Ruby enumerator chaining - ruby

In this example,
[1, 2, 3].each_with_index.map{|i, j| i * j}
# => [0, 2, 6]
my understanding is that, since each_with_index enumerator is chained to map, map behaves like each_with_index by passing an index inside the block, and returns a new array.
For this,
[1, 2, 3].map.each_with_index{|i, j| i * j}
# => [0, 2, 6]
I'm not sure how to I interpret it.
In this example,
[1, 2, 3, 4].map.find {|i| i == 2}
# => 2
I was expecting the the output to be [2], assuming that map is chained to find, and map would return a new array.
Also, I see this:
[1, 2, 3, 4].find.each_with_object([]){|i, j| j.push(i)}
# => [1]
[1, 2, 3, 4].each_with_object([]).find{|i, j| i == 3}
# => [3, []]
Can you let me know how to interpret and understand enumerator chains in Ruby?

You might find it useful to break these expressions down and use IRB or PRY to see what Ruby is doing. Let's start with:
[1,2,3].each_with_index.map { |i,j| i*j }
Let
enum1 = [1,2,3].each_with_index
#=> #<Enumerator: [1, 2, 3]:each_with_index>
We can use Enumerable#to_a (or Enumerable#entries) to convert enum1 to an array to see what it will be passing to the next enumerator (or to a block if it had one):
enum1.to_a
#=> [[1, 0], [2, 1], [3, 2]]
No surprise there. But enum1 does not have a block. Instead we are sending it the method Enumerable#map:
enum2 = enum1.map
#=> #<Enumerator: #<Enumerator: [1, 2, 3]:each_with_index>:map>
You might think of this as a sort of "compound" enumerator. This enumerator does have a block, so converting it to an array will confirm that it will pass the same elements into the block as enum1 would have:
enum2.to_a
#=> [[1, 0], [2, 1], [3, 2]]
We see that the array [1,0] is the first element enum2 passes into the block. "Disambiguation" is applied to this array to assign the block variables the values:
i => 1
j => 0
That is, Ruby is setting:
i,j = [1,0]
We now can invoke enum2 by sending it the method each with the block:
enum2.each { |i,j| i*j }
#=> [0, 2, 6]
Next consider:
[1,2,3].map.each_with_index { |i,j| i*j }
We have:
enum3 = [1,2,3].map
#=> #<Enumerator: [1, 2, 3]:map>
enum3.to_a
#=> [1, 2, 3]
enum4 = enum3.each_with_index
#=> #<Enumerator: #<Enumerator: [1, 2, 3]:map>:each_with_index>
enum4.to_a
#=> [[1, 0], [2, 1], [3, 2]]
enum4.each { |i,j| i*j }
#=> [0, 2, 6]
Since enum2 and enum4 pass the same elements into the block, we see this is just two ways of doing the same thing.
Here's a third equivalent chain:
[1,2,3].map.with_index { |i,j| i*j }
We have:
enum3 = [1,2,3].map
#=> #<Enumerator: [1, 2, 3]:map>
enum3.to_a
#=> [1, 2, 3]
enum5 = enum3.with_index
#=> #<Enumerator: #<Enumerator: [1, 2, 3]:map>:with_index>
enum5.to_a
#=> [[1, 0], [2, 1], [3, 2]]
enum5.each { |i,j| i*j }
#=> [0, 2, 6]
To take this one step further, suppose we had:
[1,2,3].select.with_index.with_object({}) { |(i,j),h| ... }
We have:
enum6 = [1,2,3].select
#=> #<Enumerator: [1, 2, 3]:select>
enum6.to_a
#=> [1, 2, 3]
enum7 = enum6.with_index
#=> #<Enumerator: #<Enumerator: [1, 2, 3]:select>:with_index>
enum7.to_a
#=> [[1, 0], [2, 1], [3, 2]]
enum8 = enum7.with_object({})
#=> #<Enumerator: #<Enumerator: #<Enumerator: [1, 2, 3]:
# select>:with_index>:with_object({})>
enum8.to_a
#=> [[[1, 0], {}], [[2, 1], {}], [[3, 2], {}]]
The first element enum8 passes into the block is the array:
(i,j),h = [[1, 0], {}]
Disambiguation is then applied to assign values to the block variables:
i => 1
j => 0
h => {}
Note that enum8 shows an empty hash being passed in each of the three elements of enum8.to_a, but of course that's only because Ruby doesn't know what the hash will look like after the first element is passed in.

