React Native Image element crashing with a URI location - image

I'm trying to display an image with a URI location instead of a static image and it's not working. I'm getting the red screen with the message:
You are trying to render the global Image variable as a React element.
You probably forgot to require Image.
I simply took the default project (react-native init awesomeProject) and added this inside the View after the two Text elements:
<Image
style = {styles.base}
source={{uri: 'http://facebook.github.io/react/img/logo_og.png'}}
/>
and I enhanced the styles with an additional property:
base: {
height: 400,
width: 400
},
I can't figure out why this wouldn't work as this is the simple example in the React Native docs. Any advice?

Make sure to actually require the Image component:
var React = require("react-native");
var Image = React.Image;

Related

Is there a way i can download an image with text appended on it with react native

Im building a react-native app and the screen so far loads an image from a uri into a BackgroundImage and there is also some text loading on top of the image, please see the attached image:
So what i want is to get this image and text downloaded to the device, merge them if you will?
Any suggestions are welcome..
Thanks
I would recommend you to use the ViewShot component from here.
Here's an example of how you would be able to integrate it with your project (keep in mind this uses the ES6 arrow function syntax):
class CaptureImage extends Component {
capturePic = () => {
this.refs.viewShot.capture().then(uri => {
console.log("Path to the image: ", uri); // do what you want with the url
})
};
render() {
return (
<View
<ViewShot ref="viewShot">
// your background image components go here (the image with the text you want to capture)
</ViewShot>
// rest of your code goes here
<Button onClick= {() => capturePic()} /> // button just for demonstration purpose
</View>
);
}
}
Hope you understood :)

Adding a new view on top in NativeScript

Anyone got a tip how to add a View over the current view (modal)? I'm creating an app with a video recorder, and the video screen is presented modally on the screen. I want some text to show up above the video modal, and I think I've tried any approach I can think of atm.
Currently im stuck with something like:
var topMost = frameModule.topmost();
var View = new ViewModule.View(questionHolder);
topMost.currentPage._addView(View, 0);
But with no success. questionHolder is a view I fetch with
currentpage.getViewById
Edit:
From the answer of #davecoffin where I understood you could not mix native views and nativescripts views, I was able to solve this in my case by accessing the native view directly and adding a subview to it. In my case:
var sharedApplication = utils.ios.getter(UIApplication, UIApplication.sharedApplication);
var overlay = UIView.alloc().initWithFrame({
origin : {
x: 0,
y: 44,
},
size: {
height: 100,
width: platform.screen.mainScreen.widthPixels
}
});
overlay.backgroundColor = UIColor.blackColor;
overlay.alpha = .6;
sharedApplication.keyWindow.rootViewController.presentedViewController.cameraOverlayView = overlay;
You can directly create and use modal pages as described in this article.
If I am understanding your approach correctly...
You cant add Nativescript views on top of native views.
Check out this forum question: https://discourse.nativescript.org/t/appending-nativescript-views-to-a-native-ui-view/1412
Basically once you have appended a native view (not a nativescript layout or ui view), then every view you append after that must be a native view. For iOS you use addSubview, not sure about android atm.

React Native: Render Image from props [duplicate]

