I was doing this problem on SPOJ. www.spoj.com/problems/TIP1.
I have written this code but I am getting time limit exceeded when judged. Can anyone help me with any optimization or a better approach.
if N is a positive integer, then PHI(N) is the number of integers K for which GCD(N, K) = 1 and 1 ≤ K ≤ N. We denote GCD the Greatest Common Divisor. For example, we have PHI(9)=6.
#include<iostream>
#include<vector>
#include<cmath>
#include<cstdio>
#include<algorithm>
using namespace std;
#define N 10000010
#define MAXN 10000010
int phi[MAXN + 1], prime[MAXN/10], sz=0;
vector<bool> mark(MAXN + 1);
int ans[10000011];
vector<int> a(10);
vector<int> b(10);
bool isprm(long int x)
{
for(int s=0; s<10; s++)
{
a[s]=b[s]=0;
}
long int y=phi[x];
int i=0,j=0;
while(x>0)
{
int rem=x%10;
x=x/10;
a[i]=rem;
i++;
}
while(y>0)
{
int rem=y%10;
y=y/10;
b[j]=rem;
j++;
}
sort(a.begin(), a.end());
sort(b.begin(), b.end());
if(i!=j)
return false;
for(int s=0; s<10; s++)
{
if(a[s]!=b[s])
return false;
}
return true;
}
void precompute_again()
{
for(int i=0; i<=20; ++i)
ans[i]=0;
ans[21]=21;
for(long int i=22; i<10000005; ++i){
bool chk=false;
chk=isprm(i);
if(chk==true)
{
if(i*phi[ans[i-1]]==phi[i]*ans[i-1])
{
ans[i]=i;
}
else
{
if(i*phi[ans[i-1]]>phi[i]*ans[i-1])
{
ans[i]=ans[i-1];
}
else
{
ans[i]=i;
}
}
}
else
{
ans[i]=ans[i-1];
}
}
}
int main()
{
phi[1] = 1;
for (int i = 2; i <= MAXN; i++ ){
if(!mark[i]){
phi[i] = i-1;
prime[sz++]= i;
}
for (int j=0; j<sz && prime[j]*i <= MAXN; j++ ){
mark[prime[j]*i]=1;
if(i%prime[j]==0){
int ll = 0;int xx = i;
while(xx%prime[j]==0)
{
xx/=prime[j];
ll++;
}
int mm = 1;
for(int k=0;k<ll;k++)mm*=prime[j];
phi[i*prime[j]] = phi[xx]*mm*(prime[j]-1);
break;
}
else phi[i*prime[j]] = phi[i]*(prime[j]-1 );
}
}
precompute_again();
int t;
scanf("%d",&t);
while(t--)
{
long int m;
scanf("%ld",&m);
cout<<ans[m]<<endl;
}
return 0;
}
Try to use a variant of Sieve of Eratosthenes.
The following code computes all phi[N] up to MAXN. For MAXN = 1e7 it runs in the blink of an eye.
int i, j;
int * phi = new int [MAXN];
for (i = 1; i < MAXN; i ++)
phi[i] = i;
for (i = 2; i < MAXN; i ++)
{
if (phi[i] != i) continue;
for (j = i; j < MAXN; j += i)
phi[j] = phi[j] / i * (i - 1);
}
Related
https://cses.fi/problemset/task/1649
I'm solving this problem using Segment Trees and the solution I've written is
#include <bits/stdc++.h>
#define MAX 1000000001
using namespace std;
int n;
vector<int> tree;
int sum(int a, int b)
{
a += n;
b += n;
int s = INT_MAX;
while(a <= b) {
if (a % 2 == 1) s = min(s, tree[a++]);
if (b % 2 == 0) s = min(s, tree[b--]);
a>>=1;
b>>=1;
}
return s;
}
void update(int k, int change)
{
k += n;
tree[k] = change;
for(int i = k>>1; i >= 1; i>>=1) {
tree[i] = min(tree[2*i], tree[2*i+1]);
}
return;
}
int main()
{
int q;
cin >> n >> q;
n = pow(2, ceil(log2(n)));
tree.resize(2*n, INT_MAX);
for(int i = 0; i < n; i++) {
cin >> tree[i+n];
}
for(int i = n-1; i >= 1; i--) {
tree[i] = min(tree[2*i], tree[2*i+1]);
}
int type, a, b;
for(int i = 0; i < q; i++) {
cin >> type >> a >> b;
if (type == 1) {
update(a-1, b);
} else {
cout << sum(a-1, b-1) << endl;
}
}
return 0;
}
It works with first test case, but not with the second one. I've looked at other solutions online and they all look similar to mine. Please, help me spot the mistake.
