YUI treeview labelclick p - treeview

How can we prevent expansion of a node when we click on the label adjacent to that node in YUI treeview?
Though I have tried something given in this post.
YUI Treeview (override labelClick)
But it did not work for me.
what I have done is as follows.
tree.subscribe("labelClick", function(node) {
//some code here which I want to execute when user clicks on label.
YAHOO.util.Event.preventDefault(node.event);
return false /*In order to prevent the node from expanding.*/
});
what happens is when I click on label the node gets expanded and the event listener code also gets executed.So I do not want the node to expand.Just want the event listner code to execute.Please help.

labelClick was kept for backward compatibility but it was deprecated long before YUI2 itself was deprecated (around 2.7.0). Use clickEvent instead. If you return false in the listener for clickEvent toggling will not happen.

Related

jqGrid Strange behavior with 'loadComplete': vs loadComplete:function()

I have a function that runs in load complete event, however, depending on which loadComplete I use in my grid, one way it works and one way it does not.
For example, I want to modify color of particular div on the the table after load complete. so I have
$(grid).jqGrid(
{...options...
loadComplete: function()
{
changeColor();
}
...remaining grid options/events
)};
I can see the code inside the changeColor work, but then coloring reverts back to before code when grid is done.
BUT If I have this...
$(grid).jqGrid(
{...options...
'loadComplete': changeColor,
...remaining grid options/events
)};
the code changes color and stays there. I also tried gridComplete: function() and got same result as using loadComplete:function().
Based on what I am seeing, it appears to me that the grid continues to load after loadComplete:function() but not after 'loadComplete':.
I also discovered, by accident, that if grid contains both loadComplete:function() and 'loadComplete', the 'loadComplete' fires.
I can work around the issue described above(I don't like to), but if anyone know why this occurs i would appreciate an answer.
Using jqGrid 5.0.2.
Thanks.

CKEDITOR how to Identify scroll event

Does anyone know how to catch the 'scroll' event in CKEDITOR? there is easy to identify change and other events, but I am unable to cathc Scroll event..
CKEDITOR.instances[i].on('change', function() {alert('text changed!');});
but when want to use same for scroll it does not working
CKEDITOR.instances[i].on('scroll', function() {alert('I am scrolling!');});
does anyone know some workaround?
Thx a lot
M
First thing you need to know is that CKEditor's instance (which you get from CKEDITOR.instances object) is not a DOM element. It indeed fires some events like change, focus, blur, or save, but they are just short cuts or facades to more complex things.
Therefore, if you want to add a DOM event listener, then you need to retrieve the "editable" element (an element in which editing happens). It can be accessed by the editor.editable() method. However, the tricky thing about editable element is that it's not always available, it's not ready right after starting editor initialization and that editor may replace this element with a new one (usually after switching between modes). Therefore, editor fires a contentDom to notify that the new editable is available and the editable has an attachListener method which, unlike the on cleans the listener when editable is destroyed.
The way to use all those methods is explained in the documentation and there are code samples, but just to save you one click:
editor.on( 'contentDom', function() {
var editable = editor.editable();
editable.attachListener( editable.getDocument(), 'scroll', function() {
console.log( 'Editable has been scrolled' );
});
});
Update: I forgot that for 'scroll' event you have to listen on document. I updated the code above.

