I'm experimenting with allowing the user to change upload folders, so I'm trying to use
onUploadStart and the settings to change some values after document.ready and intializing uploadify. But I keep getting this error in the settings function of uploadify
swfuploadify.settings is undefined. using IE11 and the F12 debug
So I suspect that it means that the swf flsh object has not initialized yet, because I can see the values that I set using the debug.
Or am I just missing the boat here on this one?
$('[id*="_fu_Preview_Container_Upload_Images"]').uploadify({
'swf': 'uploadify.swf',
'uploader': 'fileUploader.ashx?type=images&fP=' + escape(folderPath),
'buttonClass': 'uploadify-button',
'buttonText': 'SELECT IMAGE',
'fileSizeLimit': 0,
'fileTypeDesc': 'Pictures',
'fileTypeExts': '*.jpg; *.gif; *.png;',
'onUploadStart': function (file) {
var uploadifyPath = $('[id*="_ddl_PC_UploadP_SelectFolder_Field"] option:selected').val();
$('[id*="_fu_Preview_Container_Upload_Images"]').uploadify('settings', 'uploader', escape(uploadifyPath), true);
$('[id*="_fu_Preview_Container_Upload_Images"]').uploadify('settings', 'formdata', {
'uploadPath': escape(uploadifyPath)
}, true);
},
'onSWFReady': function () {
},
'onUploadSuccess': function (file, data, response) {
Well after a little thought last night, I decided to remove the event onUploadStart and the uploadify settings.
I wrapped the upload element in an update panel, and set the folder selection to autopostback, knowing that the jquery script would just reload the uploadify button.
So now it works, I can change upload folder destinations.
But what I should really do is take out the update panel, and adjust the scripts.
Related
I want to rollback the original dropzone with its message "drop files here" after the success event of dropzone or after the complete event of dropzone.
I don't want to see the preview after success or complete.
This is my dropzone script:
Dropzone.options.myAwesomeDropzone = {
paramName: "file", // The name that will be used to transfer the file
maxFilesize: 2, // MB
parallelUploads: 1,
success: function(file, response) {
var imageSrc = response;
$(".img-responsive").attr('src', imageSrc);
if (imageSrc == '/assets/images/offerfeatimg.jpg') {
$(".removebutton").hide();
} else {
$(".removebutton").show();
}
}
};
Leveraging #kkthxby3 's idea, the innerHTML for the thumbnail can be cleared in the success method using the following code:
success: function (file, response) {
file.previewElement.innerHTML = "";
}
The beauty of this approach is that it clears the thumbnail without firing the removedFile event.
This leaves the following html in the dom where the thumbnail was:
<div class="dz-preview dz-processing dz-image-preview dz-complete"></div>
but as you can see, the div above which is responsible for displaying the thumbnail is now empty.
Another approach is to remove even the enclosing div that wraps the thumbnail along with it's contents. This approach can be accomplished with the following code in the success method and leaves no trace of the thumbnail in the dom:
success: function (file, response) {
file.previewElement.parentNode.removeChild(file.previewElement);
}
Enjoy.
only need call method removeFile in success function
success: function (file, response) {
this.removeFile(file);
}
check doc dropzone
For me the easiest way to make the file preview not appear is with css.
dz-preview and dz-file-preview are a couple classes in the outer div of the preview html generated by the default template.
.dz-preview, .dz-file-preview {
display: none;
}
I also told it to not create thumbnails in the Dropzone.options.
Dropzone.options.myDropzone = {
paramName: "file",
maxFilesize: 2, // MB
url: 'post_image',
createImageThumbnails: false, // NO THUMBS!
init: function () {
this.on('sending', dz_sending),
this.on('success', dz_success),
this.on('error', dz_error),
this.on('complete', dz_complete) // Once it's done...
}
The template still generates all the preview html though. So in my 'complete' function dz_complete I delete it all.
function dz_complete(file) {
$('.dz-preview').remove(); // ...delete the template gen'd html.
