How to overwrite an asset (PNG image) file in TFS 2010 - visual-studio-2010

first question I've asked so please go easy, also an absolute newbie with TFS (within Visual Studio 2010 in this context).
I have spent some time seeking an answer to this question both via SA and further afield, pretty shocked at how unintuitive this process seems to be given how fundamental it is. Slightly embarrassing.
In short: Three assets are shown in Source Control (three icons). I've now created three replacement icons via GIMP that I wish to use in the project, but I can't work out how to overwrite the old ones and put my new ones up.
I have read that I should 'check out' the existing three, which I have done, but I still can't then right-click on their containing folder in TFS and choose 'Add Items to Folder' - it complains that files with these names already exist with no option to overwrite.
edit - I don't have the ability to install any add-ons or other software on my machine :(

As you have discovered, TFS defines adding files as creating new files in source control. For files that exist in source control, you simply wish to edit them.
Once you have the files checked out, simply copy the files into place in Windows Explorer or from the command-line. You can then check the files in.

Related

How do I see all of the "missing" files in a Visual Studio solution that need to be included in the projects?

I have a Visual Studio 2019 (16.4.2) solution with several projects and hundreds of subfolders that sometimes have files on disk that need to be "Included" in the projects. This most often occurs after Nuget upgrades of 3rd party CSS and JS libraries, but this may also include image and icon libraries that have been imported.
The most common occurrence is when a 3rd party library is upgraded via Nuget, it'll add new css, js, images, or other content files to disk (sometimes more than 100 new files in a single upgrade). But since I don't know they're there, after I deploy the upgrade via Devops, none of those new files will get deployed, which causes all sorts of obvious problems. Then I have to go back and open every folder and subfolder, manually locate the missing files, click "Include in Project" for each one, then re-deploy.
There has to be a better way.
I don't necessarily want to include all missing files, because there are some files--especially source control-related files--that should not be included in the projects and need to just be left on disk. So what I need is a way to see a list of all of the files that are on disk but not included in the projects, so I can choose which ones to include.
Also nice would be a warning by Nuget about new files being added, which is probably asking too much (even though this is a very obvious feature that Nuget should include without asking for it).
How do I see all of the “missing” files in a Visual Studio solution
that need to be included in the projects?
Usually, you can click the menu Show All Files from the solution explorer(Before that, you need to click on the specific item to see the hidden file). In this way, you should check every project and select which part to import based on your need.
So what I need is a way to see a list of all of the files that are on
disk but not included in the projects, so I can choose which ones to
include.
I am afraid that you cannot get what you want so far.
In VS IDE, there is no such function to obtain a list of all exclude files in your solution and then select which to import by default.
Also, there is no such vs extension to implement it.
So you should check every project and manually select the file to import by Show All Files Button.
Suggestion
If you still want this feature in VS IDE, you could suggest a feature on our User Voice Forum.
After that, you can share the link here with us and anyone who is interested in it including us will vote it to get more Microsoft's attention.

How do I save a solution in Visual Studio 2017

Coming from a Unix background and used to working with the Makefileto build stuff, I now have to find my way through the maze of twisty little passages known as Visual Studio 2017.
Basically: I just want to save a solution that I've imported into Visual Studio 2017 (e.g. to move it to another machine) to some sensible structure. I am unable to figure out how to do that!
The solution I work with comes from GitHub and the package is about 590 Kbyte and consists of 32 files. (I downloaded the .zip and unpacked it, then opened in the IDE by clicking on the .sln-file.
After running it (unchanged) in Visual Studio, it has ballooned to 4 Mbyte and 134 files. Obviously a lot of temporary files has been created as a result of me running it. Making a copy of this bloated directory structure is not practical - and some other way (i.e. the method for saving used by the guy who shared his solution on GitHub) must exist.
I want to save it with all those temporary files removed.
There is Build » Clean Solution – but it does not seem to get get rid of the temporary files.
I've also tried: File » Save all. I do no understand how this commend is supposed to work. It does not ask where to save tings, but just says "Item(s) saved" at the status bar at the bottom of the screen. Looking at things in the file system, I am unable to located anything saved. To me, it looks like this command does nothing.
I've searched, but so far found nothing for Visual Studio 2017 (recipes for older versions does not seem to work anymore.)
Saving a solution is something developers do a lot, so there must be something obvious I've missed.
There is not really the concept of "Save As..." for a solution. If you want to copy the whole solution elsewhere you would usually just copy the whole folder it's in to somewhere else.
The reasons you have many extra files are:
There will be a .git sub-folder which contains the Git repository. If you don't need to retain any link to this, you can delete / avoid copying this. Depending on how much history is in the Git repo this folder can even be much larger than the solution itself.
VS will create a .vs sub-folder for various housekeeping activities; you can usually avoid copying this.
In each project's folder, after you've built the solution, there will be obj and bin sub-folders. These are recreated as needed at build time and are not needed for a copy.
If you copy everything ignoring the above, you will probably find the size of the target is more as you were expecting.

