumum of yasm-1.2.0, Hence i tried the below command to build x264.
./configure --prefix=<myprefix> --bindir=<mybindir> --extracflgs=<Include directory of yasm-1.2.0> --extra-ldflags=<libdirectory of yasm-1.2.0>
I got the below error:
No working C compiler found.
Not sure what error i commited. Could someone kindly tell me what do i have to do?

You misuse --extra-cflags and --extra-ldflags options and so C compiler gives you error (you can look at exact error in config.log file). This are additional flags that are passed to GCC (C compiler) and have nothing to do with YASM (assembler). All what you need to do with YASM is to have it in one of the $PATH directories i.e. it should run in shell/console from any current working dir with simple yasm --version.

Related

MinGW C compiler "not able to compile a simple test program"

I want to run MinGW as a C compiler. MinGW has been installed from Chocolatey. Invocation is from gitlab-runner through CMake. This fails with
$ cmake -G "MinGW Makefiles" -DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc -DLIB_MAN=OFF -DCMAKE_INSTALL_PREFIX=C:\opt\x64 -B. ..
-- The C compiler identification is unknown
-- Check for working C compiler: C:/ProgramData/chocolatey/bin/x86_64-w64-mingw32-gcc.exe
-- Check for working C compiler: C:/ProgramData/chocolatey/bin/x86_64-w64-mingw32-gcc.exe -- broken
CMake Error at C:/Program Files/CMake/share/cmake-3.16/Modules/CMakeTestCCompiler.cmake:60 (message):
The C compiler
"C:/ProgramData/chocolatey/bin/x86_64-w64-mingw32-gcc.exe"
is not able to compile a simple test program.
It fails with the following output:
Change Dir: C:/gitlab-runner/builds/zjE1Mkfg/0/mlz/kww/build/CMakeFiles/CMakeTmp
Run Build Command(s):C:/ProgramData/chocolatey/bin/mingw32-make.exe cmTC_ffa53/fast && C:/ProgramData/chocolatey/lib/mingw/tools/install/mingw64/bin/mingw32-make -f CMakeFiles\cmTC_ffa53.dir\build.make CMakeFiles/cmTC_ffa53.dir/build
mingw32-make[1]: Entering directory 'C:/gitlab-runner/builds/zjE1Mkfg/0/mlz/kww/build/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_ffa53.dir/testCCompiler.c.obj
C:\ProgramData\chocolatey\bin\x86_64-w64-mingw32-gcc.exe -o CMakeFiles\cmTC_ffa53.dir\testCCompiler.c.obj -c C:\gitlab-runner\builds\zjE1Mkfg\0\mlz\kww\build\CMakeFiles\CMakeTmp\testCCompiler.c
mingw32-make[1]: *** [CMakeFiles\cmTC_ffa53.dir\build.make:65: CMakeFiles/cmTC_ffa53.dir/testCCompiler.c.obj] Error 1
mingw32-make[1]: Leaving directory 'C:/gitlab-runner/builds/zjE1Mkfg/0/mlz/kww/build/CMakeFiles/CMakeTmp'
mingw32-make: *** [Makefile:120: cmTC_ffa53/fast] Error 2
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:6 (project)
-- Configuring incomplete, errors occurred!
See also "C:/gitlab-runner/builds/zjE1Mkfg/0/mlz/kww/build/CMakeFiles/CMakeOutput.log".
See also "C:/gitlab-runner/builds/zjE1Mkfg/0/mlz/kww/build/CMakeFiles/CMakeError.log".
ERROR: Job failed: exit status 1
From various web sources I understand that MinGW is bound to fail if sh.exe is present on the system [1]. However, sh.exe comes with several applications, among them Git and Visual Studio, which I cannot remove. Somewhere it's suggested to add -DCMAKE_SH="CMAKE_SH-NOTFOUND", which, however, has no effect.
I've seen a related question from 2015 [2], which however involves CLion. The only upvoted answer contains several broken links - altogether, that thread isn't helpful.
How to proceed? Is there a chance to work around the sh.exe problem?
Other advice on the web suggests to use -G "MSYS Makefiles". However, the CMake documentation [3] seems to rule this out: "not compatible with a Windows command prompt. To build under a Windows command prompt, use the MinGW Makefiles generator."
[1] https://stackoverflow.com/a/7411982/1017348
[2] CLion: Error:The C compiler "C:/MinGW/bin/gcc.exe" is not able to compile a simple test program
[3] https://cmake.org/cmake/help/latest/generator/MSYS%20Makefiles.html#generator:MSYS%20Makefiles per CMake 3.16.1
After long experimentation, I conclude that the problem comes from Chocolatey's packaging of MinGW. The problem is gone after I
uninstalled the MinGW package from Chocolatey,
reinstalled MinGW using the original MinGW installer,
installed the Ninja Chocolatey package,
inserted C:\MinGW\bin on top of PATH.
$ cmake -G "Ninja" -DLIB_MAN=OFF -DCMAKE_INSTALL_PREFIX=C:\opt\x64 -B. ..
-- The C compiler identification is GNU 8.2.0
-- Check for working C compiler: C:/MinGW/bin/gcc.exe
-- Check for working C compiler: C:/MinGW/bin/gcc.exe -- works
Also note:
There is no need for -DCMAKE_C_COMPILER=...
I did not try hard to get -G "MinGW Makefile" working; -G Ninja works just fine.
The sh.exe is only a problem when you run CMake the first time when trying to generate the project. You can rerun CMake again and CMake will continue with normal processing to generate the project (tested in version 3.16). I saw a patch that removes this check and should be part of a future release of CMake.
It's already mentioned that gcc is installed incorrectly. That always seems to be the case when anyone mentions that gcc fails with an Error 1 message. It should be noted that Error 1 is not from CMake. CMake is just gathering the output from when it runs mingw32-make to build the sample project.
The first message in the output -- The C compiler identification is unknown is a pretty clear message that your compiler isn't working. All of the output for this step is in the log and error files that CMake generates in the build folder. You'll be able to see how it invoked the compiler and with which options and the output from the compiler.