The view area of ckEditor sometimes shows empty at the start

I am using the following directive to create a ckEditor view. There are other lines to the directive to save the data but these are not included as saving always works for me.
app.directive('ckEditor', [function () {
return {
require: '?ngModel',
link: function ($scope, elm, attr, ngModel) {
var ck = ck = CKEDITOR.replace(elm[0]);
ngModel.$render = function (value) {
ck.setData(ngModel.$modelValue);
setTimeout(function () {
ck.setData(ngModel.$modelValue);
}, 1000);
}; }
};
}])
The window appears but almost always the first time around it is empty. Then after clicking the [SOURCE] button to show the source and clicking it again the window is populated with data.
I'm very sure that the ck.setData works as I tried a ck.getData and then logged the output to the console. However it seems like ck.setData does not make the data visible at the start.
Is there some way to force the view window contents to appear?
You can call render on the model at any time and it will simply do whatever you've told it to do. In your case, calling ngModel.$render() will grab the $modelValue and pass it to ck.setData(). Angular will automatically call $render whenever it needs to during its digest cycle (i.e. whenever it notices that the model has been updated). However, I have noticed that there are times when Angular doesn't update properly, especially in instances where the $modelValue is set prior to the directive being compiled.
So, you can simply call ngModel.$render() when your modal object is set. The only problem with that is you have to have access to the ngModel object to do that, which you don't have in your controller. My suggestion would be to do the following:
In your controller:
$scope.editRow = function (row, entityType) {
$scope.modal.data = row;
$scope.modal.visible = true;
...
...
// trigger event after $scope.modal is set
$scope.$emit('modalObjectSet', $scope.modal); //passing $scope.modal is optional
}
In your directive:
ngModel.$render = function (value) {
ck.setData(ngModel.$modelValue);
};
scope.$on('modalObjectSet', function(e, modalData){
// force a call to render
ngModel.$render();
});
Its not a particularly clean solution, but it should allow you to call $render whenever you need to. I hope that helps.
UPDATE: (after your update)
I wasn't aware that your controllers were nested. This can get really icky in Angular, but I'll try to provide a few possible solutions (given that I'm not able to see all your code and project layout). Scope events (as noted here) are specific to the nesting of the scope and only emit events to child scopes. Because of that, I would suggest trying one of the three following solutions (listed in order of my personal preference):
1) Reorganize your code to have a cleaner layout (less nesting of controllers) so that your scopes are direct decendants (rather than sibling controllers).
2) I'm going to assume that 1) wasn't possible. Next I would try to use the $scope.$broadcast() function. The specs for that are listed here as well. The difference between $emit and $broadcast is that $emit only sends event to child $scopes, while $broadcast will send events to both parent and child scopes.
3) Forget using $scope events in angular and just use generic javascript events (using a framework such as jQuery or even just roll your own as in the example here)
There's a fairly simple answer to the question. I checked the DOM and found out the data was getting loaded in fact all of the time. However it was not displaying in the Chrome browser. So the problem is more of a display issue with ckEditor. Strange solution seems to be to do a resize of the ckEditor window which then makes the text visible.
This is a strange issue with ckeditor when your ckeditor is hidden by default. Trying to show the editor has a 30% chance of the editor being uneditable and the editor data is cleared. If you are trying to hide/show your editor, use a css trick like position:absolute;left-9999px; to hide the editor and just return it back by css. This way, the ckeditor is not being removed in the DOM but is just positioned elsewhere.
Use this java script code that is very simple and effective.Note editor1 is my textarea id
<script>
$(function () {
CKEDITOR.timestamp= new Date();
CKEDITOR.replace('editor1');
});
</script>
Second way In controller ,when your query is fetch data from database then use th
is code after .success(function().
$http.get(url).success(function(){
CKEDITOR.replace('editor1');
});
I know, that this thread is dead for a year, but I got the same problem and I found another (still ugly) solution to this problem:
instance.setData(html, function(){
instance.setData(html);
});

jQuery 'on' not registering in dynamically generated modal popup

I was under the impression that jQuery's on event handler was meant to be able to 'listen' for dynamically created elements AND that it was supposed to replace the behavior of live. However, what I have experienced is that using on is not capturing the click event whereas using live is succeeding!
The tricky aspect of my situation is that I am not only dynamically creating content but I'm doing it via an AJAX .get() call, and inserting the resultant HTML into a modal .dialog() jQueryUI popup.
Here is a simplified version of what I was trying to accomplish (wrapped in $(document).ready(...) ):
$.get("getUserDataAjax.php", queryString, function(formToDisplay) {
$("#dialog").dialog({
autoOpen: true,
modal: true,
buttons...
}).html(formToDisplay);
});
$(".classThatExistsInFormToDisplay").on("click", function() {
alert("This doesn't get called");
});
From the documentation for on I found this which which was how I was approaching writing my on event:
$("p").on("click", function(){
alert( $(this).text() );
});
However, for some reason, live will work as I expect -- whereas on is failing me.
This isn't a question for "how can I make it work" because I have found that on will succeed (capture clicks) if I declare it inside the function(formToDisplay) callback.
My question is: what is wrong with on that it isn't finding my dynamically created elements within a modal popup? My jQuery instance is jquery-1.7.2. jQueryUI is 1.8.21.
Here are two jsFiddles that approximate the issue. Click the word "Test" in both instances to see the different behavior. The only difference in code is replacing on for live.
Where the click is captured by live.
Where the click is NOT captured by on (click 'Test - click me' to see nothing happen).
I realize I may just be using on inappropriately or asking it to do something that was not intended but I want to know why it is not working (but if you have something terribly clever, feel free to share). Thanks for your wisdom!
Update / Answer / Solution:
According to user 'undefined', the difference is that on is not delegated all the way from the top of the document object whereas live does/is.
As Claudio mentions, there are portions of the on documentation that reference dynamically created elements and that what you include in the $("") part of the query needs to exist at runtime.
Here is my new solution: Capture click events on my modal dialog, which, although it does not have any content when the event is created at runtime, will be able to find my content and element with special class that gets generated later.
$("#dialog").on("click", ".classThatExistsInFormToDisplay", function() {
... //(success! Event captured)
});
Thanks so much!
live delegates the event from document object, but on doesn't, if you want to delegate the event using on method, you should delegate the event from one of static parents of the element or document object:
$(document).on("click", ".clickHandle", function() {
alert("Content clicked");
});
The problem is that the element to which you attach the event has to exist.
You have to use on like this to capture clicks on p tags created dynamically
$("#existingContainerId").on("click", "p", function(){
alert( $(this).text() );
});
if you have no relevant existing container to use, you could use $("body") or $(document)
If selector is omitted or is null, the event handler is referred to as direct or directly-bound. The handler is called every time an event occurs on the selected elements, whether it occurs directly on the element or bubbles from a descendant (inner) element.
When a selector is provided, the event handler is referred to as delegated. The handler is not called when the event occurs directly on the bound element, but only for descendants (inner elements) that match the selector. jQuery bubbles the event from the event target up to the element where the handler is attached (i.e., innermost to outermost element) and runs the handler for any elements along that path matching the selector.
Event handlers are bound only to the currently selected elements; they must exist on the page at the time your code makes the call to .on(). To ensure the elements are present and can be selected, perform event binding inside a document ready handler for elements that are in the HTML markup on the page. If new HTML is being injected into the page, select the elements and attach event handlers after the new HTML is placed into the page. Or, use delegated events to attach an event handler, as described next
Take a look to section Direct and delegated events here for more details

