Building XDebug For Use by MAMP? - makefile

I'm using MAMP on Mac OSX Mavericks. I'd like to install the latest XDebug, v2.2.4. Per the XDebug Wizard, I downloaded the XDebug 2.2.4 source. I have many versions of phpize installed on my system - one that is in /usr/bin/, and many others that come with MAMP. MAMP supplies the required phpize for each version of PHP it includes.
Seeking to use the correct phpize, per the XDebug Wizard instructions - http://xdebug.org/docs/faq#custom-phpize - I ran the phpize for PHP 5.5.3 via:
/Applications/MAMP/bin/php/php5.5.3/bin/phpize
..and got this output:
grep: /Applications/MAMP/bin/php/php5.5.3/include/php/main/php.h: No such file or directory
grep: /Applications/MAMP/bin/php/php5.5.3/include/php/Zend/zend_modules.h: No such file or directory
grep: /Applications/MAMP/bin/php/php5.5.3/include/php/Zend/zend_extensions.h: No such file or directory
Configuring for:
PHP Api Version:
Zend Module Api No:
Zend Extension Api No:
Just in case this was not an error (since it appeared that I was following XDebug Wizard directions), I then ran configure via:
./configure --with-php-config=/Applications/MAMP/bin/php/php5.5.3/bin/php-config
...and I ran:
make
...but got this error:
fatal error: 'php.h' file not found
What is the correct way to build XDebug on OSX for use by MAMP?
Thanks very much in advance to all for any thoughts or info.

I had a similar issue and it was resolved after installing XCode and the Command Line Tools for XCode. I already had XCode installed, but I recently moved over to a new machine so I had to open it back up and it updated some things. Then I opened Terminal and ran the command...
xcode-select --install
That popped up a prompt to install the command line tools which I did and it resolved my issue.

Incase anyone else stumbles across this from Google...
My issue was the wrong phpize binary was found on the path.
I was able to resolve this using the Xdebug FAQ, specifically this section: https://xdebug.org/docs/faq#custom-phpize
When Xdebug wizard asks you to run phpize, instead find and run phpize in your MAMP directory. For me, this was:
/Applications/MAMP/bin/php/php7.1.19/bin/phpize
After this, you should see an output similar to your tailored installation instructions.
Then find and run php-config in your MAMP directory (Note: this command must be run from where you have Xdebug stored on your machine). For me, this was:
./configure --with-php-config=/Applications/MAMP/bin/php/php7.1.19/bin/php-config
You'll see a bunch of output... Followed by a, "Build complete." message.
Now you can return to your tailored installation instructions (be sure to skip the next step, Run: ./configure).

Try installing autoconf using brew : brew install autoconf

Related

MacOS MAMP and php 8.1

I am trying to get MAMP runing with PHP 8.1 but what I see as latest version for MacOS is 8.0.8, is there a way to run 8.1 ?
I have gone thru many tutorials in which they explain on how to switch from one of the installed versions but I can't seem to find a way to install additional PHP versions.
following up relating to #Quink's answer
8.1.0 is available in the dropdown (not in the picture because I already downloaded it)
then quit and restart mamp
then you can find the folder by opening phpinfo page and seeing the path
not sure if this is needed, but at this point I copied the folder and pasted it in the main MAMP/conf directory where all the other PHP versions are
I was looking for this myself. I found out that the easiest way to do this is to start your trial version of the pro. There you have the option to download/ install the php8.1 version. After this I switched back to the basic MAMP and everything is working properly
Install homebrew
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
get latest php version i.e. 8.1 for now
brew install php
Verify php
which php
php -version
now go to to /usr/loca/Cellar/php, copy php version folder you want i.e. 8.1 for now
go to Application/MAMP/bin/php and paste this folder
rename your folder like others i.e. "8.1.10_1" to "php8.1.10" in my case
at this point you can quite the mamp and reopen it and you will see php8.1 version in your mamp php version's dropdown
now go to your terminal and
/Applications/MAMP/Library/bin/apachectl start
and you will see an error i.e. Syntax error on line 160 of /Applications/MAMP/conf/apache/httpd.conf... in my case
to resolve this go to /usr/local/lib/httpd/ and copy the "modules" folder
now past it in /Applications/MAMP/bin/php/php8.1.10/
YOUR MAMP IS ALL SET BUT if you try to reach phpadmin you will see an error, for that
go to /Applications/MAMP/bin/phpMyAdmin5 and edit config.inc.php.
Locate this text: $cfg['Servers'][$i]['host'] = 'localhost' and change it to ``$cfg['Servers'][$i]['host'] = '127.0.0.1'`
Restart your server.
HOPE THIS HELP YOU
This YouTube Video answers this perfectly, and then follow this SO answer
You might also want to change your local connection host from localhost to 127.0.0.1
PS: Copy /usr/local/Cellar/php/8.<version_number>/lib/httpd/modules/libphp.so to /Applications/MAMP/bin/php/php8.<version_number>/modules/libphp.so

