AppleScript ASObjC Runner Not Displaying Progress Of Shell Script - shell

Ok, so I have the progress bar made, using ASObjC Runner, but it doesn't show the progress of the shell script, and also doesn't hide the progress bar after the shell script completes. Anyone know why?
Here is the code now:
display alert "You may have to restart your computer after using this tool!" buttons {"Ok"} default button 1
set question to display dialog "RMR (Remove My Redirect)
Are you unable to go to a website at home because of that annoying St. Bernard Redirect?
If the answer is Yes, then RMR is your solution! Simply Choose Remove to remove it, and Replace to put it back." buttons {"Remove", "Replace", "Erase Evidence"} default button 3
set answer to button returned of question
if answer is equal to "Remove" then do shell script "mv /Library/LaunchDaemons/com.stbernard.rfcd.plist ~/"
if answer is equal to "Replace" then do shell script "mv ~/com.stbernard.rfcd.plist /Library/LaunchDaemons/"
if answer is equal to "Erase Evidence" then set question to display dialog "Are you sure? RMR will be deleted forever." buttons {"Yes", "No"} default button 2
set answer to button returned of question
if answer is equal to "No" then do shell script "echo"
if answer is equal to "Yes" then ¬
tell application "ASObjC Runner"
reset progress
set properties of progress window to {button title:"Cancel", button visible:true, message:"Removing...", detail:"Please be patient", indeterminate:false, max value:100, current value:0}
activate
show progress
end tell
repeat with i from 1 to 100
do shell script "srm -rf ~/Downloads/RMR.app; history -c; killall Terminal"
tell application "ASObjC Runner"
activate
set properties of progress window to {detail:"Progress: " & i, current value:i}
if button was pressed of progress window then
exit repeat
end if
end tell
end repeat
tell application "ASObjC Runner" to hide progress
Thanks in advance!
Also, here is a link to the app in case you need it: RMR

Two thoughts: 1. There for sure are issues with do shell script being synchronous/asynchronous. Since you hand out the work load, not sure what the pb does with that. 2. Start off by stripping out the guts of your script, leaving just the flow, the dialogs and the if clauses. Replace all the stuff (do shell scripts, etc) with delay statements, in order to first test your pb.
However, you're looking for |answer| being set to "Yes", but it will never be set to "Yes" in your script. That's not an option in the dialog box.??? You need to reduce and test parts of your script bit by bit.
I would also avoid using that helper app, which may be part of your problem. You can do a progress bar without it, as you can see in the answer to your previous question: stackoverflow.com/questions/27517042/…
– jweaks

Related

how do you force apple script + aws vault to wait for mfa access

I have an apple script like this
#!/bin/zsh
tell application "iTerm"
activate
select first window
# Create new tab
tell current window
create tab with default profile
end tell
# Split pane
tell current session of current window
split vertically with default profile
split vertically with default profile
split vertically with default profile
end tell
# Exec commands
tell first session of current tab of current window
write text "aws-vault exec my-role -d 12h --no-session"
write text "start him"
end tell
tell second session of current tab of current window
write text "start her"
end tell
tell third session of current tab of current window
write text "start you"
end tell
tell fourth session of current tab of current window
write text "start me"
end tell
end tell
the problem is the script doesn't wait for me to fill in the mfa information from aws command. I've also tried aws-command; start him but that just exits and doesn't execute start him at all. Anyone run into this before?
I don't think this is really possible, because Apple Script has no way of knowing that the aws command requires mfa information and if you are done typing that information.
But there are 2 very hacky ways in which you could achieve this:
Using delay
This option is probably very unreliable, but it may do the job.
You can use the delay command to make AppleScript wait X seconds until it runs write text "start him". Lets say it takes you around 10 seconds to type out the mfa information, then you would use delay 10. Below is how the code would look like.
# more code above...
tell first session of current tab of current window
write text "aws-vault exec my-role -d 12h --no-session"
delay 10 # <-- change this value to your liking
write text "start him"
end tell
# more code below...
Using display dialog
I personally feel this may be the most reliable option for you. What you can do is have a dialog box open and once you have typed out the mfa information, click "Ok" so that the script resumes. So you'd have something like this:
# more code above...
tell first session of current tab of current window
write text "aws-vault exec my-role -d 12h --no-session"
display dialog "Click Ok once you are done "
write text "start him"
end tell
# more code below...
Just a small warning: I haven't tested the above code as I do not own a macOS computer.

