Bring application to front by ID - applescript

I want to use AppleScript to bring an app to the front. If I run the following script
tell application "System Events"
tell process id 916
activate
end tell
end tell
the process doesn't come to front. Instead, only the active window of the currently front-most app loses focus, but that app stays in front.
Is it even possible to do this with a process ID rather than an application name? I have tried this on Mac OS X 10.6.8 and 10.7.5.
I am looking for a plain AppleScript solution. It should not use any shell commands or any other solution. I want to use the process ID number because I might have running multiple instances of the same application (in the same file location).

I have found the following solution:
tell application "System Events"
set myProcesses to every process whose unix id is myPocessID
repeat with myProcess in myProcesses
set the frontmost of myProcess to true
end repeat
end tell
Foo's answer works too:
tell application "System Events"
set frontmost of every process whose unix id is myProcessID to true
end tell

set processID to 432--currently firefox for me
tell application "System Events" to set a to file of 1st item of (processes whose unix id = processID)
activate application (a as alias as string)
This uses the path to the app file, which is apparently necessary (not just the name).
I have another answer which uses do shell script; I could add that if you want.

Related

AppleScript, quit an app by id, safely

It's possible to run multiple instances or copies of the same app on a Mac. But AppleScript can't seem to identify them separately. Say my app is "FileMaker Pro" and I have multiple copies of it running. Having AppleScript tell "FileMaker Pro" to quit, I believe quits the first one that ran, which might not be the one I want it to quit.
I want to write a script that first will identify the frontmost application, then go off and do some other stuff (which might bring other apps to the front) then SAFELY quit the original frontmost application that it identified at the start.
Some googling I've done has found suggestions where I identify the the frontmost application by process id and then
do shell script "kill ..."
but from what I can tell "kill" doesn't ask to save changes, etc. (so it doesn't SAFELY quit").
I want this script to do exactly what the AppleScript quit command or manually choosing quit from the file menu would do, including ask to save changes or whatever else.
Is this possible? If so how?
For a copy of an application: it's possible by using the path of the application instead of the name.
tell application "System Events"
tell (first application process whose frontmost is true)
set x to its application file -- get the path of this application (the result is an alias of "System Events")
end tell
set thisAppPath to path of x -- get the path (a string)
end tell
--- *** go off and do some other stuff ****
---
--- SAFELY quit the original frontmost application that it identified at the start.
tell application thisAppPath -- the path must be a string
try -- *** use 0 to no limit ***
with timeout of 240 seconds -- a time limit is given to the user to save changes, etc.
quit
end timeout
on error -- (timeout error): the user do nothing because the application is still open
-- do something
end try
end tell
--
-- script after the application quits
--

set application to frontmost in applescript

I'm trying to find out what the frontmost application x is, run a script, then set x to the frontmost application using applescript.
tell application "System Events"
set frontApp to displayed name of first process whose frontmost is true
set apptemp to frontApp
end tell
[code here]
tell application "System Events"
set frontmost of process whose name is apptemp to true
end tell
Although this code does not return any bugs it does not work. I've also tried this code
tell application "System Events"
set apptemp to application "Google Chrome"
set frontmost of process "Google Chrome" to true
end tell
But again, although there are no bugs it will not work.
Also, someone please tell the admin to make it easier to display code. I have the most difficult time displaying code on this website. I have to indent four spaces for each line of code, that's insane.
Even better than both other approaches is using the bundle identifier which is a unique key.
tell application "System Events"
set frontAppID to bundle identifier of first process whose frontmost is true
end tell
-- Sample code... can be anything else
activate application "Finder"
delay 3
-- End of sample code
activate application id frontAppID
A robust way to handle this is to use path to frontmost application as follows:
# Save which application is frontmost (active),
# as an absolute, HFS-style path string pointing to the application bundle.
set frontmostAppPath to (path to frontmost application) as text
# Activate and work with another application.
activate application "Reminders"
delay 2
# Make the previously frontmost (active) application frontmost again.
activate application frontmostAppPath
Using the application's specific path ensures that the very same application is reactivated, irrespective of duplicates and applications whose process names differ.
Note: It's tempting to want to save and restore the object reference frontmost application directly, but that doesn't actually work: inexplicably, such a saved reference is treated the same as the current application (the one running the code).

