Sum array of numbers [duplicate] - ruby

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How to sum array of numbers in Ruby?
(16 answers)
Closed 8 years ago.
Q: Write a method, sum which takes an array of numbers and returns the sum of the numbers.
A:
def sum(nums)
total = 0
i = 0
while i < nums.count
total += nums[i]
i += 1
end
# return total
total
end
There has to be another way to solve this without using while, right? Anyone know how?
Edit: This is not an exam or test. This is a practice problem provided on github for app academy. They provide the question and answer as an example. I just read however that good programmers don't like to use while or unless, so I was curious if I could learn something to solve this problem a better way. Like with enumerable? (Noob at Ruby here, obviously..)
Also, I would love any walkthrough or methods that I should learn.. This question is also different because I am asking for specific examples using this data.

The usual way of doing that would be this:
def sum(nums) nums.reduce(&:+) end
which is short for something like this:
def sum(nums) nums.reduce(0) { |total, num| total + num } end
I see that Neil posted a similar solution while I was typing this, so I'll just note that reduce and inject are two names for the same method - Ruby has several aliases like this so that people used to different other languages can find what they're looking for. He also left off the &, which is optional when using a named method for reduce/inject, but not in other cases.
Explanation follows.
In Ruby you don't normally use explicit loops (for, while, etc.). Instead you call methods on the collection you're iterating over, and pass them a block of code to execute on each item. Ruby's syntax places the block after the arguments to the method, between either do...end or {...}, so it looks like traditional imperative flow control, but it works differently.
The basic iteration method is each:
[1,2,3].each do |i| puts i end
That calls the block do |i| puts i end three times, passing it 1, then passing it 2, and finally passing it 3. The |i| is a block parameter, which tells Ruby where to put the value(s) passed into the block each time.
But each just throws away the return value of the block calls (in this case, the three nils returned by puts). If you want to do something with those return values, you have to call a different method. For example, map returns an array of the return values:
[1,2,3].map do |i| puts i end
#=> [nil, nil, nil]
That's not very interesting here, but it becomes more useful if the block returns something:
[1,2,3].map do |i| 2*i end
#=> [2,4,6]
If you want to combine the results into a single aggregate return value instead of getting back an array that's the same size as the input, that's when you reach for reduce. In addition to a block, it takes an extra argument, and the block itself is also called with an extra argument. The extra parameter corresponding to this argument is called the "accumulator"; the first time the block is called, it gets the argument originally passed to reduce, but from then on, it gets the return value of the previous call to the block, which is how each block call can pass information along to the next.
That makes reduce more general than map; in fact, you can build map out of reduce by passing in an empty array and having the block add to it:
[1,2,3].reduce([]) do |a,i| a + [2*i] end
#=> [2,4,6]
But since map is already defined, you would normally just use it for that, and only use reduce to do things that are more, well, reductive:
[1,2,3].reduce(0) do |s, i| s + 2*i end
#=> 12
...which is what we're doing in solving your problem.
Neil and I took a couple extra shortcuts. First, if a block does nothing but call a single method on its parameters and return the result, you can get an equivalent block by prefixing &: to the method name. That is, this:
some_array.reduce(x) do |a,b| a.some_method(b) end
can be rewritten more simply as this:
some_array.reduce(x, &:some_method)
and since a + b in Ruby is really just a more-familiar way of writing the method call a.+(b), that means that you can add up numbers by just passing in &:+:
[1,2,3].reduce(0, &:+)
#=> 6
Next, the initial accumulator value for reduce is optional; if you leave it out, then the first time the block is called, it gets the first two elements of the array. So you can leave off the 0:
[1,2,3].reduce(&:+)
#=> 6
Finally, you normally need the & any time you are passing in a block that is not a literal chunk of code. You can turn blocks into Proc objects and store them in variables and in general treat them like any other value, including passing them as regular arguments to method calls. So when you want to use one as the block on a method call instead, you indicate that with the &.
Some methods, including reduce, will also accept a bare Symbol (like :+) and create the Proc/block for you; and Neil took advantage of that fact. But other iterator methods, such as map, don't work that way:
irb(main):001:0> [-1,2,-3].map(:abs)
ArgumentError: wrong number of arguments (1 for 0)
from (irb):1:in `map'
from (irb):1
from /usr/bin/irb:12:in `<main>'
So I just always use the &.
irb(main):002:0> [-1,2,-3].map(&:abs)
#=> [1, 2, 3]
There are lots of good online tutorials for Ruby. For more general information about map/reduce and related concepts, and how to apply them to problem-solving, you should search for introductions to "functional programming", which is called that because it treats "functions" (that is, blocks of executable code, which in Ruby are realized as Proc objects) as values just like numbers and strings, which can be passed around, assigned to variables, etc.