Adding a progress bar to a dialog for a "do shell script" in AppleScript

I have an app I'm working on written in AppleScript that moves the St. Bernard redirect LaunchDaemon to the current user's directory so that the user can access any website at home, but lets them put it back before they go back to school. The reason for this is that at school, iPrism blocks whatever website the school doesn't want you going to, but the St. Bernard LaunchDaemon blocks the same websites when the students are at home, and I think that it's unnecessary to do that.
Anyway, I want to add a progress bar to a dialog that shows the input of the shell script that removes the app. Anyone know how to do that?
(I also wanted to not have any buttons on the display dialog "Removing..." buttons "", but instead just have the progress bar. Is this possible?)
Here is the code:
display alert "You may have to restart your computer after using this tool!" buttons {"Ok"} default button 1
set question to display dialog "RMR (Remove My Redirect)
Are you unable to go to a website at home because of that annoying St. Bernard Redirect?
If the answer is Yes, then RMR is your solution! Simply Choose Remove to remove it, and Replace to put it back." buttons {"Remove", "Replace", "Erase Evidence"} default button 3
set answer to button returned of question
if answer is equal to "Remove" then do shell script "mv /Library/LaunchDaemons/com.stbernard.rfcd.plist ~/"
if answer is equal to "Replace" then do shell script "mv ~/com.stbernard.rfcd.plist /Library/LaunchDaemons/"
if answer is equal to "Erase Evidence" then set question to display dialog "Are you sure? RMR will be deleted forever." buttons {"Yes", "No"} default button 2
set answer to button returned of question
if answer is equal to "No" then do shell script "echo"
-- Progress bar goes on the below dialog
if answer is equal to "Yes" then ¬
tell application "Terminal"
display dialog "Removing..." buttons ""
do shell script "srm -rf ~/Downloads/RMR.app; history -c; killall Terminal"
delay 20
quit
end tell
Thanks in advance for anyone who can help!
Applescript in MacOS X 10.10 or later has built-in terminology for a progress bar. For applets, it runs a progress indicator in a dialog box. In script editor, it shows in the status bar. Adapt this terminology:
set n to 10
set progress total steps to n
set progress description to "Script Progress"
set progress additional description to "This should be helpful"
repeat with i from 1 to n
delay 1
set progress completed steps to i
end repeat

Input Dialog Box Reappears when it is "on idle" in Applescript

I have this functionality in my Applescript wherein a input dialog box is shown to the user to enter some text. And this dialog box code is inside "on idle" "end idle" which repeats after every 3 seconds.
The issue is when this dialog box is shown and the user doesn't enter any details and leave the dialog box open, than after a minute or so this dialog box still remains but another dialog box appears (the same one repeats). How should I handle this issue inside "on idle" anyone?
Breakup of the code is shown below for reference.
on idle
try
tell application "iTunes"
repeat
set loginbutton to display dialog "Enter your facebook log in name to start using XXX." default answer loginusername with title "XXX Log In" buttons {"Quit", "OK"} default button 2
display dialog "loginbutton = " . loginbutton
end repeat
end tell
end try
return 3
end idle
In regular AppleScript, when you put up a dialog the script will wait until the dialog is dismissed before continuing. I am not able to get the symptoms you are describing, although your example snippet is incomplete and a bit buggy - you are in a repeat (forever) loop with no means of escape, since you are also trapping all errors.
The idle handler isn't really the place for things like this - this handler is called when your application is, well, idle, so whatever code is in it will run every time the script isn't doing anything.
if you are just wanting a dialog that repeats until a correct answer is returned, you can use something like the following in your main run handler
repeat -- forever
display dialog "this is a test, so enter something with \"test\"" default answer "test"
set theAnswer to text returned of the result
if theAnswer contains "test" then exit repeat -- success
end repeat
log theAnswer
Note that although a dialog's cancel button generates a "user cancelled" error, in a stay open script the script won't quit on the error, so you will need to do your own error handling.

