I followed the advice here on how to setup a MainWindowController: NSWindowController for my project's single window. I used a Cocoa class to create the .h/.m files, and I checked the option Also create .xib for User Interface. As a result, Xcode automatically hooked up a window, which I renamed MainWindow.xib, to my MainWidowController.
Next, I deleted the window in the default MainMenu.xib file (in Interface Builder I selected the window icon, then I hit the delete key). After that, I was able to Build my project successfully, and my controller's window in MainWindow.xib displayed correctly with a few buttons on it.
Then I tried adding an NSTableView to my MainWindowController's window. In Xcode, I dragged the requisite delegate and datasource outlets for the NSTableView onto File's Owner, which is my MainWindowController, and I implemented the methods in MainWindowController.m that I thought would make the NSTableView display my data:
- tableView:viewForTableColumn:row:
- numberOfRowsInTableView:
Now, when I Build my project, I don't get any errors, but the data doesn't appear in the NSTableView.
My code is below. Any tips are welcome!
//
// AppDelegate.h
// TableViews1
//
#import <Cocoa/Cocoa.h>
#interface AppDelegate : NSObject <NSApplicationDelegate>
#end
...
//
// AppDelegate.m
// TableViews1
//
#interface AppDelegate ()
#property (weak) IBOutlet NSWindow *window;
#property (strong) MainWindowController* mainWindowCtrl;
#end
#implementation AppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
// Insert code here to initialize your application
[self setMainWindowCtrl:[[MainWindowController alloc] init] ];
[[self mainWindowCtrl] showWindow:nil];
}
- (void)applicationWillTerminate:(NSNotification *)aNotification {
// Insert code here to tear down your application
}
#end
...
//
// MainWindowController.h
// TableViews1
//
#import <Cocoa/Cocoa.h>
#interface MainWindowController : NSWindowController
#end
...
//
// MainWindowController.m
// TableViews1
//
#import "MainWindowController.h"
#import "Employee.h"
#interface MainWindowController () <NSTableViewDataSource, NSTableViewDelegate>
#property (strong) NSMutableArray* employees;
#property (weak) IBOutlet NSTableView* tableView;
#end
#implementation MainWindowController
- (NSView*)tableView:(NSTableView *)tableView
viewForTableColumn:(NSTableColumn *)tableColumn
row:(NSInteger)row {
Employee* empl = [[self employees] objectAtIndex:row];
NSString* columnIdentifier = [tableColumn identifier];
//The column identifiers are "firstName" and "lastName", which match my property names.
//You set a column's identifier by repeatedly clicking on the TableView until only
//one of the columns is highlighted, then select the Identity Inspector and change the column's 'Identifier' field.
NSString* emplInfo = [empl valueForKey:columnIdentifier]; //Taking advantage of Key-Value coding
NSTableCellView *cellView =
[tableView makeViewWithIdentifier:columnIdentifier
owner:self];
NSLog(#"The Table view is asking for employee: %#", [empl firstName]);
[[cellView textField] setStringValue:emplInfo];
return cellView;
}
- (NSInteger)numberOfRowsInTableView:(NSTableView *)tableView {
return [[self employees] count];
}
- (void)windowDidLoad {
[super windowDidLoad];
// Implement this method to handle any initialization after your window controller's window has been loaded from its nib file.
Employee* e1 = [[Employee alloc] initWithFirstName:#"Joe" lastName:#"Blow"];
Employee* e2 = [[Employee alloc] initWithFirstName:#"Jane" lastName:#"Doe"];
[self setEmployees:[NSMutableArray arrayWithObjects:e1, e2, nil]];
//Test to see if the employees array was populated correctly:
Employee* e = [[self employees] objectAtIndex:0];
NSLog(#"Here is the first employee: %#", [e firstName]);
//I see the output: "Here is the first employee: Joe"
}
- (id)init {
return [super initWithWindowNibName:#"MainWindow"];
}
- (id)initWithWindowNibName:(NSString *)windowNibName {
NSLog(#"Clients cannot call -[%# initWithWindowNibName] directly!",
[self class]
);
[self doesNotRecognizeSelector:_cmd];
return nil;
}
#end
...