Why does Visual Studio check out the .vspscc file when I add a file to a project?

If I add a new file to a project under TFS source control, it will check out the project file and the corresponding .vspscc file for that project file.
The project file itself changes (to include the new file), but the .vspscc file doesn't change at all. Why bother checking it out? Is there a way to disable it from being checked out and if there is, should I?
It gets checked out because under certain conditions it will be modified..and thus they checked it out as a matter of default. I wouldn't worry about it..it's not hurting anything, and if you disable it, it might bite you badly in the future in a bizarre way.
According to this post of Ben Ryan:
Team Foundation uses these to store lists of files that have been excluded from source control. We leveraged some of the existing SCC integration layer in Visual Studio to integrate Team Foundation, and these files were one of the carryovers. I'll have to check into what the logic was in breaking out these SCC settings into separate files as opposed to putting them in the solution and project files' SCC sections.
This file is a holdover from past VSS/TFS implementations, like Paulo Santos posted.
On the solution level, I have found no functional use for these files. In 10 years of using TFS, I have never seen that file altered. You can delete these .VSSCC files, as I commonly do for my closed source solutions.
But if you delete the solution-level .vsscc file, you will get a non-destructive error message on the first time open of the solution file...only after a new branch is created. All subsequent solution opening will not show the error message again.
My TFS setup standards have the solution file alone in the root folder, all projects are under sub-folders. Since those .vsscc files double the number of files in my root, I always delete them.
On a project level, I leave those files, as my team never opens project files directly, only solution .SLN files.
For my team, I prefer programmer ease of opening solutions over that one-time error message.

Visual Studio Extension to map Solution Folders to Real Folders

In an earlier question, I've found out that sadly Solution Folders are not real folders inside a directory.
I wonder if there is an AddOn or Macro that adds this functionality? i.e. when I create a Solution Folder, it created a real folder. When I Create a new Item (Right Click => Add => New Item) it automatically moves them into that folder, removing causes it to delete it from disk (after asking) etc.
This is for Visual Studio 2005, although we might upgrade to 2008 in a few months.
As of now, this doesn't seem to be possible in either VS 2005, 2008 and 2010 and there is no AddIn for this.
I too thought it was a strange idea. However it can be a useful tool to logically group projects in solutions without necessarily moving around folders in the file system.
I suspect you need this for revision control tool. In that case Look at AnkhSVN.
Maybe what you want is to add files to a solution folder as «links», i.e., keeping the files where they are but giving them a different organization inside the solution.
(when you add an existing file to a solution folder or to a normal project folder, if it is in a different corresponding physical folder, the file is copied).
It usually stays unnoticed, an option in the «Add > Existing Item ...» dialog where you can choose "Add As Link", instead of the "Add".
This allows to share files amongst projects, or, simply, organize them differently.
What I oftem miss is the possibility to add "virtual" folders inside a project, for organizational purposes, without breaking the namespace/folder best-practice.
Can't really get the point you want to add this function.
Sometimes you want to know if it can do this , however, the answer may be no. But it is not necessary means you can't achieve your original goal, there still a few ways to work around it without this.
Additionally, VS solution suppose to be the shortcut of your project settings and should not been included in any hard-code, the solutions may be various between the PCs and IDE envrionment.
I didn't really use VS2005 much, but have been using VS2008 for the past year.
It has a tick box for creating a solution folder when you create a new solution/project.
If you then use the "Solution Explorer" window you can create and manipulate folders and class files within them. This will actually create new directories that match.
Deletion of files from within the Solution Explorer will also delete the actual files from disk.