Installation of Xdebug on MacOS Catalina 10.15

I tried to install Xdebug on OS X 10.15 and run into following problem:
/private/tmp/pear/install/xdebug/xdebug.c:25:10: fatal error: 'php.h' file not found
I tried to fix the problem like described here: Installing xdebug on MacOs Mojave - 'php.h' file not found
Unfortunately the header files cannot be found in this directory: /Library/Developer/CommandLineTools/Packages
Any ideas where I can get the current header files for OS X 10.15?
Update
For anyone that just want xdebug support on MacOS, most of the instructions in this answer are not necessary when using the built-in version of PHP. Before doing anything, you should check if xdebug.so already exists in /usr/lib/php/extensions/no-debug-non-zts-20180731/, which should be there by default. If so, you can skip to the Enabled support in PHP portion of this answer.
Using Homebrew is also an acceptable solution for you (and can also prevent other issues).
For anyone else looking to actually build binaries on MacOS and get the header error, the full answer is for you. It also answer OP question directly. Note building xdebug from source code and actually trying to use that version of xdebug.so with the build-in PHP should end up in a "code signature" error. As described here and here, the only real solution would be to compile and use you own instance of PHP instead of the built-in one. In any situation, using Homebrew would be easier.
tl;dr
Apple decided to remove headers file in /usr/include and the macOS_SDK_headers_for_macOS_10.14.pkg package. To install Xdebug, you'll have to manually compile Xdebug with the correct reference in both phpize and make.
For more details, I wrote a blog article about the issue and the solution
Original Answer:
Long story short, Apple decided to nuke /usr/include in MacOS Catalina, which has been the default location for C header file for ever in UNIX systems. Trying to install through PEAR / PECL will return an error as the compiler will look for necessary headers file in /usr/include. So the solution is to compile Xdebug manually, manually specifying the actual location of the header files, which are still provided by Xcode, just at a different location.
First, make sure Xcode is installed, including the command line tools. The following command will display the location of the default SDK :
$ xcrun --show-sdk-path
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
The header you'll want (php.h) will then be in /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/main.
Getting source
Let's compile 2.7.2, getting the source code from git. Alternatively, you can download the source from Xdebug site.
git clone https://github.com/xdebug/xdebug.git
cd xdebug
git checkout tags/2.7.2
phpize
Next we need to make a copy phpize so we can edit the include path :
cp /usr/bin/phpize .
nano ./phpize
Find this line :
includedir="`eval echo ${prefix}/include`/php"
...and replace it with this line :
includedir="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php"
Run phpize:
./phpize
You should now see something like this :
Configuring for:
PHP Api Version: 20180731
Zend Module Api No: 20180731
Zend Extension Api No: 320180731
Configure & build
