In an effort to replace the mess of independent makefiles we inherited from another project with something that actually uses make as it should be (as noted in this question, I've come across a rather unusual situation in which gmake 3.81 ignores files it cannot generate nor can find.
Here's a short sample file that demonstrates the problem:
# Remove ALL default rules
.SUFFIXES:
(%): %
%.out: %
%.c: %.w %.ch
%.tex: %.w %.ch
%:: %.v
%:: RCS/%,v
%:: RCS/%
%:: s.%
%:: SCCS/s.%
SOURCES = a.c b.c
OBJS = $(SOURCES:%.c=%.o)
DEPFILES = $(SOURCES:%.c=%.c.d)
EXE = a
.PHONY: all
all: $(EXE)
$(DEPFILES): %.c.d : %.c
#echo "Determining dependencies for $(<F)"
#$(CC) -E -MM -MF$# -MP $<
$(OBJS): %.o: %.c
#echo "Compiling $(<F)"
#$(CC) -c $< -o $#
$(EXE): $(OBJS)
#echo "Linking $(#F)"
#$(CC) $+ -o $#
# This seems to be the troublemaking line!
-include $(DEPFILES)
If one or more of the source files is missing, the corresponding .d file is not made, as expected, but the source file is not flagged as missing. If I run this with a simple make command, nothing is output, and the exit status is 2.
Is there any way I can work around this?
Oh, although it seems silly in this example, I do have several restrictions in this project:
We must use gmake 3.81. No upgrading or patching allowed.
The full makefile builds both a debug & a release version, so dependencies are generated separately, once for all. It turned out to be simpler that way.
Using static pattern rules seems silly here, but in the large makefile it solves many problems.
The actual generation of dependencies is significantly more complex in the real system, using a Perl script I wrote to massage the equivalent output of the Intel compiler suite (again, a requirement) into something useful.
I've thought about pre-testing the existence of every file, but not all of them are known until the dependency files are generated. As it stands, with just this one file and nothing else in a directory, no shell commands get executed.
This appears to be a bug in gmake 3.81 and later, related to this bug. I've reported this specific bug, as it is slightly different.
The workaround I've chosen to use is inspired by the above link, is noted below:
# Remove ALL default rules
.SUFFIXES:
(%): %
%.out: %
%.c: %.w %.ch
%.tex: %.w %.ch
%:: %.v
%:: RCS/%,v
%:: RCS/%
%:: s.%
%:: SCCS/s.%
SOURCES = a.c b.c
# WORKAROUND: check for existence of files here
EXISTING_SOURCES = $(wildcard $(SOURCES))
MISSING_SOURCES = $(filter-out $(EXISTING_SOURCES),$(SOURCES))
ifneq "" "$(MISSING_SOURCES)"
$(error Missing source files: $(MISSING_SOURCES))
endif
# END WORKAROUND
OBJS = $(SOURCES:%.c=%.o)
DEPFILES = $(SOURCES:%.c=%.c.d)
EXE = a
.PHONY: all
all: $(EXE)
$(DEPFILES): %.c.d : %.c
#echo "Determining dependencies for $(<F)"
#$(CC) -E -MM -MF$# -MP $<
$(OBJS): %.o: %.c
#echo "Compiling $(<F)"
#$(CC) -c $< -o $#
$(EXE): $(OBJS)
#echo "Linking $(#F)"
#$(CC) $+ -o $#
# This seems to be the troublemaking line!
-include $(DEPFILES)
Related
My makefile always recompiles everything in directory if one header is changed. It's not a problem now but since I'm adding more to my program this is becoming and issue. I don't want to wait for a whole recompile if I add a new variable to a header of a separate class object.
