Drag and Drop to NSArrayController - macos

I am struggling to pass a variable received from a drag and drop (file from finder onto NSView) to a NSArrayController in AppDelegate.
NSView receives the drag and drop:
class MyView:NSView, NSDraggingDestination {
override func drawRect(dirtyRect: NSRect) {
super.drawRect(dirtyRect)
}
let fileTypes = ["jpg", "jpeg", "bmp", "tif", "TIF"]
var fileTypeIsOk = false
var droppedFilePath = ""
required init?(coder: NSCoder) {
let types = [NSFilenamesPboardType, NSURLPboardType, NSPasteboardTypeTIFF]
super.init(coder: coder)
registerForDraggedTypes(types)
}
override func draggingEntered(sender: NSDraggingInfo) -> NSDragOperation {
if checkExtension(sender) == true {
fileTypeIsOk = true
return .Every
} else {
fileTypeIsOk = false
println("Dropped images rejected.")
return .None
}
}
override func performDragOperation(sender: NSDraggingInfo) -> Bool {
var go = false
if let board = sender.draggingPasteboard().propertyListForType("NSFilenamesPboardType") as? NSArray {
for indexFile in 0...board.count-1 {
println("Files dropped \(board[indexFile])")
//-> pass the variable board[indexFile] or board[] to NSArrayController
go = true
}
}
return go
}
func checkExtension(drag: NSDraggingInfo) -> Bool {
var go = false
var foundExtension = 0
var numberOfFiles = 0
if let board = drag.draggingPasteboard().propertyListForType("NSFilenamesPboardType") as? NSArray {
numberOfFiles = board.count
for indexFile in 0...numberOfFiles-1 {
if let url = NSURL(fileURLWithPath: (board[indexFile] as! String)) {
let suffix = url.pathExtension!
for ext in fileTypes {
if ext.lowercaseString == suffix {
++foundExtension
break
}
}
}
}
}
if foundExtension == numberOfFiles {
println("Dropped files have valid extension.")
go = true
} else {
println("At least one file dropped has an invalid extension.")
}
return go
}
}
in AppDelegate, I have set up an NSArrayController (pointing to data[] at the moment but I don't know how to populate data[] from board[])
func numberOfRowsInTableView(aTableView: NSTableView) -> Int {
return data.count
}
func tableView(tableView: NSTableView, viewForTableColumn tableColumn: NSTableColumn?, row: Int) -> NSView? {
var cellView: NSTableCellView = tableView.makeViewWithIdentifier(tableColumn!.identifier, owner: self) as! NSTableCellView
println("Reload Array")
if tableColumn!.identifier == "fileNameColumn" {
cellView.imageView!.image = NSImage(named: "GreenCircle")
cellView.textField!.stringValue = data[row]
return cellView
}
...
thank you for your help

Call the "- (void)addObjects:(NSArray *)objects;" method on your NSArrayController and pass it board:
[self.myArrayController addObjects:board];

It worked by adding in NSView: performDragOperation:
let appDelegate = NSApplication.sharedApplication().delegate as! AppDelegate
then I can reach the 'data' variable using appDelegate.data.