We can now configure :
./configure --enable-xdebug
...and run make using our custom SDK location defined as compiler flags :
make CPPFLAGS='-I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/main -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/TSRM -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/Zend -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/ext -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/php/ext/date/lib'
Might see some warning, just ignore it for now. Finally, we'll need to run :
make install
Again, this command will fail because it can't move the extension to the right place. SIP will prevent it. But no worries, we'll take care of that manually at the next step. make install is still required as it will sign the *.so file.
Enabled support in PHP
Next, we move the executable somewhere safe. I use /usr/local/php/extensions.
sudo mkdir -p /usr/local/php/extensions
sudo cp /usr/lib/php/extensions/no-debug-non-zts-20180731/xdebug.so /usr/local/php/extensions
Then we edit the PHP configuration to enable Xdebug. Simply edit php.ini:
sudo nano /etc/php.ini
And we add the following at the bottom :
[xdebug]
zend_extension=/usr/local/php/extensions/xdebug.so
xdebug.remote_enable=on
xdebug.remote_log="/var/log/xdebug.log"
xdebug.remote_host=localhost
xdebug.remote_handler=dbgp
xdebug.remote_port=9000
Restart built in server to be sure :
sudo apachectl restart
And finally test everything went fine :
php -i | grep "xdebug support"
If the above command returns nothing, then Xdebug is not available on your install. Go back the steps to find out what's missing.
Note:
A more complete fix would be to edit the result of php-config --include-dir, which returns /usr/include/php. That would make any installation find the necessary header files without having to manually edit files or compiler flags.
If you are using brew, I solve this by reinstalling php and re-linking:
brew reinstall php#7.3
brew link --overwrite php
I got an error when I tried to install xdebug in MacOS Catalina 10.15:
pecl install xdebug-3.0.1
Error:
/private/tmp/pear/install/xdebug/xdebug.c:25:10: fatal error: 'php.h' file not found
This is due to Apple decided to remove headers file in /usr/include, like you can see in other answer.
Then I added config to .bash_profile, executing these lines in console:
echo 'export PATH="/usr/local/opt/php#7.3/bin:$PATH"' >> ~/.bash_profile
echo 'export PATH="/usr/local/opt/php#7.3/sbin:$PATH"' >> ~/.bash_profile
export LDFLAGS="-L/usr/local/opt/php#7.3/lib"
export CPPFLAGS="-I/usr/local/opt/php#7.3/include"
source ~/.bash_profile
After that you can try to install xdebug again with pecl:
pecl install xdebug-3.0.1
Notes: Previously I have installed PHP 7.3 with "brew". You should adjust the php and xdebug version, in the above lines, adding the versions that you prefer.
I would recommend you use "brew" to install PHP, and then use the "pecl" tool that comes with the installed version of brew's PHP to install Xdebug.
you can find detailed instructions with ready to use patches on this site: https://profilingviewer.com/installing-xdebug-on-catalina.html

OS X Yosemite - Vagrant: Failed to install / update plugins (ruby invalid option -H)

