Totally Disable JMeter Cache - jmeter

I am testing a few JSON APIs against strong stress. However, at one point the "Trend" of increasing response times plateaus. It increases to a very high point and then goes down into a response time that never changes.
I have tried unticking all both JMeter cache manager options, and set the max cache size to one. Also added an HTTP header that the max life on Cache-Control is zero.
How do I totally disable caching in JMeter?
Note :
I searched for relevant posts : however, what comes up is designing JMeter to act like a browser. I am trying to do the total opposite.

There is no caching unless you use HTTP Cache Manager.
Your issue might be due to overwhelmed server responding with either request rejection or wrong response that takes few seconds to compute.
Or you might be hitting a bandwidth limiter or firewall.
Check by adding assertion that your responses are correct.
if everything is ok then you just might be having a server cache, so response times degrade until cache is filled up.

Related

There is Jmeter response time difference between Jmeter run results and manually captured the response time

There is Jmeter response time difference between Jmeter run results and manually captured the response time from the local system using stop watch on the web application.
Browse the web app from local windows system and use stop watch to see the response time to load the page.
Run the Jmeter in non-gui/gui mode and observe the response time (used Listeners only to debug, when run the script no listener was added)
Can see there is a difference in both. Please suggest how to know if Jmeter has captured the correct response time.
Given you properly configure JMeter you should get the same or similar response time for the same request. "Proper" configuration stands for:
You should configure JMeter to retrieve embedded resources and use parallel thread pool of ~5 threads for this
This options "tells" JMeter to fetch images, styles and scripts referenced in the main HTML page and do it in parallel like real browsers do
Add HTTP Cache Manager to your Test Plan. Real browsers download embedded resources but do it only once, on subsequent requests the resources are being returned from disk cache, no actual request is being made. HTTP Cache Manager enables cache simulation and cache-control headers handling.
Add HTTP Cookie Manager to represent cookies/sessions and deal with cookie-based authentication
Add HTTP Header Manager to your test plan to represent browser headers. It might be important as i.e. missing Accept-Encoding header may disable server-side compression therefore client will receive much more data and it will take more time.
Assuming "good" JMeter configuration you should see more or less same behavior
If there are still differences - capture the requests sent by JMeter and the browser using a sniffer tool like Wireshark and amend JMeter configuration to eliminate the differences
JMeter have three basic measurements it captures per request:
Elapsed Time (which is overall timespan from the point when it just starts sending request to the last bit received)
Latency (which starts the same point in time and ends when server starts responding)
And Connect time (which is included in latency and is basically the time for handshakes with server, including SSL/TLS negotiations)
So if you set a data writer among your listeners (e.g SimpleDataWriter, although AggregateReport & SummaryReport can do it as well), you'll see these metrics in your data file (while standard listeners/visualisers/aggregators stuck to elapsed time only).
But mind that these metrics doesn't include response rendering, and especially any code to be executed by browser.
JMeter just doesn't do it at all: obviously, it measures just the combined performance of Server + Network, skipping everything on the client side (except for bare necessities, like protocol negotiations).
That might explain the difference you've experienced.
As well as the difference between logged server processing times & the response times measured by JMeter: server just doesn't count what the network brings in.
PS And you don't have to sit and click on stopwatch with your browser: modern ones have a Dev Tools capable of showing you the precision timings divided by stages. E.g., just call Ctrl+Shift+I in Chrome, switch to network tab & behold the timings right there as you doing your requests.

jmeter slow response times

I have set up a test plan using Apache JMeter, but when testing a remote server I am seeing much slower times than it takes the browser to run the same test, it's on order of 5-10x slower. For example chrome takes about 300ms to load a simple static page with some embedded assets while jmeter reports 2000+ms for the same page from the same machine.
I've tried tweaking the thread count to make sure this is not the bottleneck as well as not too much load slowing down the server, but nothing seems to change these slow numbers.
What else can I look at to get more realistic response times out of this tool?
I figured this one out, the issue was that "Retrieve all embedded resources" was checked, which I want, but I was also not using the "concurrent pool size" option, so it was cycling through each of the ~10 embedded HTTP requests on the page serially and reporting slow overall load times. Checking this and adding a realistic browser concurrency number (Chrome uses 6 these days so that's what I went with: http://sgdev-blog.blogspot.com/2014/01/maximum-concurrent-connection-to-same.html)
give me numbers that are very close to real browser testing.
Make sure you add HTTP Cache Manager as browsers download embedded stuff like images, scripts, styles, etc. but do it only once, on subsequent requests aforementioned resources are being returned from browser's cache, no actual request is being made.
See How to make JMeter behave more like a real browser guide for other recommendations on how to make your JMeter test more realistic.

