Ruby - Can I Move This Logic To a Global Variable? [closed] - ruby

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In an instance, in a method, I loop through a list lines and manipulate each line. However, there are some lines which I want to skip. I'd like to define which lines to skip with some global variables at the top of the instance. Is that possible? How can I do that?
class Bets
#stuff
def make_prediction
lines.each do |line|
next if #league == :nba && line[:bet_type] == :total && line[:period] == :h1
next if [:total, :spread, :money_line].include?(line[:bet_type]) && line[:period] == :fg
#do stuff
end
end
end
EDIT:
someone voted for this topic to be closed as unhelpful cause it's unclear. I'm not sure what is unclear about it. But I'll make it more explicit how I want it to look...
class Bets
#psuedo code, obviously this wont work
#and i cant think how to make it work
#or if its even possible
GLOBAL = true if #league == :nba & line[:bet_type] == :total & line[:period] == :h1
#stuff
def make_prediction
lines.each do |line|
next if GLOBAL #psuedo code
#do stuff
end
end
end

What about using methods:
class Bets
def skip?
#league == :nba & line[:bet_type] == :total & line[:period] == :h1
end
#stuff
def make_prediction
lines.each do |line|
next if skip?
#do stuff
end
end
end
Global variables are largely frowned upon, so try to find a context where your test make sense.

Try creating a Proc and executing it in the instance's context
GLOBAL = Proc.new {|line| your_code_goes_here}
#...
#...
def make_prediction
lines.each do |line|
next if instance_exec(line,GLOBAL) #psuedo code
#do stuff
end
end

Related

Putting Variables Between | | in Ruby [closed]

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In Ruby code, I noticed some variables or other objects placed in between | |. I have no idea why. Is it usually used in hashmaps?
These are arguments to a closure, a little anonymous function.
my_method do |argument1, argument2|
puts argument1, argument2
end
|argument1, argument2| says it takes two arguments. Just like if you wrote a method you'd say def method(argument1, argument2). Then my_method can accept the closure using & and call it using call.
def my_method(&block)
block.call(23, 42)
end
This is how Ruby does iterators. For example, here's how you'd implement map.
def my_map(list, &block)
list.each do |element|
block.call(element)
end
end
my_map([23, 42, 99]) do |element|
puts element
end
Or you can use yield which implicitly calls the block and it's slightly faster.
def my_map(list)
list.each do |element|
yield element
end
end
A method can check if a block was passed in with block_given?. This is how, for example, File.open can either return an open filehandle, or it can give it to a block and close it when the block is done.
def open(filename, mode='r')
file = File.new(filename, mode)
if block_given?
yield file
file.close
else
file
end
end
# open foo.txt
puts open("foo.txt")
# open foo.txt, execute the block, and close it
open("foo.txt") do |file|
puts file.read
end
This is very useful for when you need to take action, such as closing a file or shutting down a connection, once the work is done,
For more see Block Arguments in the Ruby Docs.

Is this a good metaprogramming practice? [closed]

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I wanted to make a simple DSL where I could pass a bunch of methods to a block, relying on self as the implicit receiver. So basically here you can call the 'say' method on this class object, passing it 'things to say' as methods in the block. The last line returns ['Maria']. I was wondering if this is a good programming practice for creating DSLs and if there are any problems with this approach.
class SaySomething
def initialize
#said = []
end
def hey(name)
#said << name
end
def say(&block)
instance_eval(&block)
end
end
a = SaySomething.new
name = 'Maria'
a.say do
hey(name)
end
a.instance_eval { p #said } #=> produces ['Maria']
I would probably add an attr_accessor :said and then replace your last line with
a.said
#=> ['Maria']
Other than that your code looks fine to me. If you want to learn more about metaprogramming in Ruby, I can recommend the book "Eloquent Ruby".
The only problem with this approach is that any class variables will collide with variables in the same scope as the block. The usual approach is to provide instance evaluation, but also allow the user to specify the class as an argument as a fall back.
class Test
def test; "hello"; end
def say(&b)
if b.arity == 1
b.call(self)
else
instance_eval &b
end
end
end
t = Test.new
test = "fred"
t.say { p test } # "fred"
t.say { |t| p t.test } # "hello"

How do I get my code to loop? [closed]

