I am new to CSS3 keyframe animations and I'm trying to create animation with three images, where each image would stay for 2 seconds, then change to 2nd image, which would stay 2 seconds as well and then change to the last 3rd image, which would also stay 2 seconds. This animation would then loop back to the first image...second...third...etc.
I have created the following Fiddle: http://jsfiddle.net/klarita/yyRQ8/
I know the stylesheet is a mess at the moment as I can't work it out, Could anyone advice please.
I will need to use the same technique for 6 images later on, just need to understand how it all works.
HTML:
<div id="crossfade">
<img src="http://farm6.staticflickr.com/5145/5576437826_940f2db110.jpg" alt="Image 1">
<img src="http://farm4.staticflickr.com/3611/3463265789_586ce40aef.jpg" alt="Image 2">
<img src="http://farm3.static.flickr.com/2657/5739934564_357f849b58_z.jpg" alt="Image 3">
</div>
CSS:
#crossfade > img {
width: 185px;
height: 185px;
position: absolute;
top: 100px;
left: 100px;
color: transparent;
opacity: 0;
z-index: 0;
-webkit-backface-visibility: hidden;
-webkit-animation: imageAnimation 10s linear infinite 0s;
-moz-animation: imageAnimation 10s linear infinite 0s;
-o-animation: imageAnimation 10s linear infinite 0s;
-ms-animation: imageAnimation 10s linear infinite 0s;
animation: imageAnimation 10s linear infinite 0s;
}
#crossfade > img:nth-child(2) {
-webkit-animation-delay: 6s;
-moz-animation-delay: 6s;
-o-animation-delay: 6s;
-ms-animation-delay: 6s;
animation-delay: 6s;
}
#crossfade > img:nth-child(3) {
-webkit-animation-delay: 12s;
-moz-animation-delay: 12s;
-o-animation-delay: 12s;
-ms-animation-delay: 12s;
animation-delay: 12s;
}
#-webkit-keyframes imageAnimation {
0% { opacity: 1;
-webkit-animation-timing-function: ease-in; }
50% { opacity: 0;
-webkit-animation-timing-function: ease-out; }
100% { opacity: 1 }
}
#-moz-keyframes imageAnimation {
0% { opacity: 1;
-webkit-animation-timing-function: ease-in; }
50% { opacity: 0;
-webkit-animation-timing-function: ease-out; }
100% { opacity: 1 }
}
#-o-keyframes imageAnimation {
0% { opacity: 1;
-webkit-animation-timing-function: ease-in; }
50% { opacity: 0;
-webkit-animation-timing-function: ease-out; }
100% { opacity: 1 }
}
#-ms-keyframes imageAnimation {
0% { opacity: 1;
-webkit-animation-timing-function: ease-in; }
50% { opacity: 0;
-webkit-animation-timing-function: ease-out; }
100% { opacity: 1 }
}
#keyframes imageAnimation {
0% { opacity: 1;
-webkit-animation-timing-function: ease-in; }
50% { opacity: 0;
-webkit-animation-timing-function: ease-out; }
100% { opacity: 1 }
}
Related
I am rotating some words (for some grammar rules) and some of you already nicely helped me tighten up the thing. I would however like to speed up the animation/fade even more to avoid the words overlapping one another. Also how would I go about adding another 10 words without messing up the fade?
Here is my
HTML:
<span>The boy
<div class="rw-words rw-words-1">
<span>see<b>s</b></span>
<span>want<b>s</b></span>
<span>use<b>s</b></span>
<span>find<b>s</b></span>
<span>need<b>s</b></span>
<span>trie<b>s</b></span>
<span>love<b>s</b></span>
<span>leave<b>s</b></span>
<span>call<b>s</b></span>
<span>work<b>s</b></span>
</div><span id="girlWord">the girl.</span><br><br>
And the CSS - I have trouble understanding the animation. I understand the delays that cause the words to appear, but I don't understand where the actual fade is and which part is in/out.
