I'm using Gvim in windows.
Normally, when we type some character then press Ctrl-n, vim will show some tag, but those tags just includes words which have been pre-typed in the current file.
Now, I need it working in a new language, and show the tag which has been defined in other files.
So, I create a new \\.ctags for this new language, and generate tags file by exuberant-ctags.
I can choose a function in current file, then press Ctrl-] to jump to the function definition, but this function was define in the other files. It is working very well.
I don't know how to make it show the tags which are generated by ctags when I type some character.
Please help me. Thanks very much.
My English is poor, I hope you can understand what I said.
CTRL-N is just the default completion (which completes from a variety of sources, including the open buffers and also the tags database). There are many more specialized completions (all starting with CTRL-X), among them tags completion, triggered via CTRL-X CTRL-], see :help i_CTRL-X_CTRL-]. If you've correctly configured the 'tags' option (so your tags database is found) and tags jumps do work, just start using that.
Some languages / filetypes also define a language-specific completion (for language keywords etc.), usually via the 'omnifunc' option and triggered by CTRL-X CTRL-O. You could write such yourself, too.
Related
I want Sublime to treat my text files like they are source code files and show whitespace at the left of wrapped lines, like so:
beginning of long line blah blah blah, now it wraps
and it keeps going after an automatic indent
I tried opening the console and setting the option manually:
view.settings().set('indent_subsequent_lines', True)
but nothing changes, any ideas?
Well, that was fun. There's no easily accessible setting for this. But as you indicate, ST decides whether to add an extra indent when soft wrapping, from whether the syntax is considered code-like or plain text-like.
Being one or the other is up to the package defining the syntax to specify. So lacking a global setting from ST, you need to change your text packages. As an example, let's take Text. That contains Plain text.tmLanguage. In that you change
<key>scopeName</key>
<string>text.plain</string>
to
<key>scopeName</key>
<string>source.plain</string>
I'm unsure of whether there'll be ill effects from not keeping .plain.
One easy way to do this is to get the PackageResourceViewerpackage.
After install, do:
cmdshiftp
Type: Open Resource
return
Type: Text
return
Type: Plain text.tmLanguage
Make your edit and save.
PackageResourceViewer will save the modified Text package to your Packages directory. And sublime will display files considered to have Plain text-syntax, like they are code.
The caveat is that you need to do this for every text-syntax you want to be considered code.
As #AdamAL said, it's dependent on both the 'indent_subsequent_lines' setting as well as whether it's considered a "source" or a "text" language ... by default, "markup" languages (such as HTML, CSS, etc.) and plain text, etc., are considered "text", and programming languages such as C++, Java, PHP, etc., are considered "source".
"Source" languages will indent subsequent soft-wrapped lines (if the indent_subsequent_lines is true), whereas "text" languages will only indent up to the same level as the current line.
For each one you want to change, you'll need to edit the settings of the given language. #AdamAL's answer provides a great way to do this using the PackageResourceViewer package:
After install, do:
[Ctrl/Cmd]+[shift]+p, "Open Resource"
Find the name of the language you want to change, and find either the .sublime-syntax file or the .tmLanguage file. .sublime-syntax is supported from build 3084 of ST 3 and appears that it may trump values in the .tmLanguage file in supported versions, if present (when editing the definition of TaskPaper files provided by the "PlainTasks" package, my change didn't take when just editing the PlainTasks.tmLanguage, I had to edit the PlainTasks.sublime-syntax before it took).
In .sublime-syntax (which are YAML files) look for the first scope: line, where the main scope name of the language is identified (there will be lots of other scope: entries further down under contexts:).
In .tmLanguage (which are XML .plist files) look for the <string> following the <key>scopeName</key>.
Sublime Text Syntax Definition Documentation Reference:
scopeName
Name of the topmost scope for this syntax definition. Either source.<lang> or text.<lang>. Use source for programming languages and text for markup and everything else.
The <lang> (without brackets) is just an identifier string for the given syntax/language definition.
I noted that it seems that (in ST 3, anyway), no restart of Sublime Text is needed to get the changes to apply, if the edit is in the right place.
And also note that there may be other effects of changing this in more complex packages -- For example, in PlainTasks, the additional keybindings that it defines depended on it looking for a context that included text.todo, which I changed to source.todo in several places. So in order for the keybindings to work properly again, I also had to update my .sublime-keymap for that package. (This could also be because I changed it in a place besides the .sublime-syntax that I didn't need to. Just sayin' -- YMMV.)