//
// Employees.h
// TableViews1
#import <Foundation/Foundation.h>
#interface Employee : NSObject
#property NSString* firstName;
#property NSString* lastName;
- initWithFirstName:(NSString*)first lastName:(NSString*)last;
#end
...
//
// Employees.m
// TableViews1
//
#import "Employee.h"
#implementation Employee
- (id)initWithFirstName:(NSString *)first lastName:(NSString *)last {
if (self = [super init]) {
_firstName = first; //I read that you shouldn't use the accessors in init methods.
_lastName = last;
}
return self;
}
#end
File's Owner(=MainWindowController) connections:
NSTableView connections:
Response to comments:
Here is why calling [self tableView] reloadData] at the end of -windowDidLoad, as suggested in the comments, didn't work:
My _tableView instance variable--created by my #property declaration in MainWindowController.m--doesn't point to anything; therefore calling:
[[self tableView] reloadData]
I think is equivalent to calling:
[nil reloadData]
which doesn't do anything.
I never assigned anything to the _tableView instance variable in the -init method, nor did I assign it a value by dragging an outlet somewhere in Interface Builder. To fix that problem, I selected MainWindow.xib (the controller's window) in the Project Navigator(left pane), and then in the middle pane(Interface Builder), I selected the cube representing the File's Owner(selecting the Identity Inspector in the right pane reveals that the File's Owner is the MainWindowController). Then in the right pane, I selected the Connections Inspector, and it revealed an outlet called tableView, which is the IBOutlet variable I declared in MainWindowController.m.
Next, I dragged from the tableView outlet onto the TableView in the middle pane:
Doing that assigns the NSTableView object to the _tableView instance variable that was created by my #property declaration in MyWindowControler.m:
#property (weak) IBOutlet NSTableView* tableView;
As an experiment, I disconnected the outlet, then commented out the #property declaration for tableview, and the tableView outlet no longer appeared in the Connections Inspector. Also, if I change the declaration from:
#property (weak) IBOutlet NSTableView* tableView;
to:
#property (weak) NSTableView* tableView;
...then the tableView outlet doesn't appear in the Connections Inspector. That experiment answered a couple of questions I had about whether I should declare a property as an IBOutlet or not: if you need to assign one of the objects in Interface Builder to one of your variables, then declare the variable as an IBOutlet.
Thereafter, calling [self tableView] reloadData] at the end of -windowDidLoad succeeds in populating the TableView. However, I have not seen any tutorials that call reloadData, and even Apple's guide does not do that.
So, I am still puzzled about whether calling -reloadData is a hack or it's the correct way to do things.
Without it, your table view sits there blissfully clueless about your
expectation that it should even bother asking its datasource for data.
I assumed that an NSTableView automatically queries its datasource when it is ready to display itself, and that my code needed to be able to provide the data at that time.
I don't see you sending -reloadData to your table view anywhere. Tacking it onto the end of -windowDidLoad would be a good place. Without it, your table view sits there blissfully clueless about your expectation that it should even bother asking its datasource for data.
For all it knows, the data is simply not ready / available, so why would it try? More importantly, when should it try? It'd be rather rude of it to try whenever it pleases, considering the UI may not have finished loading / connecting to outlets, or its datasource may be in a vulnerable state (like teardown during/after dealloc) and sending datasource requests may result in a crash, etc.
Two things:
1st, set some breakpoints on when you set your employees array in windowDidLoad vs. when the table first attempts to populate itself and your numberOfRowsInTableView implementation gets called. If the latter happens before the former, then you'll need to add a reloadData after you create your array.
