Can I get the window that loses focus because my app starts? - winapi

I would like to know if there is some way to pass the window handle of the window that was active before my application was started (either through a click on the taskbar icon) or a double click on my application's icon on the desktop.
I guess this is not possible, but I wanted to ask anyway.
Thank you for the help!

Strictly, the window that was active immediately before yours was the shell. Your application was started by the shell, and what you are really asking is what was the application that was active before the shell. Now that's an ask!
It's easy to enumerate the top level windows, which is basically what the shell does to give you the task list. That gives you a list of candidates. Not so easy to know which one, although the order in which they are returned could be a clue.
It's also relatively easy to get the Z-order for the running applications. It's highly likely that the application that was running before yours is the one with the highest Z-order, excluding your app and the shell.
My guess is that would be close enough for most purposes. After that I'm out of ideas.

Related

Intercepting a window's attempt to steal global focus on Windows

I'm a developer and a long-time Windows user with an obsession about making my system as convenient to use as possible.
Yesterday I thought about something that has always annoyed me in Windows and that I've taken for granted, and I realized that I have a better idea for how it could work, and I'm now wondering whether it's possible to tweak Windows to work like that.
The thing that annoys me is when windows steal focus. For example, I could be running an installer for some program. While it's working, I'll switch to my browser and browse, maybe entering some text into an email in my browser. Then suddenly the installer finishes and its window steals the focus. Now I'm in the middle of writing an email, so I might press a key that happens to be bound to a button on that installer, and then that button gets invoked, doing some action that I never intended to happen!
This is doubly annoying to me because I'm using a multiple-desktop program called DexPot, and when a window steals focus, it also brings itself to the desktop I'm currently on, which can be really annoying, because then I have to put it back into its original desktop.
How my ideal solution to this problem would work: Every time a window tries to steal focus, we intercept that, and don't let it. We show something like a toaster message saying "Foobar installer wants focus, press Win-Whatever to switch to it". If and when you press the key combo, it switches to the window.
The question is: Is there an easy way to tweak Windows to make this happen? I know very little about Windows programming. I do know AHK and if it's possible with that, that'd be great.
No, there isn't an easy way to add this behavior, but Windows tries to do this automatically.
In theory apps shouldn't be able to steal the foreground while you're actively using another app. Unfortunatly there are some scenarios where Windows can't tell the difference between legitimate user actions that should change the foreground and unwanted foreground-theft. The window manager generally tightens up the holes a bit with each new version of Windows, but also needs to make sure that apps can come to the foreground when the user wants them to, even if that desire is expressed indirectly.
For example, a process launched by the current foreground process can put a window into the foreground. This is necessary so that when a user launches a window from Explorer the newly launched process can open its main window. This permission only lasts until the next user input, so if an application is slow to launch and you start working on an email the app may lose its foreground permissions before it can use them.
See the SetForegroundWindow function documentation for a list of requirements for a process to be able to set a window into the foreground.
There are also apps which specifically make use of these requirements to steal the permission (by joining the foreground queue or synthsising user input to themselves), but I suspect in your installer scenario it is accidental.
I'm not sure what exactly is going on, but I suspect that the problem comes from the installer running as a service and accidentally stealing the foreground permission when it tries to launch the app on your current desktop.
It would be theoretically possible for an external process to hook into the foreground system to override this and show your confirmation toast, but it would be tricky to get right and would require significant low level code (I'd probably start with a CbtHook). It would not be possible in a scripting package like AHK (assuming you mean AutoHotKey) but would need to be native C/C++ code injected into every running process.

is there a winapi call or keyboard shortcut to enter windows console into "mark" mode?

Normally user is doing it by clicking right-mouse into console title bar then selecting "edit" and finally "mark". -> http://www.megaleecher.net/Copy_Paste_Text_Dos_Window
So is there a way of doing it from a console application either by sending a message/api call/keyboard sequence to its own window ?
If this is your own application and you want the richer behaviour and flexibility of a windows app rather than a console app, then use a windows app. Otherwise, you can try to automate the steps by simulating the input via SendInput. I would advise against doing this because it requires two steps (once for right-click, once to select 'Mark'). This means if someone clicks something else between these two events, your sequence will be broken. Furthermore you are really relying on the automation of an implementation detail which is prone to change at any point.
Looking through the Console Functions, it doesn't appear as though anything exists for setting the selection. The closest is going the other way with GetConsoleSelectionInfo.
If you want to process the information that is within a console application, a better alternative is to pipe it to your own process and deal with it there.
Found: PostMessage(GetConsoleWindow(), WM_COMMAND, 65522, 0);