Problem: Count the number of ways to place K Bishops on N*N chess board.
https://onlinejudge.org/external/8/861.pdf
I came up with the below backtracking solution but it is not fast enough. I do not understand the DP solution recommended on other sites. Can you please help.
In the below code I am exhaustively searching for all solutions using a recursive backtracking approach.
#include <bits/stdc++.h>
using namespace std;
using Row = vector<bool>;
using Board = vector<Row>;
Board gBoard;
bool isOk(int n, int r, int c) {
for(int i = r-1, j = c-1; i >= 0 && j >= 0; --i, --j) {
if(gBoard[i][j]) {
return false;
}
}
for(int i = r+1, j = c+1; i < n && j < n; ++i, ++j) {
if(gBoard[i][j]) {
return false;
}
}
for(int i = r-1, j = c+1; i >= 0 && j < n; --i, ++j) {
if(gBoard[i][j]) {
return false;
}
}
for(int i = r+1, j = c-1; i < n && j >= 0; ++i, --j) {
if(gBoard[i][j]) {
return false;
}
}
return true;
}
void trace(const string &msg) {
cout << msg << "\n";
for(int i = 0; i < gBoard.size(); ++i) {
for(int j = 0; j < gBoard[i].size(); ++j) {
cout << gBoard[i][j] << " ";
}
cout << "\n";
}
cout << "\n";
}
void dfs(int n, int k, int r, int c, int cnt, int &sum) {
if(cnt == k) {
//trace("OK");
++sum;
return;
}
if(c >= n) {
c = 0;
r += 1;
}
int j = c;
for(int i = r; i < n; ++i) {
for( ; j < n; ++j) {
if(gBoard[i][j]) {
continue;
}
gBoard[i][j] = true;
if(isOk(n, i,j)) {
//trace("tmp");
dfs(n, k, i, j+1, cnt+1, sum);
}
gBoard[i][j] = false;
}
j = 0;
}
}
void solve(int n, int k) {
gBoard.assign(n, Row(n, false));
int sum = 0;
dfs(n, k, 0, 0, 0, sum);
cout << sum << "\n";
}
int main() {
while(true) {
int n,k;
cin >> n >> k;
if(!n && !k) {
break;
}
solve(n, k);
}
return 0;
}
Thank you
Can anybody please explain the calculation of time and space complexity of this code(finding determinant of a matrix) in detail?
I am not able to understand the exact time complexity of this program using recurrence tree.
class Solution
{
static void getCofactor(int arr[][], int temp[][], int n, int i, int j){
int x = 0, y = 0;
for(int row=0; row<n; row++){
for(int col=0; col<n; col++){
if(row!=i && col!=j){
temp[x][y++] = arr[row][col];
if(y == n-1){
y = 0;
x++;
}
}
}
}
}
static int determinantOfMatrix(int matrix[][], int n)
{
// code here
if(n == 1)
return matrix[0][0];
int temp[][] = new int[n-1][n-1];
int determinant = 0;
int sign = 1;
for(int i=0; i<n; i++){
getCofactor(matrix, temp, n, 0, i);
determinant+=sign*matrix[0][i]*determinantOfMatrix(temp, n-1);
sign=-sign;
}
return determinant;
}
}
For some reason, whenever I run this code, it just opens; loads for a sec; then closes without doing anything. Whenever I try to narrow it down to a piece of code, it makes absolutely no sense, like the line int dirX.
