Chatting with OpenTok iOS - restkit

I am going to implement by chatting functionality wit open tok, and node.js
I have gone through http://www.tokbox.com/blog/creating-chat-roulette-on-ios-with-node-js-socket-io-and-opentok/
but here I have problem, in this sample Restkit old version has been used.
here goes code
- (void)initHandshake
{
[RKClient clientWithBaseURL:[NSString stringWithFormat:#"http://%#", serverUrl]];
NSTimeInterval time = [[NSDate date] timeIntervalSince1970];
time = time * 1000;
[[RKClient sharedClient] get:[NSString stringWithFormat:#"/socket.io/1?t=%.0f", time] delegate:self];
}
how can I generate RKrequest object by using new Restkit SDK 2.0
here we need to use RKObject manager, instead of RKclient
Thanks,
AKhileshwar Babu

You can't.
You should either checkout the old version of RestKit, or use AFNetworking (because the code used in the sample doesn't actually use any mapping features from RestKit).

Related

Can't register subscriptions; CKError 0x19030580, "Service Unavailable"

Every time when I try to register the subscription, I get the error: CKError 0x19030580: "Service Unavailable" (6/2022); server message = "refused to install an older schema (68f93710-7456-11e4-b13e-008cfac0c800) since we already have 693359e0-7456-11e4-8e42-008cfac03128"; uuid = 42F42F6B-98FB-4774-B735-271C1AEF07F1; container ID = "iCloud.com.*.*". And when I try to get all subscriptions that are on the server, I receive nothing.
Why am I receiving CKError 0x19030580? Why can't I retrieve subscriptions? How should I fix them?
Code:
NSPredicate *truePredicate = [NSPredicate predicateWithValue:YES];
CKSubscription *itemSubscription = [[CKSubscription alloc] initWithRecordType:ItemAssetRecordType
predicate:truePredicate
options:CKSubscriptionOptionsFiresOnRecordCreation | CKSubscriptionOptionsFiresOnRecordUpdate];
CKNotificationInfo *notification = [[CKNotificationInfo alloc] init];
notification.shouldSendContentAvailable = YES;
notification.alertLocalizationKey = #"New Item available.";
notification.shouldBadge = NO;
itemSubscription.notificationInfo = notification;
[self.privateDatabase saveSubscription:itemSubscription completionHandler:^(CKSubscription *subscription, NSError *error) {
if (error) {
} else {
self.subscribedItems = subscription.subscriptionID;
}
}];
I have similar issue. One of my record keep refused to upload. Similar "refused to install an older schema" error came up. First, I thought it's in my code, 2-3 days I try to solve it, but nothing.
Then I try to reset iCloud development container (via iCloud dashboard). Make again the records. Then try to run it again. And it works.
I think it's bug on Apple side. Btw, my affected records not subscription though. But you may want to try it.
Tips, you may want to check if your app already subscribed first before subscribing. I save subscriptionID while subscribe method called in NSUserDefaults. Then I remove it if unsubscribe method called.
I had the same "refused to install an older schema" error but with simple writes, not subscriptions. In my case I was writing a record with a field that did not exist. Now I thought that when under the development environment the schema automatically added new field types - but anyway, when I added it manually using the dashboard it worked.
CloudKit sends CKError.serviceUnavailable when the user has disabled iCloud Drive on their device.

Cocoa App that deletes itself

I'm writing a Mac OSX application using Cocoa that is designed to stop working after a specified date, to avoid the user simply changing their system clock and then re-running the app I would like the program to close and delete itself if it is loaded after the expiry date. Is this possible?
I am distributing the application directly not through the app store. Also, checking the date using the internet isn't really an option because the app needs to be useable offline.
Thanks,
Matthew
It's possible, but not reliably so. To delete your app, just get your main bundle's URL and tell NSFileManager to delete it. But your app bundle may not be writable — and thus not deletable either — and the user may have any number of backups even if you do manage to delete it. I would not write anything that depends on this being possible unless I had tight control over the systems the program will run on. (I mean, I probably wouldn't write something that does this anyway, because it's a little crazy. But if I were going to write something like this, it would have to be something that only runs on my own systems.)
You could perform some sanity checks in the system to get an idea whether the user manually set the clock back to the past.
Note that I still don't think the plan of (maliciously) deleting user files is a great idea in general and the following approach in particular will certainly break under Sandboxing..
..but out of curiosity: Here's a snippet that will check all files in /var/log and return whether some of them have been modified in the future (= the system is quite likely running "in the past")
- (bool)isFakeSystemTime
{
int futureFileCount = 0;
// let's check against 1 day from now in the future to be safe
NSTimeInterval secondsPerDay = 24 * 60 * 60;
NSDate *tomorrow = [[[NSDate alloc] initWithTimeIntervalSinceNow:secondsPerDay] autorelease];
NSString *directoryPath = #"/var/log";
NSArray *filesInDirectory = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:directoryPath error:nil];
for (NSString* fileName in filesInDirectory)
{
NSDictionary *attributes = [[NSFileManager defaultManager] attributesOfItemAtPath:[directoryPath stringByAppendingPathComponent:fileName] error:nil];
NSDate *date = [attributes valueForKey:#"NSFileModificationDate"];
if (!date)
continue;
if ([date compare:tomorrow] == NSOrderedDescending)
{
NSLog(#"File '%#' modified >=1 day in the future", fileName);
futureFileCount++;
}
}
// again, some heuristic to be (more) on the safe side
return futureFileCount > 5;
}