AppleScript (or alternative) that checks running apps and closes the last opened instance

I have an OS X app, let's call it TestOSX.app. This is its displayed name (taken from the Info.plist CFBundleName key as far as I can tell).
For a variety of reasons (it can be circumvented by copying the app to another place or by opening it from Terminal; it does not work if CFBundleExecutable is not the binary per-se but a script that sets up some stuff before launching the binary itself...), I cannot rely on OS X's built-in policy to block someone from starting a second instance of the app, nor can I use the LSMultipleInstancesProhibited key. But I do want to make sure that every second instance started by the same user is going to quit before being able to modify some resources. Different users should be able to run their own single instace of the app at the same time (this is why LSMultipleInstancesProhibited is no-go).
(I wanted to build a mechanism relying on flock(1) but it does not exist under OS X.)
So, the strategy is: when a user launches my app, first check whether an older version is already running; if there is, send this latest app instance (that the script has been executed "from") a request to quit, and bring the old instance to foreground.
I cannot use the name of the process per-se, as the app may use some embedded tools (like a proprietary updater) which will have a different name than the app itself. This is why something like this won't work:
tell application "System Events"
set listOfProcesses to (name of every process where background only is false)
end tell
, as the identified process may simply say updater (which is a part of the TestOSX bundle).
I have a snippet, probably parts of the "big thing", but it doesn't work as expected:
tell application "System Events"
set theProcess to first application process whose displayed name is "TestOSX"
set theOtherProcess to second application process whose displayed name is "TestOSX"
set frontmost of theOtherProcess to true
end tell
, this one always brings to front only the 1st app's process.
And I don't get it why it doesn't work as expected, as long as:
tell application "System events"
set listOfProcesses to (name of every process whose (dsiplayed name is "TestOSX"))
end tell
returns both instances. I guess somewhere the mapping between the process and the name is being lost.
[Edit]
Tried to modify the snippet above using:
tell application "System Events"
set theOtherProcess to id of second application process whose displayed name is "TestOSX"
set frontmost of theOtherProcess to true
end tell
, yet I get the error:
"Can't set frontmost of 680102 to true."
(This may be because I have a script that actually launches the binary, as said above?)
Okay, I came up with an ugly solution.
The bash script that is launched by double-clicking on the app icon is going to check how many instances of my app are running (with the aid of an AppleScript). If the answer is more than one, the bash script will end, thus my whole app terminating.
My launcher.command script:
#!/bin/bash
val=$(osascript ./instances_counter.scpt "TestOSX")
and the instances_counter.scpt, making use of the argument I passed:
on run argv
tell application "System Events"
set theProcessList to every application process whose displayed name is item 1 of argv
set noOfProcesses to count of theProcessList
end tell
return noOfProcesses
end run
That's it.

How to check in AppleScript if an app is running, without launching it - via osascript utility