Should I add the Visual Studio .suo and .user files to source control?

Visual Studio solutions contain two types of hidden user files. One is the solution .suo file which is a binary file. The other is the project .user file which is a text file. Exactly what data do these files contain?
I've also been wondering whether I should add these files to source control (Subversion in my case). If I don't add these files and another developer checks out the solution, will Visual Studio automatically create new user files?
These files contain user preference configurations that are in general specific to your machine, so it's better not to put it in SCM. Also, VS will change it almost every time you execute it, so it will always be marked by the SCM as 'changed'.
I don't include either, I'm in a project using VS for 2 years and had no problems doing that. The only minor annoyance is that the debug parameters (execution path, deployment target, etc.) are stored in one of those files (don't know which), so if you have a standard for them you won't be able to 'publish' it via SCM for other developers to have the entire development environment 'ready to use'.
You don't need to add these -- they contain per-user settings, and other developers won't want your copy.
Others have explained why having the *.suo and *.user files under source control is not a good idea.
I'd like to suggest that you add these patterns to the svn:ignore property for 2 reasons:
So other developers won't wind up
with one developer's settings.
So when you view status, or commit
files, those files won't clutter the code base and obscure new files you need to add.
We don't commit the binary file (*.suo), but we commit the .user file. The .user file contains for example the start options for debugging the project. You can find the start options in the properties of the project in the tab "Debug". We used NUnit in some projects and configured the nunit-gui.exe as the start option for the project. Without the .user file, each team member would have to configure it separately.
Hope this helps.
Since I found this question/answer through Google in 2011, I thought I'd take a second and add the link for the *.SDF files created by Visual Studio 2010 to the list of files that probably should not be added to version control (the IDE will re-create them). Since I wasn't sure that a *.sdf file may have a legitimate use elsewhere, I only ignored the specific [projectname].sdf file from SVN.
Why does the Visual Studio conversion wizard 2010 create a massive SDF database file?
No, you should not add them to source control since - as you said - they're user specific.
SUO (Solution User Options): Records
all of the options that you might
associate with your solution so that
each time you open it, it includes
customizations that you
have made.
The .user file contains the user options for the project (while SUO is for the solution) and extends the project file name (e.g. anything.csproj.user contains user settings for the anything.csproj project).
This appears to be Microsoft's opinion on the matter:
Adding (and editing) .suo files to source control
I don't know why your project stores the DebuggingWorkingDirectory in
the suo file. If that is a user specific setting you should consider
storing that in the *.proj.user filename. If that setting is shareable
between all users working on the project you should consider storing
it in the project file itself.
Don't even think of adding the suo file to source control! The SUO
(soluton user options) file is meant to contain user-specific
settings, and should not be shared amongst users working on the same
solution. If you'd be adding the suo file in the scc database I don't
know what other things in the IDE you'd break, but from source control
point of view you will break web projects scc integration, the Lan vs
Internet plugin used by different users for VSS access, and you could
even cause the scc to break completely (VSS database path stored in
suo file that may be valid for you may not be valid for another user).
Alin Constantin (MSFT)
By default Microsoft's Visual SourceSafe does not include these files in the source control because they are user-specific settings files. I would follow that model if you're using SVN as source control.
Visual Studio will automatically create them. I don't recommend putting them in source control. There have been numerous times where a local developer's SOU file was causing VS to behave erratically on that developers box. Deleting the file and then letting VS recreate it always fixed the issues.
No.
I just wanted a real short answer, and there wasn't any.
On the MSDN website, it clearly states that
The solution user options (.suo) file contains per-user solution
options. This file should not be checked in to source code control.
So I'd say it is pretty safe to ignore these files while checking in stuff to your source control.
I wouldn't. Anything that could change per "user" is usually not good in source control. .suo, .user, obj/bin directories