./*/
ROTATING WORDS
/*/
.rw-words{
display: inline;
text-indent: 10px;
}
#girlWord {
margin-left: 4em; /* <-- Add space for the animated words */
}
.rw-words span{
position: absolute;
opacity: 0;
overflow: hidden;
width: auto;
color: #0f269e;
}
.rw-words-1 span{
-webkit-animation: rotateWordsFirst 20s linear infinite 0s;
-ms-animation: rotateWordsFirst 20s linear infinite 0s;
animation: rotateWordsFirst 20s linear infinite 0s;
}
}
.rw-words span:nth-child(1) {
-webkit-animation-delay: 0s;
-ms-animation-delay: 0s;
animation-delay: 0s;
color: #0f269e;
}
.rw-words span:nth-child(2) {
-webkit-animation-delay: 2s;
-ms-animation-delay: 2s;
animation-delay: 2s;
color: #0f269e;
}
.rw-words span:nth-child(3) {
-webkit-animation-delay: 4s;
-ms-animation-delay: 4s;
animation-delay: 4s;
color: #0f269e;
}
.rw-words span:nth-child(4) {
-webkit-animation-delay: 6s;
-ms-animation-delay: 6s;
animation-delay: 6s;
color: #0f269e;
}
.rw-words span:nth-child(5) {
-webkit-animation-delay: 8s;
-ms-animation-delay: 8s;
animation-delay: 8s;
color: #0f269e;
}
.rw-words span:nth-child(6) {
-webkit-animation-delay: 10s;
-ms-animation-delay: 10s;
animation-delay: 10s;
color: #0f269e;
}
.rw-words span:nth-child(7) {
-webkit-animation-delay: 12s;
-ms-animation-delay: 12s;
animation-delay: 12s;
color: #0f269e;
}
.rw-words span:nth-child(8) {
-webkit-animation-delay: 14s;
-ms-animation-delay: 14s;
animation-delay: 14s;
color: #0f269e;
}
.rw-words span:nth-child(9) {
-webkit-animation-delay: 16s;
-ms-animation-delay: 16s;
animation-delay: 16s;
color: #0f269e;
}
.rw-words span:nth-child(10) {
-webkit-animation-delay: 18s;
-ms-animation-delay: 18s;
animation-delay: 18s;
color: #0f269e;
}
}
#-webkit-keyframes rotateWordsFirst {
0% { opacity: 1; -webkit-animation-timing-function: ease-in; height: 0px; }
8% { opacity: 1; height: 60px; }
19% { opacity: 1; height: 60px; }
25% { opacity: 0; height: 60px; }
100% { opacity: 0; }
}
#-ms-keyframes rotateWordsFirst {
0% { opacity: 1; -ms-animation-timing-function: ease-in; height: 0px; }
8% { opacity: 1; height: 60px; }
19% { opacity: 1; height: 60px; }
25% { opacity: 0; height: 60px; }
100% { opacity: 0; }
}
#keyframes rotateWordsFirst {
0% { opacity: 1; -webkit-animation-timing-function: linear; animation-timing-function: ease-in; height: 0px; }
8% { opacity: 1; height: 60px; }
19% { opacity: 0; height: 60px; }
25% { opacity: 0; height: 60px; }
100% { opacity: 0; }
}
#media screen and (max-width: 768px){
.rw-sentence { font-size: 18px; }
}
#media screen and (max-width: 320px)
Here is jsfiddle.
https://jsfiddle.net/rh98fsom/
I am not an expert, but I believe you can keep adding these and just increase each one by 2 as you have above. interested to see if anyone else has some input. this part you can condense by putting them together, and now you can see where your animation fade in/out occurs:
/*enter code here*/
.rw-words span:nth-child(# ...) {
/*enter code here*/
#keyframes rotateWords {
0% {
opacity: 0 ;
}
8% {
opacity: 1 ;
-webkit-animation-timing-function: ease-in;
-moz-animation-timing-function: ease-in;
-o-animation-timing-function: ease-in;
-ms-animation-timing-function: ease-in;
animation-timing-function: ease-in;
}
19% {
opacity: 1;
}
25% {
opacity: 0;
}
100% {
opacity: 0;
}
}
I've got a number of elements that I'm animating which I've developed in a manner that shouldn't cause any browser paints. If I turn on "Paint Flashing" in Chrome Devtools I don't see any paint flashing at all. However, if I record the performance then the graph shows that there is a lot of time spent on painting. The FPS is as low as 15fps at times.