I'm currently building a test app using React Native. The Image module thus far has been working fine.
For example, if I had an image named avatar, the below code snippet works fine.
<Image source={require('image!avatar')} />
But if I change it to a dynamic string, I get
<Image source={require('image!' + 'avatar')} />
I get the error:
Requiring unknown module "image!avatar". If you are sure the module is there, try restarting the packager.
Obviously, this is a contrived example, but dynamic image names are important. Does React Native not support dynamic image names?
This is covered in the documentation under the section "Static Resources":
The only allowed way to refer to an image in the bundle is to literally write require('image!name-of-the-asset') in the source.
// GOOD
<Image source={require('image!my-icon')} />
// BAD
var icon = this.props.active ? 'my-icon-active' : 'my-icon-inactive';
<Image source={require('image!' + icon)} />
// GOOD
var icon = this.props.active ? require('image!my-icon-active') : require('image!my-icon-inactive');
<Image source={icon} />
However you also need to remember to add your images to an xcassets bundle in your app in Xcode, though it seems from your comment you've done that already.
http://facebook.github.io/react-native/docs/image.html#adding-static-resources-to-your-app-using-images-xcassets
This worked for me :
I made a custom image component which takes in a boolean to check if the image is from web or is being passed from a local folder.
// In index.ios.js after importing the component
<CustomImage fromWeb={false} imageName={require('./images/logo.png')}/>
// In CustomImage.js which is my image component
<Image style={styles.image} source={this.props.imageName} />
If you see the code, instead of using one of these:
// NOTE: Neither of these will work
source={require('../images/'+imageName)}
var imageName = require('../images/'+imageName)
I'm just sending the entire require('./images/logo.png') as a prop. It works!
RELEVANT IF YOU HAVE KNOWN IMAGES (URLS):
The way I hacked my way through this problem:
I created a file with an object that stored the image and the name of the image:
export const ANIMAL_IMAGES = {
dog: {
imgName: 'Dog',
uri: require('path/to/local/image')
},
cat: {
imgName: 'Cat on a Boat',
uri: require('path/to/local/image')
}
}
Then I imported the object into the component where I want to use it and just do my conditional rendering like so:
import { ANIMAL_IMAGES } from 'path/to/images/object';
let imgSource = null;
if (condition === 'cat') {
imgSource = ANIMAL_IMAGES.cat.uri;
}
<Image source={imgSource} />
I know it is not the most efficient way but it is definitely a workaround.
Hope it helps!
If you're looking for a way to create a list by looping through a JSON array of your images and descriptions for example, this will work for you.
Create a file (to hold our JSON database) e.g ProfilesDB.js:
const Profiles = [
{
id: '1',
name: 'Peter Parker',
src: require('../images/user1.png'),
age: '70',
},
{
id: '2',
name: 'Barack Obama',
src: require('../images/user2.png'),
age: '19',
},
{
id: '3',
name: 'Hilary Clinton',
src: require('../images/user3.png'),
age: '50',
},
];
export default Profiles;
Then import the data in our component and loop through the list using a FlatList:
import Profiles from './ProfilesDB.js';
<FlatList
data={Profiles}
keyExtractor={(item, index) => item.id}
renderItem={({item}) => (
<View>
<Image source={item.src} />
<Text>{item.name}</Text>
</View>
)}
/>
Good luck!
As the React Native Documentation says, all your images sources needs to be loaded before compiling your bundle
So another way you can use dynamic images it's using a switch statement. Let's say you want to display a different avatar for a different character, you can do something like this:
class App extends Component {
state = { avatar: "" }
get avatarImage() {
switch (this.state.avatar) {
case "spiderman":
return require('./spiderman.png');
case "batman":
return require('./batman.png');
case "hulk":
return require('./hulk.png');
default:
return require('./no-image.png');
}
}
render() {
return <Image source={this.avatarImage} />
}
}
Check the snack: https://snack.expo.io/#abranhe/dynamic-images
Also, remember if your image it's online you don't have any problems, you can do:
let superhero = "spiderman";
<Image source={{ uri: `https://some-website.online/${superhero}.png` }} />
First, create a file with image required - React native images must be loaded this way.
assets/index.js
export const friendsandfoe = require('./friends-and-foe.png');
export const lifeanddeath = require('./life-and-death.png');
export const homeandgarden = require('./home-and-garden.png');
Now import all your assets
App.js
import * as All from '../../assets';
You can now use your image as an interpolated value where imageValue (coming in from backend) is the same as named local file ie: 'homeandgarden':
<Image style={styles.image} source={All[`${imageValue}`]}></Image>
Important Part here:
We cannot concat the image name inside the require like [require('item'+vairable+'.png')]
Step 1: We create a ImageCollection.js file with the following collection of image properties
ImageCollection.js
================================
export default images={
"1": require("./item1.png"),
"2": require("./item2.png"),
"3": require("./item3.png"),
"4": require("./item4.png"),
"5": require("./item5.png")
}
Step 2: Import image in your app and manipulate as necessary
class ListRepoApp extends Component {
renderItem = ({item }) => (
<View style={styles.item}>
<Text>Item number :{item}</Text>
<Image source={Images[item]}/>