These files are user-specific options, which should be independent of the solution itself. Visual Studio will create new ones as necessary, so they do not need to be checked in to source control. Indeed, it would probably be better not to as this allows individual developers to customize their environment as they see fit.
You cannot source-control the .user files, because that's user specific. It contains the name of remote machine and other user-dependent things. It's a vcproj related file.
The .suo file is a sln related file and it contains the "solution user options" (startup project(s), windows position (what's docked and where, what's floating), etc.)
It's a binary file, and I don't know if it contains something "user related".
In our company we do not take those files under source control.
They contain the specific settings about the project that are typically assigned to a single developer (like, for example, the starting project and starting page to start when you debug your application).
So it's better not adding them to version control, leaving VS recreate them so that each developer can have the specific settings they want.
.user is the user settings, and I think .suo is the solution user options. You don't want these files under source control; they will be re-created for each user.
Others have explained that no, you don't want this in version control. You should configure your version control system to ignore the file (e.g. via a .gitignore file).
To really understand why, it helps to see what's actually in this file. I wrote a command line tool that lets you see the .suo file's contents.
Install it on your machine via:
dotnet tool install -g suo
It has two sub-commands, keys and view.
suo keys <path-to-suo-file>
This will dump out the key for each value in the file. For example (abridged):
nuget
ProjInfoEx
BookmarkState
DebuggerWatches
HiddenSlnFolders
ObjMgrContentsV8
UnloadedProjects
ClassViewContents
OutliningStateDir
ProjExplorerState
TaskListShortcuts
XmlPackageOptions
BackgroundLoadData
DebuggerExceptions
DebuggerFindSource
DebuggerFindSymbol
ILSpy-234190A6EE66
MRU Solution Files
UnloadedProjectsEx
ApplicationInsights
DebuggerBreakpoints
OutliningStateV1674
...
As you can see, lots of IDE features use this file to store their state.
Use the view command to see a given key's value. For example:
$ suo view nuget --format=utf8 .suo
nuget
?{"WindowSettings":{"project:MyProject":{"SourceRepository":"nuget.org","ShowPreviewWindow":false,"ShowDeprecatedFrameworkWindow":true,"RemoveDependencies":false,"ForceRemove":false,"IncludePrerelease":false,"SelectedFilter":"UpdatesAvailable","DependencyBehavior":"Lowest","FileConflictAction":"PromptUser","OptionsExpanded":false,"SortPropertyName":"ProjectName","SortDirection":"Ascending"}}}
More information on the tool here: https://github.com/drewnoakes/suo
Using Rational ClearCase the answer is no. Only the .sln & .*proj should be registered in source code control.
I can't answer for other vendors. If I recall correctly, these files are "user" specific options, your environment.
Don't add any of those files into version control. These files are auto generated with work station specific information, if checked-in to version control that will cause trouble in other work stations.
No, they shouldn't be committed to source control as they are developer/machine-specific local settings.
GitHub maintain a list of suggested file types for Visual Studio users to ignore at https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
For svn, I have the following global-ignore property set:
*.DotSettings.User
*.onetoc2
*.suo .vs PrecompiledWeb thumbs.db obj bin debug
*.user *.vshost.*
*.tss
*.dbml.layout
As explained in other answers, both .suo and .user shouldn't be added to source control, since they are user/machine-specific (BTW .suo for newest versions of VS was moved into dedicated temporary directory .vs, which should be kept out of source control completely).
However if your application requires some setup of environment for debugging in VS (such settings are usually kept in .user file), it may be handy to prepare a sample file (naming it like .user.SAMPLE) and add it to source control for references.
Instead of hard-coded absolute path in such file, it makes sense to use relative ones or rely on environment variables, so the sample may be generic enough to be easily re-usable by others.
If you set your executable dir dependencies in ProjectProperties>Debugging>Environment, the paths are stored in '.user' files.
Suppose I set this string in above-mentioned field: "PATH=C:\xyz\bin"
This is how it will get stored in '.user' file:
<LocalDebuggerEnvironment>PATH=C:\xyz\bin$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>
This helped us a lot while working in OpenCV. We could use different versions of OpenCV for different projects. Another advantage is, it was very easy to set up our projects on a new machine. We just had to copy corresponding dependency dirs. So for some projects, I prefer to add the '.user' to source control.
Even though, it is entirely dependent on projects. You can take a call based on your needs.

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