Show a popup menu in another application's window

How can a Delphi XE application show a popup menu inside another application's window? The idea is for a helper-type app, running in the background. On a registered hotkey the application needs to display a popup menu near the text caret or mouse cursor.
Applications that do that are common, here's a menu created by AutoHotkey and displayed in a text editor:
I guess what I'm asking is: how can I display a popup menu at an arbitrary screen location, without it being attached to a Delphi control?
Create a TPopupMenu with the appropriate menu items. When you need to show it simply call Popup passing the top left position in screen coordinates.
PopupMenu1.Popup(X, Y);
#DavidHeffernan answered your question, but you might not have asked the right question.
Let's take the example you gave: the user is running some arbirary application, and you want to be able to detect a hotkey, display a menu, and then take some action based on the menu item chosen (and maybe even the user's context, such as the word under the cursor). This is more complicated than simply displaying a menu at arbitrary screen coordinates.
My recommendation is to use AutoHotKey instead of trying to replicate this in some other programming language. In case you're not aware of this, it is possible for your code to run AutoHotKey scripts. IIRC, you can compile AHK scripts, so you wouldn't need to install AHK, just the compiled scripts. AHK may not be the most elegant of solutions, but it has depth and maturity.
If this is not possible, then I suggest you research Windows Hooks and DLL Injection. Unless you can find some preexisting code or framework, this will entail quite a bit of work.
The reason for this complexity? To augment another program smoothly (without running into problems with focus, etc.) you want to have your code run as part of that other program. The mechanics of this can be done via DLL injection. However, that's only the first step. Once your code is running in the right context, then your code has to inter-operate with the "host" program. This can be tricky (it helps if you have deep experience with Windows messaging and the Windows API). If you want this to work smoothly with any arbitrary program, it gets even harder.

Observe any Window if it Moved on OSX

I want to observe any window on OSX if it is moved. I don't own the windows so i can't get to it directly so I think I have to use the Accessibility APIs. I found a solution for the current active Application here: How can my app detect a change to another app's window? but I can't figure out how I have to modify this that it works for any window which is open. I hope anybody could give me a hint in which direction I have to look.
As I mentioned in the comments, people usually only want to detect window-move events on focused windows. (As unfocused windows seldom move.) If you want to detect application switches, you can poke into this sample project by Apple that shows how to update iChat status with the frontmost application’s name. And as you said, there’s already a solution for an active window.

Defaulting to full screen or allowing users to choose default at first startup?

In a fairly graphics intsensive application the requirements state that it should default to full screen mode even though the application is running under Windows. I know many games do this but I find it annoying. The default IMO should be to open in a window rather than full screen mode. I am proposing the first time the user runs the application they should select the default behavior. Am I wrong?
I think the annoyance-factor depends a lot on what the application tries to do.
If it is some utility that I might start while working in 5 different applications and it forces its fullscreen-ness on my, then I'd get highly annoyed.
If it is a specialized application that helps me with the entire workflow of a given task (so that I never or rarely need any other apps open at the same time), then fullscreen might actually be a valid default.
Whatever you do, just make sure that toggling the startup behaviour is very discoverable. Because no matter which way you'll go, some of your users will disagree with your decision. And for them it should be very easy to change to their prefered way.
I would follow the requirement the first time the application is launched. I would also provide a simple way to switch from full screen to windowed, for instance by pressing ESC (and another way to go back to full screen). Then I would store the mode when quitting the application and restore this mode at next launch.
Before doing the opposite of what your requirements say, I'd have the requirements changed.
However, what about giving the user the choice at install time?
The window at first-start-up should default to the optimal size for the largest proportion of users. For a graphics-intensive full-featured app, that may very well be full screen.
As for individual user preferences for window size, it seems to me most users won’t know if they want full screen or not until after they’ve started to use the app and see how much screen space they need and how much they use the window in conjunction with other windows. Asking them which size they want at install or first-start-up could thus be annoying and even confusing. It’s better to put such a setting under Options/Preferences.
Perhaps the best thing to do is save the window status on exit. Users who like it non-maximized thus only have to non-maximize it (and size it) once and then forget about it. The only consideration is to have some way to reset the window to the default (e.g., Window > Standard Size menu item) for novice users who accidentally resize or reposition the window to something bizarre and don’t know how to get it back. Alternatively, you could have a Window > Keep Sizes and Positions menu item for users to explicitly save the window status across sessions.
Go back to the requirements writers and ask them if they have considered non-traditional monitor setups, such as:
30" or larger monitor. Do you really want your app hogging up all the screen real-estate?
Multiple monitors. Which monitor will you run on? Can the user move your app from one monitor to another? Can your app span more than one monitor?
Virtual desktops. Can the user move your app from one desktop to another? Can they switch desktops while your app is running? Can your app span more than one desktop?
Such setups are increasingly common, especially large monitors. IMO, full-screen mode (the default for many older Windows apps) is becoming less and less useful.
The problem with presenting the user with the option of initially selecting fullscreen / vs windows is that they haven't used the software yet. How can they make a decision on which is better for them, without experience?
I would run the app in whichever mode provided the best user experience and then offer an option to change it both in the Preferences and though a hint while starting up the application for the 2nd time.

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