I actually built this in Vue, and the compiled code results in too much code to paste here. I realise the animation is somewhat broken, I still need to work out some timings etc - but for the purpose of this question, I'm only concerned about the performance.
I have posted the compiled code here on CodePen:
https://codepen.io/IOIIOOIO/pen/gjBqyg
It seems StackOverflow requires that I post some code here, so here is the compiled code for just one element:
.circle {
position: relative;
width: 100%;
padding-top: 100%;
border-radius: 50%;
overflow: hidden;
}
.circle::before {
content: "";
background-color: black;
position: absolute;
top: 0;
left: 0;
width: 50%;
height: 100%;
animation-name: switch;
animation-iteration-count: infinite;
animation-timing-function: steps(1);
animation-duration: 3s;
animation-delay: inherit;
}
.rotating-circle {
display: block;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
border-radius: 50%;
}
.rotating-circle--first-cycle {
background-color: black;
animation-name: rotate, toggle-first;
animation-duration: 3s, 3s;
animation-iteration-count: infinite, infinite;
animation-timing-function: linear, steps(1);
animation-delay: 1800ms;
}
.rotating-circle--second-cycle {
opacity: 0;
animation-name: rotate, toggle-second;
animation-duration: 3s, 3s;
animation-iteration-count: infinite, infinite;
animation-timing-function: linear, steps(1);
animation-delay: 1800ms;
}
#keyframes rotate {
0% {
transform: rotate3d(0, 1, 0, 0deg);
}
50% {
transform: rotate3d(0, 1, 0, 180deg);
}
}
#keyframes toggle-first {
0% {
opacity: 1;
}
25% {
opacity: 0;
}
75% {
opacity: 1;
}
}
#keyframes toggle-second {
0% {
opacity: 0;
}
25% {
opacity: 1;
}
75% {
opacity: 0;
}
}
#keyframes switch {
0% {
transform: translatex(0);
}
50% {
transform: translatex(100%);
}
100% {
transform: translatex(0);
}
}
<div class="circle" style="background-color: rgb(255, 0, 0); animation-delay: 0ms;">
<div class="rotating-circle rotating-circle--first-cycle" style="animation-delay: 0ms;">
</div>
<div class="rotating-circle rotating-circle--second-cycle" style="background-color: rgb(255, 0, 0); animation-delay: 0ms;">
</div>
</div>
It seems that all the work was being done on Composite Layers, and not necessarily on Painting alone. I found that adding transform: translateZ(0) or will-change to the individual elements that were being animated didn't help much. However, if I add transform: translateZ(0) to the parent .circle element then the time spent on Composite Layers and Painting is greatly reduced.
It still runs fairly slow but I think that may just be because my computer has onboard graphics and 4GB of RAM.
So I think this is as good as it will get but would appreciate any further suggestions.
Here is an example where I've added transform: translateZ(0) to the parent element:
https://codepen.io/IOIIOOIO/pen/gjBqyg
EDIT:
I've found a significant improvement by removing border-radius on the parent, which I had set to overflow: hidden to create a mask:
Before:
.circle {
border-radius: 50%;
overflow: hidden;
}
Instead, I used clip-path as a mask:
After
transform: translateZ(0);
clip-path: circle(49% at 50% 50%);
I'm sure you'll notice straight away it's much better:
https://codepen.io/IOIIOOIO/pen/OwBBJV
Any further insight into why this works would be much appreciated.
I've been trying to animate this heart SVG and this codepen seems to work fine in chrome, firefox, and safari on Mac but in IE 11+ I can't seem to find a resolution anywhere.
