Adding gesture recognizer to UIImageView in a tableView with swift - xcode

I am making an instagram like app but i want the images to be able to swipe left or right for likes. I am using xcode with swift and also parse.this is what i have so far but for some reason im getting no reaction from the code it isnt working for me. How can i make the gesture recognizer work for me so that the image itself can be swiped left or right to receive or lose a point?
import UIKit
import Parse
class HomePage: UITableViewController {
var xFromCenter: CGFloat = 0
var images = [UIImage]()
var titles = [String]()
var imageFile = [PFFile]()
override func viewDidLoad() {
super.viewDidLoad()
println(PFUser.currentUser())
var query = PFQuery(className:"Post")
query.orderByDescending("createdAt")
query.findObjectsInBackgroundWithBlock {(objects: [AnyObject]?, error: NSError?) -> Void in
if error == nil {
println("Successfully retrieved \(objects!.count) scores.")
for object in objects! {
self.titles.append(object["Title"] as! String)
self.imageFile.append(object["imageFile"] as! PFFile)
self.tableView.reloadData()
}
} else {
// Log details of the failure
println(error)
}
}
var imageFile: UIImageView = UIImageView()
imageFile.contentMode = UIViewContentMode.ScaleAspectFit
self.view.addSubview(imageFile)
var gesture = UIPanGestureRecognizer(target: self, action: Selector("wasDragged:"))
imageFile.addGestureRecognizer(gesture)
imageFile.userInteractionEnabled = true
}
func wasDragged(gesture: UIPanGestureRecognizer) {
let translation = gesture.translationInView(self.view)
var label = gesture.view!
xFromCenter += translation.x
var scale = min(100 / abs(xFromCenter), 1)
label.center = CGPoint(x: label.center.x + translation.x, y: label.center.y + translation.y)
gesture.setTranslation(CGPointZero, inView: self.view)
var rotation:CGAffineTransform = CGAffineTransformMakeRotation(xFromCenter / 200)
var stretch:CGAffineTransform = CGAffineTransformScale(rotation, scale, scale)
label.transform = stretch
if gesture.state == UIGestureRecognizerState.Ended {
if label.center.x < 100 {
println("Not Chosen")
} else if label.center.x > self.view.bounds.width - 100 {
println("Chosen")
}
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return titles.count
}
override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 500
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var myCell:cell = self.tableView.dequeueReusableCellWithIdentifier("myCell") as! cell
myCell.rank.text = "21"
myCell.votes.text = "4012"
myCell.postDescription.text = titles[indexPath.row]
imageFile[indexPath.row].getDataInBackgroundWithBlock { (data, error) -> Void in
if let downloadedImage = UIImage(data: data!) {
myCell.postedImage.image = downloadedImage
myCell.postedImage.userInteractionEnabled = true
}
}
return myCell
}
}
how can i make the swiping work?

Related

Select and Pass Multiple Images in an Api request Swift

Im new to swift and im trying to figure out a way to select multiple images and pass them as array in a API request.I tried to use DKImagePickerController, in which im able to select multiple images and even preview them but i have no idea how to pass them to an api as an array.
The code is as follows:
import UIKit
class CameraTabViewController: UIViewController,UICollectionViewDataSource, UICollectionViewDelegate{
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func saveCamBtn(_ sender: Any) {
let parent = self.parent as! DiaryEntryViewController
parent.CameraView.isHidden = true
}
#IBAction func selectPhotoBtn(_ sender: Any) {
let pickerController = DKImagePickerController()
pickerController.defaultSelectedAssets = self.assets
pickerController.didCancel = { ()
}
pickerController.didSelectAssets = { [unowned self] (assets: [DKAsset]) in
self.updateAssets(assets: assets)
}
self.present(pickerController, animated: true)
}
var pickerController: DKImagePickerController!
var assets: [DKAsset]?
#IBOutlet var previewView: UICollectionView!
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int{
return self.assets?.count ?? 0
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let asset = self.assets![indexPath.row]
var cell: UICollectionViewCell?
var imageView: UIImageView?
if asset.isVideo {
cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CellVideo", for: indexPath)
imageView = cell?.contentView.viewWithTag(1) as? UIImageView
} else {
cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CellImage", for: indexPath)
imageView = cell?.contentView.viewWithTag(1) as? UIImageView
}
if let cell = cell, let imageView = imageView {
let layout = collectionView.collectionViewLayout as! UICollectionViewFlowLayout
let tag = indexPath.row + 1
cell.tag = tag
asset.fetchImageWithSize(layout.itemSize.toPixel(), completeBlock: { image, info in
if cell.tag == tag {
imageView.image = image
}
})
}
return cell!
}
func updateAssets(assets: [DKAsset]) {
self.assets = assets
self.previewView?.reloadData()
}
}