Page Loading Time in Jmeter

I would like to measure loading time of a document in my testing web app. I have used JMeter for this, but I am getting different values for each run. I am measuring average time in the summary report.
I am not sure, that the value is proper or not.Is this approach is correct or Is there any plugin JMeter available?
I have used HTTP watch to get rendering time, but I can't use that tool for more than 1 user (Load Testing). I am using JMeter 2.13. Could you please help me in this?
With the help of aggregate report or csv / xml results you get required information regarding response times BUT
In Jmeter, Response time = Processing time + Latency(time taken by network while transferring data)
In Browser, Response time = Processing time + Latency + Rendering time
Hence you will found a difference between http watch response times and jmeter response times.
If you need to include rendering times also in your response times, then use tools, like loadrunner (commercial), selenium (open source) and so on. Personally in my opinion client side rendering is not a measurable value, unless all of the users accessing the application are having same configuration of hardware, software and network access. However, while JMeter test running with peak load to the system, manually browse the site using various browsers and with the help of developer tools you can find rendering times.
I am getting different values for each run - this will depends upon test data you are using, server health status, network delays and so on.
I doubt you'll be able to get 2 fully identical test run results, there always will be some form of fluctuation caused by underlying hardware and software implementations. You should be receiving similar results with some statistical noise.
If this is not the case, your JMeter test might be misconfigured. From "realness" perspective mind the following configuration:
Make sure you have Retrieve All Embedded Resources from HTML Files box checked and you Use concurrent pool. The easiest way to configure it for all the samplers is using HTTP Request Defaults
Add HTTP Cache Manager to your test plan. Previous setting "tells" JMeter to fetch embedded resources like scripts, styles, etc. from the pages. Real browsers do it as well but they do it only once, on subsequent requests these resources are being returned from browser's cache.
Add HTTP Cookie Manager to your test plan. It represents browser cookies, enables cookie-based authentication and maintains sessions.
Add HTTP Header Manager to represent browser headers like User-Agent, Content-Type, encoding, etc.
When you use a straight HTTP Protocol layer virtual user, independent of the tool (Jmeter, LoadRunner, SOASTA, Grinder, ...) then what you will be timing will be the request/response information coming from the server with very low coloration from the local processing on the client for JavaScript and the final "drawing on the screen" which is rendering.
Up until the point where the server is degraded due to number of requests or network limitations the only area where you can tune is in the page architecture, which if you are waiting to the last 100 yards before deployment to address then you are likely in trouble.
Steve Souders has written quite a bit on the subject of page architecture in his books "High Performance Websites" and related works. In short, the rule of thumb comes down to making fewer requests, smaller responses and serving the data from the closest possible location to the client. These have the effect of minimizing the most expensive finite resource to a web client, the network. For instance, a browser sprite reduces the number of calls for images, minification and compression reduce the size of the transmission and a CDN changes the number of hops to the requested item to a location closer to the end client.
In order to affect changes to page architecture you need to move upstream into your development cycle and your functional testing cycle. You will need to work with development to implement hard gates where code/pages cannot be submitted to the project without first passing performance gates related to design. Your development team and functional testing members will need to respect those gates. As to what the gates should be, I refer you back to the works of Mr Souders as a great source of data for construction of your gate rules.
This gets you to the level of "works for one: Performant for one." Then you can use that as a known good to answer the questions related to server scalability and at which point the service to the client from requests begins to degrade. If you have a CDN in your organization, be sure to take that into account in your test model, for if you do not then you will overload your server vs production.
As far as actual speeding of the "rendering" or drawing on the screen? You need to purchase a faster video card barring changes from the browser manufacturer. Speeding up JavaScript? Make sure that all of your JavaScript is as small and as lean as possible. Have your functional test team test on very dirty browsers with lots of add-ins as well as lower powered hardware for a view of maximum out of spec response. If you need a view of what your standard hardware model looks like from your clients (Browser/OS/some hardware into) then you can process the data in your HTTP request logs and specifically the user agent related to client configuration information.