I've done a fresh install of OS X Yosemite and Vagrant on my Mac some days ago. The problem is, that every time when I try to update all plugins or install a vagrant plugin (vagrant-cachier), I'll get the following error:
An error occurred while installing json (1.8.2), and Bundler cannot continue.
Make sure that `gem install json -v '1.8.2'` succeeds before bundling.
Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension.
/opt/vagrant/embedded/bin/ruby extconf.rb
/opt/vagrant/embedded/bin/ruby: invalid option -H (-h will show valid options) (RuntimeError)
If I install a gem over the system's binary it works. So it seems to be a problem with the built-in vagrant binaries. I've also already installed the command line tools. My Vagrant Version is 1.7.2
I've already googled the problem for hours, but I didn't find this problem.
Did I forget anything or does anybody has a workaround for this problem?
Thanks!
Thanks for your help. I found the problem.
The problem was the path were Vagrant is installed. My SSD partition on OS X is called "Macintosh SSD" with a space in it.
I renamed it to "MacintoshSSD" and now it works fine.
The issue appears to be that the 'embedded' binary of ruby is not happy with some older code in the JSON gem. Or something... I literally know nothing about ruby other than that it is a programming language and I installed it to use compass. And now here it is again with Vagrant.
ANYWAY I moved the embedded ruby to the side, and copied OS X's built-in ruby into the vagrant embedded binaries folder.
Something like:
sudo mv /opt/vagrant/embedded/bin/ruby /opt/vagrant/embedded/bin/ruby.2.0.0.p598
sudo cp /usr/bin/ruby /opt/vagrant/embedded/bin/ruby.2.0.0.p481
sudo ln -s /opt/vagrant/embedded/bin/ruby.2.0.0.p481 /opt/vagrant/embedded/bin/ruby
sudo vagrant plugin install vagrant-vmware-fusion
Installing the 'vagrant-vmware-fusion' plugin. This can take a few minutes...
Installed the plugin 'vagrant-vmware-fusion (3.2.1)'!
Yay.
Straight from HashiCorp... here is the troubleshooting checklist:
Hey there,
I am really sorry you are having problems installing that Vagrant plugin. We are aware of these issues, but we have not been able to narrow it down to a specific cause because it only affects a small subset of machines and we have not identified a common denominator yet.
First, please do not try and install the plugin using sudo. This can tamper with the permissions of other Vagrant plugins and cause Vagrant to error.
Second, please ensure you have the XCode Command Line Tools installed. You can install them by running:
sudo xcode-select --install
and following the on-screen prompt.
After completing those steps, many users have found success by doing the following:
Completely uninstall Vagrant
Removing the /opt/vagrant and /Applications/vagrant directories.
Remove Vagrant's storage directory (~/.vagrant.d). Warning: If you
have installed other Vagrant plugins or Vagrant plugin licenses,
they will be removed!
Reinstall Vagrant from the official Vagrant installers:
https://www.vagrantup.com/downloads.html
Install the plugin
Additionally, please ensure the following:
If there is a special character anywhere in Vagrant's path, you must
choose a different directory. This includes spaces (like in a
username or folder name) and parenthesis (like C:/Program Files
(x86)). Unfortunately there is a bug in the language in which Vagrant
is written that prohibits compiling native extensions under these
circumstances.
If you are using a Mac, please make sure you have accepted the XCode
license agreement. In some situations, native extensions will fail to
compile because XCode is prohibiting the installation due to an
unaccepted license agreement. To accept the license agreement, simply
open XCode - you will be prompted if you need to accept the
agreement.
If the problem persists after taking these steps, please provide the output of the plugin installation's debug logs.
Please let me know if you have any questions.
Best,
Seth