Swift - search table view with multiple selection

I have followed a tutorial of Vea software (https://www.veasoftware.com/tutorials/2015/6/27/uisearchcontroller-in-swift-xcode-7-ios-9-tutorial) to create a table view with search bar on xcode 7, ios 9. Now I need to select multiple rows from the table view by adding a checkmark on each row when selected, the problem is that when I use the search bar the checkmarks don't match the rows anymore..
Here's my code:
class SportSearchTableViewController: UITableViewController, UISearchResultsUpdating {
let appleProducts = ["Mac","iPhone","Apple Watch","iPad"]
var filteredAppleProducts = [String]()
var resultSearchController = UISearchController()
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath,animated: true)
let selectedRow = tableView.cellForRowAtIndexPath(indexPath)!
if selectedRow.accessoryType == UITableViewCellAccessoryType.None {
selectedRow.accessoryType = UITableViewCellAccessoryType.Checkmark
selectedRow.tintColor = UIColor.blueColor()
} else {
selectedRow.accessoryType = UITableViewCellAccessoryType.None
}
}
override func viewDidLoad() {
super.viewDidLoad()
self.resultSearchController = UISearchController(searchResultsController: nil)
self.resultSearchController.searchResultsUpdater = self
self.resultSearchController.dimsBackgroundDuringPresentation = false
self.resultSearchController.searchBar.sizeToFit()
self.tableView.tableHeaderView = self.resultSearchController.searchBar
self.tableView.reloadData()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if (self.resultSearchController.active)
{
return self.filteredAppleProducts.count
}
else
{
return self.appleProducts.count
}
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as UITableViewCell?
if (self.resultSearchController.active)
{
cell!.textLabel?.text = self.filteredAppleProducts[indexPath.row]
return cell!
}
else
{
cell!.textLabel?.text = self.appleProducts[indexPath.row]
return cell!
}
}
func updateSearchResultsForSearchController(searchController: UISearchController)
{
self.filteredAppleProducts.removeAll(keepCapacity: false)
let searchPredicate = NSPredicate(format: "SELF CONTAINS[c] %#", searchController.searchBar.text!)
let array = (self.sportsList as NSArray).filteredArrayUsingPredicate(searchPredicate)
self.filteredAppleProducts = array as! [String]
self.tableView.reloadData()
}
Does anyone know how to fix that?