Related

Custom Delegate Filter VC Swift5

I'm adding a custom delegate to my app and, for some reason, it is not working.
My app has a map where I show several markers of different company types. There is also a button that, once pressed, takes me to another viewController where the user can input some filters. The user then presses "Apply" which would pass the filtering data to the map viewController.
The issue here is that no data is being passed.
As reference I followed the guideline https://medium.com/#jamesrochabrun/implementing-delegates-in-swift-step-by-step-d3211cbac3ef which works perfectly fine.
Here is the full project code https://github.com/afernandes0001/Custom-Delegate
I use Firebase but code below just shows pieces related to the delegate.
mapViewController - you will notice that I added a print to the prepareForSegue. When first loading the app and clicking "Search" button it shows nav1 as nil (which is expected) but, if I click Search and Apply (in filterVC), that print is never done.
import UIKit
import MapKit
class MapViewController: UIViewController, MKMapViewDelegate, CLLocationManagerDelegate, FilterVCDelegate {
#IBOutlet weak var map: MKMapView!
override func viewDidLoad() {
super.viewDidLoad()
map.register(MyAnnotationView.self, forAnnotationViewWithReuseIdentifier: MKMapViewDefaultAnnotationViewReuseIdentifier)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "clinicDetailsSegue" {
let clinicsDetailsViewController = segue.destination as! ClinicsDetailsViewController
clinicsDetailsViewController.id = self.note.mapId
} else if segue.identifier == "searchSegue" {
print("segue call")
let nav1 = segue.destination as? UINavigationController
print("nav1 \(nav1)")
if let nav = segue.destination as? UINavigationController, let filterVC = nav.topViewController as? FilterViewController {
filterVC.delegate = self
}
}
}
func chosenData(clinicNameFilter: String, stateFilter: String, cityFilter: String, esp1Filter: String, esp2Filter: String) {
print("Received data \(clinicNameFilter), \(stateFilter), \(cityFilter), \(esp1Filter), \(esp2Filter)")
}
}
FilterViewController
import UIKit
protocol FilterVCDelegate: class {
func chosenData(clinicNameFilter: String, stateFilter: String, cityFilter: String, esp1Filter: String, esp2Filter: String)
}
class FilterViewController: UIViewController, UIPickerViewDelegate, UIPickerViewDataSource {
weak var delegate: FilterVCDelegate?
var selectedName = ""
var statesJSON = [Estado]()
var cities = [Cidade]()
var state : Estate? // Selected State identifier
var city : City? // Selected City identifier
var selectedState = "" // Used to retrieve info from Firebase
var selectedCity = "" // Used to retrieve info from Firebase
var specialtiesJSON = [Specialty]()
var specialties2 = [Specialty2]()
var specialty1 : Specialty? // Selected Specialty1 identifier
var specialty2 : Specialty2? // Selected Specialty2 identifier
var selectedSpecialty1 = ""
var selectedSpecialty2 = ""
#IBOutlet weak var clinicName: UITextField!
#IBOutlet weak var statePicker: UIPickerView!
#IBOutlet weak var esp1Picker: UIPickerView!
#IBOutlet weak var esp2Picker: UIPickerView!
override func viewDidLoad() {
readJsonStates()
readJsonSpecialties()
super.viewDidLoad()
clinicName.text = ""
}
#IBAction func applyFilter(_ sender: Any) {
if clinicName.text == nil {
clinicName.text = ""
}
if selectedState != "" {
if selectedCity != "" {
if selectedSpecialty1 != ""{
if selectedSpecialty2 != "" {
delegate?.chosenData(clinicNameFilter: clinicName.text!, stateFilter: selectedState, cityFilter: selectedCity, esp1Filter: selectedSpecialty1, esp2Filter: selectedSpecialty2)
let viewControllers: [UIViewController] = self.navigationController!.viewControllers as [UIViewController]
self.navigationController?.popToViewController(viewControllers[viewControllers.count - 2], animated: true)
} else {
print("Fill in all filter data")
}
} else {
print("Fill in all filter data")
}
} else {
print("Fill in all filter data")