All I need it to do is to fade in, grow, and fade out but IE doesn't seem to scale up in the keyframe no matter what I try.
Thanks in advance!
<svg version="1.1" class="svg-pulse" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 60 42.7" enable-background="new 0 0 60 42.7" xml:space="preserve">
.svg-pulse { width: 100vw; height: 100vh; }
#-webkit-keyframes svg_pulse { 0% {
radius: 10;
transform-origin: center center;
transform: scale(.1);
opacity: 0; } 25% {
opacity: .1; } 50% {
opacity: .1; } 100% {
transform-origin: center center;
transform: scale(.8);
opacity: 0; } }
#keyframes svg_pulse { 0% { /* radius: 5; */
-ms-transform-origin: center center;
transform-origin: center center;
-ms-transform: scale(.1);
transform: scale(.1);
opacity: 0; } 25% {
opacity: .1; } 50% {
opacity: .1; } 100% {
-ms-transform-origin: center center;
transform-origin: center center;
-ms-transform: scale(.8);
transform: scale(.8);
opacity: 0; } }
.svg-pulse .pulse { animation: svg_pulse 6s ease; animation-iteration-count: infinite; fill: hotpink; }
.svg-pulse .two { opacity: 0; animation-delay: 1.5s; }
.svg-pulse .three { opacity: 0; animation-delay: 3s; }
.svg-pulse .four { opacity: 0; animation-delay: 4.5s; }
Msdn_svg Even according to Microsoft simple SVG animation does not work on Internet Explorer, without the addition of JavaScript.
[MSDN_SVG_animationGuide][1]
This is in agreement with my own experience.
<img class="image" src="" alt="" width="120" height="120">
Cannot get this animated image to work, it is supposed to do a 360 degrees rotation.
I guess something's wrong with the CSS below, as it just stays still.
.image {
float: left;
margin: 0 auto;
position: absolute;
top: 50%;
left: 50%;
width: 120px;
height: 120px;
margin-top: -60px;
margin-left: -60px;
-webkit-animation-name: spin;
-webkit-animation-duration: 4000ms;
-webkit-animation-iteration-count: infinite;
-webkit-animation-timing-function: linear;
-moz-animation-name: spin;
-moz-animation-duration: 4000ms;
-moz-animation-iteration-count: infinite;
-moz-animation-timing-function: linear;
-ms-animation-name: spin;
-ms-animation-duration: 4000ms;
-ms-animation-iteration-count: infinite;
-ms-animation-timing-function: linear;
animation-name: spin;
animation-duration: 4000ms;
animation-iteration-count: infinite;
animation-timing-function: linear;
#-ms-keyframes spin {
from {
-ms-transform: rotate(0deg);
} to {
-ms-transform: rotate(360deg);
}
}
#-moz-keyframes spin {
from {
-moz-transform: rotate(0deg);
} to {
-moz-transform: rotate(360deg);
}
}
#-webkit-keyframes spin {
from {
-webkit-transform: rotate(0deg);
} to {
-webkit-transform: rotate(360deg);
}
}
#keyframes spin {
from {
transform: rotate(0deg);
} to {
transform: rotate(360deg);
}
}
}
Here is a demo. The correct animation CSS:
.image {
position: absolute;
top: 50%;
left: 50%;
width: 120px;
height: 120px;
margin:-60px 0 0 -60px;
-webkit-animation:spin 4s linear infinite;
-moz-animation:spin 4s linear infinite;
animation:spin 4s linear infinite;
}
#-moz-keyframes spin {
100% { -moz-transform: rotate(360deg); }
}
#-webkit-keyframes spin {
100% { -webkit-transform: rotate(360deg); }
}
#keyframes spin {
100% {
-webkit-transform: rotate(360deg);
transform:rotate(360deg);
}
}
<img class="image" src="http://i.stack.imgur.com/pC1Tv.jpg" alt="" width="120" height="120">
Some notes on your code:
You've nested the keyframes inside the .image rule, and that's incorrect
float:left won't work on absolutely positioned elements
Have a look at caniuse: IE10 doesn't need the -ms- prefix
To achieve the 360 degree rotation, here is the Working Solution.