fatal error: 'omp.h' file not found

I'm trying to compile my OpenMP program, but it doesn't work, this error message shows:
fatal error: 'omp.h' file not found
I've tried the solutions for this problem here, but nothing worked with me.
please help
I'm Mac user
You probably need to reinstall with:
brew reinstall gcc --without-multilib
Then you need to make sure you use the homebrew version of gcc (rather than anything Apple supplies) by running gcc-5 rather than plain gcc. You can check its name and version by running the following because homebrew normally always installs everything to /usr/local/bin:
ls /usr/local/bin/gcc*
Finally, you need to add the -fopenmp flag to your compiler invocation to tell the compiler to do the OpenMP thing.
So, your command will look like:
gcc-5 -fopenmp program.c -o program

make: f77: No such file or directory

Whilst attempting to make/compile the grafic package, I'm seeing this error after calling the make command within the grafic directory:
f77 -O2 -c grafic1.f
make: f77: No such file or directory
make: *** [grafic1.o] Error 1
I have XCode and all associated command line tools installed, what could be causing this error?
This error is make telling you that you have no binary in your path called f77. There are two things you need to look at the fix this:
Do you have a Fortran compiler installed? MacOS X/Xcode does not come pre-installed with one by default. The easiest options to install one are via third-party tools like macports or homebrew where you can install gfortran which may be a standalone package or may be part of the gcc package.
Once you have a compiler installed, your makefile needs to know about it. Without seeing the makefile this is only an assumption, but if autotools are not used the fortran compiler is usually hardcoded in a variable called FC, e.g. you might see a line
FC=f77
and you would change this to
FC=gfortran
assuming gfortran is in your path.
Once you have a Fortran compiler installed and the makefile knows about it, you should be able to execute make successfully.