Methods you are mentioning are defined on Enumerable objects. These methods behave differently depending on whether you pass a block or not.
When you do not pass a block, they typically return an Enumerator object, to which you can chain further methods like each_with_index, with_index, map, etc.
When you pass a block to these methods, they return different kinds of object depending on what will make sense for that particular method.
For methods like find, its purpose is to find the first object that satisfies a condition, and it does not make particular sense to wrap that in an array, so it returns that object bare.
For methods like select or reject, their purpose is to return all relevant objects, so they cannot return a single object, and they have to be wrapped in an array (even when the relevant object happens to be a single object).

Related

Why a new call of a method with exclamation mark affects all previous calls of that method?

I'm sorry if this is a duplicate - I couldn't find anything similar in the existing posts.
I understand the difference between methods like shuffle and shuffle!. However, I am confused why calling the method more than once would result in changing the variables of all objects that previously referred to it? I'd expect once we apply a method, that the variable gets a value and we're done with it. Not that it continues to refer to the method call and the argument passed and that it would get re-evaluated later on.
I thought it's best to demonstrate with an example:
irb(main):001:1* def shuffle(arr)
irb(main):002:1* arr.shuffle!
irb(main):003:0> end
=> :shuffle
irb(main):004:0> arr = [1,2,3,4]
=> [1, 2, 3, 4]
irb(main):005:0> one = shuffle(arr)
=> [4, 2, 3, 1]
irb(main):006:0> two = shuffle(arr)
=> [1, 2, 4, 3]
irb(main):007:0> one
=> [1, 2, 4, 3]
So, here I'd expect one to stay [4, 2, 3, 1]. However, with each new call, all previous ones would get equated to the latest result of the method call. I realise it should have something to do with calling it with the same argument arr, but still doesn't quite make sense.
Array#shuffle! shuffles the array in-place and returns its receiver:
ary = [1, 2, 3, 4]
ary.equal?(ary.shuffle!) #=> true
Assigning the result from shuffle! to another variable doesn't change this. It merely results in two variables referring to the same array:
a = [1, 2, 3, 4]
b = a.shuffle!
a #=> [2, 4, 1, 3]
b #=> [2, 4, 1, 3]
a.equal?(b) #=> true
You probably want a new array. That's what Array#shuffle (without !) is for:
a = [1, 2, 3, 4]
b = a.shuffle
a #=> [1, 2, 3, 4]
b #=> [2, 4, 1, 3]
Even if shuffle returns the element in the original order, you'll get another array instance:
a = [1, 2, 3, 4]
b = a.shuffle until b == a
a #=> [1, 2, 3, 4]
b #=> [1, 2, 3, 4]
a.equal?(b) #=> false