How is Ruby Mechanize fast after first get request?

I recently programmed a scraper with Ruby's Mechanize gem for the first time. It had to hit the server (some 'xyz.com/a/number') where the number will be generated by the script. Like 'xyz.com/a/2' and 'xyz.com/a/3'.
It turned out that the first request took a lot of time -- around 1.5s on a 512kbps connection. But the next request was done in 0.3ms.
How could it be done so fast? Did it have some caching mechanism?
There are lots of possible sources for a speed change between requests. A few that immediately spring to mind:
DNS lookup cached on your client. The first call must convert "xyz.com" to "123.45.67.89", involving a DNS lookup which may be slow.
HTTP keep-alive. There is an initial conversation between client and server to start an HTTP data transfer. On a high-latency connection you will notice this. If server and client both respect HTTP keep-alive, then a connection can be established once to cover multiple requests.
Server-side caching. The server you are scraping uses caching to speed up multiple similar requests. It might be caching data to do with your current session for example, or even just not fully compiled the script yet until your first request.
Server-side VM resource allocation. If the server is sharing space on a virtualised system, and does not serve high traffic, then it may become more responsive after the first request ensures everything is in RAM and has CPU allocated.
This is by no means exhaustive. The above examples are just to illustrate that this behaviour - initial slow response, followed by faster ones - is very common for web services, and has multiple causes.

browser implication when ajax call every 3 sec

We would like to check every 3 seconds if there are any updates in our database, using jquery $.ajax. Technology is clear but are there any reasons why not to fire so many ajax calls? (browser, cache, performance, etc.). The web application is running for round about 10 hrs per day on every client.
We are using Firefox.
Ajax calls has implications not on client side(Browser,...) but on the server side. For example, every ajax call is a hit on server. ie. more bandwidth consumption, no of server request hit increases which in turn increases server load etc etc. Ajax call is actually meant to increase client friendliness at the cost of Server side implications.
Regards,
Ravi
You should think carefully before implementing infinite repeating AJAX calls with an arbitrary delay between them. How did you come up with 3 seconds? If you're going to be polling your server in this way, you need to reduce the frequency of requests to as low a number as possible. Here are some things to think about:
Is the data you're fetching really going to change that often?
Can your server handle a request every 3 seconds, how long does the operation take for a single request?
Could you increase the delay after inactivity or guess based on previous server responses how long the next delay should be?
Can you stop the polling completely when the window loses focus, and restart it when it's in the foreground again.
If a user opens the same page in a website 10 times, your server should recognise this and throttle its responses, either using a cookie with a unique value in it (recommended) or based on the client IP address.
Above all, instead of polling, consider using HTML 5 web sockets to "push" data to the client - most modern browsers support this. Several frameworks are available that will fall back to polling if web sockets are not available - one excellent .NET example is SignalR.
I've seen a lot of application making request each 5sec or so, for instance a remote control (web player) or a chat. So that should not be a problem for the browser to do so.
What would be a good practice is to wait an answer before making a new request, that means not firing the requests with a setInterval for instance.
(In the case the user lose its connection that would prevent opening too much connections).
Also verifying that all the calculations associated with an answer are done when receiving the next answer.
And if you have access to that in the server side, configure you server to set http headers Connection: Keep-Alive, so you won't add to much TCP overhead to each of your requests. That could speed up small requests a lot.
The last point I see is of course verifying that you server is able to answer that much request.
You are looking for any changes after each 3sec , In this way the traffic would be increased as you fetching data after short duration and continuously . It may also continuous increase the memory usage on browser side . As you need to check any update done in the database , you can go for any other alternatives like Sheepjax , Comet or SignalR . (SignalR generally broadcast the data to all users and comet needs license ) . Hope this may help you .

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