The HTML:
<img class="image" src="your-image.png">
The CSS:
.image {
overflow: hidden;
transition-duration: 0.8s;
transition-property: transform;
}
.image:hover {
transform: rotate(360deg);
-webkit-transform: rotate(360deg);
}
You have to hover on the image and you will get the 360 degree rotation effect.
PS: Add a -webkit- extension for it to work on chrome and other webkit browers. You can check the updated fiddle for webkit HERE
I have a rotating image using the same thing as you:
.knoop1 img{
position:absolute;
width:114px;
height:114px;
top:400px;
margin:0 auto;
margin-left:-195px;
z-index:0;
-webkit-transition-duration: 0.8s;
-moz-transition-duration: 0.8s;
-o-transition-duration: 0.8s;
transition-duration: 0.8s;
-webkit-transition-property: -webkit-transform;
-moz-transition-property: -moz-transform;
-o-transition-property: -o-transform;
transition-property: transform;
overflow:hidden;
}
.knoop1:hover img{
-webkit-transform:rotate(360deg);
-moz-transform:rotate(360deg);
-o-transform:rotate(360deg);
}
try this easy
.btn-circle span {
top: 0;
position: absolute;
font-size: 18px;
text-align: center;
text-decoration: none;
-webkit-animation:spin 4s linear infinite;
-moz-animation:spin 4s linear infinite;
animation:spin 4s linear infinite;
}
.btn-circle span :hover {
color :silver;
}
/* rotate 360 key for refresh btn */
#-moz-keyframes spin { 100% { -moz-transform: rotate(360deg); } }
#-webkit-keyframes spin { 100% { -webkit-transform: rotate(360deg); } }
#keyframes spin { 100% { -webkit-transform: rotate(360deg); transform:rotate(360deg); } }
<button type="button" class="btn btn-success btn-circle" ><span class="glyphicon">↻</span></button>
if you want to flip image you can use it.
.image{
width: 100%;
-webkit-animation:spin 3s linear infinite;
-moz-animation:spin 3s linear infinite;
animation:spin 3s linear infinite;
}
#-moz-keyframes spin { 50% { -moz-transform: rotateY(90deg); } }
#-webkit-keyframes spin { 50% { -webkit-transform: rotateY(90deg); } }
#keyframes spin { 50% { -webkit-transform: rotateY(90deg); transform:rotateY(90deg); } }
The another method to rotate an object in the background using css3, check out the below css3 code here:
.floating-ball-model-3 > span {
animation-name: floating-ball-model-3;
animation-duration: 7s;
animation-iteration-count: infinite;
animation-timing-function: linear;
-webkit-animation-name: floating-ball-model-3;
-webkit-animation-duration: 7s;
-webkit-animation-iteration-count: infinite;
-webkit-animation-timing-function: linear;
-moz-animation-name: floating-ball-model-3;
-moz-animation-duration: 7s;
-moz-animation-iteration-count: infinite;
-moz-animation-timing-function: linear;
-ms-animation-name: floating-ball-model-3;
-ms-animation-duration: 7s;
-ms-animation-iteration-count: infinite;
-ms-animation-timing-function: linear;
-o-animation-name: floating-ball-model-3;
-o-animation-duration: 7s;
-o-animation-iteration-count: infinite;
-o-animation-timing-function: linear;
}
#keyframes floating-ball-model-3 {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
Here this should help you
The below jsfiddle link will help you understand how to rotate a image.I used the same one to rotate the dial of a clock.
http://jsfiddle.net/xw89p/
var rotation = function (){
$("#image").rotate({
angle:0,
animateTo:360,
callback: rotation,
easing: function (x,t,b,c,d){
return c*(t/d)+b;
}
});
}
rotation();
Where:
• t: current time,
• b: begInnIng value,
• c: change In value,
• d: duration,
• x: unused
No easing (linear easing):
function(x, t, b, c, d) { return b+(t/d)*c ; }
I made some CSS animations, and on WebKit (Safari/Chrome), it works fine, but on Firefox the timing is messed up.