Ruby, remove super-arrays

If I have an array of arrays, A, and want to get rid of all arrays in A who also have a sub-array in A, how would I do that. In this context, array_1 is a sub-array of array_2 if array_1 - array_2 = []. In the case that multiple arrays are simply rearranged versions of the same elements, bonus points if you can get rid of all but one of them, but you can handle this however you want if it's easier.
In python, I could easily use comprehension, with A being a set of frozen sets :
A = {a for a in A if all(b-a for b in A-{a})}
Is there a simple way to write this in ruby? I don't care if the order of A or it's arrays are preserved at all. Also, in my program, none of the arrays have duplicate elements, if that makes things any easier/faster.
Example
A = [[1,6],[1,2],[2,4],[3,5],[1,3,6],[2,3,6]]
# [1,6] is a subarray of [1,3,6], so [1,3,6] should be removed
remove_super_arrays(A)
> A = [[1,6],[1,2],[2,4],[3,5],[2,3,6]]
A = [[1,2,4],[2,3,4],[1,4,5],[2,6]]
# although there is overlap, there are no subarrays, so nothing should be removed
remove_super_arrays(A)
> A = [[1,2,4],[2,3,4],[1,4,5],[2,6]]
A = [[1],[2,1,3],[2,4],[1,4]]
# [1] is a subarray of [2,1,3] and [1,4]
remove_super_arrays(A)
> A = [[1],[2,4]]
Code
def remove_super_arrays(arr)
order = arr.each_with_index.to_a.to_h
arr.sort_by(&:size).reject.with_index do |a,i|
arr[0,i].any? { |aa| (aa.size < a.size) && (aa-a).empty? }
end.sort_by { |a| order[a] }
end
Examples
remove_super_arrays([[1,6],[1,2],[2,4],[3,5],[1,3,6],[2,3,6]] )
#=> [[1,6],[1,2],[2,4],[3,5],[2,3,6]]
remove_super_arrays([[1,2,4],[2,3,4],[1,4,5],[2,6]])
#=> [[1,2,4],[2,3,4],[1,4,5],[2,6]]
remove_super_arrays([[1],[2,1,3],[2,4],[1,4]])
#=> [[1],[2,4]]
Explanation
Consider the first example.
arr = [[1,6],[1,2],[2,4],[3,5],[1,3,6],[2,3,6]]
We first save the positions of the elements of a
order = arr.each_with_index.to_a.to_h # save original order
#=> {[1, 6]=>0, [1, 2]=>1, [2, 4]=>2, [3, 5]=>3, [1, 3, 6]=>4, [2, 3, 6]=>5}
Then reject elements of arr:
b = arr.sort_by(&:size)
#=> [[1, 6], [1, 2], [2, 4], [3, 5], [1, 3, 6], [2, 3, 6]]
c = b.reject.with_index do |a,i|
arr[0,i].any? { |aa| (aa.size < a.size) && (aa-a).empty? }
end
#=> [[1, 6], [1, 2], [2, 4], [3, 5], [2, 3, 6]]
Lastly, reorder c to correspond to the original ordering of the elements of arr.
c.sort_by { |a| order[a] }
#=> [[1, 6], [1, 2], [2, 4], [3, 5], [2, 3, 6]]
which in this case happens to be the same order as the elements of c.
Let's look more carefully at the calculation of c:
enum1 = b.reject
#=> #<Enumerator: [[1, 6], [1, 2], [2, 4], [3, 5], [1, 3, 6],
# [2, 3, 6]]:reject>
enum2 = enum1.with_index
#=> #<Enumerator: #<Enumerator: [[1, 6], [1, 2], [2, 4], [3, 5],
# [1, 3, 6], [2, 3, 6]]:reject>:with_index>
The first element is generated by the enumerator enum2 and passed to the block and assigned as values of the block variables:
a, i = enum2.next
#=> [[1, 6], 0]
a #=> [1, 6]
i #=> 0
The block calculation is then performed:
d = arr[0,i]
#=> []
d.any? { |aa| (aa.size < a.size) && (aa-a).empty? }
#=> false
so a[0] is not rejected. The next pair passed to the block by enum2 is [[1, 2], 1]. That value is retained as well, but let's skip ahead to the last element passed to the block by enum2:
a, i = enum2.next
#=> [[1, 2], 1]
a, i = enum2.next
#=> [[2, 4], 2]
a, i = enum2.next
#=> [[3, 5], 3]
a, i = enum2.next
#=> [[1, 3, 6], 4]
a #=> [1, 3, 6]
i #=> 4
Perform the block calculation:
d = arr[0,i]
#=> [[1, 6], [1, 2], [2, 4], [3, 5]]
d.any? { |aa| (aa.size < a.size) && (aa-a).empty? }
#=> true
As true is returned, a is rejected. In the last calculation the first element of d is passed to the block and the following calculation is performed:
aa = [1, 6]
(aa.size < a.size)
#=> 2 < 3 => true
(aa-a).empty?
#=> ([1, 6] - [1, 3, 6]).empty? => [].empty? => true
As true && true #=> true, a ([1, 3, 6]) is rejected.
Alternative calculation
The following is a closer match to the OP's Python equivalent, but less efficient:
def remove_super_arrays(arr)
arr.select do |a|
(arr-[a]).all? { |aa| aa.size > a.size || (aa-a).any? }
end
end
or
def remove_super_arrays(arr)
arr.reject do |a|
(arr-[a]).any? { |aa| (aa.size < a.size) && (aa-a).empty? }
end
end
This was a nice exercise for me. I have used the logic from here.
My code iterates over each subarray (except the first), then there is the magic substraction using the first index, when it is empty the other array contained both numbers.
def remove_super_arrays(arr)
arr.each_with_index.with_object([]) do |(sub_array, index), result|
next if index == 0
result << sub_array unless (arr.first - sub_array).empty?
end.unshift(arr.first)
end
arr = [[1,6],[1,2],[2,4],[3,5],[1,3,6],[2,3,6]]
p remove_super_arrays(arr)
#=> [[1, 6], [1, 2], [2, 4], [3, 5], [2, 3, 6]]

What is a good way to access instances?