}
} else {
print("Fill in all filter data")
}
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
esp1Picker.reloadComponent(0)
esp2Picker.reloadComponent(0)
statePicker.reloadAllComponents()
if pickerView == statePicker {
if component == 0 {
self.state = self.statesJSON[row]
self.coties = self.statesJSON[row].cities
statePicker.reloadComponent(1)
statePicker.selectRow(0, inComponent: 1, animated: true)
} else {
self.city = self.cities[row]
statePicker.reloadAllComponents()
}
} else if pickerView == esp1Picker {
self.specialty1 = self.specialtiesJSON[row]
self.specialties2 = self.specialtiesJSON[row].specialty2
esp1Picker.reloadComponent(0)
esp2Picker.reloadComponent(0)
esp2Picker.selectRow(0, inComponent: 0, animated: true)
} else if pickerView == esp2Picker {
self.specialty2 = self.specialties2[row]
esp1Picker.reloadComponent(0)
esp2Picker.reloadComponent(0)
}
let indexSelectedState = statePicker.selectedRow(inComponent: 0)
let indexSelectedCity = statePicker.selectedRow(inComponent: 1)
let indexSelectedEsp1 = esp1Picker.selectedRow(inComponent: 0)
let indexSelectedEsp2 = esp2Picker.selectedRow(inComponent: 0)
if indexSelectedState >= 0 {
if indexSelectedCity >= 0 {
selectedState = estadosJSON[indexSelectedState].name
selectedCity = cidades[indexSelectedCity].name
}
}
if indexSelectedEsp1 >= 0 {
if indexSelectedEsp2 >= 0 {
selectedSpecialty1 = specialtiesJSON[indexSelectedEsp1].name
selectedSpecialty2 = specialtiesJSON[indexSelectedEsp1].specialty2[indexSelectedEsp2].name
}
}
}
func numberOfComponents(in pickerView: UIPickerView) -> Int {
if pickerView == statePicker {
return 2
} else if pickerView == esp1Picker {
return 1
} else if pickerView == esp2Picker {
return 1
}
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if pickerView == statePicker {
if component == 0 {
return statesJSON.count
} else {
return cities.count
}
} else if pickerView == esp1Picker {
return self.specialtiesJSON.count
} else if pickerView == esp2Picker {
return specialties2.count
}
return 1
}
func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusing view: UIView?) -> UIView {
var rowTitle = ""
let pickerLabel = UILabel()
pickerLabel.textColor = UIColor.black
if pickerView == statePicker {
if component == 0 {
rowTitle = statesJSON[row].name
} else {
rowTitle = cities[row].name
}
} else if pickerView == esp1Picker {
rowTitle = specialtiesJSON[row].name
} else if pickerView == esp2Picker {
rowTitle = specialties2[row].name
}
pickerLabel.text = rowTitle
pickerLabel.font = UIFont(name: fontName, size: 16.0)
pickerLabel.textAlignment = .center
return pickerLabel
}
func pickerView(_ pickerView: UIPickerView, widthForComponent component: Int) -> CGFloat {
if pickerView == statePicker {
if component == 0 {
return 50
} else {
return 300
}
}
return 300
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}
func readJsonStates() {
let url = Bundle.main.url(forResource: "StatesAndCities", withExtension: "json")!
do {
let data = try Data(contentsOf: url)
let jsonResult = try JSONDecoder().decode(RootState.self, from: data)
//handles the array of countries on your json file.
self.statesJSON = jsonResult.state
self.cities = self.statesJSON.first!.cities
} catch {
}
}
func readJsonSpecialties() {
let url = Bundle.main.url(forResource: "Specialties", withExtension: "json")!
do {
let data = try Data(contentsOf: url)
let jsonResult = try JSONDecoder().decode(RootEsp.self, from: data)
//handles the array of specialties on your json file.
self.specialtiesJSON = jsonResult.specialty
self.specialties2 = self.specialtiesJSON.first!.specialty2
} catch {
}
}
}
Any idea why, when I click ApplyFilter, delegate is not updated in the MapViewController?
Thanks
I found the error in my project.
The issue was with my Navigation Controller.
When I posted the error above, my Storyboard looked like the below
To make it work, I added the Navigation Controller to the Filter View Controller as below
That did the work and protocol is working as expected.