Probably the most idiomatic way of doing this in Ruby is:
nums.inject(:+)
. . . although this basically hides all the working, so it depends what the test is trying to test.
Documentation for Array#inject

Related

Why is splat argument in ruby not used all the time?

I know splat arguments are used when we do not know the number of arguments that would be passed. I wanted to know whether I should use splat all the time. Are there any risks in using the splat argument whenever I pass on arguments?
The splat is great when the method you are writing has a genuine need to have an arbitrary number of arguments, for a method such as Hash#values_at.
In general though, if a method actually requires a fixed number of arguments it's a lot clearer to have named arguments than to pass arrays around and having to remember which position serves which purpose. For example:
def File.rename(old_name, new_name)
...
end
is clearer than:
def File.rename(*names)
...
end
You'd have to read the documentation to know whether the old name was first or second. Inside the method, File.rename would need to implement error handling around whether you had passed the correct number of arguments. So unless you need the splat, "normal" arguments are usually clearer.
Keyword arguments (new in ruby 2.0) can be even clearer at point of usage, although their use in the standard library is not yet widespread.
For a method that would take an arbitrary amount of parameters, options hash is a de facto solution:
def foo(options = {})
# One way to do default values
defaults = { bar: 'baz' }
options = defaults.merge(options)
# Another way
options[:bar] ||= 'baz'
bar = options[bar]
do_stuff_with(bar)
end
A good use of splat is when you're working with an array and want to use just the first argument of the array and do something else with the rest of the array. It's much quicker as well than other methods. Here's a smart guy Jesse Farmer's use of it https://gist.github.com/jfarmer/d0f37717f6e7f6cebf72 and here is an example of some other ways I tried solving the spiraling array problem and some benchmarks to go with it. https://gist.github.com/TalkativeTree/6724065
The problem with it is that it's not easily digestible. If you've seen and used it before, great, but it could slow down other people's understanding of what the code is doing. Even your own if you haven't looked at it in a while hah.
Splat lets the argument be interpreted as an array, and you would need an extra step to take it out. Without splat, you do not need special things to do to access the argument:
def foo x
#x = x
end
but if you put it in an array using splat, you need extra step to take it out of the array:
def foo *x
#x = x.first # or x.pop, x.shift, etc.
end
There is no reason to introduce an extra step unless necessary.

What is the difference between these two method parameter definitions?

I'm starting to learn Ruby. I read that arguments where passed by reference to a method,
however I don't understand the difference between these two methods.
def print(text)
puts text
end
and
def print(*text)
puts text
end
Using a * means that we are passing a pointer like in C?
The *text is what's called the splat operator in Ruby. It basically means if you pass multiple arguments to the second print they will get slurped into the single text variable.
See The Splat Operator in Ruby
The * before a parameter name in a Ruby parameter list is used for variable length arguments, so they are similar to the ... in C/C++ for varargs.
def vlaFunc(*args)
puts args
end
vlaFunc(1,2,3)
# output is [1,2,3]
There are no pointers in Ruby, * in this context is generally referred to as the "splat" operator:
http://4loc.wordpress.com/2009/01/16/the-splat-operator-in-ruby/
http://theplana.wordpress.com/2007/03/03/ruby-idioms-the-splat-operator/
In this case the method can take an arbitrary number of arguments, which will be available in the array text.
First you have two nice methods started there. But I would say try to avoid using puts inside them. You don't need it anyway. A method will always yield the last statement evaluated. something = text would get the job done. And I don't need to answer now about the differences.
Your first two replies are very good there. But you may want to try something like this
j = *[] #=> nil in 1.8 but [] in 1.9
It's been the new kid on the block for a time now. Guess what it does?

Why were ruby loops designed that way?