Xcode is not currently available from the Software Update server

I have problems with my macport after update to OS X 10.9.
I try to follow this manual https://trac.macports.org/wiki/Migration to fix them.
But when I install Command Line Tools:
xcode-select --install
I get message
Can't install the software because it is not currently available from
the Software Update server.
Meanwhile I successfully updated my other machine to OS X 10.9. and installed command-line tools with no problems, so they must be available.
What is the problem here?
You can download the command line tools for OS X Mavericks manually from here:
https://developer.apple.com/downloads/index.action?name=for%20Xcode
For OSX 10.11 or more you can download from here https://developer.apple.com/download/more/.
(The link in the accepted answer doesn't display command line tools for El Capitan (OSX 10.11))
If you are trying this on a latest Mac OS X Mavericks, command line tools come with the Xcode 5.x
So make sure you have installed & updated Xcode to latest
after which make sure Xcode command line tools is pointed correctly using this command
xcode-select -p
Which might show some path like
/Applications/Xcode.app/Contents/Developer
Change the path to correct path using the switch command:
sudo xcode-select --switch /Library/Developer/CommandLineTools/
this should help you set it to correct path, after which you can use the same above command -p to check if it is set correctly
I faced same problem of Can't install the software because it is currently not available from the Software Update Server. You may try following steps instead to make the Software Update initiate update for the Command Line Tools.
Check if Command Line Tools Update is mentioned in your list of softwares to be updated by using following command: softwareupdate -l
If Command Line Tools Update is not mentioned in that list, then manually make it part of the list using following command which will create a temporary file: sudo touch /tmp/.com.apple.dt.CommandLineTools.installondemand.in-progress
Verify that the list now has the Command Line Tools mentioned by running softwareupdate -l again.
Now, press Cmd+Space to initiate Mac's Spotlight Search. Search for Software Update. Start the Software Update.
That will show you following kind of dialog for installing the Command Line Tools. Install away the update and be merry. :)
Remove the temporary file created in Step 2: sudo rm /tmp/.com.apple.dt.CommandLineTools.installondemand.in-progress.
I deleted the command tools directory given by xcode-select -p due to npm gyp error.
xcode-select failed to install the files with the not available error.
I ran the Xcode application and the command tools installed as part of the startup.
npm worked.
However this didn't fully fix the tools. I had to use xcode-select to switch the path to the Developer directory within the Xcode application directory.
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
MacOS catalina.
I just got the same error after I upgraded to 10.14 Mojave and had to reinstall command line tools (I don't use the full Xcode IDE and wanted command line tools a la carte).
My xcode-select -p path was right, per Basav's answer, so that wasn't the issue.
I also ran sudo softwareupdate --clear-catalog per Lambda W's answer and that reset to Apple Production, but did not make a difference.
What worked was User 92's answer to visit https://developer.apple.com/download/more/.
From there I was able to download a .dmg file that had a GUI installer wizard for command line tools :)
I installed that, then I restarted terminal and everything was back to normal.
I know this is an old post but I also ran into this problem today. I found out that when I executed sudo softwareupdate -l the Command Line Tools were listed as an update, so I installed them using sudo softwareupdate -i -a.
This error can occur if you are using a software update server which doesn't host the required package.
You can check this by running
defaults read /Library/Preferences/com.apple.SoftwareUpdate
and seeing if you have an entry called CatalogURL or AppleCatalogURL
You can point back at the Apple software update server by either removing this entry or using the command
sudo softwareupdate --clear-catalog
And then run the command line tools install again.
I got the same issue on MacOS Catalina.
I think I identified the root cause: I have switched the default Apple ID account and the new one was not activated as a Developer account. When I ran the xcode-select --install command, I got the same error as stated in the issue description.
After reading this post on stackoverflow, I went on https://developer.apple.com/downloads and I was asked to accept Developers terms. I think it enabled my account as a developer one. Then, I tried to run xcode-select --install again and it worked.
The command
xcode-select --install
proposes 3 options: Get Xcode; Not Now; Install.
When I choose to get full Xcode the command finished successfully. It took a while, but this way I was able to complete all macports migration instructions.
Once you get the command line tools loaded as described by Nikos M in his excellent answer above you will need to agree to the gcc license and if you are using ruby gems you may need to link llvm-gcc as gcc-4.2.
If you do not do these the gem install will report "You have to install development tools first." after you have already installed them.
The steps are:
sudo gcc
sudo ln -s /usr/bin/llvm-gcc /usr/bin/gcc-4.2
The gcc must be run once under sudo so Apple can update their license info, you don't need an input file, it will update the license before it checks its arguments. The link is needed so that ruby 1.9 can find the compiler when building certain gems, such as the debugger. This may be fixed in ruby 2.x, but I'll cross that bridge when I get there.
I had to run Xcode.app and agree to the License Agreement
Setup: Brand new MacBook with Mavericks, then brew install and other c/l type things 'just work'.
I solved this by going to the App Store and installing Xcode.
It was a pretty large 11GB install, so this is probably overkill. But, as a last resort, it seems to have solve my issues. In the middle of the installation (well around 10GB), Mac OS told me there was an update to Command Line Tools for Xcode. Performing this installation won't fix anything until Xcode is fully installed.
Once the install is done, it should start working (after you accept the license agreement).
Command + Space
Search for Xcode
Open it and accept license
Then run again from terminal xcode-select --install
Had the same issue and was getting the same error. When i ran xcode-select -p, it gave output as /Library/Developer/CommandLineTools. So that means xcode was already installed in my system. Then i ran steps as given on this answer. After which any command which required xcode ran successfully.