Disclosure buttons missing in code only NSOutlineView

I'm attempting to construct code-only NSOutlineView in Swift playground, and I'm coming to grief trying to display the disclosure buttons.
At the moment the result looks like this:
But I am expecting something more like this:
Here's the code I have so far.
// Requires XCode 7.3.1
import Cocoa
import XCPlayground
let FILENAME_COLUMN = "FileName2"
public class Node
{
init (_ description: String, _ children: [Node]) {
self.description = description
self.children = children
}
convenience init (_ description: String) {
self.init(description, [])
}
public var children : [Node] = []
public var description: String = ""
}
func makeOutline() -> NSOutlineView {
let outline = NSOutlineView(frame: NSMakeRect(0, 0, 250, 150))
let fileNameColumn = NSTableColumn(identifier: FILENAME_COLUMN)
fileNameColumn.title = "File Name"
fileNameColumn.width = 200
outline.addTableColumn(fileNameColumn)
outline.selectionHighlightStyle = .Regular
return outline
}
func makeOutlineDelegate() -> NSOutlineViewDelegate {
class OutlineViewDelegate : NSObject, NSOutlineViewDelegate {
#objc func outlineView(outlineView: NSOutlineView, shouldShowOutlineCellForItem item: AnyObject) -> Bool {
return true
}
#objc func outlineView(outlineView: NSOutlineView, shouldExpandItem item: AnyObject) -> Bool {
return true;
}
#objc func outlineView(outlineView: NSOutlineView, viewForTableColumn tableColumn: NSTableColumn?, item: AnyObject) -> NSView? {
let columnIdentifier = tableColumn!.identifier
if let recycledCell = outlineView.makeViewWithIdentifier(columnIdentifier, owner: self) as? NSTableCellView {
return recycledCell
}
let newCell = NSTableCellView(frame: NSMakeRect(0, 0, 150, outlineView.rowHeight))
newCell.identifier = columnIdentifier
newCell.autoresizesSubviews = true
let imageField = NSImageView(frame: NSMakeRect(0, 0, 150, outlineView.rowHeight))
newCell.addSubview(imageField)
newCell.imageView = imageField
let textField = NSTextField(frame: NSMakeRect(0, 0, 150, outlineView.rowHeight))
newCell.addSubview(textField)
newCell.textField = textField
textField.bordered = false
textField.drawsBackground = false
textField.bind(NSValueBinding,
toObject: newCell,
withKeyPath: "objectValue",
options: nil)
return newCell
}
}
return OutlineViewDelegate()
}
func makeOutlineDataSource(store: [Node]) -> NSOutlineViewDataSource {
class OutlineViewDataSource : NSObject, NSOutlineViewDataSource {
var store : [Node]
init(store:[Node]) {
self.store = store
}
#objc func outlineView(outlineView: NSOutlineView, isItemExpandable item: AnyObject) -> Bool {
if item is [Node] {
return true
}
if let node = item as? Node {
return node.children.count > 0
}
return true
}
#objc func outlineView(outlineView: NSOutlineView, objectValueForTableColumn tableColumn: NSTableColumn?, byItem item: AnyObject?) -> AnyObject? {
if let node = item as? Node {
return node.description
}
return nil
}
#objc func outlineView(outlineView: NSOutlineView, child index: Int, ofItem item: AnyObject?) -> AnyObject {
if (item == nil) {
return store[index]
}
if let nodeArray = item as? [Node] {
return nodeArray[index]
}
if let node = item as? Node {
return node.children[index]
}
return Node("WRONG")
}
#objc func outlineView(outlineView: NSOutlineView, numberOfChildrenOfItem item: AnyObject?) -> Int {
if (item == nil) {
return store.count;
}
if let nodeArray = item as? [Node] {
return nodeArray.count
}
if let node = item as? Node {
return node.children.count
}
return 0
}
}
return OutlineViewDataSource(store: store)
}
let store = [
Node("Dev", [
Node("svc_sql_dev"),
Node("svc_app_dev")
]),
Node("Test",[
Node("svc_sql_test"),
Node("svc_app_test")
]),
Node("UAT",[
Node("svc_sql_uat"),
Node("svc_app_uat")
]),
Node("Prod",[
Node("svc_sql_prod"),
Node("svc_app_prod")
])
]
let outline = makeOutline()
let dataSource = makeOutlineDataSource(store)
let outlineDelegate = makeOutlineDelegate()
outline.setDataSource(dataSource)
outline.setDelegate(outlineDelegate)
outline.expandItem(outline.itemAtRow(4), expandChildren: true)
outline.expandItem(outline.itemAtRow(3), expandChildren: true)
outline.expandItem(outline.itemAtRow(2), expandChildren: true)
outline.expandItem(outline.itemAtRow(0), expandChildren: true)
let container = NSScrollView(
frame: NSMakeRect(0, 0, 400, 160))
container.documentView = outline
container.hasVerticalScroller = true;
//dispatch_async(dispatch_get_main_queue(), {
// outline.expandItem(nil, expandChildren: true)
//})
XCPlaygroundPage.currentPage.liveView = container
Update (with solution)
Setting the column as outlineColumn is required:
outline.outlineTableColumn = fileNameColumn