gcc fails with spawn: No such file or directory

I downloaded
Ruben’s build of
Cygwin GCC.
However upon running it seems unable to compile any files
$ touch foo.c
$ gcc foo.c
gcc: error: spawn: No such file or directory
As a workaround, I found this to work
i686-w64-mingw32-gcc foo.c
I had the same problem and solved it by installing the g++ package in addition to gcc-core
I had this same problem on Cygwin64, and the solution was PATH related..kinda.
Turns out, there are copies of gcc in /usr/bin and /bin (at least, there is in my install).
Executing /bin/gcc failed with the error above -- I'm guessing due to incorrectly assumed relative paths???
Executing /usr/bin/gcc works as expected!
In my case, the "problem" was that I had inadvertently injected "/bin" into my PATH environment variable, resulting in /bin/gcc being executed, instead of /usr/bin/gcc. Removing the "/bin" from the path solved the problem.
Still unclear why there are two gcc binaries (which appear to be identical) in different places... but maybe the Cygwin gurus can answer that; or maybe my installation is just foo-barred.
Ruben's builds are not Cygwin GCC packages, rather they are cross-compilers which run on various platforms but target native Windows using the MinGW-w64 toolchain.
In any case, you shouldn't be using them on Cygwin. If you want to compile Cygwin executables, install the gcc4 packages; if you want to cross-compile for Windows, install the mingw64-i686-gcc (for Win32) or mingw64-x86_64-gcc (for Win64) packages instead.
Gcc isn't really the compiler. It's a front end program that orchestrates the execution of any necessary compiler, assembler, and linker components. Typically these others are separately compiled programs.
So, gcc is trying (kind of) to tell you that it can't find the compiler. I guess it needs to be on your PATH or in an expected location.
If you are executing this from a Windows DOS box then it definitely needs a windows PATH setting.
I like to install Cygwin, making sure to include rxvt. At that point, you can configure a purely sh(1) path and your environment is rather more civilized.
I had the same error when I tried to extract a couple of executables from cygwin installation dirctory and copied them into another location.
strace shows me the file which was not found by spawn:
/lib/gcc/x86_64-pc-cygwin/6.4.0/cc1.exe
When I copied cc1.exe into the location relative to
<dir with sh.exe and cpp.exe>/../lib/gcc/x86_64-pc-cygwin/6.4.0/cc1.exe
it works fine.
This error occurs whenever cygwin cc can't find a required file.
For those running stuff within cygwin's bin directly from a Windows shell, a gotcha to watch out for is that Windows allow you to run programs from the command line like this:
e:cyg/bin/gcc -flags
Notice that there is no slash between e: and cyg.
So this command would successfully start cygwin gcc from the Windows shell, but halfway through the run it will error out because some component(s) of gcc will utilize the first argument of the input e:cyg/bin/gcc and unlike mingw, this is not a valid path for cygwin gcc.
This can be fixed simply by changing the command to:
e:/cyg/bin/gcc -flags
Notice the slash in between e: and cyg.
A similar gotcha is due to Windows allowing paths like e:/../folder1 as an alternative to e:/folder1. Windows does not give you an error if you are at the root folder and try to go up another folder using ...
So you could start running cygwin gcc using the command:
e:/../cyg/bin/gcc -flags
..or even:
e:/../../../../../../../../../cyg/bin/gcc -flags
However, it would fail halfway with gcc: error: spawn: No such file or directory because some component(s) of cygwin gcc would attempt to run gcc using the first argument of the command input itself, and unlike mingw, e:/../cyg/bin/gcc is not recognized as a valid path by cygwin because you are going up a folder when there's no folder to go up to.
As like above, this can be fixed by keeping the path valid:
e:/cyg/bin/gcc -flags
Make sure the source file extension is in lowercase (i.e. main.c, not main.C):
$ gcc -o main main.C
$ gcc: error: spawn: No such file or directory
$ gcc -o main main.c
$ # all good
This only refers to the case of the extension as given to the gcc, the actual source file can have the extension in whatever case you want.
Explanation: This is from my experimenting with cygwin and gcc, I don't know the actual reason for this behavior.