Here is my makefile:
CXX = g++
CPPFLAGS = -I -lm -lsfml-graphics -lsfml-audio -lsfml-window -lsfml-system
OBJ = CR_Main.o CarRental.o CR_Button.o CR_LoginMenu.o CR_TextBox.o CR_UserCreation.o CR_CheckBox.o
DEPS = CarRental.hpp CR_Button.hpp CR_LoginMenu.hpp CR_TextBox.hpp CR_UserCreation.hpp CR_CheckBox.hpp
%.o: %.cpp $(DEPS)
$(CXX) -c -o $# $< $(CPPFLAGS)
CRC.exe: $(OBJ)
$(CXX) -o $# $^ $(CPPFLAGS)
.PHONY: clean
clean:
del *.o *.exe
Thanks in advance!
EDIT:
I was wondering why is it compiling everything in my directory if only 1 out 6 .hpp files are modified on one line? Is something wrong with my makefile or is that how it is?
why is it compiling everything in my directory if only 1 out 6 .hpp files are modified on one line? Is something wrong with my makefile or is that how it is?
"Wrong" might be too strong a word, but yes, the behavior you describe is a consequence of how your makefile is written.
This rule ...
%.o: %.cpp $(DEPS)
$(CXX) -c -o $# $< $(CPPFLAGS)
... says, roughly, that you can build .o files from corresponding .cpp files plus all the files named in variable DEPS. This implies that if that's the rule make selects for building a given .o file, and any of those prerequisites is newer than the target, then the target is out of date and needs to be rebuilt. You have named all your headers in DEPS and you have not provided any other rules for building .o files, so yes, if any of your headers changes, all of the .o files will be rebuilt.
The most simple-minded alternative would be to write a separate rule for each .o, naming the prerequisites of that file only. That is, the corresponding .cpp file and whichever headers it #includes, directly or indirectly.
But you can save yourself a little typing by instead removing the $(DEPS) part from your existing rule, and adding an additional rule for each .o that does not have a recipe but names all the header prerequisites for that file.
Or if, as it appears, you have consistent relationships between source file names and header names, you might do something like this:
CXX = g++
CPPFLAGS = -I.
LIBS = -lsfml-graphics -lsfml-audio -lsfml-window -lsfml-system -lm
MAIN_OBJ = CR_Main.o
MODULE_OBJS = CarRental.o CR_Button.o CR_LoginMenu.o CR_TextBox.o CR_UserCreation.o CR_CheckBox.o
$(MAIN_OBJ): CR_Main.cpp $(MODULE_OBJS:.o=.h)
$(CXX) $(CPPFLAGS) -c -o $# $<
%.o: %.cpp %.h
$(CXX) $(CPPFLAGS) -c -o $# $<
CRC.exe: $(MAIN_OBJ) $(MODULE_OBJS)
$(CXX) -o $# $^ $(LIBS)
# Extra dependencies (guesses for the sake of example):
CarRental.o CR_LoginMenu.o CR_UserCreation.o: CR_TextBox.h CR_CheckBox.h
# No recipe here
.PHONY: clean
clean:
del $(MAIN_OBJ) $(MODULE_OBJS) CRC.exe
Ultimately, though, what you would really like to do is generate all the header dependencies automatically. That makes the project much easier to maintain once you get it initially set up. You can find lots of information about that on the web, some of it in the GNU make manual.