2nd, I personally always use NSCell instead of NSViews for my tables, so I always implement objectValueForTableColumn in my table's datasource. So I'm not sure if there's something different you need to do when you use NSView objects and implement viewForTableColumn. Is there a reason you're not using NSCell?
Related
In short: I bind an NSTextField to the File's Owner (the view controller) and Model Key Path of representedObject.firstName, but editing the text field does not change the firstName.
Here are more details. I have a simple program that does nothing but create an instance of Thing (a simple class with some properties), and ThingViewController. The controller has an associated .xib with a simple UI -- a couple text fields to bind to properties of the Thing.
#interface Thing : NSObject
#property (nonatomic, strong) NSString *firstName;
#property (nonatomic, strong) NSString *lastName;
#property (nonatomic) BOOL someBool;
#end
And in the app delegate...
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
NSView *cv = self.window.contentView;
ThingViewController *vc = [[ThingViewController alloc]
initWithNibName:#"ThingViewController" bundle:nil];
theThing = [Thing new];
theThing.firstName = #"Rob";
vc.representedObject = theThing;
[cv addSubview:vc.view];
}
The ThingViewController.xib is simple:
And here is the binding for that first text field:
When I run, the text field does show "Rob", so it works in that direction, but then as I edit the text field, the firstName property of theThing does not change.
What am I doing wrong?
Edit: Here's a link to a zipped project file for the above code: https://drive.google.com/file/d/0B2NHW8y0ZrBwWjNzbGszaDQzQ1U/edit?usp=sharing
Nothing is strongly referencing your view controller (ThingViewController), other than the local variable in -applicationDidFinishLaunching:. Once that goes out of scope, the view controller is released and dealloc'ed. The view itself is still around, since it is a subview of your window's contentView.
Once your view controller is released/gone, the text field has no connection back to the Thing object so it is in effect calling [nil setValue:#"New first name" forKeyPath:#"representedObject.firstName"].
Add a strong reference to your view controller (e.g., an instance variable of your app delegate) and try it again.
#implementation AppDelegate {
Thing *theThing;
ThingViewController *vc;
}
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
NSView *cv = self.window.contentView;
vc = [[ThingViewController alloc] initWithNibName:#"ThingViewController" bundle:nil];
theThing = [Thing new];
theThing.firstName = #"Rob";
vc.representedObject = theThing;
[cv addSubview:vc.view];
}
I am trying to set up a very basic NSTableView with one column via the example code in Apple's documentation. I am setting it up programatically as Cocoa bindings are still a little like a dark art to me at the moment, however when I Build & Run I get no data in my app. Is there something missing from my code? (I've also hooked up my datasource and delegate via Interface Builder, so it can't be that either.)
Interface file
#import <Cocoa/Cocoa.h>
#interface RLTAppDelegate : NSObject <NSApplicationDelegate, NSTableViewDataSource, NSTableViewDelegate>
#property (assign) IBOutlet NSWindow *window;
#property (weak) IBOutlet NSScrollView *tableView;
#property (copy) NSArray *nameArray;
#end
Implementation file
#import "RLTAppDelegate.h"
#implementation RLTAppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
_nameArray = [[NSArray alloc] initWithObjects:#"Ryan", #"Steven", #"Scott", nil];
}
- (NSInteger)numberOfRowsInTableView:(NSTableView *)tableView {
return _nameArray.count;
}
- (NSView *)tableView:(NSTableView *)tableView viewForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row {
NSTextField *result = [tableView makeViewWithIdentifier:#"withoutIcon" owner:self];
result.stringValue = [self.nameArray objectAtIndex:row];
return result;
}
#end
I think you missed
#property (weak) IBOutlet NStableView *tableview;
Connect your Outlet of tableview from xib/storyboard and dont forget to set delagate and datasource.
#property (weak) IBOutlet NSTableView *tableView;
In Interface Builder, in the Attributes inspector pane (Cmd-Opt-4), set the table view type to View Based. It is Cell Based by default.