Know if MainApp is launched by HelperApp

I am really stuck here with a simple task, but still cannot get it working.
I've managed to implement 'LaunchAtLogin' feature with the HelperApp as described in this article.
But my application should react differently on launch-by-helper-app and launch-by-user actions. So my task now is to have some kind of flag indicating that MainApp was launched by HelperApp.
I know there are many similar questions, but still none of the solutions works for me. Sandbox seems to cut all the parameters I am trying to send to the MainApp.
Here what I have tried:
- [NSWorkspace - launchApplicationAtURL: options: configuration: error:]
- [NSWorkspace - openURLs: withAppBundleIdentifier: options: additionalEventParamDescriptor: launchIdentifiers:]
- LSOpenApplication()
Until recently I thought I can rely on -psn argument sent by Finder when user manually launches the application. But this argument is sent on 10.8 even when MainApp is launched by HelperApp.
In the article mentioned above, author suggests using [NSWorkspace - launchApplicationAtURL: options: configuration: error:]. Parameters are sent, but nothing arrives to the MainApp.
Has anyone succeeded to accomplish this (or similar) task?
Need help!
Thanks in advance!
After hell of searching and experimenting I am ready to answer my own question, so others can save their time and efforts.
My conclusion is that for now there is no way HelperApp can launch MainApp with some arguments under the Sandbox. At least I have not found any way to do that.
Launch MainApp like this:
[[NSWorkspace sharedWorkspace] launchApplication:newPath];
In MainApp add the following:
Application_IsLaunchedByHelperApp = YES;
ProcessSerialNumber currPSN;
OSStatus err = GetCurrentProcess(&currPSN);
if (!err)
{
// Get information about our process
NSDictionary * currDict = [(NSDictionary *)ProcessInformationCopyDictionary(&currPSN,
kProcessDictionaryIncludeAllInformationMask) autorelease];
// Get the PSN of the app that launched us. Its not really the parent app, in the unix sense.
long long temp = [[currDict objectForKey:#"ParentPSN"] longLongValue];
long long hi = (temp >> 32) & 0x00000000FFFFFFFFLL;
long long lo = (temp >> 0) & 0x00000000FFFFFFFFLL;
ProcessSerialNumber parentPSN = {(UInt32)hi, (UInt32)lo};
// Get info on the launching process
NSDictionary * parentDict = [(NSDictionary*)ProcessInformationCopyDictionary(&parentPSN,
kProcessDictionaryIncludeAllInformationMask) autorelease];
// analyze
// parent app info is not null ?
if (parentDict && parentDict.count > 0)
{
NSString * launchedByAppBundleId = [parentDict objectForKey:#"CFBundleIdentifier"];
if (![launchedByAppBundleId isEqualToString:HELPER_APP_BUNDLE_ID])
{
Application_IsLaunchedByHelperApp = NO;
}
}
}
That's it. Application_IsLaunchedByHelperApp now has correct value.
The solution is not mine. I've found it on the web (cocoabuilder, I guess). Good luck to everyone! And thanks for your attention to my questions.
UPDATE
Looks like there are cases when launched at login app shows launchedByAppBundleId = #"com.apple.loginwindow". So the last part of code will look like this:
//
// analyze
//
// parent app info is not null ?
if (parentDict && parentDict.count > 0)
{
NSString * launchedByAppBundleId = [parentDict objectForKey:#"CFBundleIdentifier"];
if (![launchedByAppBundleId isEqualToString:HELPER_APP_BUNDLE_ID] &&
![launchedByAppBundleId isEqualToString:#"com.apple.loginwindow"])
{
Application_IsLaunchedByHelperApp = NO;
}
}
The place to seek an answer is the Apple Developer Forums - folk there have dealt with all sorts of issues around helper apps and the sandbox. Searching for application groups and custom URL schemes going back, say, 1-2 years may turn up a solution that meets your needs. If you are still stuck post a question on those forums, someone will probably know what you need.
If you are not an Apple Developer so have no access to those forums, or do not intend to distribute via the Mac App Store, then just turn off the sandbox - in its current state this isn't technology you choose to use... HTH.