I'm trying to create a makefile for a very basic c++ program. I'm trying to implement the automatic generation of dependencies by running g++ with the -M flag, storing this output in a .d file, and then including those .d files in my main makefile. The makefile content is below
CC=g++
CPPFLAGS=-Wall -Wextra -g -std=c++11
SOURCEDIR=src
SOURCES = $(wildcard $(SOURCEDIR)/*.cpp)
BUILDDIR=build
OBJDIR=$(BUILDDIR)/objs
OBJS=$(SOURCES:$(SOURCEDIR)/%.cpp=$(OBJDIR)/%.o)
DEP_FILES = $(OBJS:.o=.d)
OUTFILE=hello.out
$(OUTFILE) : $(OBJS)
$(CC) -o $# $^ $(CPPFLAGS)
include $(DEP_FILES)
$(OBJDIR)/%.d : $(SOURCEDIR)/%.cpp
$(CC) $(CPPFLAGS) $< -MM -MT $(#:.d=.o) > $#
$(DEP_FILES) : | $(OBJDIR)
$(OBJS): | $(OBJDIR)
$(OBJDIR):
mkdir -p $(OBJDIR)
.PHONY: clean
clean:
rm -f $(BUILDDIR) -r
rm -f *~
rm -f $(OUTFILE)
When I run make, the directory build/objs/ is generated and a .d file is generated with rules in it. Here's main.d file:
build/objs/main.o: src/main.cpp src/main.h
And here's the myfunc.d file:
build/objs/myfunc.o: src/myfunc.cpp src/main.h
Here's the issue
Since I'm calling include on these .d files, I'd expect the .o files which they specify to then be created, and then the main outfile to be created as the main rule. However, make creates the .d files, and then skips directly to the main compilation step without creating any .o files:
g++ -o hello.out build/objs/myfunc.o build/objs/main.o -Wall -Wextra -g -std=c++11
This fails with the following error, since the .o files are never created:
g++: error: build/objs/myfunc.o: No such file or directory
g++: error: build/objs/main.o: No such file or directory
g++: fatal error: no input files
How can I use this makefile to generate the .o files necessary for g++? Thank you for any help in advance!
I saw you got your makefile working but I just wanted to add a few things you might want to consider for future projects. I recommend using the vpath variable rather than specifying $(OBJDIR)/%.o in your makefile recipes. I actually read somewhere that it's not "cannon" to build object files in a separate directory, but in the cursory search I conducted before posting, I couldn't find the document.
That being said, I wrote a makefile that does what you wanted; it builds the output folder, generates the dependencies, and compiles the program. I specifically included the $(COMPILE.cpp) definition so you could see what it's composed of. $(CC) is specifically the C compiler, and $(CFLAGS) is specifically flags for the C compiler. They're just variables, obviously, so you can change them like you did and it will work fine, but the main think to keep in mind is that whoever uses your programs will expect to be able to configure the compilation as they see fit. This means they will set the $(CXX) and $(CXXFLAGS) expecting to set the C++ compiler and flags. $(CPPFLAGS) stands for C/C++ Preprocessor flags.
It's not the cleanest makefile, and if I was to change something, I would just compile the object files in place and save myself that headache. That cuts down on unnecessary make hacking, but for the purposes of answering your question, here it is. Anyways I hope this helps you somewhat, let me know if you have any questions.
Oh yea, I almost forgot; notice I changed your make clean script. I used $(RM) instead of simply rm -f. When you use utilities in your makefiles, you want to use them as variables. Again, this is to allow your users as much freedom and flexibility as possible when they're compiling your program.
vpath %.cpp src
vpath %.hpp include
vpath %.o build/objs
vpath %.d build/objs
.SUFFIXES:
.SUFFIXES: .cpp .hpp .o .d
SRCDIR = src
INCLUDESDIR = include
BUILDDIR = build
OBJDIR = $(BUILDDIR)/objs
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst %.cpp, %.o, $(notdir $(SRCS)))
DEP_FILES = $(patsubst %.o, %.d, $(OBJS))
INCLUDE_DIRS = -I $(INCLUDESDIR)
CXX = g++
CPPFLAGS =
CXXFLAGS = -Wall -Wextra -g -std=c++11
PROGRAM = hello.out
COMPILE.cpp = $(CXX) $(CXXFLAGS) $(CPPFLAGS) $(INCLUDE_DIRS) $(TARGET_ARCH)
all: $(PROGRAM)
$(PROGRAM): %: $(OBJS)
$(LINK.cpp) $(INCLUDE_DIRS) $(addprefix $(OBJDIR)/, $^) $(LOADLIBES) $(LDLIBS) -o $#
%.o: %.cpp
$(COMPILE.cpp) -c -o $(OBJDIR)/$# $<
%.d: %.cpp
mkdir -p $(OBJDIR)
$(COMPILE.cpp) $^ -MM -MT $(addprefix $(OBJDIR)/, $(#:.d=.o)) > $(OBJDIR)/$#
include $(DEP_FILES)
.PHONY: clean
clean:
#echo $(RM)
$(RM) $(BUILDDIR) -r
$(RM) *~
$(RM) $(PROGRAM)
For anyone having a similar issue, here's the correct solution is in the comments. Here for convenience: The included .d files generate dependencies but not a recipe for making the .o files, and since I'm putting things in various directories the default rule doesn't work here, so the .o files aren't created. The solution was to add in the following rule to my main makefile.