</View>
);
render () {
const data = ["1","2","3","4","5"]
return (
<FlatList data={data} renderItem={this.renderItem}/>
)
}
}
export default ListRepoApp;
If you want a detailed explanation you could follow the link below
Visit https://www.thelearninguy.com/react-native-require-image-using-dynamic-names
Courtesy : https://www.thelearninguy.com
you can use
<Image source={{uri: 'imagename'}} style={{width: 40, height: 40}} />
to show image.
from:
https://facebook.github.io/react-native/docs/images.html#images-from-hybrid-app-s-resources
import React, { Component } from 'react';
import { Image } from 'react-native';
class Images extends Component {
constructor(props) {
super(props);
this.state = {
images: {
'./assets/RetailerLogo/1.jpg': require('../../../assets/RetailerLogo/1.jpg'),
'./assets/RetailerLogo/2.jpg': require('../../../assets/RetailerLogo/2.jpg'),
'./assets/RetailerLogo/3.jpg': require('../../../assets/RetailerLogo/3.jpg')
}
}
}
render() {
const { images } = this.state
return (
<View>
<Image
resizeMode="contain"
source={ images['assets/RetailerLogo/1.jpg'] }
style={styles.itemImg}
/>
</View>
)}
}
To dynamic image using require
this.state={
//defualt image
newimage: require('../../../src/assets/group/kids_room3.png'),
randomImages=[
{
image:require('../../../src/assets/group/kids_room1.png')
},
{
image:require('../../../src/assets/group/kids_room2.png')
}
,
{
image:require('../../../src/assets/group/kids_room3.png')
}
]
}
when press the button-(i select image random number betwenn 0-2))
let setImage=>(){
//set new dynamic image
this.setState({newimage:this.state.randomImages[Math.floor(Math.random() * 3)];
})
}
view
<Image
style={{ width: 30, height: 30 ,zIndex: 500 }}
source={this.state.newimage}
/>
I know this is old but I'm going to add this here as I've found this question, whilst searching for a solution. The docs allow for a uri: 'Network Image'
https://facebook.github.io/react-native/docs/images#network-images
For me I got images working dynamically with this
<Image source={{uri: image}} />
<StyledInput text="NAME" imgUri={require('../assets/userIcon.png')} ></StyledInput>
<Image
source={this.props.imgUri}
style={{
height: 30,
width: 30,
resizeMode: 'contain',
}}
/>
in my case i tried so much but finally it work StyledInput component name
image inside the StyledInput if you still not understand let me know
Say if you have an application that has similar functionality as that of mine. Where your app is mostly offline and you want to render the Images one after the other. Then below is the approach that worked for me in React Native version 0.60.
First create a folder named Resources/Images and place all your images there.
Now create a file named Index.js (at Resources/Images) which is responsible for Indexing all the images in the Resources/Images folder.
const Images = {
'image1': require('./1.png'),
'image2': require('./2.png'),
'image3': require('./3.png')
}
Now create a Component named ImageView in your choice of folder. One can create functional, class or constant component. I have used the Const component. This file is responsible for returning the Image depending on the Index.
import React from 'react';
import { Image, Dimensions } from 'react-native';
import Images from './Index';
const ImageView = ({ index }) => {
return (
<Image
source={Images['image' + index]}
/>
)
}
export default ImageView;
Now from the component wherever you want to render the Static Images dynamically, just use the ImageView component and pass the index.
< ImageView index={this.qno + 1} />
Create a constant where you save the image path including require, then in source put the name of that constant.
const image = condition ? require("../img/image1.png") : require('../img/image2.png');
<Image source={image} />
Here is a simple and truly dynamic solution to the problem if you have a bigger no of files.
[Won't work for Expo Managed]
Although the question is old I think this is the simpler solution and might be helpful. But I beg a pardon for any terminological mistakes, correct me please if I do any.
INSTEAD OF USING REQUIRE WE CAN USE THE URI WITH NATIVE APP ASSETS FOR ANDROID (AND/OR iOS). HERE WE WILL DISCUSS ABOUT ANDROID ONLY
URI can easily be manipulated as per the requirement but normally it's used for network/remote assets only but works for local and native assets too. Whereas require can not be used for dynamic file names and dirs
STEPS
Open android/app/src/main/assets folder from your App.js or index.js containing directory, if the assets folder doesn't exist create one.
Make a folder named images or any NAME of your choice inside assets, and paste all the images there.
Create a file named react-native.config.js in the main app folder containing App.js or index.js.
Add these lines to the new js file:
module.exports = {
project: {
ios: {},
android: {},
},
assets: ['./assets/YOUR_FOLDER_NAME/'],
};
at the place of YOUR_FOLDER_NAME use the newly created folder's name images or any given NAME
Now run npx react-native link in your terminal from main app folder, this will link/add the assets folder in the android bundle. Then rebuild the debug app.
From now on you can access all the files from inside android/app/src/main/assets in your react-native app.
For example:
<Image
style={styles.ImageStyle}
source={{ uri: 'asset:/YOUR_FOLDER_NAME/img' + Math.floor(Math.random() * 100) + '.png' }}
/>
You should use an object for that.
For example, let's say that I've made an AJAX request to an API and it returns an image link that I'll save to state as imageLink:
source={{uri: this.state.imageLink}}