swift: refresh/reload table view did not work

i'm new in swift development, i added data in server tried to refresh tableviewcontroller with refreshcontrol function but value in table view didn't change.
class MainTableViewController: UITableViewController, UINavigationControllerDelegate {
#IBOutlet var sosTableView: UITableView!
var datas = [dataSos]()
override func viewDidLoad() {
super.viewDidLoad()
let spinningActivity = MBProgressHUD.showHUDAddedTo(self.view, animated: true)
spinningActivity.labelText = "Loading"
spinningActivity.detailsLabelText = "Please wait"
dispatch_async(dispatch_get_main_queue()) {
self.loadDataServer()
spinningActivity.hide(true)
self.sosTableView.reloadData()
}
//loadDataSos()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
var refreshControl = UIRefreshControl()
refreshControl.addTarget(self, action: Selector("refreshData"), forControlEvents: UIControlEvents.ValueChanged)
self.refreshControl = refreshControl
}
Refresh func
func refreshData(){
dispatch_async(dispatch_get_main_queue()) {
self.loadDataServer()
self.sosTableView.reloadData()
}
refreshControl?.endRefreshing()
}
load server func
func loadDataServer(){
do {
let data = NSData(contentsOfURL: NSURL(string: "http://xxxx/scripts/xxx.php")!)
let jsonResult = try NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers)
//let NumberOfPersons = jsonResult.count
// **LOOP THROUGH THE JSON ARRAY**
for anItem in jsonResult as! [Dictionary<String, AnyObject>] {
let userId = anItem["userId"] as! String
let userName = anItem["firstName"] as! String
let userAddress = anItem["address"] as! String
let userDate = anItem["date"] as! String
let userLocation = anItem["location"] as! String
var userEvent = anItem["event"] as? String
let sosId = anItem["sosId"] as! String
// do something with personName and personID
let imageUrl = NSURL(string:"http://xxx")
let imageData = NSData(contentsOfURL: imageUrl!)
if userEvent == nil{
userEvent = "Need Help"
}else if userEvent! == "1" {
userEvent! = "Thief"
}
else if userEvent! == "2" {
userEvent! = "Fire"
}
else{
userEvent! = "Healthy Issue"
}
//print(personName)
if imageData == nil{
let photo1 = UIImage(named: "defaultPhoto")!
let data1 = dataSos(userId: userId, name: userName, location: userLocation, address: userAddress, event: userEvent!, date: userDate, photo: photo1, sosId: sosId)
self.datas += [data1]
}
else{
let photo1 = UIImage(data: imageData!)
//let photo1 = UIImage(named: "defaultPhoto")
let data1 = dataSos(userId: userId, name: userName, location: userLocation, address: userAddress, event: userEvent!, date: userDate, photo: photo1, sosId: sosId)
self.datas += [data1]
}
}
} catch let error as NSError {
print(error)
}
// }
}
Update: table view data source
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// warning Incomplete implementation, return the number of rows
return datas.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cellIdentifier = "cell"
let cell = tableView.dequeueReusableCellWithIdentifier(cellIdentifier, forIndexPath: indexPath) as! MainTableViewCell
// Configure the cell...
let data0 = datas[indexPath.row]
cell.nameLabel.text = data0.name
cell.locationLabel.text = data0.location
cell.addressTextView.text = data0.address
cell.eventLabel.text = data0.event
cell.dateLabel.text = data0.date
cell.photoLabel.image = data0.photo
self.roundingUIView(cell.photoLabel, cornerRadiusParam: 35)
return cell
}
Ok, I just understood that you're inheriting for UITableViewController, therefor you already have tableView property inherited from it. The table view from this property has already set delegate and dataSource to your controller, but not for your custom sosTableView. You should replace your custom sosTableView with inherited tableView property and then everything gonna work as you're expecting.