Unable to build Boost libraries with GCC

I am using Windows 7 64-bit, and want to compile the non-precompiled libraries (specifically, I need Filesystem) from the command line (I do not use MSVC). I have MinGW, but read on the Boost website that MSYS shell is not supported, so I'm trying to compile the libraries from the Windows command prompt.
First of all, running bootstrap.bat results in the following error:
Building Boost.Jam build engine
'cl' is not recognized as an internal or external command,
operable program or batch file.
Failed to build Boost.Jam build engine.
Please consult bjam.log for furter diagnostics.
You can try to obtain a prebuilt binary from
http://sf.net/project/showfiles.php?group_id=7586&package_id=72941
Also, you can file an issue at http://svn.boost.org
Please attach bjam.log in that case.
Plus, there is not bjam.log file anywhere in the boost_root directory.
Disregarding this error, and trying to run the downloaded bjam.exe file, I get another error:
c:/boost_1_45_0/tools/build/v2/build\configure.jam:145: in builds-raw
*** argument error
* rule UPDATE_NOW ( targets * : log ? : ignore-minus-n ? )
* called with: ( <pbin.v2\libs\regex\build\gcc-mingw-4.5.2\debug\address-model64\architecture-x86>has_icu.exe : : ignore-minus-n : ignore-minus-q )
* extra argument ignore-minus-q
(builtin):see definition of rule 'UPDATE_NOW' being called
c:/boost_1_45_0/tools/build/v2/build\configure.jam:179: in configu
re.builds
c:/boost_1_45_0/tools/build/v2/build\configure.jam:216: in object(
check-target-builds-worker)#409.check
etc. with quite a lot of complaints. Setting the 'architecture' and 'address-model' options doesn't help.
Any suggestions?
#Andre
Following Andre's suggestion, I created minGW-bjam that was running for an hour and a half and built most of the libraries, but not the one I need at this moment: Filesystem.
Trying to compile only Filesystem, specifying version 2 with define="BOOST_FILESYSTEM_VERSION=2" and --disable-filesystem3 does not help. I get the following error:
gcc.compile.c++ bin.v2\libs\filesystem\build\gcc-mingw-4.5.2\debug\v3\src\operations.o
In file included from ./boost/filesystem/v3/operations.hpp:24:0,
from libs\filesystem\v3\src\operations.cpp:48:
./boost/filesystem/v3/config.hpp:16:5: error: #error Compiling Filesystem version 3
file with BOOST_FILESYSTEM_VERSION defined != 3
libs\filesystem\v3\src\operations.cpp:647:26: warning:
'<unnamed>::create_symbolic_link_api' defined but not used
"g++" -ftemplate-depth-128 -O0 -fno-inline -Wall -g -DBOOST_ALL_NO_LIB=1 -
DBOOST_FILESYSTEM_DYN_LINK=1 -DBOOST_FILESYSTEM_VERSION=2 -DBOOST_SYSTEM_DYN_LINK=1 -
I"." -c -o "bin.v2\libs\filesystem\build\gcc-mingw-4.5.2\debug\v3\src\operations.o"
"libs\filesystem\v3\src\operations.cpp"
etc. with a lot of ...failed statements.
Any hints here?
It's easy. Just use "bootstrap.bat gcc" to select GCC
The bootstrap script assumes the msvc compiler is available. But you can build bjam by hand without the bootstrap script:
Step into the tools\build\v2\engine\src directory and call "build.bat mingw". It will create a bjam.exe. You can then put it in your %PATH% or perhaps in the root boost directory...
To be honest, I usually build bjam like this with the msvc compiler and use this "msvc-bjam" to build my mingw boost libraries.
So... the first part of the problem was solved by Andre's suggestion.
The second part was solved by setting the variable BOOST_FILESYSTEM_VERSION to 3 everywhere (the error above complains about incompatibility with what is set in file user.hpp). Although this is not the default option for Boost 1.45 that I'm using, it's the only thing that works (i.e. bjam wants to compile version 3 no matter what). So now I have version 3 of the filesystem library, and version 2 for all others, but that doesn't seem to be an issue for the moment.
I do have a problem with using Boost with OpenCV and Eigen libraries, though... off to the next challenge ;)
Since I can't comment yet, I want to add that I ran
bootstrap mingw
to generate b2 properly and then
b2 --build-dir="c:\boost_release" toolset=gcc --build-type=complete "c:\boost_release\stage"
The includes will be located at your boost root folder (boost_1_58_00/boost) and your binaries at the specified build folder.

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