As is stated in the title, I was curious to know why Ruby decided to go away from classical for loops and instead use the array.each do ...
I personally find it a little less readable, but that's just my personal opinion. No need to argue about that. On the other hand, I suppose they designed it that way on purpose, there should be a good reason behind.
So, what are the advantages of putting loops that way? What is the "raison d'etre" of this design decision?
This design decision is a perfect example of how Ruby combines the object oriented and functional programming paradigms. It is a very powerful feature that can produce simple readable code.
It helps to understand what is going on. When you run:
array.each do |el|
#some code
end
you are calling the each method of the array object, which, if you believe the variable name, is an instance of the Array class. You are passing in a block of code to this method (a block is equivalent to a function). The method can then evaluate this block and pass in arguments either by using block.call(args) or yield args. each simply iterates through the array and for each element it calls the block you passed in with that element as the argument.
If each was the only method to use blocks, this wouldn't be that useful but many other methods and you can even create your own. Arrays, for example have a few iterator methods including map, which does the same as each but returns a new array containing the return values of the block and select which returns a new array that only contains the elements of the old array for which the block returns a true value. These sorts of things would be tedious to do using traditional looping methods.
Here's an example of how you can create your own method with a block. Let's create an every method that acts a bit like map but only for every n items in the array.
class Array #extending the built in Array class
def every n, &block #&block causes the block that is passed in to be stored in the 'block' variable. If no block is passed in, block is set to nil
i = 0
arr = []
while i < self.length
arr << ( block.nil? ? self[i] : block.call(self[i]) )#use the plain value if no block is given
i += n
end
arr
end
end
This code would allow us to run the following:
[1,2,3,4,5,6,7,8].every(2) #= [1,3,5,7] #called without a block
[1,2,3,4,5,6,7,8,9,10].every(3) {|el| el + 1 } #= [2,5,8,11] #called with a block
Blocks allow for expressive syntax (often called internal DSLs), for example, the Sinatra web microframework.
Sinatra uses methods with blocks to succinctly define http interaction.
eg.
get '/account/:account' do |account|
#code to serve of a page for this account
end
This sort of simplicity would be hard to achieve without Ruby's blocks.
I hope this has allowed you to see how powerful this language feature is.
I think it was mostly because Matz was interested in exploring what a fully object oriented scripting language would look like when he built it; this feature is based heavily on the CLU programming language's iterators.
It has turned out to provide some interesting benefits; a class that provides an each method can 'mix in' the Enumerable module to provide a huge variety of pre-made iteration routines to clients, which reduces the amount of tedious boiler-plate array/list/hash/etc iteration code that must be written. (Ever see java 4 and earlier iterators?)
I think you are kind of biased when you ask that question. Another might ask "why were C for loops designed that way?". Think about it - why would I need to introduce counter variable if I only want to iterate through array's elements? Say, compare these two (both in pseudocode):
for (i = 0; i < len(array); i++) {
elem = array[i];
println(elem);
}
and
for (elem in array) {
println(elem);
}
Why would the first feel more natural than the second, except for historical (almost sociological) reasons?
And Ruby, highly object-oriented as is, takes this even further, making it an array method:
array.each do |elem|
puts elem
end
By making that decision, Matz just made the language lighter for superfluous syntax construct (foreach loop), delegating its use to ordinary methods and blocks (closures). I appreciate Ruby the most just for this very reason - being really rational and economical with language features, but retaining expressiveness.
I know, I know, we have for in Ruby, but most of the people consider it unneccessary.
The do ... end blocks (or { ... }) form a so-called block (almost a closure, IIRC). Think of a block as an anonymous method, that you can pass as argument to another method. Blocks are used a lot in Ruby, and thus this form of iteration is natural for it: the do ... end block is passed as an argument to the method each. Now you can write various variations to each, for example to iterate in reverse or whatnot.
There's also the syntactic sugar form:
for element in array
# Do stuff
end
Blocks are also used for example to filter an array:
array = (1..10).to_a
even = array.select do |element|
element % 2 == 0
end
# "even" now contains [2, 4, 6, 8, 10]
I think it's because it emphasizes the "everything is an object" philosophy behind Ruby: the each method is called on the object.
Then switching to another iterator is much smoother than changing the logic of, for example, a for loop.
Ruby was designed to be expressive, to read as if it was being spoken... Then I think it just evolved from there.
This comes from Smalltalk, that implements control structures as methods, thus reducing the number of keywords and simplifying the parser. Thus allowing controll strucures to serve as proff of concept for the language definition.
In ST, even if conditions are methods, in the fashion:
boolean.ifTrue ->{executeIfBody()}, :else=>-> {executeElseBody()}
In the end, If you ignore your cultural bias, what will be easier to parse for the machine will also be easier to parse by yourself.