How do I write my class to access array for different objects?
class ListArray
attr_accessor :arr
def initialize arr
#arr = arr
end
end
a = ListArray.new([0, 1, 2, 3])
b = ListArray.new(a.arr)
a.arr[2] = 999
b.arr[2] = 4
a.arr[2] #=> 4 ?
b.arr[2] #=> 4
When I changed value of b.arr[2] to 4, a.arr[2] value (which should be 999) takes the value 4.
I don't know what I did wrong.
[edit]
My full code looks more like this:
class OtherClass
def list
end
class ListArray
attr_accessor :arr
def initialize arr
#arr = arr
end
def putItem ...
def getItem ...
def cutList &bloc ...
end
a = ListArray.new obj1_other_class.list
# obj2_other_class.list => [[1, 2], [3, 4], ... ]
# [3, 4] is an item
b = ListArray.new obj2_other_class.list
a.putItem [5, 6]
c = ListArray.new a.arr
c.arr += b.arr
c.arr[1][0] = 7
...
How can I avoid object's same id problems?
class ListArray
attr_accessor :arr
def initialize(arr)
#arr = arr
end
def arr_object_id
#arr.object_id
end
end
Create an instance of ListArray, creating an instance variable #arr equal to [0, 1, 2, 3]:
a = ListArray.new [0, 1, 2, 3]
#=> #<ListArray:0x0000574d960e19e8 #arr=[0, 1, 2, 3]>
Let's check the value of #arr and retrieve its object id:
a.arr
#=> [0, 1, 2, 3]
a.arr_object_id
#=> 47995370802440
Now create another instance of ListArray, creating its instance variable #arr and setting it equal to the value of a.arr:
b = ListArray.new(a.arr)
#=> #<ListArray:0x0000574d9611bdf0 #arr=[0, 1, 2, 3]>
b.arr
#=> [0, 1, 2, 3]
b.arr_object_id
#=> 47995370802440
The interesting thing here is that a.arr_object_id == b.arr_object_id. That's not surprising, however, because we initialized b's instance variable to a's instance variable, so they are the same object!
Next, change the value of a's instance variable to [0, 1, 999, 3]:
a.arr[2] = 999
a.arr
#=> [0, 1, 999, 3]
a.arr_object_id
#=> 47995370802420
Check if the value of b's instance variable has changed:
b.arr
#=> [0, 1, 999, 3]
b.arr_object_id
#=> 47995370802440
It has, because a's and b's instance variables #arr hold the same object.
To make b's instance variable hold an array whose instance variables are the same as a's, but make the two arrays different objects, create b with its instance variable #arr equal to a copy of the value of a's instance variable:
a = ListArray.new [0, 1, 2, 3]
#=> #<ListArray:0x0000574d9610d818 #arr=[0, 1, 2, 3]>
a.arr_object_id
#=> ...320
b = ListArray.new(a.arr.dup)
#=> #<ListArray:0x0000574d961143c0 #arr=[0, 1, 2, 3]>
b.arr
#=> [0, 1, 2, 3]
b.arr_object_id
#=> ...100 (different than a.arr_object_id)
a.arr[2] = 19
a.arr
#=> [0, 1, 19, 3]
b.arr
#=> [0, 1, 2, 3]
But, wait, we're not finished. Here's a second example that illustrates why you cannot always merely apply dup.
a = ListArray.new [0, [1, 2], 3]
#=> #<ListArray:0x0000574d9614b370 #arr=[0, [1, 2], 3]>
a.arr_object_id
#=> ...700
a.arr[1].object_id
#=> ...720
a.arr[1][1].object_id
#=> 5
2.object_id
#=> 5
b = ListArray.new(a.arr.dup)
#=> #<ListArray:0x0000574d96119258 #arr=[0, [1, 2], 3]>
b.arr
#=> [0, [1, 2], 3]
b.arr_object_id
#=> ...160 (different than a.arr_object_id)
b.arr[1].object_id
#=> ...720 (same as a.arr[1].object_id)
b.arr[1][1].object_id
#=> 5
Now change the value of a.arr[1][1]:
a.arr[1][1] = 9
a.arr
#=> [0, [1, 9], 3] (as expected)
a.arr[1].object_id
#=> ...720 (no change)
b.arr
#=> [0, [1, 9], 3]
b.arr[1].object_id
#=> ...720 (no change)
You see this changes b[1][1] as well. That's because the contents of the object that is the value of both a.arr[1] and b.arr[1] has been altered. Now try this.
a.arr[1] = [8, 0]
a.arr
#=> [0, [8, 0], 3] (as expected)
a.arr[1].object_id
#=> ...880 (a new object!)
b.arr
#=> [0, [1, 9], 3] (unchanged!)
b.arr[1].object_id
#=> ...720 (unchanged)
For this example we would need to write:
a = ListArray.new [0, [1, 2], 3]
b = ListArray.new(a.arr.dup.map { |e| e.dup })
a.arr[1][1] = 9
a.arr
#=> [0, [1, 9], 3]
b.arr
#=> [0, [1, 2], 3] (no change!)
a.arr.dup.map { |e| e.dup } is referred to as a deeper copy of a.arr than is a.arr.dup. If there were yet deeper nested arrays ([1, [2, [3, 4]], 5]) we would have to dup to lower levels of a.arr. For a Ruby newbie it's not important to fully understand how deep copies are constructed, merely that they are needed to achieve independence for duped copies of objects.
By
b = ListArray.new a.arr
You actually transfer the reference of a.arr to b, not it's value.
You can do it like this:
b = ListArray.new a.arr.dup
Check this question, which is about the argument passing of reference or value.