You have to select the table view in either in the left-hand object view or by clicking on it in the editor. Notice that the first time you click on it in the editor, it will select the scroll view, so you will have to click on it a second time to get it to select the table view object.
I believe you need Xcode 4.3 or newer for the OS X 10.7 SDK, and hence view-based tables views, to be available.
I tried the same thing and it turned out that the NSTextField result was not being instantiated. I ended up using
NSTextField *result = [[NSTextField alloc]init];
result.string = [_nameArray objectAtIndex:row];
and this works just fine.
I see there are lots of posts on this topic but none seem to solve my problem.
I have to a view controller with has just a textfield, a navigation bar button (called save) and a number/punctuation keyboard.
The other view controller has a static table view with 2 rows.
Workflow: When a user taps on the 1st row in the table, the second view controller appears (this already works).
The user then enters a number and when they tap save, the number typed should be used to set the detail label of the 1st row in the table view.
I have set up my protocols and delegates but something is wrong as the 2nd view controller does not disappear and also detail label never gets updated to reflect this typed number.
I am very stumped. Been through lots of code samples and tried so many things but still no solution. Any help is greatly appreciated.
Below is my code for both classes.
1st View (The table view)
.h file (The hourlyRateDetialLabel is the detail label from the table view):
#import UIKit/UIKit.h
#import "priceCalculatorHrRateSettingsViewController.h"
#interface priceCalculatorSettingsViewController : UITableViewController<SettingsViewControllerDelegate>
#property (strong, nonatomic) IBOutlet UILabel *hourlyRateDetialLabel;
#end
.m file
#import "priceCalculatorSettingsViewController.h"
#import "priceCalculatorHrRateSettingsViewController.h"
#interface priceCalculatorSettingsViewController ()
#end
#implementation priceCalculatorSettingsViewController
#synthesize hourlyRateDetialLabel;
- (void)viewDidLoad
{
[super viewDidLoad];
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
priceCalculatorHrRateSettingsViewController *vc = [[priceCalculatorHrRateSettingsViewController alloc] init];
vc.settingsViewDelegate = self;
}
- (void) HourlyRateDidSave:(priceCalculatorHrRateSettingsViewController *)controller didSetHourlyRate:(NSString *)rateValue{
self.hourlyRateDetialLabel.text = rateValue;
[self dismissViewControllerAnimated:YES completion:nil];
}
#end
The 2nd Class (The View with the textfield and save button)
.h file
#import UIKit/UIKit.h
#class priceCalculatorHrRateSettingsViewController;
#protocol SettingsViewControllerDelegate <NSObject>
- (void)HourlyRateDidSave:
(priceCalculatorHrRateSettingsViewController *)controller didSetHourlyRate:(NSString *)rateValue;
#end
#interface priceCalculatorHrRateSettingsViewController : UIViewController<UITextFieldDelegate>
#property (strong, nonatomic) IBOutlet UITextField *setHourlyRate;
#property (weak, nonatomic) id<SettingsViewControllerDelegate> settingsViewDelegate;
- (IBAction)saveHourlyRateValue:(id)sender;
#end
.m file
#import "priceCalculatorHrRateSettingsViewController.h"
#interface priceCalculatorHrRateSettingsViewController ()
#end
#implementation priceCalculatorHrRateSettingsViewController{
}
#synthesize setHourlyRate = _setHourlyRate;
#synthesize settingsViewDelegate;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
//Automatically show the keybaord
[_setHourlyRate becomeFirstResponder];
}
- (void)viewDidUnload
{
[self setSetHourlyRate:nil];
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (IBAction)saveHourlyRateValue:(id)sender {
[self.settingsViewDelegate HourlyRateDidSave:self didSetHourlyRate:_setHourlyRate.text];
}
#end
The provided code includes:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
priceCalculatorHrRateSettingsViewController *vc = [[priceCalculatorHrRateSettingsViewController alloc] init];
vc.settingsViewDelegate = self;
}
This creates a controller when a cell is selected but never presents it and yet the unexpected behavior is described as:
...2nd view controller does not disappear...