$(OBJDIR)/%.o :
$(CC) -c -o $# $< $(CPPFLAGS)
Thanks Matt and Renaud for your answers!
I want to write a lot of tiny example programmes for one same library, each needs gcc $(OtherOpt) -o xxx -lthelibname xxx.c.
How to write a Makefile without dozens of tagret lines ?
Pattern rules are your friend for these situations. As long as your targets all match a predictable pattern -- and they do in this case, as they are all of the form "create foo from foo.c" -- you can write a single pattern rule that will be used for all of the targets:
OtherOpt=-Wall -g
all: $(patsubst %.c,%,$(wildcard *.c))
%: %.c
gcc $(OtherOpt) -o $# -lthelibname $<
Now you can either run simply make to build all your apps, or make appname to build a specific app. Here I've created a single pattern rule that will be used anytime you want to create something from something.c. I used the $# automatic variable, which will expand to the name of the output, and the $< variable, which will expand to the name of the first prerequisite, so that the command-line is correct regardless of the specific app being built. Technically you don't need the all line, but I figured you probably didn't want to always have to type in the name(s) of the apps you want to build.
Also, technically you can probably get away without having any of this makefile, because GNU make already has a built-in pattern rule for the %: %.c relationship! I mention this option only for completeness; personally, I prefer doing things the way I've shown here because it's a little bit more explicit what's going on.
%.o: %.c
gcc $(OtherOpt) -c -o $# -lthelibname $<
That compiles all .c files to their .o files (object code) of the same base name. Then in your actual target(s), you would include all necessary .o files as dependencies and use gcc $(OtherOpt) -o $# $^ -lthelibname, assuming I'm not misunderstanding how your build is set up.
Some versions of make also support the suffix rule .c.o to be ALMOST the same thing as %.o: %.c, but the suffix rules can't have any dependencies. Writing .c.o: foo.h tells make to compile "foo.h" to "foo.c.o" rather than requiring "foo.h" as a dependency of any file with a .c suffix as %.o: %.c foo.h would correctly do.
I learnd from http://sourceforge.net/projects/gcmakefile/
LDLIB = -lpthread
LDFLAGS = -Wl,-O1 -Wl,--sort-common -Wl,--enable-new-dtags -Wl,--hash-style=both $(LDLIB)
SRCDIRS =
SRCEXTS = .c .C .cc .cpp .CPP .c++ .cxx .cp
CFLAGS = -pipe -march=core2 -mtune=generic -Wfloat-equal \
#-Wall -pedantic
ifeq ($(SRCDIRS),)
SRCDIRS = .
endif
SOURCES = $(foreach d,$(SRCDIRS),$(wildcard $(addprefix $(d)/*,$(SRCEXTS))))
TARGET = $(addprefix bin/,$(basename $(SOURCES)))
all: $(TARGET)
ls -l $(TARGET)
bin/%: %.c dir
gcc $(CFLAGS) $(LDFLAGS) -o $# $<
dir:
#-mkdir bin
.PHONY : clean
clean:
-rm $(TARGET)
-rmdir bin
I'm having trouble with trying to use make to place object files in a separate subdirectory, probably a very basic technique. I have tried to use the information in this page:
http://www.gnu.org/software/hello/manual/make/Prerequisite-Types.html#Prerequisite-Types
I get the following output from make:
make: *** No rule to make target `ku.h', needed by `obj/kumain.o'. Stop.