Finding the mode of a Ruby Array (simplified_

I'm trying to find the mode of an Array. Mode = the element(s) that appear with the most frequency.
I know there are lots of tricks with #enumerable, but I'm not there yet in my learning. The exercise I'm doing assumes I can solve this problem without understanding enumerable.
I've written out my game plan, but I'm stuck on the 2nd part. I'm not sure if it's possible to compare a hash key against an array, and if found, increment the value.
def mode(array)
# Push array elements to hash. Hash should overwrite dup keys.
myhash = {}
array.each do |x|
myhash[x] = 0
end
# compare Hash keys to Array. When found, push +=1 to hash's value.
if myhash[k] == array[x]
myhash[k] += 1
end
# Sort hash by value
# Grab the highest hash value
# Return key(s) per the highest hash value
# rejoice!
end
test = [1, 2, 3, 3, 3, 4, 5, 6, 6, 6]
mode(test) # => 3, 6 (because they each appear 3 times)
You can create a hash with a default initial value:
myhash = Hash.new(0)
Then increment specific occurrences:
myhash["foo"] += 1
myhash["bar"] += 7
myhash["bar"] += 3
p myhash # {"foo"=>1, "bar"=>10}
With that understanding, if you replace your initial hash declaration and then do the incrementing in your array.each iterator, you're practically done.
myhash.sort_by{|key,value| value}[-1]
gives the last entry in the sorted set of hash values, which should be your mode. Note that there may be multiple modes, so you can iterate backwards while the value portion remains constant to determine them all.
There are many, many ways you could do this. Here are a few.
#1
array = [3,1,4,5,4,3]
a = array.uniq #=> [3, 1, 4, 5]
.map {|e| [e, array.count(e)]}
#=> [[3, 2], [1, 1], [4, 2], [5, 1]]
.sort_by {|_,cnt| -cnt} #=> [[3, 2], [4, 2], [1, 1], [5, 1]]
a.take_while {|_,cnt| cnt == a.first.last}
#=> [[3, 2], [4, 2]]
.map(&:first) #=> [3, 4]
#2
array.sort #=> [1, 3, 3, 4, 4, 5]
.chunk {|e| e}
#<Enumerator: #<Enumerator::Generator:0x000001021820b0>:each>
.map { |e,a| [e, a.size] } #=> [[1, 1], [3, 2], [4, 2], [5, 1]]
.sort_by { |_,cnt| -cnt } #=> [[4, 2], [3, 2], [1, 1], [5, 1]]
.chunk(&:last)
#<Enumerator: #<Enumerator::Generator:0x00000103037e70>:each>
.first #=> [2, [[4, 2], [3, 2]]]
.last #=> [[4, 2], [3, 2]]
.map(&:first) #=> [4, 3]
#3
h = array.each_with_object({}) { |e,h|
(h[e] || 0) += 1 } #=> {3=>2, 1=>1, 4=>2, 5=>1}
max_cnt = h.values.max #=> 2
h.select { |_,cnt| cnt == max_cnt }.keys
#=> [3, 4]
#4
a = array.group_by { |e| e } #=> {3=>[3, 3], 1=>[1], 4=>[4, 4], 5=>[5]}
.map {|e,ees| [e,ees.size]}
#=> [[3, 2], [1, 1], [4, 2], [5, 1]]
max = a.max_by(&:last) #=> [3, 2]
.last #=> 2
a.select {|_,cnt| cnt == max}.map(&:first)
#=> [3, 4]
In your approach, you have first initialized a hash containing keys taken from the unique values of the array, with the associated values all set to zero. For example, the array [1,2,2,3] would create the hash {1: 0, 2: 0, 3: 0}.
After this, you plan to count the instances of each of the values in the array by incrementing the value for the associated key in the hash by one for each instance. So, after finding the number 1 in the array, the hash would look like so: {1: 1, 2: 0, 3: 0}. You clearly need to do this for each value in the array, so given your approach and current level of understanding, I would suggest looping through the array again:
array.each do |x|
myhash[x] += 1
end
As you can see, we don't need to check that myhash[k] == array[x] since we have already created a key:value pair for each number in the array.
However, while this approach will work, it's not very efficient: we're having to loop through the array twice. The first time to initialize all the key:value pairs to some default (zero, in this case), and the second to count the frequencies of each number.
Since the default value for each key will be zero, we can remove the need to initialize the defaults by using a different hash constructor. myhash = {} will return nil if we access a key that doesn't exist, but myhash = Hash.new(0) will return 0 if we access a non-existent key (note that you could provide any other value or variable, if required).
By providing a default value of zero, we can get rid of the first loop entirely. When the second loop finds a key that doesn't exist, it will use the default provided and automatically initialize it.
def mode(array)
array.group_by{ |e| e }.group_by{ |k, v| v.size }.max.pop.map{ |e| e.shift }
end
Using the simple_stats gem:
test = [1, 2, 3, 3, 3, 4, 5, 6, 6, 6]
test.modes #=> [3, 6]
If it is an unsorted array, we can sort the array in descending order
array = array.sort!
Then use the sorted array to create a hash default 0 and with each element of the array as a key and number of occurrence as the value
hash = Hash.new(0)
array.each {|i| hash[i] +=1 }
Then mode will be the first element if the hash is sorted in descending order of value(number of occurrences)
mode = hash.sort_by{|key, value| -value}.first[0]