swift collectionview in tableview load images horizontally in collectionview

I need horizontal images in collectionview, which is inside every tableview cell. The problem I am facing is tableview gets loaded easily, but collectionview doesn't get loaded before tableview cells, because tableview loads very quickly, and hence the array for collectionview gets changed.
The code I am using for the whole view, is -
import UIKit
class ViewController: UIViewController,UITableViewDataSource,UITableViewDelegate,UICollectionViewDataSource,UICollectionViewDelegateFlowLayout,NSURLConnectionDelegate {
#IBOutlet var tbl_data: UITableView!
var mutableData: NSMutableData!
var response: NSURLResponse!
var connection: NSURLConnection!
var thedata:NSArray!
var ary_OF_collectionView:NSArray!
override func viewDidLoad() {
super.viewDidLoad()
connection_GetPeopleList()
thedata = NSArray()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// Return the number of sections.
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return thedata.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
//println("INdex===\(indexPath.row)")
let cell = tableView.dequeueReusableCellWithIdentifier("dTableViewCell", forIndexPath: indexPath) as! dTableViewCell
var c_snippet:String = ""
if let checkC_snip:AnyObject = thedata.objectAtIndex(indexPath.row).valueForKey("c_snippet")
{
c_snippet = checkC_snip as! String
}
var getImageArray:NSArray = (thedata.objectAtIndex(indexPath.row).valueForKey("images") as? NSArray)!
cell.lbl_like.text = c_snippet
cell.co_v.tag = indexPath.row
if(getImageArray.count > 0)
{
if(getImageArray.count == 1)
{
var getimagePath:String = getImageArray.objectAtIndex(0) as! String
if(!getimagePath.isEmpty)
{
ary_OF_collectionView = getImageArray
}else
{
ary_OF_collectionView = NSArray()
}
}else
{
ary_OF_collectionView = getImageArray
}
}else
{
ary_OF_collectionView = NSArray()
}
cell.co_v.dataSource = self
cell.co_v.delegate = self
cell.co_v.reloadData()
cell.selectionStyle = UITableViewCellSelectionStyle.None
return cell
}
func numberOfSectionsInCollectionView(collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return ary_OF_collectionView.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("CollectionViewCell", forIndexPath: indexPath) as! CollectionViewCell
var getImageUrl:String! = ary_OF_collectionView.objectAtIndex(indexPath.row) as! String
println(getImageUrl)
// This is image loader From == https://github.com/natelyman/SwiftImageLoader
ImageLoader.sharedLoader.imageForUrl(getImageUrl, completionHandler:{(image: UIImage?, url: String) in
cell.img.image = image
})
//cell.img.image = UIImage(named: ) as UIImage!
return cell
}
func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath)
{
println("INinininin===\(indexPath.row)")
// var cell:dTableViewCell = cell as! dTableViewCell
// [cell setCollectionViewDataSourceDelegate:self index:indexPath.row];
}
func scrollViewDidScroll(scrollView: UIScrollView) {
println(scrollView)
// println("INinininin===\(scrollView.tag)")
}
func connection_GetPeopleList()
{
let urlPath: String = "http://carbonchase.com/v1.1/get_jives.php?user_id=3221128362&at=0&newsfeeds&count=10"
println("get_People List == \(urlPath)")
var escapedAddress = urlPath.stringByAddingPercentEncodingWithAllowedCharacters(NSCharacterSet.URLQueryAllowedCharacterSet())
var url: NSURL = NSURL(string: escapedAddress!)!
var request1: NSURLRequest = NSURLRequest(URL: url)
self.connection = NSURLConnection(request: request1, delegate: self, startImmediately: true);
connection.start()
}
func connection(connection: NSURLConnection!, didReceiveResponse response: NSURLResponse!) {
self.response = response
self.mutableData = NSMutableData()
}
func connection(connection: NSURLConnection!, didReceiveData data: NSData!) {
self.mutableData.appendData(data)
}
func connectionDidFinishLoading(connection: NSURLConnection!)
{
if let jsonResult: NSArray = NSJSONSerialization.JSONObjectWithData(self.mutableData, options: nil, error:nil) as? NSArray {
thedata = jsonResult
self.tbl_data.reloadData();
self.tbl_data.delegate=self;
self.tbl_data.dataSource=self;
}
}
func connection(connection: NSURLConnection, didFailWithError error: NSError) {
println("\(error)")
}
}// END
EDITED
CollectionView is not working

How can I add a top margin to my tableview in Xcode?

