How to obtain data directly from PFFile without warning - parse-platform

I am using PFFile to store images. If the image is already downloaded, I want to access it directly. If not, I want to use the background methods. However, if I use getData, I get the following warning:
Warning: A long-running operation is being executed on the main thread.
Break on warnBlockingOperationOnMainThread() to debug.
Since I know that the data is available, this warning is unnecessary and clutters my log. Is there any way to access PFFile's data without triggering a warning?

You are getting the warning because the data is not available locally and getData is a synchronous call to fetch the data from the server. When getData is called, it blocks the main thread - the UI - and stops all app interaction until the data downloads, which is why you are getting the error. Generally, blocking the UI to do a background operation, such as downloading, is very much frowned upon.
I would use the isDataAvailable property of PFFile to check if the data is available locally. If it isn't, use getDataInBackgroundWithBlock: to fetch the data in the background. You can use the completion method supplied by that call to update your imageView.
UPDATE - You can also wrap the getData call in a dispatch_async block, which will move the operation to another thread, therefore removing it from the main thread and getting rid of the warning.

Related

How to implement saveEventually in CloudKit

One of true greatest Parse features is PFObject's saveEventually method. From Parse’s doc:
saveEventually
Saves this object to the server at some unspecified time in the future, even if Parse is currently inaccessible.
Basically it saves it locally and keeps trying to push Parse whenever it feels there is a connection.
How can someone implement the same functionality using CloudKit?
In CloudKit you have to do everything yourself.
You could set the object in a queue (in memory and persist to file in case of an app restart) When the object is saved to CloudKit, you can remove it from the queue.
You could create a special queue object that would contain the actual data plus some extra information like timestamps and retry count.
In your AppDelegate application didFinishLaunchingWithOptions you should read the queue from file and continue processing

Error Handler with Flux

I have a React.js application that I am refactoring to use the Flux architecture, and am struggling to figure out how error handling should work while sticking to the Flux pattern.
Currently when errors are encountered, a jQuery event 'AppError' is triggered and a generic Error Handling helper that subscribes to this event puts a Flash message on the user's screen, logs to the console, and reports it via an API call. What is nice is I can trigger an error for any reason from any part of the application and have it handled in a consistant way.
I can't seem to figure out how to apply a similar paradigm with the Flux architecture. Here are the two particular scenarios I'm struggling with.
1) An API call fails
All of my API calls are made from action creators and I use a promise to dispatch an error event (IE 'LOAD_TODOS_FAILED') on failure. The store sees this event and updates it's state accordingly, but I still dont have my generic error behavior from my the previous iteration (notifications, etc).
Possible resolution:
I could create an ErrorStore that binds to the 'LOAD_TODOS_FAILED' action, but that means every time I have a new type of error, I need to explicitly add that action to the ErrorStore, instead of having all errors be automatically handled.
2) Store receives an unexpected action
This is the one I'm really confused about. I want to handle cases when an action is dispatched to a Store that does not make sense given the Store's current state. I can handle the error within the Store to clean up the state, but still may want to trigger an error that something unexpected happen.
Possible resolutions:
Dispatch a new action from the store indicating the error.
I believe Stores are not suppose to dispatch actions (let me know if I'm wrong), and I still have the same issue as with an API error above.
Create a ControllerView for Error Handling that subscribes to every Store
I could define an errors property on every store, then have a View watching every Store and only act on the errors property. When the errors property is not null, it could dispatch new actions, etc. The disadvantages are that I need to remember to add every Store to this view whenever new ones are created, and every store has to have an error property that behaves the same way. It also does nothing to address API call failures.
Does anyone have a suggested approach for a generic Error Handler that fits into the Flux architecture?
TL;DR
I need to handle errors in most Action Creators and Stores. How do I setup consistent error handling that will occur for any type of generic error?
API call fails
If you want to avoid listing every error action in the ErrorStore, you could have a generic APP_ERROR action, and have properties of that action that describe it in more detail. Then your other stores would simply need to examine those properties to see if the action is relevant to them. There is no rule that the registered callback in the stores needs to be focused on the action's type, or only on the type -- it's just often the most convenient and consistent way of determining if an action is relevant.
Store receives an unexpected action
Don't issue a new action in response to an action. This results in a dispatch-within-a-dispatch error, and would lead to cascading updates. Instead, determine what action should be dispatched ahead of time. You can query the stores before issuing an action, if that helps.
Your second solution sounds good, but the dangerous thing you mentioned is "When the errors property is not null, it could dispatch new actions, etc" -- again, you don't want to issue actions in response to other actions. That is the path of pain that Flux seeks to avoid. Your new controller-view would simply get the values from the stores and respond by presenting the correct view.

Some data losts when I use NSURLConnection to get data asynchronously

I deal with the data and do some UI working according to the data in the method
-(void)connection:didReiveiceData(I use delegate as callback), and I find that UI working is always not finished completely.Maybe when the data is received, the UI threading is still busy, so some data losts.You may suggest me to deal with data in -(void)connectionFinishLoading:,it will cause other problems.
You've correctly suggested you need to process the received data in connectionDidFinishLoading:.
Before that, you need to collect all the receivedData (eg into an NSMutableData instance). Append the received data each time didReceiveData: is called (it may be called multiple times before it finishes).
the reason why some data lost is all about the method –rangeOfData:options:range:
I use it wrong.BTW, I think this method is very weird,the option accept only one of two value, NSDataSearchBackwards and NSDataSearchAnchored.why no "NSDataSearchForewards" or something like that?