Xcode's auto-completion is often getting in my way by giving me argument placeholders when I already have them. Here's an example:
I want to change that second MoveToPoint to AddLineToPoint, so I delete part of the name, and hit control + space for the Show Completions command. I get something like:
You see the annoyance. I tab complete the name, but now I have to delete the 3 arguments, the commas, and the parentheses. This kind of thing annoys me and throws off my flow when writing code.
Ideally I'd like a way to delete these placeholders with one command, or have a separate auto-complete command, so along with Show Completions (control + space), I could bind something like Show Completions without Placeholders. Does anyone know how to do that?
XCode does support this actually. They call it "Select Previous Completion". Check it out here (under Code Sense).
You essentially just hit ⌃> (hold control and press >) for XCode to choose your previous completion. It think it only works well though if the new method you're calling takes the same number of arguments as the previous one.
Hope this helps
I am trying to create custom syntax highlighting for Kivy '.kv' files in the Geany editor. Although the specific filetype seems irrelavant to the issue I'm having, as any efforts I make at getting syntax highlighting to work for a custom filetype results in a completely non-highlighted file. I believe I have done my homework on this, and nothing seems to work.
I have added the following to ~/.config/geany/filetype_extensions.conf
Kivy=*.kv;
I also have a custom type definition file named 'filetypes.Kivy.conf' in ~/.config/geany/filedefs/. I have tried basing this file off several of the stock type definition files in /usr/share/geany/ and the file never gets any syntax highlighting applied in Geany. Right now, just for experimentation's sake, my 'filetypes.Kivy.conf' file looks like this:
# For complete documentation of this file, please see Geany's main documentation
[settings]
# default extension used when saving files
extension=kv
# single comments, like # in this file
comment_single=#
[keywords]
# all items must be in one line
primary=size canvas
secondary=pos size
[indentation]
width=4
# 0 is spaces, 1 is tabs, 2 is tab & spaces
type=0
This is very loosly based on the stock XML definition file, but like I said I've tried many other stock files. In many cases I only changed the 'extension=' value to kv and still no highlighting was applied, even though going to Document>Set Filetype in Geany and choosing virtually any random filetype (besides my custom entry) would yeild some sort of highlighting within my .kv file. This is even the case when using the unmodified contents of a stock definition which otherwise works fine on my .kv file when specifically selected in Geany!
Also, the Kivy filetype is listed and selected by default in Document>Set Filetype within Geany, so I must be doing something right here!
I realize this similar question has been asked, but the solutions seem irrelavent to my case, as I've tried every related topic on this and many other sites. My Geany version is 1.22 and I'm running Arch Linux. This is driving me nuts - any suggestions?
Thank you!
Set lexer_filetype= property in the [settings] section of your filetype file. Working highlighting requires that there is a lexer that could be used for highlighting the .kv-files.
For more info see http://www.geany.org/manual/#lexer-filetype
There are three important things to obey:
the configuration file should be placed in "~/.config/geany/filedefs"
the configuration file must have the extension ".conf" - otherwise it won't show up at all (the files in "/usr/share/geany/filesdefs", where I copied my base file from, do not have a ".conf" extension!)
you must set the "lexer_filetype" to an existing (presumably builtin) configuration; e.g. "lexer_filetype=Python"
Background
Lately I've become a fanatic that everything I type while working on a computer should be compatible with "DRY". If there's anything I have to type more than once in any context, I want some kind of user-aware auto-complete option to do some of the work for me -- always -- no exceptions.
Having to work under Windows, I've looked at GUI solutions to make this insane goal a reality.
The (almost) optimal solution
If you have a moment, open up Firefox 3.0 and type a few keystrokes into the address bar. You will notice that it performs a kind of Incremental Autocomplete based on space-separated sub-strings of whatever you type. Another place in Firefox that does something similar is the about:config URL.
This is sub-optimal, because I don't want this in Firefox only. I want to use this everywhere.
The Question
Does anyone out there know of a widget or app that does nothing but insanely good incremental auto-complete that can be used as a general purpose "run everywhere" tool? Something that allows the user to: 1) maintain one or more "completion candidate files"; 2) pick one of those files as the source for Firefox 3.0 style completion; 3) return the result (or blank if the user canceled), and do those three things only?