However ku.h is a dependency not a target (although it's obviously #included within the c source files). When I don't try to use a subdirectory for object files (i.e. miss out the OBJDIR parts) it works fine. Why does make think ku.h is a target?
my makefile is this: (the style is after reading various sources of information)
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
VPATH=%.c src
VPATH=%.h src
VPATH=%.o obj
OBJDIR=obj
objects= $(addprefix $(OBJDIR)/, kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o )
ku : $(objects)
$(CC) $(CPPFLAGS) -o ku $(objects) $(LDLIBS)
$(objects) : ku.h kudefines.h kuglobals.h kufns.h | $(OBJDIR)
$(OBJDIR):
mkdir $(OBJDIR)
.PHONY: clean
clean :
rm $(objects)
Edit:
I applied the change to use the vpath directive. My version was a bad mixture of VPATH=xxx and vpath %.c xxx. However I now get another problem (which was the original problem before I added the wrong vpath). This is now the output:
gcc -o ku -lhpdf obj/kumain.o obj/kudlx.o obj/kusolvesk.o ..etc
gcc: obj/kumain.o: No such file or directory
gcc: obj/kudlx.o: No such file or directory
gcc: obj/kusolvesk.o: No such file or directory
gcc: obj/kugetpuz.o: No such file or directory
gcc: obj/kuutils.o: No such file or directory
gcc: obj/kurand.o: No such file or directory
gcc: obj/kuASCboard.o: No such file or directory
gcc: obj/kuPDFs.o: No such file or directory
gcc: obj/kupuzstrings.o: No such file or directory
gcc: obj/kugensud.o: No such file or directory
gcc: obj/kushapes.o: No such file or directory
make: *** [ku] Error 1
It appears that make is not applying the implicit rule for an object file although the manual says
"Implicit rules tell make how to use customary techniques so that you do not have to specify them in detail when you want to use them. For example, there is an implicit rule for C compilation. File names determine which implicit rules are run. For example, C compilation typically takes a .c file and makes a .o file. So make applies the implicit rule for C compilation when it sees this combination of file name endings." and also "The search through the directories specified in VPATH or with vpath also happens during consideration of implicit rules (see Using Implicit Rules)."
Again here "For example, when a file foo.o has no explicit rule, make considers implicit rules, such as the built-in rule to compile foo.c if that file exists. If such a file is lacking in the current directory, the appropriate directories are searched for it. If foo.c exists (or is mentioned in the makefile) in any of the directories, the implicit rule for C compilation is applied."
Any assistance in getting implicit rules to work for my makefile would be greatly appreciated.
Edit no 2:
Thanks to Jack Kelly I have made an explicit rule to compile the .c files since I couldn't get anywhere trying to use implicit rules. Also thanks to al_miro for the vpath info.
Here is the working makfile:
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
OBJDIR=obj
vpath %.c src
vpath %.h src
objects = $(addprefix $(OBJDIR)/, kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o )
ku : $(objects)
$(CC) $(CPPFLAGS) -o ku $(objects) $(LDLIBS)
$(OBJDIR) obj/%.o : %.c ku.h kudefines.h kuglobals.h kufns.h
$(CC) -c $(CPPFLAGS) $< -o $#
.PHONY : clean
clean :
rm $(objects)
Since you're using GNUmake, use a pattern rule for compiling object files:
$(OBJDIR)/%.o: %.c
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $# $<
This is the makefile that I use for most of my projects,
It permits putting source files, headers and inline files in subfolders, and subfolders of subfolders and so-forth, and will automatically generate a dependency file for each object This means that modification of headers and inline files will trigger recompilation of files which are dependent.