How to implant a sectioned tableview with Parse in Swift

I am struggling to figure out how to implement a sectioned table view using parse. I am able to correctly section the table view if I don't load the names I want. However, when I use parse the names don't load in time and therefore are missed as it is async.
When I reload the table in queryFriends() it doesn't show up. My theory is that the table isn't sectioned again.
How do I make the table section again?
Or does anyone have any ideas?
Thanks for your help
import UIKit
import Parse
import Foundation
class MyFriendsTableView: UITableViewController, UITableViewDataSource, UITableViewDelegate{
var names:[String] = []
/*var names: [String] = [
"AAAA",
"Clementine",
"Bessie",
"Yolande",
"Tynisha",
"Ellyn",
"Trudy",
"Fredrick",
"Letisha",
"Ariel",
"Bong",
"Jacinto",
"Dorinda",
"Aiko",
"Loma",
"Augustina",
"Margarita",
"Jesenia",
"Kellee",
"Annis",
"Charlena",
"!##",
"###"
]*/
override func viewDidLoad() {
super.viewDidLoad()
self.refreshControl = UIRefreshControl()
self.refreshControl?.attributedTitle = NSAttributedString(string: "Pull to refresh")
self.refreshControl?.addTarget(self, action: "queryFriends", forControlEvents: UIControlEvents.ValueChanged)
self.tableView.addSubview(refreshControl!)
}
override func viewDidAppear(animated: Bool) {
UIApplication.sharedApplication().statusBarHidden = false
UIApplication.sharedApplication().statusBarStyle = UIStatusBarStyle.LightContent
queryFriends()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func queryFriends() {
let currentUser = PFUser.currentUser()?.username
let predicate = NSPredicate(format: "status = 'Friends' AND fromUser = %# OR status = 'Friends' AND toUser = %#", currentUser!, currentUser!)
var query = PFQuery(className: "FriendRequest", predicate: predicate)
var friends:[String] = []
query.findObjectsInBackgroundWithBlock {
(objects: [AnyObject]?, error: NSError?) -> Void in
if error == nil {
if let objects = objects as? [PFObject] {
for object in objects {
if object["toUser"] as? String != currentUser {
friends.append(object["toUser"] as! String)
} else if object["fromUser"] as? String != currentUser {
friends.append(object["fromUser"] as! String)
}
}
}
} else {
// Log details of the failure
println("Error: \(error!) \(error!.userInfo!)")
}
self.names = friends
self.tableView.reloadData()
self.refreshControl?.endRefreshing()
}
}
/* type to represent table items
`section` stores a `UITableView` section */
class User: NSObject {
let name: String
var section: Int?
init(name: String) {
self.name = name
}
}
// custom type to represent table sections
class Section {
var users: [User] = []
func addUser(user: User) {
self.users.append(user)
}
}
// `UIKit` convenience class for sectioning a table
let collation = UILocalizedIndexedCollation.currentCollation()
as! UILocalizedIndexedCollation
// table sections
var sections: [Section] {
// return if already initialized
if self._sections != nil {
return self._sections!
}
// create users from the name list
var users: [User] = names.map { name in
var user = User(name: name)
user.section = self.collation.sectionForObject(user, collationStringSelector: "name")
return user
}
// create empty sections
var sections = [Section]()
for i in 0..<self.collation.sectionIndexTitles.count {
sections.append(Section())
}
// put each user in a section
for user in users {
sections[user.section!].addUser(user)
}
// sort each section
for section in sections {
section.users = self.collation.sortedArrayFromArray(section.users, collationStringSelector: "name") as! [User]
}
self._sections = sections
return self._sections!
}
var _sections: [Section]?
// table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return self.sections.count
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.sections[section].users.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let user = self.sections[indexPath.section].users[indexPath.row]
let cell = tableView.dequeueReusableCellWithIdentifier("UITableViewCell", forIndexPath: indexPath) as! UITableViewCell
cell.textLabel!.text = user.name
return cell
}
/* section headers
appear above each `UITableView` section */
override func tableView(tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
// do not display empty `Section`s
if !self.sections[section].users.isEmpty {
return self.collation.sectionTitles[section] as? String
}
return ""
}
/* section index titles
displayed to the right of the `UITableView` */
override func sectionIndexTitlesForTableView(tableView: UITableView) -> [AnyObject] {
return self.collation.sectionIndexTitles
}
override func tableView(tableView: UITableView, sectionForSectionIndexTitle title: String, atIndex index: Int) -> Int {
return self.collation.sectionForSectionIndexTitleAtIndex(index)
}
}
You can try to clear the _sections in queryFriends:
self._sections = nil
self.names = friends
self.tableView.reloadData()
self.refreshControl?.endRefreshing()