Ruby equivalent of C#'s 'yield' keyword, or, creating sequences without preallocating memory

In C#, you could do something like this:
public IEnumerable<T> GetItems<T>()
{
for (int i=0; i<10000000; i++) {
yield return i;
}
}
This returns an enumerable sequence of 10 million integers without ever allocating a collection in memory of that length.
Is there a way of doing an equivalent thing in Ruby? The specific example I am trying to deal with is the flattening of a rectangular array into a sequence of values to be enumerated. The return value does not have to be an Array or Set, but rather some kind of sequence that can only be iterated/enumerated in order, not by index. Consequently, the entire sequence need not be allocated in memory concurrently. In .NET, this is IEnumerable and IEnumerable<T>.
Any clarification on the terminology used here in the Ruby world would be helpful, as I am more familiar with .NET terminology.
EDIT
Perhaps my original question wasn't really clear enough -- I think the fact that yield has very different meanings in C# and Ruby is the cause of confusion here.
I don't want a solution that requires my method to use a block. I want a solution that has an actual return value. A return value allows convenient processing of the sequence (filtering, projection, concatenation, zipping, etc).
Here's a simple example of how I might use get_items:
things = obj.get_items.select { |i| !i.thing.nil? }.map { |i| i.thing }
In C#, any method returning IEnumerable that uses a yield return causes the compiler to generate a finite state machine behind the scenes that caters for this behaviour. I suspect something similar could be achieved using Ruby's continuations, but I haven't seen an example and am not quite clear myself on how this would be done.
It does indeed seem possible that I might use Enumerable to achieve this. A simple solution would be to us an Array (which includes module Enumerable), but I do not want to create an intermediate collection with N items in memory when it's possible to just provide them lazily and avoid any memory spike at all.
If this still doesn't make sense, then consider the above code example. get_items returns an enumeration, upon which select is called. What is passed to select is an instance that knows how to provide the next item in the sequence whenever it is needed. Importantly, the whole collection of items hasn't been calculated yet. Only when select needs an item will it ask for it, and the latent code in get_items will kick into action and provide it. This laziness carries along the chain, such that select only draws the next item from the sequence when map asks for it. As such, a long chain of operations can be performed on one data item at a time. In fact, code structured in this way can even process an infinite sequence of values without any kinds of memory errors.
So, this kind of laziness is easily coded in C#, and I don't know how to do it in Ruby.
I hope that's clearer (I'll try to avoid writing questions at 3AM in future.)
It's supported by Enumerator since Ruby 1.9 (and back-ported to 1.8.7). See Generator: Ruby.
Cliche example:
fib = Enumerator.new do |y|
y.yield i = 0
y.yield j = 1
while true
k = i + j
y.yield k
i = j
j = k
end
end
100.times { puts fib.next() }
Your specific example is equivalent to 10000000.times, but let's assume for a moment that the times method didn't exist and you wanted to implement it yourself, it'd look like this:
class Integer
def my_times
return enum_for(:my_times) unless block_given?
i=0
while i<self
yield i
i += 1
end
end
end
10000.my_times # Returns an Enumerable which will let
# you iterate of the numbers from 0 to 10000 (exclusive)
Edit: To clarify my answer a bit:
In the above example my_times can be (and is) used without a block and it will return an Enumerable object, which will let you iterate over the numbers from 0 to n. So it is exactly equivalent to your example in C#.
This works using the enum_for method. The enum_for method takes as its argument the name of a method, which will yield some items. It then returns an instance of class Enumerator (which includes the module Enumerable), which when iterated over will execute the given method and give you the items which were yielded by the method. Note that if you only iterate over the first x items of the enumerable, the method will only execute until x items have been yielded (i.e. only as much as necessary of the method will be executed) and if you iterate over the enumerable twice, the method will be executed twice.
In 1.8.7+ it has become to define methods, which yield items, so that when called without a block, they will return an Enumerator which will let the user iterate over those items lazily. This is done by adding the line return enum_for(:name_of_this_method) unless block_given? to the beginning of the method like I did in my example.
Without having much ruby experience, what C# does in yield return is usually known as lazy evaluation or lazy execution: providing answers only as they are needed. It's not about allocating memory, it's about deferring computation until actually needed, expressed in a way similar to simple linear execution (rather than the underlying iterator-with-state-saving).
A quick google turned up a ruby library in beta. See if it's what you want.
C# ripped the 'yield' keyword right out of Ruby- see Implementing Iterators here for more.
As for your actual problem, you have presumably an array of arrays and you want to create a one-way iteration over the complete length of the list? Perhaps worth looking at array.flatten as a starting point - if the performance is alright then you probably don't need to go too much further.