These seems to be at odds with each other. Without an accurate description of 1. the expected behavior 2. the observed behavior and 3. the actual implementation producing the observed behavior, it is almost impossible for anyone to solve this problem. Please do not ask us all to guess how to help.
I created a new Cocoa application project in Xcode then add a NSOutlineView and a NSTextView objects onto window. Those two objects were subclassed as MyOutlineView and MyTextView. After that I made two outlets for them and wrote code like below.
The problem, I found, is application has two different MyOutlineView instances in runtime. Working(valid) outline view instance is not equal to the myOutlineView outlet instance. What am I missing?
//
// AppDelegate.h
#import <Cocoa/Cocoa.h>
#import "MyOutlineView.h"
#import "MyTextView.h"
#interface AppDelegate : NSObject <NSApplicationDelegate>
#property (assign) IBOutlet NSWindow *window;
#property (weak) IBOutlet MyOutlineView *myOutlineView;
#property (unsafe_unretained) IBOutlet MyTextView *myTextView;
#end
//
// AppDelegate.m
#import "AppDelegate.h"
#implementation AppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)n
{
NSLog(#"AppDelegate.myOutlineView(INVALID)::%#", _myOutlineView);
NSLog(#"AppDelegate.myTextView::%#", _myTextView);
}
#end
//
// MyOutlineView.h
#import <Cocoa/Cocoa.h>
#interface MyOutlineView : NSOutlineView <NSOutlineViewDataSource>;
#end
//
// MyOutlineView.m
#import "MyOutlineView.h"
#implementation MyOutlineView
- (id)initWithCoder:(NSCoder *)aDecoder
{
// This method is called first.
self = [super initWithCoder:aDecoder];
NSLog(#"MyOutlineView initWithCoder(INVALID)::%#", self);
return self;
}
- (id)initWithFrame:(NSRect)frame
{
// This method is also called but through a different instance with first one.
self = [super initWithFrame:frame];
NSLog(#"MyOutlineView initWithFrame(valid)::%#", self);
return self;
}
- (NSInteger)outlineView:(NSOutlineView *)outlineView numberOfChildrenOfItem:(id)item
{
NSLog(#"MyOutlineView data source delegate(valid)::%#", self);
return 0;
}
- (id)outlineView:(NSOutlineView *)outlineView child:(NSInteger)index ofItem:(id)item
{
return nil;
}
- (BOOL)outlineView:(NSOutlineView *)outlineView isItemExpandable:(id)item
{
return NO;
}
#end
//
// MyTextView.h
#import <Cocoa/Cocoa.h>
#interface MyTextView : NSTextView
#end
//
// MyTextView.m
#import "MyTextView.h"
#implementation MyTextView
- (id)initWithCoder:(NSCoder *)aDecoder
{
// This method is called.
self = [super initWithCoder:aDecoder];
NSLog(#"MyTextView initWithCoder::%#", self);
return self;
}
- (id)initWithFrame:(NSRect)frame
{
// But this method is NOT called at all.
self = [super initWithFrame:frame];
NSLog(#"MyTextView initWithFrame::%#", self);
return self;
}
#end
Output:
MyTextView initWithCoder:: [MyTextView: 0x10013be80]
MyOutlineView initWithCoder(INVALID):: [MyOutlineView: 0x10014bc90]
MyOutlineView initWithFrame(valid):: [MyOutlineView: 0x1001604a0]
MyOutlineView data source delegate(valid)::[MyOutlineView: 0x1001604a0]
AppDelegate.myOutlineView(INVALID):: [MyOutlineView: 0x10014bc90]
AppDelegate.myTextView:: [MyTextView: 0x10013be80]
Because of this, I have to put "AppDelegate.myOutlineView = self;" into MyOutletView's implementation wherever it calls related methods of AppDelegate. It does not seem natural.