Reordering Realm.io data in tableView with Swift

I have implemented a basic example of an ios app using Realm.io
I'd like to be able to reorder table rows in my iOS app and save the order back to Realm.
Realm model contains a property called position for this purpose.
P.S: Sorry for so much code.
import UIKit
import Realm
class Cell: UITableViewCell {
var position: Int!
init(style: UITableViewCellStyle, reuseIdentifier: String!) {
super.init(style: .Subtitle, reuseIdentifier: reuseIdentifier)
}
}
class Language: RLMObject {
var title = ""
var position = Int()
}
class ManagerLanguagesController: UITableViewController, UITableViewDelegate, UITableViewDataSource {
var array = RLMArray()
var notificationToken: RLMNotificationToken?
var editButton = UIBarButtonItem()
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
notificationToken = RLMRealm.defaultRealm().addNotificationBlock { note, realm in
self.reloadData()
}
reloadData()
}
override func tableView(tableView: UITableView?, numberOfRowsInSection section: Int) -> Int {
return Int(array.count)
}
func setupUI() {
tableView.registerClass(Cell.self, forCellReuseIdentifier: "cell")
self.title = "Languages"
var addButton = UIBarButtonItem(barButtonSystemItem: .Add, target: self, action: "add")
editButton = UIBarButtonItem(title: "Edit", style: .Plain, target: self, action: "edit")
var buttons = [addButton, editButton]
self.navigationItem.rightBarButtonItems = buttons
}
func add() {
var addLanguageView:UIViewController = self.storyboard.instantiateViewControllerWithIdentifier("newLanguage") as UIViewController
self.navigationController.presentViewController(addLanguageView, animated: true, completion: nil)
}
func edit () {
if tableView.editing {
/* FROM THIS POINT I'M PROBABLY DOING SOMETHING WRONG.. IT IS NOT WORKING */
var positionArray = NSMutableArray()
let realm = RLMRealm.defaultRealm()
var i = 0
for var row = 0; row < tableView.numberOfRowsInSection(0); row++ {
var cellPath = NSIndexPath(forRow: row, inSection: 0)
var cell:Cell = tableView.cellForRowAtIndexPath(cellPath) as Cell
positionArray.addObject(cell.position)
}
realm.beginWriteTransaction()
for row: RLMObject in array {
row["position"] = positionArray[i]
i++
}
realm.commitWriteTransaction()
/* -- NOT WORKING END -- */
tableView.setEditing(false, animated: true)
editButton.style = UIBarButtonItemStyle.Plain
editButton.title = "Edit"
} else{
tableView.setEditing(true, animated: true)
editButton.title = "Done"
editButton.style = UIBarButtonItemStyle.Done
}
}
override func tableView(tableView: UITableView?, cellForRowAtIndexPath indexPath: NSIndexPath?) -> UITableViewCell? {
let cell = tableView!.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as Cell
let object = array[UInt(indexPath!.row)] as Language
cell.textLabel.text = object.title