}
Just an fyi...
The method 'removeAllFiles' is not necessarily the prime choice. Which is the same as 'removeFile(file)'.
I have an event handler for dropZone's 'removedfile' event... I'm using it to send a server message to delete the respective file from the server (should a user delete the thumbnail after it's been uploaded). Using the method 'removeAllFiles' (as well as the individualized 'removeFile(file)') fires the event 'removedfile' which deletes the uploaded images in addition to clearing the thumbnails.
So one could add some finessing around this but in the reality of it the method is not correct.
Looking through the api for Dropzone I am not seeing an API call to simply reset or clear the thumbnails... The method 'disable()' will clear the stored file names and what not but does not clear the thumbnails... Seems dropzoneJS is actually missing a critical API call to be honest.
My work around is to manually reset the containing div for dropzone:
document.getElementById("divNameWhereDropzoneClassIs").innerHTML = ""
This clears the thumbnails without firing off the event 'removedfile' which is supposed to be used for deleting an image from the server...
The easiest thing is to call the dropzone removeFile() method, using an event listener for the success event.
Dropzone.options.myAwesomeDropzone = {
paramName: "file",
maxFilesize: 2,
parallelUploads: 1,
init: function() {
this.on("success", function(file, response) {
var imageSrc = response;
$(".img-responsive").attr('src', imageSrc);
if(imageSrc == '/assets/images/offerfeatimg.jpg') {
$(".removebutton").hide();
} else {
$(".removebutton").show();
}
this.removeFile(file); // This line removes the preview
})
}
};
I was using file.previewElement.remove(), works fine in Chrome but does not work in IE.
Then I tried this.removeFile(file), but it didn't work for me.
After that i tried file.previewElement.innerHTML = "" which works in both Chrome and IE but it leaves an extra div where the preview elements were.
So this one works better for me...
success: function (file, response) {
file.previewElement.outerHTML = "";
}
If you want to remove an added file from the dropzone, you can call .removeFile(file). This method also triggers the removedfile event.
Here’s an example that would automatically remove a file when it’s finished uploading:
myDropzone.on("complete", function(file) {
myDropzone.removeFile(file);
});
If you want to remove all files, simply use .removeAllFiles(). Files that are in the process of being uploaded won’t be removed. If you want files that are currently uploading to be canceled, call .removeAllFiles(true) which will cancel the uploads.
100% Tested and Working:
$('#preview_image_container .dz-preview .dz-remove').attr('id','removeFile');
document.getElementById("removeFile").click();
I am using Jquery and Zeroclipboard.
I have used $.post for an ajax call, after which the Zero Clipboard events no longer work.
I have tried playing about with $("#id").live..
How can I wrap Zero Clipboard around a live query or implement a solution that keeps the events even after ajax calls?
Function that is called on PHP page to load Zero Clipboard elements:
function LiveZeroClipboard(copyText)
{
var i = clips.length;
clips[i] = Array();
clips[i]['client'] = new ZeroClipboard.Client();
clips[i]['client'].setHandCursor(true);
clips[i]['client'].setText(copyText);
clips[i]['client'].addEventListener('onMouseOver', function(client){
rollOverCSS(2);
});
clips[i]['client'].addEventListener('onMouseOut', function(client){
rollOverCSS(1);
});
clips[i]['client'].addEventListener( 'onMouseUp', function(client) {
//fades in a popup and fades out after 1000 miliseconds
$('#'+AddressPopupBoxID).fadeIn("fast");
setTimeout(function(){$('#'+AddressPopupBoxID).fadeOut();},1000);
});
}
onClick function that loads Ajax file:
function AjaxCall(postURL, JSONData, UpdateID){
$.post (postURL, { data_to_send:JSONData }, function (data_back){
$(UpdateID).html(data_back);
})
}
So after the ajax file loads onto the webpage, the Zero Clipboard events no longer work.