Ruby's yield feature in relation to computer science

I recently discovered Ruby's blocks and yielding features, and I was wondering: where does this fit in terms of computer science theory? Is it a functional programming technique, or something more specific?
Ruby's yield is not an iterator like in C# and Python. yield itself is actually a really simple concept once you understand how blocks work in Ruby.
Yes, blocks are a functional programming feature, even though Ruby is not properly a functional language. In fact, Ruby uses the method lambda to create block objects, which is borrowed from Lisp's syntax for creating anonymous functions — which is what blocks are. From a computer science standpoint, Ruby's blocks (and Lisp's lambda functions) are closures. In Ruby, methods usually take only one block. (You can pass more, but it's awkward.)
The yield keyword in Ruby is just a way of calling a block that's been given to a method. These two examples are equivalent:
def with_log
output = yield # We're calling our block here with yield
puts "Returned value is #{output}"
end
def with_log(&stuff_to_do) # the & tells Ruby to convert into
# an object without calling lambda
output = stuff_to_do.call # We're explicitly calling the block here
puts "Returned value is #{output}"
end
In the first case, we're just assuming there's a block and say to call it. In the other, Ruby wraps the block in an object and passes it as an argument. The first is more efficient and readable, but they're effectively the same. You'd call either one like this:
with_log do
a = 5
other_num = gets.to_i
#my_var = a + other_num
end
And it would print the value that wound up getting assigned to #my_var. (OK, so that's a completely stupid function, but I think you get the idea.)
Blocks are used for a lot of things in Ruby. Almost every place you'd use a loop in a language like Java, it's replaced in Ruby with methods that take blocks. For example,
[1,2,3].each {|value| print value} # prints "123"
[1,2,3].map {|value| 2**value} # returns [2, 4, 8]
[1,2,3].reject {|value| value % 2 == 0} # returns [1, 3]
As Andrew noted, it's also commonly used for opening files and many other places. Basically anytime you have a standard function that could use some custom logic (like sorting an array or processing a file), you'll use a block. There are other uses too, but this answer is already so long I'm afraid it will cause heart attacks in readers with weaker constitutions. Hopefully this clears up the confusion on this topic.
There's more to yield and blocks than mere looping.
The series Enumerating enumerable has a series of things you can do with enumerations, such as asking if a statement is true for any member of a group, or if it's true for all the members, or searching for any or all members meeting a certain condition.
Blocks are also useful for variable scope. Rather than merely being convenient, it can help with good design. For example, the code
File.open("filename", "w") do |f|
f.puts "text"
end
ensures that the file stream is closed when you're finished with it, even if an exception occurs, and that the variable is out of scope once you're finished with it.
A casual google didn't come up with a good blog post about blocks and yields in ruby. I don't know why.
Response to comment:
I suspect it gets closed because of the block ending, not because the variable goes out of scope.
My understanding is that nothing special happens when the last variable pointing to an object goes out of scope, apart from that object being eligible for garbage collection. I don't know how to confirm this, though.
I can show that the file object gets closed before it gets garbage collected, which usually doesn't happen immediately. In the following example, you can see that a file object is closed in the second puts statement, but it hasn't been garbage collected.
g = nil
File.open("/dev/null") do |f|
puts f.inspect # #<File:/dev/null>
puts f.object_id # Some number like 70233884832420
g = f
end
puts g.inspect # #<File:/dev/null (closed)>
puts g.object_id # The exact same number as the one printed out above,
# indicating that g points to the exact same object that f pointed to
I think the yield statement originated from the CLU language. I always wonder if the character from Tron was named after CLU too....
I think 'coroutine' is the keyword you're looking for.
E.g. http://en.wikipedia.org/wiki/Yield
Yield in computing and information science:
in computer science, a point of return (and re-entry) of a coroutine

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