Does anyone have any information to share regarding gesture detection using wrist movements (in contrast to swipe movements on the touchscreen) with Android Wear?
Is there official support for this in the API? If not, do you think this can be enabled via custom ROMs?
Considering Android Wear is... well, Android, and Android has all the API functions to get data from the accelerometer of an Android based smartphone (and lots of helpful development sources), I assume it wouldn't be too hard? Or am I overlooking something?
Someone said the following at http://forum.xda-developers.com/android-wear/development/gesture-detection-using-wrist-t2936656
Use asus remote camera app for android wear. If you twist your watch
it will take a picture with your smartphone camera!
To which I replied:
So wrist gesture detection is perfectly possible it seems? But can you
or anyone else give me some additional background about Android Wear:
Should I see Android Wear as a simple extension of the Android API?
By which I mean: can I utilise all the Android API functions related
to interpreting smartphone/tablet sensor data, provided the smartwatch
has that sensor? (e.g accelerometer)
Since I was looking in this
particular section related to Wearables (Remove the spaces: developer
. android . com/training/building-wearables.html ) and I couldn't find
any information about wrist gesture detection.
Is that simply because
everything else from the Android API is automatically also applicable
to smartwatch development?
(As one can tell, I'm quite new to mobile development.)
So far no answer. I'm now asking here in hope I get an answer...
Wrist gestures were added in Android Wear 5.1 however at the time of this response, Android Wear 5.1 is only available on the LG Watch Urbane. This update is expected on other Wear devices in the upcoming weeks
Two common wrist gestures are interpretted by the system as swipe up/down. You change the speed of the flick either away or towards you.
If you flick your wrist away from you quickly, then back slowly that will cause a scroll down.
If you turn your wrist slowly away then flick it quickly back towards you, this will scroll up.
You can see the wrist gestures in action here - https://www.youtube.com/watch?t=14&v=_R0qbB4hVbU
You can use the IBM Wearables SDK for Android
to record and recognise all kinds of gestures not only wrist
for more info:
https://github.com/ibm-wearables-sdk-for-mobile/ibm-wearables-android-sdk
Disclaimer: I am the author of the articles/code described below.
I just created an Accessibility Service that does exactly what you are describing: it gives you the ability to completely control your smartwatch using wrist gestures.
I created it for my own use (I can only use one of my hands, the one in which I wear the watch) and I can fully control it using wrist gestures.
https://jsalatas.ictpro.gr/handsfree-wear-a-wrist-gesture-input-method-for-android-based-smartwatches/
notice that in the current phase I'm not sure if the model that recognizes the wrist gestures can generalize or if it just recognizes my wrist gestures only.
Related
I am developing an wear app, i want the app icon to be display on top of window
above the watch face. I have tried using WindowManager but failed to get the
result.
WindowManager.LayoutParams params=new
WindowManager.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_PHONE,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
PixelFormat.TRANSLUCENT);
params.gravity= Gravity.CENTER|Gravity.CENTER;
params.x=160;
params.y=160;
windowManager=(WindowManager)getSystemService(WINDOW_SERVICE);
windowManager.addView(mfloatview,params);
my question is it possible to add an floating app icon in android wear?
I'm not sure if this feature (Display app icon on top of all window) is available. But you can try checking the documentation - Watch Face Complications.
A complication is any feature in a watch face that displays more than hours and minutes. For example, a battery indicator is a complication. The Complications API is for both watch faces and data provider apps.
Just like this:
Since you are using Android Wear 2.0, Complication API will be available for use.
Hope this helps.
I tried this one and works for android wear also...
apply same concept to wear, it works
http://www.androidhive.info/2016/11/android-floating-widget-like-facebook-chat-head/
I would like to buy me a Microsoft Surfacebook. But bevore I would like to know if Unity IDE support Touch Events in the Game View of the Editor? Or only if a real device is connect? But the monitor itselft is a touch device.
Thanks for help!
Regards,
Markus
Few days, there was a similar question about touch detection in Unity using Windows tablets.
There is no support for the touch. Input.touches and Input.GetTouch will not work in the Editor Game View. It will only work when you deploy the Game.
For some reason, touches are treated as mouse input.
This shouldn't be a problem at-all because Input.mousePosition and OnMouseDown will work on it so you can use pre-processor to detect when in Editor mode then use input.mousePosition and OnMouseDown and then be able to test your app without having to build it.
Everything else should be fine. Remember, it is not a real computer. It is a mobile computer and is weaker than a real computer. Don't expect a 4K texture game to run smoothly on this device.
How to implement such appearance for notification card using Android Wear SDK?
Demo video — http://youtu.be/tKoQatxG0_8?t=26s
It has the same custom layout in preview and active mode. But I cannot achieve such behaviour using setDisplayIntent and related API for creating custom layouts. I checked samples of wear apps from SDK, it also has different views for preview and active mode of custom layout notifications.
Oh no!
Right now it's hidden API, so Google can make such appearance for standard apps, but other third-party developers are out of the board.
Confirmed by +Wayne Piekarski — https://plus.google.com/u/0/+BenoitBoDLubek/posts/2o4SVBhWg5z
So the answer is impossible at current moment.
Custom Color action buttons, transparent card background,full screen custom layout notifications.Changing card color,ttf fonts for texts. changing text color . placing on different areas.
are these things possible ??
if its , why we cant use .
if its not how these peoples used these things
I really wanted to develop apps with these features. but current public api is really bad.
it provides nothing at all.but when we see screenshots new beautiful features exists.
I liked google wear and i see future about it . but when we compare with samsung galaxy gear or sony smartwatch, development in public goes slow.Maybe google devs doing things at the background,but if we don't have resources,how can developers can build apps for it.
I shared a basic app with my wishes and ideas.nobody answered about 2 days on google+ no one cares about posts on google+.public support of google wear for developers is sucks at the moment.
I need more customizable things for android wear to build apps.
but in current stage,i can't do much things with it.
i wish we had these features in screenshots below..
Those things are still not possible with the current preview release of AndroidWear.
If you look closely, you'll see that they've been using photoshop (or some other photo editing software)
Using these templates to design an app for Android Wear.
And for testing the design on the watch they used Android Design Preview which is a tool that lets you mirror a portion of your desktop to your device:
Is it possible to create an app like Runtastic, RunKeeper or SportsTracker (all of them Android apps) in WP7 using Bing Maps? Or maybe there is an app with that functionality already out?
These apps basically trace the route you run/cycle/jogg/etc in Google maps, displaying your current speed, altitude, cal lost, direction, etc. Then they have an option for storing the tracks and displaying their related information later. They can display charts as well.
Also, what sensors does WP7 devices have?
The image below is runtastic, tracing the path as you go
Thanks
Yes it's possible. But you should get past the idea stage and into the development before posting questions here.
As for what sensors are available, you can find more information about the minimum hardware specifications here
A WP7 device must, at a minimum have the following:
Accelerometer with Compass
Assisted GPS
Ambient light Sensor
Proximity Sensor
Camera with LED flash
FM radio tuner
It is possible since you can translate existing GPS coordinates to the Bing Maps control. Must of the features Chris mentioned are not required for a geotracking application (those are general device requirements). All that's needed is basically the GPS sensor.
Note one important element - you will not be able to run the application as a background process. Although you can keep it under the lock screen, you will not be able to switch to other processes (only to a very limited extent and under specific conditions).