I am guessing the document scope is now only in the ajax file, which is simply a PHP file that updates a button and triggers some database tasks.
What is the solution to keep the Zero Clipboard events live?
Thanks
These are my first steps with the Firefox AddOn SDK. What I'm trying to create is a simple 'settings dialogue'. I thought about a html page containing forms for the values and a submit button. Following the first mozilla tutorials I created a widget:
var widget = require('widget').Widget({
label: 'Settings',
id: 'settings',
//panel: text_entry
contentURL: data.url('images/stgfavicon.ico'),
contentScriptFile: data.url('scripts/submit.js'),
onClick: function() {
tabs.open(data.url('forms/settings.html'));
}
});
But since settings.js is not the contentScriptFile I got no communication between settings.html and settings.js. Is it possible to get this done without some (complex looking) messaging system? And how to save the values best? A JSON file?
Some links/examples/API names would help me a lot. :)
That's because you're trying to attach your script to the widget (which is not an HTML file). You need to attach it to the actual html file after the tab opens.
tabs.open({
url: data.url('forms/settings.html'),
onOpen: function onOpen(tab) {
tab.attach({ contentScriptFile: data.url('scripts/submit.js'); });
}
});
I haven't tested that out so there may be an error.
You should also look at the simple-prefs module if these are settings that aren't going to be adjusted frequently.
I'm using jQuery UI. I'm loading some content in a dialog box over AJAX. After inserting the content from the server, I need to make modifications to the document. I am using the .live() function on my link; I thought this would enable me to use Js after loading the content over ajax, but it's like the content I just loaded isn't a part of the document. Any help very much appreciated.
Are you adding the bindings (lives) in the success function of the ajax call?
If so I had the same issue, I'll try to explain what I figured out:
$.post('callURL', function(data){
// Let's say data returned from server is an ID of a div I have to hide
// by clicking on some_link
$('#some_link').live('click',function(){
$('#'+data).hide();
});
});
This won't work because the code inside the 'live' function is executed on click and at that time the 'data' value is gone.
To make it work I made a global variable 'ID' which I set in the success function and then called in the 'live' function again like this:
var ID;
$.post('callURL', function(data){
// Let's say data returned from server is an ID of a div I have to hide
// by clicking on some_link
ID = data
$('#some_link').live('click',function(){
$('#'+ID).hide();
});
});
So i I have a page that contains links that call an httpRequest. The request calls a php file that grabs data from mysql and pre populates a form which is then returned to the browser/webpage. My problem is that when the page is returned to the browser via the httpRequest/ajax the text area does not display the tinymce editor, it just displays a normal text area. It looks like my request and ajax is working fine the text area just doesn't have the tinycme editor on it.
When i don't use ajax it works fine but when i put it in a separate file and call it via ajax it doesn't bring in the tinymce editor.
Does anyone know how to fix this problem so that my ajax generated page displays the text area with the tinymce editor. Thank you.
Lets presume that your thinyMCE instance is initialized with code below
// initialize tinyMCE in page
tinyMCE.init({
mode: "textareas",
theme: "advanced"
});
and you have some kind of button somewhere in the page. For purpose of this tip, i will not give it any ID but you may. Now, using jQuery you can easily attach event handler to that button which will call through AJAX your server and take content which you want to put tinyMCE editor. Code which will do such job would look somehow like below.
$(function() {
$("button").bind("click", function() {
var ed = tinyMCE.get('content');
ed.setProgressState(1); // Show progress
$.getJSON('/page/12.json', { /* your data */
}, function(data) {
ed.setProgressState(0); // Hide progress
ed.setContent(data["body"]);
}
});
});
});
You can see that on button.click ajax will call url /page/12.json which will return JSON as response. bare minimum of that response could be:
{
title: "Page title",
body: "<html><head><title>Page title</title>......</html>"
}
I attached anonymous function as callback which will handle response from server. and hide progress indicator which is shown before ajax call.