I'm trying to add an image on the very top of the first cell of a table view. How can i make the table view have a top margin? Right now, the image is just overlapping the tableview. I am trying to just get the table view to come down a little bit. I do not want to make it smaller or something like that. I just want to add a button to the top of the tableview.
//
// usersVC.swift
// CaastRun
//
// Created by Computer on 5/23/15.
// Copyright (c) 2015 Caast. All rights reserved.
//
import UIKit
class usersVC: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var resultsTable: UITableView!
var resultsNameArray = [String]()
var resultsUserNameArray = [String]()
var resultsImageFiles = [PFFile]()
override func viewDidLoad() {
super.viewDidLoad()
let theWidth = view.frame.size.width
let theHeight = view.frame.size.height
resultsTable.frame = CGRectMake(0, 0, theWidth, theHeight)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func viewDidAppear(animated: Bool) {
resultsNameArray.removeAll(keepCapacity: false)
resultsUserNameArray.removeAll(keepCapacity: false)
resultsImageFiles.removeAll(keepCapacity: false)
var query = PFUser.query()
query!.whereKey("username", notEqualTo: PFUser.currentUser()!.username!)
query!.findObjectsInBackgroundWithBlock {
(objects:[AnyObject]?, error:NSError?) -> Void in
if error == nil {
for object in objects! {
self.resultsNameArray.append(object.objectForKey("profileName") as! String)
self.resultsImageFiles.append(object.objectForKey("photo") as! PFFile)
self.resultsUserNameArray.append(object.objectForKey("username") as! String)
self.resultsTable.reloadData()
}
}
}
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return resultsNameArray.count
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 64
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:usersCell = tableView.dequeueReusableCellWithIdentifier("Cell") as! usersCell
cell.profileLbl.text = self.resultsNameArray[indexPath.row]
cell.usernameLbl.text = self.resultsUserNameArray[indexPath.row]
var query = PFQuery(className: "follow")
query.whereKey("user", equalTo: PFUser.currentUser()!.username!)
query.whereKey("userToFollow", equalTo: cell.usernameLbl.text!)
query.countObjectsInBackgroundWithBlock {
(count:Int32, error:NSError?) -> Void in
if error == nil {
if count == 0 {
cell.followBtn.setTitle("Follow", forState: UIControlState.Normal)
} else {
cell.followBtn.setTitle("Following", forState: UIControlState.Normal)
}
}
}
self.resultsImageFiles[indexPath.row].getDataInBackgroundWithBlock {
(imageData:NSData?, error:NSError?) -> Void in
if error == nil {
let image = UIImage(data: imageData!)
cell.imgView.image = image
}
}
return cell
}
#IBOutlet weak var searchText: UITextField!
#IBAction func searchButton(sender: AnyObject) {
resultsNameArray.removeAll(keepCapacity: false)
resultsUserNameArray.removeAll(keepCapacity: false)
resultsImageFiles.removeAll(keepCapacity: false)
var query = PFUser.query()
query!.whereKey("username", notEqualTo: PFUser.currentUser()!.username!)
query!.whereKey("profileName", containsString: self.searchText.text)
query!.findObjectsInBackgroundWithBlock {
(objects:[AnyObject]?, error:NSError?) -> Void in
if error == nil {
for object in objects! {
self.resultsNameArray.append(object.objectForKey("profileName") as! String)
self.resultsImageFiles.append(object.objectForKey("photo") as! PFFile)
self.resultsUserNameArray.append(object.objectForKey("username") as! String)
self.resultsTable.reloadData()
}
}
}
}
}
I am not sure if I understand your question, if you are trying to have a margin between your table and the view try this:
Swift 3
self.tableView.contentInset = UIEdgeInsets(top: 20,left: 0,bottom: 0,right: 0)
Swift 2
self.tableView.contentInset = UIEdgeInsetsMake(20, 0, 0, 0);