How to tell an Applescript to stop executing

Applescript's "choose from list" user interaction has a "cancel" button — I want this "cancel" to tell the script to immediately stop executing. In other words:
set wmColor to choose from list {"Black", "Black for all", "White",
"White for all"} with prompt "What color should the watermark be?"
default items "White for all" without multiple selections allowed and
empty selection allowed
if wmColor is false
*tell script to stop executing*
end if
Can't seem to find how to do this — does anyone know how?
Error number -128 is "User Cancelled", and will stop the script - for example:
if wmColor is false then
error number -128
end if
"return" tells a script to stop executing:
display dialog "Do you want to exit this script?" with icon note buttons {"Exit", "Continue"}
if the button returned of the result is "Exit" then
return
end if
For the specific case of an AppleScript invoked via osascript, it can be terminated, returning a status of 0 to the shell, by doing:
tell me to "exit"
Terminate, emitting a message and returning a status of 1, by doing:
tell me to error "{your message}"
The above writes a line like this to standard error:
{scriptname}: execution error: {your message} (-2700)
Here is an example that replaces the cryptic "-2700" and likely does what jefflovejapan is looking for:
tell me to error "Terminated by user" number 0
which writes this to standard error:
{scriptname}: execution error: Terminated by user (0)
and returns a status of 1.
I learned this by experiment, after reading:
AppleScript Language Guide - error Statements
I found this works well for scripts running within an application (for example, InDesign CS5.5):
repeat 100 times
tell application ("System Events") to keystroke "." using command down
delay (random number from 0.5 to 5)
end repeat
This was modified from this answer.
You can use the word "quit" to quit the current application. You can use this if you save your script as an application.
if wmColor is false
quit
end if

Applescript studio - how do I get every control in a window

I'm trying to enable or disable all the control in a window as the programme changes from interactive to non-interactive mode. How can I ask a window to give me all its contents?
every control of window "mainWindow"
doesn't work, nor does
contents of window "mainWindow"
Actually, I haven't been able to find any good documentation for interacting with menu items from interface builder at all. Things like how to set the contents of popups, and buttons and so on.
thanks
The way I do it at the moment is:
property onlineControls: {"maxLength", "speed", "accelerationSlider", "accelerationField", "showInfo"} --and so on, listing all the controls by name
on enableControls(theList, enableState)
tell window "mainWindow"
repeat with theControl in theList
set the enabled of control theControl to enableState
end repeat
end tell
enableControls(onlineControls, true)
I've made several lists of controls tht get turned on or off depending on the state the programme is in. But it has to be hard coded, which I don't see as being the best way.
tell application "System Events"
tell process "Adium"
get entire contents of window 1
end tell
end tell
This script will give you as result all contents of front window of Adium: butons of window, tool bars of window, buttons of tool bars, etc. Enjoy =]
I haven't been able to find a way to get all the controls in a window, but here's an example of interacting with the menu of a popup button:
tell menu of popup button "somePopupButton" of window "mainWindow"
delete every menu item
repeat with i in someItems
make new menu item at end of menu items ¬
with properties {title:i, enabled:true}
end repeat
end tell
Is the same script as "BoB1990" with the possibility of getting back the information given by get entire contents of window in a string of whom you can observe or modify all the items listed :
tell application "System Events" to tell process "Adium"
set this_info to {}
try
display alert ((get entire contents of window (x as integer)))
on error errMsg set theText to errMsg
set this_info to do shell script " echo " & theText & " | sed 's#System Events got an error: Can’t make ##g;s# into type string.##g'"
end try
set info to {}
set info to do shell script " echo " & this_info
display alert (info)
end tell

Resources