Source files are detected via shell find command, so there is no need to explicitly specify, just keep coding to your hearts content.
It will also copy all files from a 'resources' folder, into the bin folder when the project is compiled, which I find handy most of the time.
To provide credit where it is due, the auto-dependencies feature was based largely off Scott McPeak's page that can be found HERE, with some additional modifications / tweaks for my needs.
Example Makefile
#Compiler and Linker
CC := g++-mp-4.7
#The Target Binary Program
TARGET := program
#The Directories, Source, Includes, Objects, Binary and Resources
SRCDIR := src
INCDIR := inc
BUILDDIR := obj
TARGETDIR := bin
RESDIR := res
SRCEXT := cpp
DEPEXT := d
OBJEXT := o
#Flags, Libraries and Includes
CFLAGS := -fopenmp -Wall -O3 -g
LIB := -fopenmp -lm -larmadillo
INC := -I$(INCDIR) -I/usr/local/include
INCDEP := -I$(INCDIR)
#---------------------------------------------------------------------------------
#DO NOT EDIT BELOW THIS LINE
#---------------------------------------------------------------------------------
SOURCES := $(shell find $(SRCDIR) -type f -name *.$(SRCEXT))
OBJECTS := $(patsubst $(SRCDIR)/%,$(BUILDDIR)/%,$(SOURCES:.$(SRCEXT)=.$(OBJEXT)))
#Defauilt Make
all: resources $(TARGET)
#Remake
remake: cleaner all
#Copy Resources from Resources Directory to Target Directory
resources: directories
#cp $(RESDIR)/* $(TARGETDIR)/
#Make the Directories
directories:
#mkdir -p $(TARGETDIR)
#mkdir -p $(BUILDDIR)
#Clean only Objecst
clean:
#$(RM) -rf $(BUILDDIR)
#Full Clean, Objects and Binaries
cleaner: clean
#$(RM) -rf $(TARGETDIR)
#Pull in dependency info for *existing* .o files
-include $(OBJECTS:.$(OBJEXT)=.$(DEPEXT))
#Link
$(TARGET): $(OBJECTS)
$(CC) -o $(TARGETDIR)/$(TARGET) $^ $(LIB)
#Compile
$(BUILDDIR)/%.$(OBJEXT): $(SRCDIR)/%.$(SRCEXT)
#mkdir -p $(dir $#)
$(CC) $(CFLAGS) $(INC) -c -o $# $<
#$(CC) $(CFLAGS) $(INCDEP) -MM $(SRCDIR)/$*.$(SRCEXT) > $(BUILDDIR)/$*.$(DEPEXT)
#cp -f $(BUILDDIR)/$*.$(DEPEXT) $(BUILDDIR)/$*.$(DEPEXT).tmp
#sed -e 's|.*:|$(BUILDDIR)/$*.$(OBJEXT):|' < $(BUILDDIR)/$*.$(DEPEXT).tmp > $(BUILDDIR)/$*.$(DEPEXT)
#sed -e 's/.*://' -e 's/\\$$//' < $(BUILDDIR)/$*.$(DEPEXT).tmp | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $(BUILDDIR)/$*.$(DEPEXT)
#rm -f $(BUILDDIR)/$*.$(DEPEXT).tmp
#Non-File Targets
.PHONY: all remake clean cleaner resources
The VPATH lines are wrong, they should be
vpath %.c src
vpath %.h src
i.e. not capital and without the = . As it is now, it doesn't find the .h file and thinks it is a target to be made.
In general, you either have to specify $(OBJDIR) on the left hand side of all the rules that place files in $(OBJDIR), or you can run make from $(OBJDIR).
VPATH is for sources, not for objects.