cell.position = object.position // I have implemented this to be able to retain initial positions for each row and maybe use this when reordering..
return cell
}
override func tableView(tableView: UITableView!, canMoveRowAtIndexPath indexPath: NSIndexPath!) -> Bool {
return true
}
override func tableView(tableView: UITableView!, moveRowAtIndexPath sourceIndexPath: NSIndexPath!, toIndexPath destinationIndexPath: NSIndexPath!) {
// println("Old index: \(sourceIndexPath.indexAtPosition(sourceIndexPath.length - 1)+1)")
// println("New index: \(destinationIndexPath.indexAtPosition(sourceIndexPath.length - 1)+1)")
// Maybe something needs to be implemented here instead...
}
func reloadData() {
array = Language.allObjects().arraySortedByProperty("position", ascending: true)
tableView.reloadData()
}
}
Thanks in advance
Instead of using a position property, you could instead keep an ordered array as a property on another object. This way you don't have to keep the position up to date and instead arrange your objects as needed:
class Language: RLMObject {
dynamic var title = ""
}
class LanguageList: RLMObject {
dynamic var languages = RLMArray(objectClassName: "Language")
}
class ManagerLanguagesController: UITableViewController, UITableViewDelegate, UITableViewDataSource {
override func viewDidLoad() {
super.viewDidLoad()
// create our list
var realm = RLMRealm.defaultRealm()
realm.beginWriteTransaction()
realm.addObject(LanguageList())
realm.commitWriteTransaction()
...
}
// helper to get the RLMArray of languages in our list
func array() -> RLMArray {
return (LanguageList.allObjects().firstObject() as LanguageList).languages
}
override func tableView(tableView: UITableView!, moveRowAtIndexPath sourceIndexPath: NSIndexPath!, toIndexPath destinationIndexPath: NSIndexPath!) {
var languages = array()
var object = languages.objectAtIndex(UInt(sourceIndexPath.row)) as Language
var realm = RLMRealm.defaultRealm()
realm.beginWriteTransaction()
languages.removeObjectAtIndex(UInt(sourceIndexPath.row))
languages.insertObject(object, atIndex: UInt(destinationIndexPath.row))
realm.commitWriteTransaction()
}
...
}
this work for me to move rows in tableview using realm with swift 2.2:
func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
let aux = TimesHome.mutableCopy() as! NSMutableArray
let itemToMove = aux[fromIndexPath.row]
let realm = try! Realm()
realm.beginWrite()
aux.removeObjectAtIndex(fromIndexPath.row)
aux.insertObject(itemToMove, atIndex: toIndexPath.row)
try! realm.commitWrite()
TimesHome = aux
let times = realm.objects(ParciaisTimes)
if times.count > 0 {
for tm in times {
for i in 1...aux.count {
if aux[i-1].valueForKey("time_id") as! Int == tm.time_id {
realm.beginWrite()
tm.ordem = i
try! realm.commitWrite()
}
}
}
}
}

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