Unable to get MacPort functionality after installing Xcode 4.3

I am having trouble getting MacPorts to function properly. I just installed OSX Lion 10.7.3 I downloaded and installed MacPorts first, and then after reading the requirements, I downloaded Xcode4.3 from the App Store, and then installed it. I launched Xcode and it looks to be operational and functional. However when I attempted to port with MacPorts, it gave me this error message(excerpt):
Warning: xcodebuild exists but failed to execute
Warning: Xcode does not appear to be installed; most ports will likely fail to build.
I followed the advice from:
How do i install additional packages for Xcode on OSX Lion to allow MacPorts to work
and installed command_line_tools_for_xcode from the Preferences within Xcode. I closed Xcode, and again got the errors:
$ sudo port install libsocketsPassword:
Warning: xcodebuild exists but failed to execute
Warning: Xcode does not appear to be installed; most ports will likely fail to build.
---> Computing dependencies for libsockets
---> Dependencies to be installed: openssl zlib
---> Extracting zlib
Error: Couldn't determine your Xcode version (from '/usr/bin/xcodebuild -version').
Error:
Error: If you have not installed Xcode, install it now; see:
Error: http://guide.macports.org/chunked/installing.xcode.html
Error:
Error: Target org.macports.extract returned: unable to find Xcode
Error: Failed to install zlib
Log for zlib is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_archivers_zlib/zlib/main.log
Error: The following dependencies were not installed: openssl zlib
Error: Status 1 encountered during processing.
I am uncertain where to go next with this. How do i trouble shoot my Xcode and MacPort interface?
In theory this should work if you have Xcode4.3 installed (in /Applications):
$ sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer/
(And you've installed the optional command line tools)
Everything will start working fine after installation of "Command Line Tools for Xcode" package.
You can get it from here: https://developer.apple.com/downloads/index.action#
Please see the MacPorts migration instructions for Xcode 4.3.
The instructions are pretty involved. You need to run xcode-select to set a new tools path, update developer_dir in macports.conf (as described by Henk Poley), re-install MacPorts (ouch), and finally uninstall and re-install all of your ports (double ouch).
Edit: libpvx still wouldn't install after the above. Two extra steps were required:
sudo ln -s /Developer /
sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs /SDKs
YMMV if you have different ports installed!
Also in /opt/local/etc/macports/macports.conf change the line with developer_dir to point to / instead of /Developer.
After
sudo xcode-select -switch /Applications/Xcode.app
I also had to run
sudo xcodebuild -license
and accept the licence
Here is a solution that has worked for me:
Install Command Line Tools for Xcode
Xcode -> Preferences -> Downloads
Help MacPorts find the right Xcode folder
sudo /usr/bin/xcode-select -switch /Applications/Xcode.app
Create symbolic links for clang compilers as they now live elsewhere
sudo ln -s `which clang` /Applications/Xcode.app/Contents/Developer/usr/bin/
sudo ln -s `which clang++` /Applications/Xcode.app/Contents/Developer/usr/bin/
Try using trunk, there's no release supporting Xcode 4.3 yet.
Setting the developer path in /opt/local/etc/macports.conf works for me,
developer_dir /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
since most of the compilers are stored there now instead of /usr/bin under Developer.
None of this works for me. Wait for macports to release a new version that officially supports XCode 4.3+
sudo mv /usr/bin/xcodebuild /usr/bin/xcodebuild.old
sudo ln -s /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild /usr/bin/xcodebuild
Starting with Xcode 4.3, the command-line build tools are not installed by default. Launch Xcode, open the Preferences, and go to the Downloads tab. From there you should have an option to install the command-line tools.
You can also download them from the web here: https://developer.apple.com/downloads/index.action
Disclaimer: I haven't installed Xcode 4.3 yet. I have only read about it on the web.