What would be a thread-safe way to save a context form Core Data?

I have a NSOperationQueue set to NSOperationQueueDefaultMaxConcurrentOperationCount. It is filled with NSOperation objects (nothing weird so far). I subclassed the NSOperation to do some background tasks.
Download data from the internet.
Parse the data so I can read it.
Create a NSManagedObject:
[NSEntityDescription insertNewObjectForEntityForName:#"Channel" inManagedObjectContext:context];
Save it with the context.
[managedObjectContext save:&error]
I like this all to happen in the background so the UI won't get blocked. I read this article about concurrency with core data, and as far as I understood it. The best way would be to create a new NSManagedObjectContext in every NSOperation, but share the same persistent store coordinator.
That's easily done, however, when it comes to saving the context it says in the documentation it is error prone to do so. So my question is the following:
If I have different operations running in the NSOperationQueue, could those operations interfere with each other while saving the managed object context? Or does it wait to execute the following operation till the saving has been complete?
Can I safely save the context in a NSOperation? Or is it really bad practice?
I hope someone can shine a light on this matter, because I am really stuck at the moment.
What you need to do is the following:
Create a managed object context for each NSOperation. Create this new context on the main method, because this is when it's executing on the right thread.
Assign the context persistent store coordinator.
Create an observer to receive the NSManagedObjectContextDidSaveNotification. This is the only way the main context will know at the time the changes were made on the NSOperation's context. Make sure the merge call is made on the thread/block the merging context lives in. If you are merging with the main thread's context, call the mergeChangesFromContextDidSaveNotification: method on the main thread with the notification from the NSOperation's context.
Also, ask yourself if you really want to have all these operations working concurrently. Per the documentation:
The default maximum number of operations is determined dynamically by the NSOperationQueue object based on current system conditions.
You do not have control over how many NSOperations will be operating at the same time. If this is not what you want, you might be better if you just go with a serial NSOperationQueue (maxConcurrentOperation=1), considering the fact that you are going to be locking the database to do the save, and also because you have networking being done as well.
You can safely save inside the NSOperation's main method, if you take the precautions mentioned above.

Is NSPasteboard thread-safe?

Is it safe to write data to an NSPasteboard object from a background thread? I can't seem to find a definitive answer anywhere. I think the assumption is that the data will be written to the pasteboard before the drag begins.
Background:
I have an application that is fetching data from Evernote. When the application first loads, it gets the meta data for each note, but not the note content. The note stubs are then listed in an outline view. When the user starts to drag a note, the notes are passed to the background thread that handles getting the note content from Evernote. Having the main thread block until the data is gotten results in a significant delay and a poor user experience, so I have the [outlineView:writeItems:toPasteboard:] function return YES while the background thread processes the data and invokes the main thread to write the data to the pasteboard object. If the note content gets transferred before the user drops the note somewhere, everything works perfectly. If the user drops the note somewhere before the data has been processed... well, everything blocks forever. Is it safe to just have the background thread write the data to the pasteboard?
You can promise the data to the pasteboard without actually having the data yet.
One way is to declare the type of the data on the pasteboard, passing yourself as the pasteboard's owner, and respond to a pasteboard:provideDataForType: message by providing the data (blocking, if necessary, until the data either arrives or fails to arrive). This means that you'll need to remember which objects were copied (by stashing them in an array, for example) so you can extract/generate the data from them when the promise comes due.
The other way, referenced in Harald Scheirich's answer, is to make your model objects conform to the NSPasteboardWriting protocol, ideally in a category (to separate interface-independent logic from Mac-specific logic). This is much cleaner than the old way, but requires Mac OS X 10.6 and later.
With NSPasteboardWriting, you'll implement promises by having the model objects' writingOptionsForType:pasteboard: method return the NSPasteboardWritingPromised option. Their pasteboardPropertyListForType: method will return the data, or at least try to—as before, this method should block until the data either arrives or fails to arrive.
Oh, and to answer the question in the title (“Is NSPasteboard thread-safe?”): There's no specific answer in the Thread Safety Summary, but there is this general statement:
… mutable objects are generally not thread-safe. To use mutable objects in a threaded application, the application must synchronize appropriately.
I would consider an NSPasteboard to be a mutable object, so no.
In practice, this isn't a problem: You typically only work with NSPasteboard in response to an action message (e.g., copy:), a drag, or a service invocation, and those all only happen on the main thread anyway. For them to happen on a secondary thread, you would have to explicitly send such messages yourself from code running on a secondary thread, in which case you are already doing something very wrong.
Conjecture:
I think your problem has nothing to do with threading but the fact that by returning YES you told the system that the data is ready. have you tried moving your data into a custom class supporting NSPasteboardWriting and NSPasteboardReading? this way the accessor to your data can block until the data is ready.
See the Pasteboard Documentation

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