VB6 - Project group - SimplyVBUnit project add reference to standard exe? - vb6

I am trying to implement SimplyVBUnitTesting for a VB6 project. The wiki says to add a reference to the main project DLL.
My first thought was, "How would I do that for a standard exe that has an MDI form in it?" (Doesn't seem like you can create a DLL with an MDI form in it.)
My second thought was, "Could I use a project group to add a reference to the main project?"
The documentation that I have seen online seems to always be referring to a main project referencing ActiveX projects (which have no problem forming a DLL). They say that the reference for the other projects should be listed in (Project -> References...) after all of the actively selected references and before the alphabetical listing of unused references. It doesn't seem to be listed there. Can you only make a reference to projects that could make a DLL?
I am surprised as this is exceptionally easy for .NET for every type of project within the same solution. Am I missing something?
(I don't really want to change the original project type to accommodate testing as it might complicate the deployment.)

Unfortunately it's not possible to add a reference to a Standard EXE.
If the classes you wish to test are in a Standard EXE, then the best you can do is to add a SimplyVBUnit Standard EXE project to the project group that contains your main EXE. You can then share the class files from your main EXE with the SimplyVBUnit EXE by adding an existing class and browsing to your main EXE classes. You would add new classes to the SimplyVBUnit project that hold your tests as you normally would. You would have to select the start-up project depending of if you want to run tests or the main application.
It's a cumbersome solution for sure. Especially if your classes have dependencies that access areas in your main EXE. You would need to wrap those dependencies up and set up fake environments in the testing exe.

Related

How can you identify which project produces a particular dll?

Is there anyway within Visual Studio / TFS to identify which project produces which dll?
I'm aware you can look under a particular project's properties and see what the name of the dll is, but in the circumstance where you have loads and loads of projects this doesn't seem very efficient.
I've got the situation where I've got a project that references a dll, which includes a method I want to examine, but I don't know what project produces this dll.
Unfortunately, no. The only way I know is that you may could use a decompile extension. (Strongly not recommend to use) Through the source code after decompile, you can view namespace and judge which project produces the dll. (Under normal circumstances)
And you may also have to face some problems such as:
Legal issues
Need to pay for the extension
Only work for C#/.Net
The source code may be confusion and not standard
This should be a one time activity, you can go ahead and take a look into the project file, in case of C# project the csproj file.
If you do not want to do it opening each file, then i would say write a small tool to read all the project files and look for the name.
BTW, this will be different for different projects, and you need to find out the proper location to look.

Importing / referencing an external Silverlight dll library from a workflow 4.0 Activity

I have created a Silverlight class library which holds a lot of the common utility methods I use day to day in my Silverlight development.
I am starting to play around with Workflow and would like to reuse this common dll. After referencing this dll in my workflow project I see a yellow warning icon beside it.
I can use the functionality from this dll when creating ‘Code Activities’ without issue. After adding the using statement for it all works AOK.
using EquinoxeAISManagementSystem.Common.Helpers;
BUT when I try to import the dll from the activity designer, I do not see the dll in the import window.
If I edit the XAML and add it directly, I get a warning.
Is it possible to reuse Silverlight dlls?
I believe I can answer my own question.
The project EquinoxeAISMAnagementSsystem.Common is part of another solution. I had added this single project for the other solution into my new workflow solution (which I was having this issue in).
When I added the reference to the EquinoxeAISMAnagementSsystem.Common.dll initilly, it was by referencing the project in the workflow solution.
This seems to be the cause of the issue (for workflow anyway).
I was able to correct this issue by adding the EquinoxeAISMAnagementSsystem.Common.dll to a common folder where I keep all my external dlls (for ease of use).
..\Projects\EquinoxeAISManagementSystem.DLL\
I set up the output destination folder for this EquinoxeAISMAnagementSsystem.Common project to the folder above. I was then able to add the reference to Common.dll by browsing directly to the folder above.
Hay presto, all works.
I’m not sure id this is the ‘correct’ way to do things, but I needed to get over this hump.
I would be interested in anyone’s comments and if there is a correct(er), why to fix this issue.
Thanks ….

How to choose a name for projects in solution?

Maybe that's silly, but I'm confused again when trying to find appropriate names for my projects.
I have a solution with two projects. First project is a library, which will be used by other libraries in the future, for creating plugins for my app. Second project is a exe, which uses first project to create GUI and do some stuff, eg. load plugins.
In similar situation, when one project is a dll and second is an exe, how do you choose names for each project?
Lets say, that I would like to peek a name GraphDemonstration. The exe should be GraphDemonstrationGUI and dll - GraphDemonstration? But exe is not just a GUI. So maybe GraphDemonstration for exe and GraphDemonstrationLib for dll?
I have had similar situation in the past. Maybe there is some kind of naming convention? I don't even know if my "problem" is related to VS only.
GraphDemonstration for your EXE is fine because it describes the purpose of the EXE. However, you said the library will be used by other projects later so the "GraphDemonstration" part of GraphDemonstrationLibrary may not be the best choice. Perhaps GraphLibrary, or GraphHelper, or maybe more specific depending on what is actually included in the library. For example, if the library handles instantiating an Excel object to generate a graph you could call it ExcelGraphHelper.dll.
If this is library of main class CSomeClass I name project SomeClassLibrary.
For projects smillary but non from main object.