Consider the following AppleScript:
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
if safRunning then
tell application "Safari"
-- Stuff I only want executed if Safari is running goes here.
end tell
return "Running"
else
return "Not running"
end if
The problem: when I run this via the osascript command line utility, if Safari is not running, it gets launched and the script reports "Running". This is not the behaviour I desire or would expect. Note that it works as desired/expected when run within AppleScript Editor.
Is this an osascript bug / known issue? Or is it somehow intended behaviour for reasons I'm missing? Can anyone get it to work as desired? (BTW I'm running OSX 10.7.5; I can't see how to get osascript to report a version number).
If you comment out the tell / end tell lines, it behaves as I'd expect: if Safari is not running, it doesn't launch it, and prints "Not running". So it seems to me like the tell is what's causing Safari to be launched, but it doesn't need to be actually executed, just present in the script...? For a while I wondered if maybe this was just how tell is supposed to work, but since it doesn't work like this in AppleScript Editor, I guess not...
In fact, here's another, madder, version with similar behaviour:
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
return safRunning
if false then
tell application "Safari"
end tell
end if
This still always launches Safari, even though tell is inside an if false block after the return statement! (But again, this is fine in AppleScript Editor.)
BTW, this behaviour isn't limited to Safari, but it also isn't universal:
Affected apps include: Safari, TextEdit, iPhoto, AppleScript Editor, iTerm, ...
Non-affected apps include: Google Chrome, iTunes, Preview, Mail, Terminal, Address Book, Echofon, ...
So, does anyone have any ideas about how I might fix or route around this? Is it an osascript bug? Or am I missing something about AppleScript's semantics?
For context: I'm trying to write a script (to be embedded/called from some python) which queries open browsers for the URLs of any tabs they have open; I've got it all working fine except that it always launches Safari, whether it's open or not. I've boiled down that undesirable behaviour to the simple test case shown above. I'm not aware of any way to run this script from python without using osascript, other than appscript, which I don't want to use because it's no longer developed/supported/recommended.
Many thanks for all inputs / insights!
I suspect the reason you are getting this is because each time you call the script from the command line with osascript the script is being compiled.
The act of compiling on a tell application will afaik make the app launch.
Calling the script from the command line with osascript from a pre-compiled file i.e .scpt does not cause this behaviour because the is no compiling to be done.
But calling it from a plain text (.txt,.sh ) file will so the app will launch.
If you do not want to use a .scpt file and want to use a plain text file then you could try the trick of putting a run script command in the applescript.
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
if safRunning then
run script "tell application \"Safari\"
open location \"http://google.com\"
end tell"
return "Running"
else
return "Not running"
end if
The script in the run script is only compiled when needed. You will need to escape any characters like quotes as in my example.
It will be easier if you write the script in a normal applescript document first and compiled it to check for errors.
Then copy it to the plain text file.
UPDATE **
The method I used above was from a old script I had used to solved this issue a while before I answered here.
The answer works and is not trying to be elegant. ;-)
I actually like user1804762 method below. As it does work but feel the Answer is not clear enough so I will give an example on using it.
set appName to "Safari"
if application appName is running then
tell application id (id of application appName)
open location "http://google.com"
end tell
return "Running"
else
return "Not running"
end if
This script can be run from the command line with osascript
example:
osascript /Users/USERNAME/Desktop/foo.scpt
Notice that the script is saved as a compiled script. This will work ok and you can also save and use it as a plain text script.
i.e.
osascript /Users/USERNAME/Desktop/foo.applescript
Some Info:
"Enhanced Application Object Model":
tell application "iTunes"
if it is running then
pause
end if
end tell
You can also do it that way:
if application "iTunes" is running then
tell application "iTunes" to quit
end if
You can also do this:
get name of application "iTunes"
get version of application "iTunes"
And to complete the journey:
get id of application "TextEdit" --> "com.apple.TextEdit"
tell application id "com.apple.TextEdit"
make new document
end tell
That was the "Enhanced Application Object Model". If an app still launches (for example, the first time you compile & execute the script) I assume it is because AS has to get some info from the app which it did not found in the dictionary (or something like that...?).
OK, I know this question is really old, but I stumbled on it looking for a different issue and had to pipe in considering how complicated some of these responses are.
The simple code to achieve what you want(ed) is:
tell application "System Events"
if application process "Safari" exists then
-- do stuff you want to do only if Safari exists
end if
end tell
On older systems, the syntax used to be:
tell application "System Events"
if exists of application process "Safari" is true then
-- do stuff you want to do only if Safari exists
end if
end tell
One of these should definitely work for you, intrepid searcher of Applescript solutions for action only when an app is running.
Oh! Bonus tip: And if you're not sure what the application process name is exactly (it is usually but not always the app name), before coding your final script run…
tell application "System Events"
get every application process
end tell
And find your app process name in the results.
Here's a screen grab of running that command. (Note the zillions of Google Chrome Helper instances. Thanks Google!)
HTH!
tell application "Finder"
set applicationsnames to get the name of every process whose visible is true
end tell
set appName to "Safari"
if applicationsnames does not contain appName then
say (appName & " is not running")
--add here what you want to happen
end if
return applicationsnames
This is returning {"Finder", "JavaAppLauncher", "firefox", "Microsoft Word", "iTunes", "AppleScript Editor"} for me
Hope this helps
All the previously made answers suffer from the same issue, though:
They look for the app by its name. However, the user may rename the app, and then the script will believe the app does not run, when in fact it does.
To properly check for a running app, it should be found by its bundle ID, which the user cannot change.
The bundle ID can be inquired with this command, for instance, when the app is already running:
tell application "System Events"
get bundle identifier of application process "Safari"
end tell
Or like this for any installed app:
get id of application "Safari"
To check whether an app with a particular bundle ID is running, use this code:
tell application "System Events"
set ids to bundle identifier of every application process
if ids contains "com.apple.safari" then
return "Running"
else
return "Not running"
end if
end tell
Furthermore, here's an example to check if an app is running, then quit it, then relaunch it, ensuring that the very same app is relaunched that was running before, and not some other copy that may also exist:
set bundleID to "com.apple.safari"
set apps to runningApps(bundleID)
set appCount to length of apps
if appCount is not 0 then
quit application id bundleID
repeat while length of runningApps(bundleID) = appCount
-- wait for the app to quit
end repeat
open first item of apps
end if
on runningApps(bundleID)
-- The try block is to catch the rare case of having more than one
-- copy of an app running at the same time. Unfortunately, in that
-- case this code will not run as expected, because we don't get the
-- correct list of multiple items back then. But at least the script
-- will not crash from it but handle it gracefully.
tell application "System Events"
try
return application file of (every application process whose bundle identifier = bundleID)
end try
end tell
return {}
end runningApps
I had the same problem as described here trying to set up an AppleScript (triggered by a BetterTouchTool gesture) that plays/pauses VLC or iTunes, but only iTunes if VLC is not running (due to my workflow) and, naturally, only VLC while it's running. (I use the automatic pause/play trigger for iTunes in VLC's settings, for launch and quit of the app.)
VLC was always launched on the first use of the BetterTouchTool-trigger after every relaunch of BTT as the dictionary-cache is deleted at that point and the AppleScript handler has to launch every scripted application if a tell is aimed at it in order to call its dictionary.
I didn't find anything that avoided this anywhere; there were some attempts, but none worked for me as the dictionary-call by the script handler is nothing we can influence. I came up with this dirty workaround:
Create a separate AppleScript file only containing the line that includes the tell for VLC
Save it at some place where it won't annoy you
Replace the line containing the tell in the original AppleScript with a line that runs that script
This will lead to the first compilation of the script not calling the application (VLC, in my case) directly, only the script, which means that the application will not need to launch.
VLC will need to launch once that separate file is called, but, well, if you call that file in order to tell VLC something, you will have VLC already opened (or will want it open) anyway.
The AppleScript I call through my BetterTouchTool-trigger (a specific tap on the trackpad, in my case) looks like this:
if application "iTunes" is running and not application "VLC" is running then
tell application "iTunes" to playpause
end if
if application "VLC" is running then
run script "/Users/jannis/bin/PlayVLC.scpt"
end if
The separate AppleScript file ("PLayVLC.scpt, saved in a folder called "bin" in my user folder which I created manually ages ago for such purposes) is just this:
tell application "VLC" to play
If you open that script manually, it will of course also launch VLC. But that hopefully won't be necessary often, or ever.
I actually have no idea if this creates any deeper problems I don't know of as I'm not a pro coder; if so, please notify me. I hope this helps anyone!