Number of arguments in a ruby block

I'm new to Ruby, but not to languages that allow lambda's, such as groovy. So I saw this example:
myArray.product(otherArray).reject{|i,j| i > j}
in a ruby code block, and I hadn't seen this block take 2 arguments before, but when I went to look at the documentation I can only see the documentation that says that it takes 1 argument. I looked at the same for the enumerable class, but that doc only shows 1 argument also.
I understand that it works, I guess I was hoping that there was an easier way to determine how many arguments it takes other then a guess and test method. How can I tell how many arguments a block takes in Ruby?
This works because Ruby supports destructuring.
Destructuring allows you to bind a set of variables to a corresponding set of values anywhere that you can normally bind a value to a single variable.
This allows the following to hold true:
arr = [1, 2]
x = arr
x == [1, 2] # true
y, z = arr
y == 1 # true
z == 2 # true
You can see from the following code that destructuring in arguments to blocks isn't unique to the built-in methods that take a block:
def my_method(arr)
yield arr
end
my_method([1, 2, 3]) {|x| puts x.inspect }
# => [1, 2, 3]
my_method([1, 2, 3]) {|x, y, z| puts x.inspect }
# => 1
Check out Destructuring with Ruby for more information.
You can do some interesting restructuring in block parameters, depending on the structure of your array:
[[1, 2], [3, 4], [5, 6], [7, 8]].reject {|x,y| y == 8 }
#=> [[1, 2], [3, 4], [5, 6]]
You can group them in parentheses:
[ [[1,2],3], [[1,3],6] ].select {|(x,y),z| x == 1 && z == 3 }
#=> [ [[1,2],3] ]
You can also use the splat operator for various things, like dealing with variable-length subarrays:
[[:a,:b,2,3,4,5,6], [:c,:d,7,8,9]].each {|x,y,*numbers| puts numbers.inspect }
#=> [2,3,4,5,6]
#=> [7,8,9]
Ruby is flexible in how it interprets the arguments; here is a similar example, with one and then two arguments:
[1, 3].product([2, 4]).reject {|a| a.first > a.last }
=> [[1, 2], [1, 4], [3, 4]]
[1, 3].product([2, 4]).reject {|a,b| a > b }
=> [[1, 2], [1, 4], [3, 4]]
The rule of thumb here is that you can treat the arguments either as a composite object, or as individual elements in a collection. E.g.,
[1, 2, 3].tap {|a,b,c| puts [a,b,c].inspect }
[1, 2, 3]
...
[1, 2, 3].tap {|a,b| puts [a,b].inspect }
[1, 2]
...
[1, 2, 3].tap {|a| puts a.inspect }
[1, 2, 3]

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