Installing iOS Apps with TodayExtension Using TestFlight Not Working Correctly - testflight

My today extension does not work (refresh) when I install a Testflight build for the second time. I need to power down/power up and the extension works correctly.
It also works ok if I delete the previous version, and install the new one from test flight.
Here are the steps:
1) Start with a device without the app
2) Install from TestFlight
3) Add the today extension widget
4) Verify that it all works ok.
5) Install again from TestFlight
6) Widget stops working
7) Power Down
8) Power Up
9) Verify that the widget works again
If I delete the app before Step 5, then the widget works perfectly without the need to do steps 7 & 8.
Anyone else having this issue?

Related

Xcode 14 stuck at Launching App on Simulator after few runs

I have update my xcode to 14.1 and macOS to Ventura 13.0.1.
When I run my app from xcode on a simulator iPhoneSE 3rd generation (iOS 16) it works fine a few times. After that xcode is unable to launch app on simulator.
The number of time I try to run it keep adding Launching [App Name] to process .
If I restart simulator it start working again but same thing happens after few runs.I also created new simulator and same thing happens to it as well.
Note: I'm facing same issue for different projects so I think it's not related to my project.
I was facing this issue on an M2 Macbook Air, every build would open the simulator the first time, but on a second run it would hang on a black screen during "Launching app." It turns out the "fix" was to disable "Open using Rosetta" (Applications > Xcode > Right click > Get Info) which I had turned on because of a third party dependency in a work project that didn't create a proper universal binary, which broke using the simulator on M1.
I think people updating to the new version are installing separately, which has the same effect of disabling the rosetta setting if they were using it already.

Android Studio: Android 5 lollipop can't install and launch App

I have 2 real android devices and I used them to test my android app (I am new at Android programing)
When I clicked "run" button, the dialog box showed me two of my devices:
Table 4.2.2 and Cellphone 5.0
After running, my tablet launched the app perfectly, but my phone (5.0) wouldn't launch, it even wouldn't install new app, I tried many time, and finally it run, but at the later time, I needed to remove previous app to run new app.
Please help me to resolve this problem.
Well, you have to remove the old version of your app all the time? If yes, you should use a keystore file for signing the app (and always the same). My device also refused to update an app because I didn't sign it with a keystore file. (I have one device with Android 5.1.1 and one with Android 4.2.2, had the same issue with the 5.1.1 one until I signed it)

Apps built with Xcode 6 don't run on iOS8

I recently updated to Xcode 6 beta 3.
When I run my app in Xcode 6 beta 2 it runs fine. When I run my app in beta 3 on an iOS7 device it runs fine.
However, when I run using beta 3 and iOS8 beta 3, it builds, claims it is running (in the toolbar feedback); and – about 5 seconds after that – it shows "finished running" in the toolbar. The app isn't installed on the phone after all this. There isn't anything logged in the console. Everything from Xcode's side appears fine.
I did manage to install the app the first two times I tried, but never again.
I used a work around invalid virtual filesystem overlay file when the error mentioned in link popped up... but I'm not sure how that is related to this.
I reset everything I can think of, and reinstalled iOS8 on the phone. Nothing seems to fix this problem. Has anyone else run into this?
Seems fixed in later xCode versions.

Installing TestFlight on iOS 7

After upgrading my iPhone 5 to iOS 7 beta, it seems I have to re-connect it to Testflight.
Unfortunately, I can't install the provisioning profile:
After selecting 'Reconnect Device', 'Install Profile', 'Install Now', the alert is 'Profile Installation Failed. You iPhone is not activated'
I tried to remove the previous profiles, clear Safari cache and reboot, but no success...
Short answer - Go to TestFlight directly on Mobile Safari and use the TestFlight CocoaPod.
We got TestFlight working on the latest iOS 7 build. The TestFlight "app" that installs doesn't work, but manually visiting the TestFlight site in Mobile Safari allows you to install the profile and load the app. Nothing special needed. It sometimes takes a few tries loading the profile to get it to actually load.
Also, loading our apps into TestFlight wasn't working, so we started using the TestFlight CocoaPod and it works great.
I got it working on an iPad mini running iOS 7 beta 5, that was previously used with testflight while running iOS 6. It seems that it will work under some circumstances. What I did:
Unregistered the device from its connected testflight user account (actually this step might be irrelevant)
Launched testflightapp.com from Safari, not from any icon placed on home screen. It has to be from Safari where the url bar is shown. From here I could install betas. However the device itself is not listed under any user and it is not activated. While trying to activate it, testflight app says the registering works OK, however it really fails.
So, it MIGHT work but it's clear that the people at testflight has some work to do.
More: I am unable to get it working with an iPhone 4 iOS 7 beta 5 at all. The iPhone has not previously been used with testflight and seems to require an activation through that profile (at testflight or Apple, not sure) but the activation fails and there's no app list coming up in Safari, just the activation sequence. The key here might be that the device must have been used with testflight before, while on iOS previous to 7.
It seems that using testflight with iOS 7 beta does not work and/or is not supported at the moment.
Not sure what happened here but I was using testflight with an iPad mini that had iOS6. When I just upgraded it to iOS 7, the testflight site loads on the device, however installs never process.
I found the answer of Lysann Schlegel most useful. After some experimenting, I found out that simply opening TestFlight from Safari works fine. Don't use TestFlight app icon.
I had the same problem. In my case after i connect my iphone with the xcode/ organizer beta it let me install again the apps.
Check in Settings if you have the Developer options.
I'm sorry to say that this is currently untested and is a only workaround, but try downloading the ipa file from the TestFlightApp "Share this build" link and use xcode to install it.
This link is normally provided to allow pre iOS4 users to install using testflightapp.com
Even if this works this workaround is probably unacceptable for a vast majority of beta testers.
I'd say also use the "iphone configuration utility" but I suspect that the current release does not support the iOS beta.
If this does fix the issue for people then it's some confirmation that it's mainly the OTA profile that's at issue.
I did a fresh install of iOS 7 beta 6 (it did not have any provisioning profiles before) and was able to load an app from TestFlight. Installing the provisioning profile failed from the web, but I was able to get the correct one onto the device through XCode's Organizer. Then I downloaded the app from TestFlight in Safari (not the little portal TestFlight app). It loaded up just fine.

Xcode 4.5.1 App Crashes

Yesterday I updated XCode from 4.3 to 4.5.1 to work on iOS 6 and iphone 5 . I was opening my previous project compiling and running them on my iPad 2 (5.1.1) and everything works fine.
Today, I decided to work on a new project ,just to test every thing i selected a tabbed application and changed the deployment target to 4.3 but it wont work the app icon shows up on the iPad but crashes as soon as I open it.
UPDATE : when i select a single view application(other dont work) from the new project menu and run it without changing anything it works but as soon as i add anything (even a label) it crashes .
my previous xcode problems:
2) xcode is never able to run an app directly . when i deploy them the app opens but crashes instantly then i tap the icon again at it runs fine
3) what do i have to do to target 4.2.1 ipods and iphones
log file
http://www.mediafire.com/view/?l6fcgq2lvqiby6o

Resources