AppleScript -> Activate window of a non-scriptable application

I have opened 2 "Finder" window A & B, A is in the front while B underneath, the following snippet brings B to the front the topmost:
tell application "Finder"
activate
activate window 2
end tell
But for applications that do not support scripting, the code just mentioned won't help.
Any ideas for activating a window of non-scripting application.
You can usually turn to system events in these cases. System events knows about the windows of running processes and you can usually manipulate those windows. Something like this will show you some of the things you can do. Just play around with the code and see if you can do what you want.
tell application "System Events"
tell process "Whatever"
properties of windows
end tell
end tell
EDIT: One of the properties of a window is its "title". So you might be able to use that. This approach uses the fact that many applications have a "Window" menu and under that menu many times the name of the windows are listed and you can switch windows by clicking the approprite menu item. So something like this might work... my example uses TextEdit.
tell application "TextEdit" to activate
tell application "System Events"
tell process "TextEdit"
set windowTitle to title of window 2
click menu item windowTitle of menu 1 of menu bar item "Window" of menu bar 1
end tell
end tell
What is your definition of non-scriptable? Just about everything is scriptable to some degree, but for the sake of an example lets use, does not contain an AppleScript dictionary, e.g. AppName.sdef within its application bundle.
For example, the macOS included Stickies application does not contain the Stickies.sdef file, and when trying to add it to the Library in Script Editor is says, "Unable to add the item because it is not scriptable."
In a case such as this, then System Events is needed to talk to the application process, e.g.:
Example AppleScript code:
if running of application "Stickies" then
tell application "System Events"
tell application process "Stickies"
set frontmost to true
if exists window 2 then ¬
perform action "AXRaise" of window 2
end tell
end tell
end if
Notes:
I've included error handling in the example AppleScript code, which can be removed if you prefer.

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