Visual Studio Project vs. Solution

Being new to VS, how may I think of these two concepts, what is the difference?
I find some missing information in the other answers (at least for people who come from other IDEs like, say, Eclipse) . To say that a solution is a container for projects is only part of the thing. The conceptual feature of a VS project (what determines its 'granularity') is that one project produces one output: typically an executable or a library (dll). So, if you are going to code three executables that uses related code, you'll create one solution and at least three projects - probably more.
A solution is a container for projects, and tracks dependencies between projects.
Just to come up with a metaphor..
A solution is like a house, a project like a room. Each room provides a piece of functionality whereas the house, a container of rooms, provides the means to link the rooms together and organize them appropriately.
Kind of corny but I made it up on the fly, so bear with me :)
It doesn't help that Visual Studio seems to make things more confusing. "New Project" actually creates a new SOLUTION containing a project. "Open Project" actually opens a solution containing one (or many) project. (The file menu says "Open Project/Solution" but it really is opening solutions. There is no "Close Project" only "Close Solution" which is accurate.
So, in VS you are always working within a solution. Many solutions contain only one project and newer developers are likely to think of them as the same thing. However you can add other projects into a solution.
In case anyone decides to scroll down this far... I thought the MS docs did a pretty good job at describing the differences. I've copy pasted (and rephrased) the relevant bits here:
When you create an app, application, website, Web App, script, plug-in, etc in Visual Studio, you start with a project. In a logical sense, a project contains of all the source code files, icons, images, data files and anything else that will be compiled into an executable program or web site, or else is needed in order to perform the compilation. A project also contains all the compiler settings and other configuration files that might be needed by various services or components that your program will communicate with.
You don't have to use solutions or projects if you don't want to. You can simply open the files in Visual Studio and start editing your code.
In a literal sense, a project is an XML file (.vbproj, .csproj, .vcxproj) that defines a virtual folder hierarchy along with paths to all the items it "contains" and all the build settings.
In Visual Studio, the project file is used by Solution Explorer to display the project contents and settings. When you compile your project, the MSBuild engine consumes the project file to create the executable. You can also customize projects to product other kinds of output.
A project is contained, in a logical sense and in the file system, within a solution, which may contain one or more projects, along with build information, Visual Studio window settings, and any miscellaneous files that aren't associated with any project. In a literal sense, the solution is a text file with its own unique format; it is generally not intended to be edited by hand.
A solution has an associated .suo file that stores settings, preferences and configuration information for each user that has worked on the project.
A Solution can have many Projects.
The Solution can also handle managing the dependencies between its different Projects...making sure that each Project gets Built in the appropriate order for the final Solution to work.
A project contains executable and library files that make up an application or component of an application.
A solution is a placeholder for logically related projects that make up an application. For example, you could have separate projects for your application's GUI, database access layer, and so on. The projects would be specific divisions for your program's functionality, and the solution would be the umbrella unifying all of them under one application.
A solution is a readable text file whose extension is .sln and having a structured content that describes the projects that it contains. A project is a readable XML formatted text file whose extension is .vcxproj and having a structured content according to its XML schema, and whose primary purpose is to contain the listing of source codes filenames and their dependencies or references to other project's source codes as well.
Solutions are containers for projects - you can also use them to organize items that are used across different related project (shared dll's and such).
Solutions are containers used by Visual Studio to organize one or more related projects. When you open a solution in Visual Studio, it will automatically load all the projects it contains.
When you create a new project in Visual Studio, it automatically creates a solution to house the project if there's not a solution already open.
You can set dependencies of projects on other projects in the solution. The dependent project is build after the project it is depending on is built.
For more details refer - https://learn.microsoft.com/en-us/visualstudio/ide/quickstart-projects-solutions
If you are from an Eclipse background you would probably go to build path of a project and add a dependency on other project or add an external jar. In VS you can do that in a single container called solution where all related projects are grouped together.
Eg. Let's say you are build and android and iOS app in xamrin, there would be some common code and resources that could go in a separate project and then your android and iOS projects can depend on this common code project. Also you could have projects to test these projects etc.

Visual Studio solution structure using Codesmith frameworks (NetTiers / Plinqo)

I have been using the Codesmith framework NetTiers to generate a DAL etc., into a folder called, say, 'NetTiers', outside my main project's folder, and referencing the DLLs within that folder from my main project.
I've started using the Plinqo framework, and want to use the generated files from that framework within the same project as the one I'm using with NetTiers. (The reason I'm using both frameworks is that I want to get/learn the newer LINQ goodness from Plinqo, yet also have the familiar NetTiers code DAL, BLL syntax available, for compatibility.)
My question is: what's the best Visual Studio solution and file structure to use when using Codesmith templates like these? Should the frameworks' generated code be contained outside the main project and added as projects to the overall solution? Or should each template's generated code have its own solution? Should the generated files be within the main project's file structure?
I've tried combinations of each of these, and they each have their pros and cons. I'd like to know if there's a tried and tested pattern.
When it comes to .netTiers, I always compile the generated solution and add the assemblies as references to my project. This makes it much easier to upgrade/diff and regen.
However, there are going to be some cases where you would want to add your custom logic so keep this in mind.
Thanks
-Blake Niemyjski
I tend to just keep the .csp and the generated folder outside of my main app's folder. When adding a reference Visual Studio copies in the .DLLs from the built generated code. All of the generated projects sit under a main folder such as D:\CodeSmith Projects\
If you want to version control the .csp file it might be beneficial to move it in with the rest of your version controlled app files to tie it all together.
We put the generated projects inside our solution. In fact on my current project I generated the nettiers files to the location that I wanted the files to be, and Started adding my own project files to that...But we have always kept the files in the solution, that way if i need to add something to the code in the concrete classes I can do it without having to open a whole new project.
We have tried both scenarios. We settled for including the assemblies in a dependencies folder, which was shared by multiple projects.
We had problems with TFS when the projects were included in the solution. the downside, is that you can't so easily step into the .NetTiers generated code when debugging, though after a while you get used to this, and accept that whatever is in .NetTiers stays within .NetTiers!

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