Connection Kit Basics

I need to implement file transfer in my application and it seems that in Cocoa ConnectionKit is unofficial standard. I was able to compile it but I have struggled finding any documentation or examples of it's use. The only example I found was outdated and even with modification I could not get it to work. Does anyone know the basic functions (creating connections, uploading...).
Thanks for any help
Its pretty simple once you figure out how its laid out.
Heres the code to create an ftp connection
CKConnectionRequest *request = [CKConnectionRequest requestWithURL:url];
CKFTPConnection *ftpConn = [[CKFTPConnection alloc] initWithRequest:request];
[ftpConn setDelegate:self];
[ftpConn connect];
self.connection = ftpConn;
[ftpConn release];
Then you would interact with the Connection Delegate methods found in CKConnectionProtocol.h
To authenticate to the server above you would use this delegate method where "cred" is an instance of NSURLCredential you have set up with the credentials you need.
- (void)connection:(id <CKConnection>)connection
didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge {
[[challenge sender] useCredential:cred forAuthenticationChallenge:challenge];
}
For an upload you would just call one of the upload methods specified in CKConnectionProtocol.h inside of a delegate method like below
- (void)connection:(id <CKConnection>)con
didOpenAtPath:(NSString *)dirPath error:(NSError *)error {
CKTransferRecord *tr = [con uploadLocalItem:localPath
toRemoteDirectory:remotePath
ignoreHiddenItems:YES];
}
Then you would receive callbacks as to the status of that upload via the Uploading Methods specified in CKConnectionProtocol.h
Hopefully that helps. Forgive any small errors in the code I typed it out not copy/paste

How do I share a Core Data store between processes using NSDistributedNotifications?