Angular 2 ng2-img-cropper not showing component

I want to crop 3 images then upload them cropped using Angular 2.
I integrated Angular 2 Image Cropper "ng2-img-cropper" but I didn't get it to work.
When I run the application and go the page where the cropper is implemented I only see a small image square and nothing happens when I click or drag it and there is no errors in the console.
Figure : Empty image square
I am using "ng2-img-cropper#4.6".
This is how I proceeded for the implementation.
I referred to this Github link https://github.com/cstefanache/angular2-img-cropper
I added this into the HTML
<div>
<img-cropper [image]="data" [settings]="cropperSettings"></img-cropper><br>
<img [src]="data.image" [width]="cropperSettings.croppedWidth" [height]="cropperSettings.croppedHeight">
</div>
And this into the class
import {ImageCropperComponent, CropperSettings} from 'ng2-img-cropper';
data: any; cropperSettings: CropperSettings;
constructor() {
this.cropperSettings = new CropperSettings();
this.cropperSettings.width = 100;
this.cropperSettings.height = 100;
this.cropperSettings.croppedWidth =100;
this.cropperSettings.croppedHeight = 100;
this.cropperSettings.canvasWidth = 400;
this.cropperSettings.canvasHeight = 300;
this.data = {};
}
Thank you.
Link to the issue Issue
Basically there are two reasons by which your component is not showing first one either your are not listing
your component in the list or directives or either your are not binding properly of src in img. otherwise angular2 image cropper is
working fine for me see here.
https://embed.plnkr.co/V91mKCNkBQZB5QO2MUP4/
see here also
https://stackoverflow.com/a/39096831/5043867
if still you have any error kindly reproduce your error in attached plunker.

What is the difference between createImageView and createView (Titanium Studio)

I am using Titanium Studio for mobile development.
The following two things used to display image. But may i know the difference between following,
1. Ti.UI.createImageView({ width:100, height:50, Image:'image path' });
2. Ti.UI.createView({ width:100, height:50, backgroundImage:'image path' });
Both displaying specified image.
what is the difference between these two.
craeteView also displaying image then , why we use createImageView.
can any one please..
View is an empty drawing surface or container, which is the base type for all UI widgets in Titanium where as image view is a view used to display a single image or series of animated images. All events of Titanium.UI.ImageView is Inherited from Titanium.UI.View. You can not make an animation using view and also an image view has some additional events like start, stop, pause, load etc.
The main difference is you can show URL image (or Remote image) in ImageView, while you can only show resource image in View
var view = Ti.UI.createView();
var imageView = Ti.UI.createImageView();
//Valid:
view.backgroundImage = 'image.png';
imageView.backgroundImage = 'image.png';
imageView.image = 'http://somesite.com/image.png';
//Invalid:
view.backgroundImage = 'http://somesite.com/image.png';
imageView.backgroundImage = 'http://somesite.com/image.png';
Also, as #Anand said, you can show series of images in ImageView

Resources