How to display label when table view is empty

I am trying to figure out how to display a message within a table view when the table is empty. I would like it to say something like: "You haven't added any transactions yet. Tap the add button to get started.". Obviously I would need it to revert back to this message if the user deletes all of the cells, too.
This is the code that I currently have in my table view controller:
class ThirdViewController: UITableViewController {
override func viewWillAppear(animated: Bool) {
self.tableView.reloadData()
}
override func viewDidLoad() {
super.viewDidLoad()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// #pragma mark - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView?) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 1
}
override func tableView(tableView: UITableView?, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete method implementation.
// Return the number of rows in the section.
return arrayObject.paymentsArray().count
}
override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! {
var cell:CustomTransactionTableViewCell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as CustomTransactionTableViewCell
cell.paymentNameLabel.text = (arrayObject.paymentsArray().objectAtIndex(indexPath.row)) as String
cell.costLabel.text = (arrayObject.costArray().objectAtIndex(indexPath.row)) as String
cell.dateLabel.text = (arrayObject.dateArray().objectAtIndex(indexPath.row)) as String
if arrayObject.imageArray().objectAtIndex(indexPath.row) as NSObject == 0 {
cell.paymentArrowImage.hidden = false
cell.creditArrowImage.hidden = true
} else if arrayObject.imageArray().objectAtIndex(indexPath.row) as NSObject == 1 {
cell.creditArrowImage.hidden = false
cell.paymentArrowImage.hidden = true
}
return cell
}
override func tableView(tableView: UITableView!, canEditRowAtIndexPath indexPath: NSIndexPath!) -> Bool {
return true
}
override func tableView(tableView: UITableView!, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath!) {
if (editingStyle == UITableViewCellEditingStyle.Delete) {
if let tv=tableView {
arrayDataCost.removeObjectAtIndex(indexPath!.row)
arrayDataImage.removeObjectAtIndex(indexPath!.row)
arrayDataPayments.removeObjectAtIndex(indexPath!.row)
arrayDataDate.removeObjectAtIndex(indexPath!.row)
tv.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
}
}
}
}
Any help would be much appreciated!
You might want to set the backgroundView to a UILabel (Or some view you made when the table is empty
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if self.numberOfRow == 0{
var emptyLabel = UILabel(frame: CGRectMake(0, 0, self.view.bounds.size.width, self.view.bounds.size.height))
emptyLabel.text = "No Data"
emptyLabel.textAlignment = NSTextAlignment.Center
self.tableView.backgroundView = emptyLabel
self.tableView.separatorStyle = UITableViewCellSeparatorStyle.None
return 0
} else {
return self.numberOfRow
}
}
something like this works fine for me
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
var numOfSection: NSInteger = 0
if array.count > 0
{
self.tableView.backgroundView = nil
numOfSection = 1
}
else
{
var noDataLabel: UILabel = UILabel(frame: CGRectMake(0, 0, self.tableView.bounds.size.width, self.tableView.bounds.size.height))
noDataLabel.text = "No Data Available"
noDataLabel.textColor = UIColor(red: 22.0/255.0, green: 106.0/255.0, blue: 176.0/255.0, alpha: 1.0)
noDataLabel.textAlignment = NSTextAlignment.Center
self.tableView.backgroundView = noDataLabel
}
return numOfSection
}
Override your viewDidLoad() method like this:
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(self.yourLabel);
if arrayObject.paymentsArray().count > 0 {
self.tableView.hidden = NO;
self.yourLabel.hidden = YES;
} else {
self.tableView.hidden = YES;
self.yourLabel.hidden = NO;
}
}
You can either hide the tableView and unhide the label, or display some sort of animation that reduces the alpha of one of the views for a 'fade' effect.
You can use this method. No function limit
Swift3
if tableView.visibleCells.isEmpty{
//tableview is not data
print("can not found data")
}else{
//do somethings
}
I needed to achieve the same thing. This is what i did.
var label: UILabel {
let label = UILabel(frame: tableView.bounds)
label.text = "empty"
return label
}
override func viewDidLoad() {
tableView.backgroundView = UIView(frame: tableView.bounds)
tableView.backgroundView?.addSubview(noPlacesMessageLabel)
}

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