JSFiddle: http://jsfiddle.net/jmorais/p5XCD/1/
Code:
var open = false;
var intransition = false;
function openCard() {
intransition = true;
$('.out').addClass('openingOut');
$('.in-left').addClass('openingIn');
setTimeout(function() {
$('.out').css("z-index", "2");
$('.in-left').css("z-index", "3");
}, 850);
setTimeout(function(){
$('.out').removeClass('openingOut').addClass('outOpen');
$('.in-left').removeClass('openingIn').addClass('inOpen');
open = true;
intransition = false;
}, 3000);
}
function closeCard() {
intransition = true;
$('.out').addClass('closingOut');
$('.in-left').addClass('closingIn');
setTimeout(function() {
$('.out').css("z-index", "3");
$('.in-left').css("z-index", "2");
}, 1000);
setTimeout(function(){
$('.out').removeClass('closingOut').removeClass('outOpen');
$('.in-left').removeClass('closingIn').removeClass('inOpen');
open = false;
intransition = false;
}, 3000);
}
function toggleCard() {
if (intransition) { return; }
if (open) {
closeCard();
} else {
openCard();
}
}
body {
margin-left: 350px;
}
.tile {
position:absolute;
width:350px;
height:400px;
left: 50%;
margin: 0 auto;
background: pink;
-webkit-border-radius: 5px;
-moz-border-radius: 5px;
}
.out {
z-index: 3;
}
.in-left {
z-index: 2;
left: -350px;
-webkit-transform: rotateY(-180deg);
-webkit-transform-origin: 100% 100%;
-moz-transform: rotateY(-180deg);
-moz-transform-origin: 100% 100%;
}
.in-right {
z-index: -1;
}
.content {
border: 3px black double;
margin: 10px;
padding: 20px;
height: 335px;
}
.perspective {
-webkit-perspective: 1200px;
-moz-perspective: 1200px;
position: relative;
display: inline-block;
}
/*****************************************
* Open
******************************************/
.openingOut {
/* Webkit */
-webkit-animation-name: open-card-out;
-webkit-animation-timing-function: ease;
-webkit-animation-duration: 3s;
-webkit-transition-delay: 0s;
-webkit-animation-iteration-count: 1;
-webkit-animation-direction: alternate;
/* Firefox */
-moz-animation-name: open-card-out;
-moz-animation-timing-function: ease;
-moz-animation-duration: 3s;
-moz-transition-delay: 0s;
-moz-animation-iteration-count: 1;
-moz-animation-direction: alternate;
}
.openingIn {
/* Webkit */
-webkit-animation-name: open-card-in;
-webkit-animation-timing-function: ease;
-webkit-animation-duration: 3s;
-webkit-transition-delay: 0s;
-webkit-animation-iteration-count: 1;
-webkit-animation-direction: alternate;
/* Firefox */
-moz-animation-name: open-card-in;
-moz-animation-timing-function: ease;
-moz-animation-duration: 3s;
-moz-transition-delay: 0s;
-moz-animation-iteration-count: 1;
-moz-animation-direction: alternate;
}
.outOpen {
-webkit-transform: rotateY(180deg);
-webkit-transform-origin: 0 0;
-moz-transform: rotateY(180deg);
-moz-transform-origin: 0 0;
}
.inOpen {
-webkit-transform: rotateY(0deg);
-webkit-transform-origin: 0 0;
-moz-transform: rotateY(0deg);
-moz-transform-origin: 0 0;
}
/* Webkit */
#-webkit-keyframes open-card-out {
from {
-webkit-transform-origin: left 0%;
-webkit-transform: rotateY(0deg);
}
to {
-webkit-transform-origin: left 0%;
-webkit-transform: rotateY(-180deg);
}
}
#-webkit-keyframes open-card-in {
from {
-webkit-transform-origin: right 0%;
-webkit-transform: rotateY(180deg);
}
to {
-webkit-transform-origin: right 0%;
-webkit-transform: rotateY(0deg);
}
}
/* Firefox */
#-moz-keyframes open-card-out {
from {
-moz-transform-origin: left 0%;
-moz-transform: rotateY(0deg);
}
to {