Take a look at these two links for more explanation, and a "clever" workaround.
http://mad-scientist.net/make/vpath.html
http://mad-scientist.net/make/multi-arch.html
Build from the output directory
Instead of building from the top-level directory, build from the output directory. You can access the source directories by setting the vpath. This option has the advantage that the built-in rules can be used.
build.sh
#!/bin/bash
mkdir -p obj
cp Makefile.template obj/Makefile
cd obj
make "$*"
Makefile
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
VPATH=%.c ../src
VPATH=%.h ../src
objects=kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o
ku : $(objects)
$(objects) : ku.h kudefines.h kuglobals.h kufns.h
.PHONY: clean
clean :
rm $(objects)
The disadvantage is that error messages do not match the CWD. This can be solved by skipping build.sh and directly building from the obj directory.
Another advantage of this approach is that it's somewhat popular. cmake works in a similar fashion.
Create Rule based on output option
The following solution isn't nice in my opinion, as I really love the built-in rules. However, GNU make doesn't support something like vpath for output directories. And the built-in rules cannot match, as the % in %.o would match obj/foo of obj/foo.o, leaving make with a search in vpath %.c src/ for stuff like src/obj/foo.c, but not src/foo.c.
But this is as close to the built-in rules as you can get, and therefore to my best knowledge the nicest solution that's available.
$(OBJDIR)/%.o: %.c
$(COMPILE.c) $(OUTPUT_OPTION) $<
Explanation: $(COMPILE.c) $(OUTPUT_OPTION) $< actually is how .c.o is implemented, see http://git.savannah.gnu.org/cgit/make.git/tree/default.c (and it's even mentioned in the manual)
Besides, if $(OBJDIR) would only ever contain auto-gererated files, you could create it on-the-fly with an order-only prerequisite, making the clean rule slightly simpler:
$(OBJDIR):
mkdir -p $(OBJDIR)
$(OBJDIR)/%.o: %.c | $(OBJDIR)
$(COMPILE.c) $(OUTPUT_OPTION) $<
.PHONY: clean
clean:
$(RM) -r $(OBJDIR)
This requires that the feature order-only is available, which you can check using $(filter order-only, $(.FETAURES)). I've checked on Kubuntu 14.04 GNU make 3.81 and OpenSUSE 13.1 GNU make 3.82. Both were built with order-only enabled, and am now left puzzled why Kubuntu 14.04 comes with an older version of GNU make than OpenSUSE 13.1. Anyways, gonna download make 4.1 now :)
For anyone that is working with a directory style like this:
project
> src
> pkgA
> pkgB
...
> bin
> pkgA
> pkgB
...
The following worked very well for me. I made this myself, using
the GNU make manual as my main reference; this, in particular, was extremely helpful for my last rule, which ended up being the most important one for me.
My Makefile:
PROG := sim
CC := g++
ODIR := bin
SDIR := src
MAIN_OBJ := main.o
MAIN := main.cpp
PKG_DIRS := $(shell ls $(SDIR))
CXXFLAGS = -std=c++11 -Wall $(addprefix -I$(SDIR)/,$(PKG_DIRS)) -I$(BOOST_ROOT)
FIND_SRC_FILES = $(wildcard $(SDIR)/$(pkg)/*.cpp)
SRC_FILES = $(foreach pkg,$(PKG_DIRS),$(FIND_SRC_FILES))
OBJ_FILES = $(patsubst $(SDIR)/%,$(ODIR)/%,\
$(patsubst %.cpp,%.o,$(filter-out $(SDIR)/main/$(MAIN),$(SRC_FILES))))
vpath %.h $(addprefix $(SDIR)/,$(PKG_DIRS))
vpath %.cpp $(addprefix $(SDIR)/,$(PKG_DIRS))
vpath $(MAIN) $(addprefix $(SDIR)/,main)
# main target
#$(PROG) : all
$(PROG) : $(MAIN) $(OBJ_FILES)
$(CC) $(CXXFLAGS) -o $(PROG) $(SDIR)/main/$(MAIN)
# debugging
all : ; $(info $$PKG_DIRS is [${PKG_DIRS}])#echo Hello world
%.o : %.cpp
$(CC) $(CXXFLAGS) -c $< -o $#
# This one right here, folks. This is the one.
$(OBJ_FILES) : $(ODIR)/%.o : $(SDIR)/%.h
$(CC) $(CXXFLAGS) -c $< -o $#
# for whatever reason, clean is not being called...
# any ideas why???
.PHONY: clean
clean :
#echo Build done! Cleaning object files...