Details
Here's how it should work:
STEP1: user saves or more csv file(s) (or other easy-edit format) somewhere in his hard-drive
STEP2: user creates a Windows Script Host script or a batch file (or whatever) instantiates the FilterAsYouType GUI
STEP3: user runs the script file, and the script file instantiates the GUI, telling it which CSV file to use as the source of all potential completions
STEP4: the user either chooses one of the completions, supplies his own text that is not in the list, or cancels out without supplying anything
STEP5: when the user is done the script saves the result to a variable and does something with it
Here is some pseudo-code for the script:
include "GenericTypeaheadWidget";
var gengui = new GenericTypaheadWidget('c:\docs\favorite_foods.csv');
var fave_food = gengui.get_user_input();
if(fave_food != ''){
alert('you chose '+fave_food+'!');
}
The rationale
The goal is to just have a way to always be able to do auto-completions from a list of arbitrary items, even if the list is a couple thousand items, and not have to rely on it being built into some IDE or standalone application that only accepts certain kinds of input or has an overly-complicated API relative to the simplicity of this task.
CSV (or text or sqlite database) would provide a way for me to self-generate "candidate lists" or "history logs" and then just use those logs as the source of the possible completions.
The disclaimer
I've tried several GUI "launcher" programs, command-line engines like power-shell and scripting shells, the regular plain old command-line history with varying degrees of satisfaction. The problem with these is they all do extra superfluous stuff like searching directories or built-in commands. I just want nothing but whatever is in the CSV file I happen to be pointing at.
I'm wondering if there is any simple tool that does nothing but what I'm describing above.
UPDATE: It looks like this question is very closely related to Graphical Command Shell, which captures the essential idea presented here.
You should really try Launchy - it's exactly what you're looking for, a "run anything" with intelligent autocompletion. It completely changes the way you interact with a Windows PC.
And it has open source-code, so you can borrow its autocompletion code if you want to roll your own interface.
I have to build a GUI application on Windows Mobile, and would like it to be able user to choose the language she wants, or application to choose the language automatically. I consider using multiple dlls containing just required resources.
1) What is the preferred (default?) way to get the application choose the proper resource language automatically, without user intervention? Any samples?
2) What are my options to allow user / application control what language should it display?
3) If possible, how do I create a dll that would contain multiple language resources and then dynamically choose the language?
For #1, you can use the GetSystemDefaultLangID function to get the language identifier for the machine.
For #2, you could list languages you support and when the user selects one, write the selection into a text file or registry (is there a registry on Windows Mobile?). On startup, use the function in #1 only if there is no selection in the file or registry.
For #3, the way we do it is to have one resource DLL per language, each of which contains the same resource IDs. Once you figure out the language, load the DLL for that language and the rest just works.
Re 1: The previous GetSystemDefuaultLangID suggestion is a good one.
Re 2: You can ask as a first step in your installation. Or you can package different installers for each language.
Re 3:
In theory the DLL method mentioned above sounds great, however in practice it didn't work very well at all for me personally.
A better method is to surround all of the strings in your program with either: Localize or NoLocalize.
MessageBox(Localize("Hello"), Localize("Title"), MB_OK);
RegOpenKey(NoLocalize("\\SOFTWARE\\RegKey"), ...);
Localize is just a function that converts your english text to a the selected language. NoLocalize does nothing.
You want to surround your strings with these values though because you can build a couple of useful scripts in your scripting language of choice.
1) A script that searches for all the Localize(" prefixes and outputs a .ini file with english=otherlangauge name value pairs. If the output .ini file already contains a mapping you don't add it again. You never re-create the ini file completely, your script just adds the missing ones each time you run your script.
2) A script that searches all the strings and makes sure they are surrounded by either Localize(" or NoLocalize(". If not it tells you which strings you still need to localize.
The reason #2 is important is because you need to make sure all of your strings are actually consciously marked as needing localization or not. Otherwise it is absolutely impossible to make sure you have proper localization.
The reason for #1 instead of loading from a DLL is because it takes no work to maintain this solution and you can add new strings that need to be translated on the fly.
You ship the ini files that are output with your program. You also give these ini files to your translators so they can convert the english=otherlanguage pairs. When they send it back to you, you simply replace your checked in .ini file with the one given by your translator. Running your script as mentioned in #1 will re-add any missing translations if any were done while the translator was translating.