As of 27/2/2012, the official suggestion from MacPorts seems to be to not use XCode 4.3 and instead use 4.1 through 4.2.1, which can be downloaded from Apple.
There is a bug ticket which might be useful to follow the evolution of this.
Incidentally, and as reported in my comment #11 in that bug report, I am able to build ports without warnings by using the 2 most sane-looking suggestions found in this question: sudo /usr/bin/xcode-select -switch /Applications/Xcode.app/Contents/Developer and changing developer_dir in /opt/local/etc/macports/macports.conf to /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
I have macports installed without admin/root privileges, so I was unable to test the xcode-select answers. However, I observed that Pall Melsted's answer worked, but not initially. What I found out was that I had not accepted the Xcode 4.5 license agreement!
If you have just installed Xcode for the purposes of macports, and you haven't accepted the Xcode license yet, you might get the error presented by the original post. When I checked my Xcode version using /usr/bin/xcodebuild -version, I was given the prompt to read and accept the license. After doing so, and after having made the changes suggested by Pall to the macports.conf developer_dir, it all works now.
As alternative: you can make downgrade of Xcode to 4.2.1 version. DMG of Xcode 4.2.1 placed here: https://developer.apple.com/downloads/index.action
After this MacPorts became works fine for me.
This is fixed in MacPorts 2.0.4.
To upgrade:
Download MacPorts 2.0.4 from the install site or run sudo port selfupdate.
Run the MacPorts migration described here to reinstall all ports. This is painful but required to get back to a working state.
You should definitely run sudo xcode-select -switch /Applications/Xcode.app like everyone here says, that'll fix many problems, but certainly not all.
Afaik, all the remaining problems exist within the configuration information for various packages. You might simply reinstall MacPorts as described in the migration instructions, but I found another solution.
You should begin finding all effected port files using commands like grep /Developer/ ..., after executing sudo bash and cd /opt/local naturally.
You should identify all effected ports by using port provides ..., which I piped through sed and sort | uniq. You could simply reinstall all these ports using either port -n upgrade --force ... or separate port uninstall ... and port install ... commands.
I recommend using one large port -n upgrade --force ... command to avoid duplicate rebuilds of dependencies, using the separate uninstall and install commands afterwards.
There are of course various ports for which /Developer exists only inside text config files, meaning you can fix them manually with sed -i -e 's/\/Developer//g' ..., but you cannot do so with binaries obviously.
I'm afraid you must at minimum rebuild all your Python and Perl installations, making this upgrade an ideal time to clean out packages that depend upon older versions, ala python26 and perl5.8.
There are several technically effected ports I decided against rebuilding like fuse4x-kext, who contained /Developer inside Library/Extensions/fuse4x.kext/Contents/MacOS/fuse4x but hasn't prevented sshfs from working correctly.
I had initially installed xcode 3.2.2, after which I installed 4.3. When I ran the xcode-select, I still got the same error about no xcode project in /Applications. I then dug into the /usr/bin/xcodebuild script and found out that this was working correctly, and another instance of xcodebuild (the one installed with xcode 4.3, not the one in /usr/bin) was being run and returning the error:
xcodebuild: error: The directory /Applications does not contain an Xcode project.
It seems the /usr/bin/xcode-select does not work for xcode 4.3, (it's compiled so you can't really see why it's not working). Strings doesn't give any clues. Good thing osx has strace.. oh wait.
Anyways, the best I could do was modify /opt/local/etc/macports.conf
and uncomment the line containing the path to the xcode installation. That seems to fix my problem for the most part.

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