#rm -r $(ODIR)/*/*.o
By using $(SDIR)/%.h as a prerequisite for $(ODIR)/%.o, this forced make to look in source-package directories for source code instead of looking in the same folder as the object file.
I hope this helps some people. Let me know if you see anything wrong with what I've provided.
BTW: As you may see from my last comment, clean is not being called and I am not sure why. Any ideas?
For all those working with implicit rules (and GNU MAKE). Here is a simple makefile which supports different directories:
#Start of the makefile
VPATH = ./src:./header:./objects
OUTPUT_OPTION = -o objects/$#
CXXFLAGS += -Wall -g -I./header
Target = $(notdir $(CURDIR)).exe
Objects := $(notdir $(patsubst %.cpp,%.o,$(wildcard src/*.cpp)))
all: $(Target)
$(Target): $(Objects)
$(CXX) $(CXXFLAGS) -o $(Target) $(addprefix objects/,$(Objects))
#Beware of -f. It skips any confirmation/errors (e.g. file does not exist)
.PHONY: clean
clean:
rm -f $(addprefix objects/,$(Objects)) $(Target)
Lets have a closer look (I will refer to the current Directory with curdir):
This line is used to get a list of the used .o files which are in curdir/src.
Objects := $(notdir $(patsubst %.cpp,%.o,$(wildcard src/*.cpp)))
#expands to "foo.o myfoo.o otherfoo.o"
Via variable the output is set to a different directory (curdir/objects).
OUTPUT_OPTION = -o objects/$#
#OUTPUT_OPTION will insert the -o flag into the implicit rules
To make sure the compiler finds the objects in the new objects folder, the path is added to the filename.
$(Target): $(Objects)
$(CXX) $(CXXFLAGS) -o $(Target) $(addprefix objects/,$(Objects))
# ^^^^^^^^^^^^^^^^^^^^
This is meant as an example and there is definitly room for improvement.
For additional Information consult:
Make documetation. See chapter 10.2
Or:
Oracle: Programming Utilities Guide
You can specify the -o $# option to your compile command to force the output of the compile command to take on the name of the target. For example, if you have:
sources: cpp/class.cpp and cpp/driver.cpp
headers: headers/class.h
...and you want to place the object files in:
objects: obj/class.o obj/driver.o
...then you can compile cpp/class.cpp and cpp/driver.cpp separately into obj/class.o and obj/driver.o, and then link, with the following Makefile:
CC=c++
FLAGS=-std=gnu++11
INCS=-I./headers
SRC=./cpp
OBJ=./obj
EXE=./exe
${OBJ}/class.o: ${SRC}/class.cpp
${CC} ${FLAGS} ${INCS} -c $< -o $#
${OBJ}/driver.o: ${SRC}/driver.cpp ${SRC}/class.cpp
${CC} ${FLAGS} ${INCS} -c $< -o $#
driver: ${OBJ}/driver.o ${OBJ}/class.o
${CC} ${FLAGS} ${OBJ}/driver.o ${OBJ}/class.o -o ${EXE}/driver
None of these answers seemed simple enough - the crux of the problem is not having to rebuild:
makefile
OBJDIR=out
VPATH=$(OBJDIR)
# make will look in VPATH to see if the target needs to be rebuilt
test: moo
touch $(OBJDIR)/$#
example use
touch moo
# creates out/test
make test
# doesn't update out/test
make test
# will now update test
touch moo
make test
I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.