Xcode doesn't seem to let you set an outline view's delegate or data source to itself.
So I'm guessing you're doing something like this:
Which is to say: instantiating a second copy of your custom outline view class.
Here's the output from this setup:
2012-09-26 14:11:34.511 testproj[30255:403] -[MyOutlineView initWithCoder:]
2012-09-26 14:11:34.531 testproj[30255:403] -[MyOutlineView initWithFrame:]
By removing the extra (highlighted) instance of My Outline View, the initWithFrame: line goes away.
To make the outline view its own delegate, do this instead:
- (void) awakeFromNib {
self.delegate = self;
}
That said, the point of the Delegation pattern is avoiding the need to subclass. If you do need an outline view subclass, try overriding the NSOutlineView / NSTableView methods directly, instead of using the delegate protocol.
I can't reproduce your problem. I dropped all your code that you posted into a test app, and I only get one instantiation of each object. Neither of the initWithFrame methods are getting called when I try it. My output is:
2012-09-26 09:00:38.945 TextViewDoubleInstantiationProblem[451:303] MyTextView initWithCoder::<MyTextView: 0x100123990>
Frame = {{0.00, 0.00}, {381.00, 182.00}}, Bounds = {{0.00, 0.00}, {381.00, 182.00}}
Horizontally resizable: NO, Vertically resizable: YES
MinSize = {381.00, 182.00}, MaxSize = {463.00, 10000000.00}
2012-09-26 09:00:38.953 TextViewDoubleInstantiationProblem[451:303] MyOutlineView initWithCoder(INVALID)::<MyOutlineView: 0x101a1cb90>
2012-09-26 09:00:39.005 TextViewDoubleInstantiationProblem[451:303] AppDelegate.myOutlineView(INVALID)::<MyOutlineView: 0x101a1cb90>
2012-09-26 09:00:39.005 TextViewDoubleInstantiationProblem[451:303] AppDelegate.myTextView::<MyTextView: 0x100123990>
Frame = {{0.00, 0.00}, {381.00, 182.00}}, Bounds = {{0.00, 0.00}, {381.00, 182.00}}
Horizontally resizable: NO, Vertically resizable: YES
MinSize = {381.00, 182.00}, MaxSize = {463.00, 10000000.00}
Do you have any other code in your app that you're not showing?
The calls to initWithCoder: come from loading objects that are defined in a nib file. I assume that's what you want to have happen since you mention creating outlets. In that case, they call to initWithFrame: strikes me as more likely to be "invalid" than the coder one.
I'd set a breakpoint in initWithFrame: and trace where that call is coming from in order to identify the extra allocation.
So I've got an NSViewController (MyVC) set up like so:
//MyVC.h
...
#property (nonatomic, retain) IBOutlet NSTextField *input;
...
//MyVC.m
...
#synthesize input;
- (id)init
{
self = [super initWithNibName: #"MyVC" bundle: [NSBundle mainBundle]];
NSLog(#"%#", input); //prints (null) always
return self;
}
- (void)loadView
{
[super loadView];
NSLog(#"%#", input); //still (null)
}
...
//MyVC.xib
Custom View [Referencing Outlet: File's Owner.view]
Text Field [Referencing Outlet: File's Owner.input]
Now, when I load this NSViewController (by way of MyVC *vc = [[MyVC alloc] init];) and load it into a window, I see the Text Field appropriately. However, as the above paste (and several BAD_ACCESSes) would suggest, vc.input is never properly pointing to the Text Field.
Notes:
This project is running ARC.
This is not a simplification or generalization. I've run this exact code to no avail.
All IBOutlets are definitely set up appropriately.
The error was a combination of things.
One of my revisions was missing the IBOutlet tag, and none of them were retaining references to the ViewController at runtime.