Background
I've already posted a question about the basics of sharing a Core Data store between processes.
I'm trying to implement the recommendations given and I'm running into problems.
My Goal
I have two processes - the Helper App and the UI. They both share a single data store. I want the UI to update it's NSManagedObjectContext when the Helper App has saved new data to the store.
Current Program Flow
The Helper App Process writes data to the Store.
In the Helper App, I listen for NSManagedObjectContextDidSaveNotification notifications.
When the context is saved, I encode the inserted, deleted and updated objects using their URI representations and NSArchiver.
I send an NSNotification to the NSDistributedNotificationCenter with this encoded dictionary as the userInfo.
The UI Process is listening for the save notification. When it receives the notification, it unarchives the userInfo using NSUnarchiver.
It looks up all the updated/inserted/deleted objects from the URIs given and replaces them with NSManagedObjects.
It constructs an NSNotification with the updated/inserted/deleted objects.
I call mergeChangesFromContextDidSaveNotification: on the Managed Object Context of the UI Process, passing in the NSNotification I constructed in the previous step.
The Problem
Inserted objects are faulted into the UI Managed Object Context fine and they appear in the UI. The problem comes with updated objects. They just don't update.
What I've tried
The most obvious thing to try would
be to pass the save Notification
from the Helper App process to the
UI process. Easy, right? Well, no.
Distributed Notifications won't
allow me to do that as the userInfo
dictionary is not in the right
format. That's why I'm doing all the
NSArchiving stuff.
I've tried calling
refreshObject:mergeChanges:YES on
the NSManagedObjects to be updated,
but this doesn't seem to have any
effect.
I've tried performing the
mergeChangesFromContextDidSaveNotification:
selector on the main thread and the
current thread. Neither seems to
affect the result.
I've tried using
mergeChangesFromContextDidSaveNotification:
before between threads, which of
course is much simpler and it worked
perfectly. But I need this same
functionality between processes.
Alternatives?
Am I missing something here? I'm consistently getting the feeling I'm making this much more complex than it needs to be, but after reading the documentation several times and spending a few solid days on this, I can't see any other way of refreshing the MOC of the UI.
Is there a more elegant way of doing this? Or am I just making a silly mistake somewhere in my code?
The Code
I've tried to make it as readable as possible, but it's still a mess. Sorry.
Helper App Code
-(void)workerThreadObjectContextDidSave:(NSNotification *)saveNotification {
NSMutableDictionary *savedObjectsEncodedURIs = [NSMutableDictionary dictionary];
NSArray *savedObjectKeys = [[saveNotification userInfo] allKeys];
for(NSString *thisSavedObjectKey in savedObjectKeys) {
// This is the set of updated/inserted/deleted NSManagedObjects.
NSSet *thisSavedObjectSet = [[saveNotification userInfo] objectForKey:thisSavedObjectKey];
NSMutableSet *thisSavedObjectSetEncoded = [NSMutableSet set];
for(id thisSavedObject in [thisSavedObjectSet allObjects]) {
// Construct a set of URIs that will be encoded as NSData
NSURL *thisSavedObjectURI = [[(NSManagedObject *)thisSavedObject objectID] URIRepresentation];
[thisSavedObjectSetEncoded addObject:thisSavedObjectURI];
}
// Archive the set of URIs.
[savedObjectsEncodedURIs setObject:[NSArchiver archivedDataWithRootObject:thisSavedObjectSetEncoded] forKey:thisSavedObjectKey];
}
if ([[savedObjectsEncodedURIs allValues] count] > 0) {
// Tell UI process there are new objects that need merging into it's MOC
[[NSDistributedNotificationCenter defaultCenter] postNotificationName:#"com.synapticmishap.lapsus.save" object:#"HelperApp" userInfo:(NSDictionary *)savedObjectsEncodedURIs];
}
}
UI Code
-(void)mergeSavesIntoMOC:(NSNotification *)notification {
NSDictionary *objectsToRefresh = [notification userInfo];
NSMutableDictionary *notificationUserInfo = [NSMutableDictionary dictionary];
NSArray *savedObjectKeys = [[notification userInfo] allKeys];
for(NSString *thisSavedObjectKey in savedObjectKeys) {
// Iterate through all the URIs in the decoded set. For each URI, get the NSManagedObject and add it to a set.
NSSet *thisSavedObjectSetDecoded = [NSUnarchiver unarchiveObjectWithData:[[notification userInfo] objectForKey:thisSavedObjectKey]];
NSMutableSet *savedManagedObjectSet = [NSMutableSet set];
for(NSURL *thisSavedObjectURI in thisSavedObjectSetDecoded) {
NSManagedObject *thisSavedManagedObject = [managedObjectContext objectWithID:[persistentStoreCoordinator managedObjectIDForURIRepresentation:thisSavedObjectURI]];
[savedManagedObjectSet addObject:thisSavedManagedObject];
// If the object is to be updated, refresh the object and merge in changes.
// This doesn't work!
if ([thisSavedObjectKey isEqualToString:NSUpdatedObjectsKey]) {
[managedObjectContext refreshObject:thisSavedManagedObject mergeChanges:YES];
[managedObjectContext save:nil];
}
}
[notificationUserInfo setObject:savedManagedObjectSet forKey:thisSavedObjectKey];
}
// Build a notification suitable for merging changes into MOC.
NSNotification *saveNotification = [NSNotification notificationWithName:#"" object:nil userInfo:(NSDictionary *)notificationUserInfo];
[managedObjectContext performSelectorOnMainThread:#selector(mergeChangesFromContextDidSaveNotification:)
withObject:saveNotification
waitUntilDone:YES];
}
I used the method in
http://www.mlsite.net/blog/?p=518
then every object is correctly faulted but the faults are fetch in cache so still no update
I had to do
[moc stalenessInterval = 0];
And it finally worked, with relationship.
You're looking for - (void)refreshObject:(NSManagedObject *)object mergeChanges:(BOOL)flag I believe.
This will refresh the object with the info in the persistent store, merging changes if you want.
I'd go with Mike's suggestion and just watch the store file for changes.
Though it may not be the most efficient, I've had success using - [NSManagedObjectContext reset] from a second process when there's a change to a store. In my case case, the code is fairly linear — all I do is run a fetch request for some data after resetting. I don't know how this will work with bindings and a complicated UI, but you may be able to post a notification to manually update things if it's not handled automatically.
I had this exact same issue with an iPhone app that I've been working on. In my case, the solution involved setting the Context's stalenessInterval to something suitably infinitesimal (e.g., 0.5 seconds).
This works, except for sandboxes apps. You can't send a notification with a user info dict. Instead consider some other IPC like XPC or DO.
On a side note, using NSDustributedNotificationCenter is not always 100% if the system is busy.
Setting stalenessInterval of managed object context works. My case involves multiple threads instead of process though.
Starting with iOS 9, you should now use mergeChangesFromRemoteContextSave:intoContexts:. See this for an explanation: https://www.innoq.com/en/blog/ios-writing-core-data-in-today-extension/

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