About JSON
JSON is shorten of JavaScript Object Notation. It is JavaScript code!!! So don't be confused about it. Using JSON you can make javascript object which can have attributes you can use later in your code to access particular peace of data which that object "holds". You can look at it as some kind of data structure if it is easier to you.
Anyway, to show you how this JSON can be created by hand look at examples below
var data = new Object();
data.title = "Page title";
data.body = "<html....";
or
var data = {
title: "page title",
body: "<html...."
};
it is very same thing.
If you want to learn more about JSON point your browser to http://json.org.
===== alternative =====
Alternative to json solution could be just plane ajax call to server and response can be plain HTML (from your question I can assume that you have something like this already). So instad of calling $.getJSON you can use $.get(url, callback); to do same thing. The code at the top of my answer will not dramatically change. Instead of geting JSON in response you will get string which is HTML.
----------- BOTTOM LINE -------
I prefer JSON since it can be easily extended later with other attributes, so there is no painful code changes later ;)
Problem here will be that when you return the full page and render it using the ajax response, your tinymce instance has not been shut down before.
In order to do this you can call this small piece of code before you render the ajax response:
tinymce.execCommand('mceRemoveControl',true,'editor_id');
In this case the editor should initialize correctly. You are not allowed to initialize a tinymce editor with the same id before shutting the first one down.
Strangely i ran into this problem yesterday. Following code should work, but YMMV. Trick is to use the correct steps in ajax events. I used the Regular TinyMCE and made use of the jQuery library already included.
Following goes into your tinyMCE initialization tinyMCE.init() . All of the below block should be outside the document.ready.
myTinyInit = {
//.......All essential keys/values ...........
setup : function(ed) {
ed.onChange.add(function( ed ) {
tinyMCE.triggerSave();
}) }
//.....................
};
// Init the tinyMCE
tinyMCE.init(myTinyInit);
This ensures the content is being saved regularly onto the textarea that holds the value. Next step is setting up the request events.
Normally tinyMCE mceAddControl before the ajax post and mceRemoveControl after the ajax success should do the trick. But I found that often does not work.
I used the form as the jQuery selector in my case.
jQuery( '.myForm' )
.find( 'textarea#myTextArea' )
.ajaxStart(function() {
// If you need to copy over the values, you can do it here.
// If you are using jQuery form plugin you can bind to form-pre-serialize event instead.
// jQuery( this ).val( tinyMCE.get( jQuery( this ).attr( 'id' )).getContent() );
}).ajaxSend( function() {
// ! - step 2
// My case was multiple editors.
myEds = tinyMCE.editors;
for( edd in myEds ) {
myEds[ eds ].remove();
}
// tinyMCE.get( 'myTextarea' ).remove();
// strangely mceRemoveControl didnt work for me.
// tinyMCE.execCommand( 'mceRemoveControl', false, jQuery( this ).attr('id'));
}).ajaxSuccess(function() {
// Now we got the form again, Let's put up tinyMCE again.
txtID = jQuery( this ).attr( 'id' );
// ! - step 3
tinyMCE.execCommand( 'mceAddControl', false, txtID );
// Restore the contents into TinyMCE.
tinyMCE.get( txtID ).setContent( jQuery( this ).val());
});
Problems i came across :
Using mceRemoveControl always gave me r is undefined error persistently.
If you get a blank tinyMCE editor, check the DOM whether the ID of the textarea is replaced with something like mce_02, this means that TinyMCE is being initialized again or something is wrong with the order. If so, the tinyMCE is duplicated with each save.
if you are new to JS, I recommend using jQuery with the form plugin, it might be easier for you. But do use the regular non-jquery tinyMCE, as it is well documented.
I fixed this problem by recalling the function after the ajax call. In this part of my ajax:
if (xmlhttp.readyState==4 && xmlhttp.status==200)
{
document.getElementById("Content").innerHTML=xmlhttp.responseText;
tinymce();
Now it works fine.