-moz-transform-origin: left 0%;
-moz-transform: rotateY(-180deg);
}
}
#-moz-keyframes open-card-in {
from {
-moz-transform-origin: right 0%;
-moz-transform: rotateY(180deg);
}
to {
-moz-transform-origin: right 0%;
-moz-transform: rotateY(0deg);
}
}
/*****************************************
* Close
******************************************/
.closingOut {
/* Webkit */
-webkit-animation-name: close-card-in;
-webkit-animation-timing-function: ease;
-webkit-animation-duration: 3s;
-webkit-transition-delay: 0s;
-webkit-animation-iteration-count: 1;
-webkit-animation-direction: alternate;
/* Firefox */
-moz-animation-name: close-card-in;
-moz-animation-timing-function: ease;
-moz-animation-duration: 3s;
-moz-transition-delay: 0s;
-moz-animation-iteration-count: 1;
-moz-animation-direction: alternate;
}
.closingIn {
/* Webkit */
-webkit-animation-name: close-card-out;
-webkit-animation-timing-function: ease;
-webkit-animation-duration: 3s;
-webkit-transition-delay: 0s;
-webkit-animation-iteration-count: 1;
-webkit-animation-direction: alternate;
/* Firefox */
-moz-animation-name: close-card-out;
-moz-animation-timing-function: ease;
-moz-animation-duration: 3s;
-moz-transition-delay: 0s;
-moz-animation-iteration-count: 1;
-moz-animation-direction: alternate;
}
#-webkit-keyframes close-card-in {
from {
-webkit-transform: rotateY(-180deg);
-webkit-transform-origin: 0% 0%;
}
to {
-webkit-transform: rotateY(0deg);
-webkit-transform-origin: 0% 0%;
}
}
#-webkit-keyframes close-card-out {
from {
-webkit-transform-origin: right 0%;
-webkit-transform: rotateY(0deg);
}
to {
-webkit-transform-origin: right 0%;
-webkit-transform: rotateY(180deg);
}
}
#-moz-keyframes close-card-in {
from {
-moz-transform: rotateY(-180deg);
-moz-transform-origin: 0% 0%;
}
to {
-moz-transform: rotateY(0deg);
-moz-transform-origin: 0% 0%;
}
}
#-moz-keyframes close-card-out {
from {
-moz-transform-origin: right 0%;
-moz-transform: rotateY(0deg);
}
to {
-moz-transform-origin: right 0%;
-moz-transform: rotateY(180deg);
}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
<div class="perspective" onclick="toggleCard();">
<div class="tile out out">
<div class="content">
<p>out</p>
</div>
</div>
<div class="tile in-left">
<div class="content">
<p>in-left</p>
</div>
</div>
<div class="tile in-right">
<div class="content">
<div style="display: table; height: 100%; width: 100%;">
<p>in-right</p>
</div>
</div>
</div>
</div>
As you can see, the in-left div opens in the same time as the out div if you're using Safari/Chrome, but on Firefox it will open at different times, messing up the whole animation.
How can I fix this?
An answer is not needed because the animation effects are the same in both browsers, stable builds tested.
Chrome:
19.0.1084.56 (Official Build 140965) m
Firefox:
Mozilla/5.0 (Windows NT 5.1; rv:13.0) Gecko/20100101 Firefox/13.0
How ironic this non-answer is an answer.
To be sure, flush out your browsers cache and test on another PC for verification.
I am agree with arttronics, I saw that you test all css3 available solutions but I think there are just 2 posible solution without using css3 at all
just wait until firefox improve its performance with css3 animation and transition, I personally think that this won't be for so long
to use an alternative to make that animation like canvas, I think that this is not going to be easy, but I think that this is a posible solution only if you really need that animation running