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im trying to get my code to loop (im very new to ruby)
I want to make the program loop when it doesnt.
I am told that my code is very wrong, but is there anyway I can get it to loop anyways?
class Screen
def clear
end
def pause
STDIN.gets
end
end
class Lottery
attr_accessor :greeting, :register, :morereg, :goodbye, :lotterynumbers, :randomtwenty
def initialize
end
def say_greeting
greeting = "\n\n\n\t\t ***Welcome to elGordo lottery!***\n\n" +
"\t\t Press Enter to continue.\n\n\n"
print greeting
end
def say_register
register = "Type in the lotterynumber you want to register and then press Enter.\n\n"
print register #nedenunder [#counter]
Lotterynumbers1 << gets.chomp.to_i
end
def say_morereg
morereg = "would you like to type in another lottery number? (y/n)\n"
print morereg
gets.chomp!
if gets.chomp! == "y" then
say_register
else
puts "\nThank you for the register.\n\n"
end
end
# def say_randomtwenty
# Lotterynumbers1 << << 20.times.map { rand(00000..99999).to_i }
# end
def say_goodbye
goodbye = "\nThank you for the register.\n\n"
print goodbye
end
end
#main Script Logic
Lotterynumbers1 = []
Console_Screen = Screen.new
Hej = Lottery.new #starter nyt Lotteri object
Hej.say_greeting
Console_Screen.pause
Hej.say_register
Hej.say_morereg
puts Lotterynumbers1
you got confused with conditional statement and looping thinking if user go on says yes(y), then it would be a kind of looping(executing the same procedure many times) by your code.
But its not

Ruby program do not launch [closed]

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I'm new to ruby and I'am building a little program on ruby alone,the problem is that I'am trying to launch it without success
Imagine that i have this code
#usr/bin/ruby
Class Whatever
def get_user_input
#user_input = gets.chomp
user_doing(#user_input)
end
def user_doing
#something
end
end
What I want is to call the get_user_input method as soon as i feed my rb file to ruby
I tried to call it on a initialize method
def initialize
get_user_input
end
I also tried to define it as a "class method"
def get_user_input
#user_input = gets.chomp
user_doing(#user_input)
end
but neither of them seems to work as when I'm start the rb file the program doesn't expect my input so how can i do this?.
You just define a class. What you did not call the method. Just add Whatever.new.get_user_input to your file.
#usr/bin/ruby
class Whatever
def initialize(input)
#input = input
end
def self.get_user_input
whatever = new(gets.chomp)
whatever.user_doing
end
def user_doing
puts "Input was: #{#input}"
end
end
Whatever.get_user_input
Btw: Your user_doing does not take args in the moment. You may want to check that.

How to refactor ruby code? [closed]

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Hi i have a code i would like to refactor
def gear_type
#gear_type ||= self.class.gear_types.find{|gears| gears["id"]==source["gear_type_id"]}["text"] if source["gear_type_id"]
end
def brand
#brand ||= self.class.brands.find{|node| node["id"]==source["brand_id"].to_s}["text"] if source['brand_id']
end
what is best way? to use eval or define method? i've tried this but there are some error i can't discover yet:
%w(gear_type brand).each do |meth|
define_method(meth){
instance_variable_get("##{meth}") rescue
instance_variable_set("##{meth}", self.class.send(meth.pluralize).find{|node| node["id"]==source["#{meth}_id"]}["text"]) if source["#{meth}_id"]
}
end
I'd just write a common finder method that you can parameterize:
def gear_type
#gear_type ||= generic_finder :gear_types, "gear_type_id"
end
def brand
#brand ||= generic_finder :brands, "brand_id"
end
def generic_finder(collection, primary_key)
self.class.send(collection).each do |object|
return object["text"] if object["id"] == source[primary_key]
end if source[primary_key]
nil
end
instance_variable_get("##{meth}") does not raise an error if the instance variable is not set, it returns nil. So you have to do almost the same you were doing:
%w(gear_type brand).each do |meth|
define_method(meth){
instance_variable_get("##{meth}") || instance_variable_set("##{meth}", self.class.send(meth.pluralize).find{|node| node["id"]==source["#{meth}_id"]}["text"]) if source["#{meth}_id"]
}
end
You should also refactor that line. It has to many stuff on it
%w(gear_type brand).each do |meth|
def source(meth)
#source ||= source["#{meth}_id"]
end
def class_meths(meth)
self.class.send(meth.pluralize)
end
def look_for(meth)
class_meths(meth).find{|node| node["id"] == source(meth)}["text"]
end
define_method(meth) do
value = instance_variable_get("##{meth}")
instance_variable_set("##{meth}", look_for(meth)) if !value && source(meth)
end
end
Here is a try. Not sure if it got better or not, but it's easier to read I think.
Oh! I just realized those methods probably won't be on the scope when the meta? method is called. But oh well, it's still a good example I think :)
It's probably cleaner just to use eval:
%w(gear_type brand).each do |meth|
eval <<-RUBY
def #{meth}
##{meth} ||= self.class.#{meth.plural}.find{|item| item["id"]==source["#{meth}_id"]}["text"] if source["#{meth}_id"]
end
RUBY
end

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