Google Chrome Extension - How can I include a content script more than once?

I've been working on Chrome Extension for a website for the past couple of days. It's coming along really nicely but I've encountered a problem that you might be able to help with.
Here's an outline of what the extension does (this functionality is complete):
A user can enter their username and password into the extensions popup - and verify their user account for the particular website
When a user browses http://twitter.com a content script is dynamically included that manipulates the DOM to include an extra button next to each tweet displayed.
When a user clicks this button they are presented with a dialog box
I've made a lot of progress but here is my problem:
When a user visits Twitter the content script is activated and all tweets on the page get my new button - but if the user then clicks 'More...' and dynamically loads the next 20 tweets... these new additions to the page DOM do not get affected by the content script (because it is already loaded).
I could add an event listener to the 'More...' button so it then triggers the original content script again (and adds the new button) but i would have to predict the length of twitter's ajax request response.
I can't tap into their Ajax request that pulls in more tweets and call my addCurateButton() function once the request is complete.
What do you think is the best solution? (if there is one)
What you want to do is to re-execute your content-script every time the DOM is changed. Luckily there is an event for that. Have a look at the mutation event called DOMNodeInserted.
Rewrite your content script so that it attaches an event listener to the body of the DOM for the DOMNodeInserted event. See the example below:
var isActive = false;
/* Your function that injects your buttons */
var inject = function() {
if (isActive) {
console.log('INFO: Injection already active');
return;
}
try {
isActive = true;
//inject your buttons here
//for the sake of the example I just put an alert here.
alert("Hello. The DOM just changed.");
} catch(e) {
console.error("ERROR: " + e.toString());
} finally {
isActive = false;
}
};
document.body.addEventListener("DOMNodeInserted", inject, false);
The last line will add the event listener. When a page loads the event is triggered quite often so you should define a boolean (e.g. var isActive), that you initialize to false. Whenever the inject function is run check whether isActive == true and then abort the injection to not execute it too often at the same time.
Interacting with Ajax is probably the hardest thing to coax a content script to do, but I think you’re on the right track. There are a couple different approaches I’ve taken to solving this problem. In your case, though, I think a combination of the two approaches (which I’ll explain last) would be best.
Attach event listeners to the DOM to detect relevant changes. This solution is what you’ve suggested and introduces the race condition.
Continuously inspect the DOM for changes from inside a loop (preferably one executed with setInterval). This solution would be effective, but relatively inefficient.
The best-of-both-worlds approach would be to initiate the inspection loop only after the more button is pressed. This solution would both avoid the timing issue and be efficient.
You can attach an event-handler on the button, or link that is used for fetching more results. Then attach a function to it such that whenever the button is clicked, your extension removes all the buttons from DOM and starts over inserting them, or check weather your button exists in that particular class of DOM element or not and attach a button if it doesn't.

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