#include <iostream>
#include <queue>
using namespace std;
void solve()
{
// ENTER CODE BELOW
struct Loc
{
int x, y;
Loc (int xx=0, int yy=0) : x(xx), y(yy) {}
};
int n=0, currX=1002, currY=1002, dx[]={-1,1,0,0},dy[]={0,0,-1,1}; string str=""; bool isFence[2010][2010]; queue<Loc> q;
int ret=-1;
for (int i = 0; i < 2005; i++) {
for (int j = 0; j < 2005; j++) {
isFence[i][j]=false;
}
}
cin >> n >> str;
isFence[currX][currY]=true;
int dirX, dirY;
for (auto i : str)
{
dirX=0; dirY=0;
if (i=='N') dirX=-1;
else if (i=='S') dirX=1;
else if (i=='W') dirY=-1;
else dirY=1;
for (int j = 0; j < 2; j++) {
currX += dirX;
currY += dirY;
isFence[currX][currY]=true;
}
}
Loc curr; int nx, ny;
for (int i = 0; i < 2005; i++)
{
for (int j = 0; j < 2005; j++)
{
cout << isFence[i][j] << endl;
if (isFence[i][j]) continue;
ret++;
q = std::queue<Loc>();
q.push(Loc(i,j));
isFence[i][j]=true;
while (!q.empty())
{
curr = q.front(); q.pop();
for (int k = 0; k < 4; k++) {
nx = curr.x+dx[k]; ny=curr.y+dy[k];
if (nx >= 0 && nx < 2005 && ny >= 0 && ny<2005 && !isFence[nx][ny]) {
isFence[nx][ny]=true;
q.push(Loc(nx, ny));
}
}
}
}
}
cout << ret;
// ENTER CODE ABOVE
}
int main()
{
solve();
}
Also, the reason I have all my code in the solve() function was because this is an assignment and I have to do it this way.
Sidenote: I wrote this code very quickly, so it's very badly formatted.
How to implement a round robin schedule for an array of 4 elements [1,2,3,4]? The result of the algorithm should be able to display, for each element, the list of the players it will face in chronological order:
(1: 4,2,3)
(2: 3,1,4)
(3: 2,4,1)
(4: 1,3,2)
Line 1: 4,2,3 means that the player (1) will face in order the players (4), (2) and (3).
Of the same way, line 2: 3,1,4 indicates that the player (2) will face in order the players (3), (1) and (2).
We have implemented this code but we encounter a bug when we start filling in the name of the player. Do you have any idea about this problem?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define NAME_MAX_LENGTH 20
#define NUM_MIN_PLAYERS 2
#define NUM_MAX_PLAYERS 20
enum Style
{
STYLE_COMPACT,
STYLE_TABLE
};
enum Format
{
FORMAT_ID,
FORMAT_NAME
};
struct PlayerList
{
unsigned int num_players;
char name[NUM_MAX_PLAYERS][NAME_MAX_LENGTH + 1];
};
struct Grid
{
unsigned int num_players;
unsigned int day[NUM_MAX_PLAYERS]
[NUM_MAX_PLAYERS];
};
void printList(struct PlayerList *list)
{
for (int i = 0; i < list->num_players; i++)
{
printf("%d:%s\n", i + 1, list->name[i]);
}
}
struct Grid calculer_berger(struct PlayerList *list)
{
struct Grid grid;
// algo pour remplir la grid
grid.num_players = list->num_players;
int i, j;
for (i = 0; i < list->num_players - 1; i++)
{
for (j = 0; j < list->num_players - 1; j++)
{
if (i == j)
{
/* edge cases */
grid.day[i][list->num_players - 1] = ((i + j) + (i + j) / list->num_players) % list->num_players;
grid.day[list->num_players - 1][j] = ((i + j) + (i + j) / list->num_players) % list->num_players;
grid.day[i][j] = 0;
}
else
{
grid.day[i][j] = ((i + j) + (i + j) / list->num_players) % list->num_players;
}
}
}
grid.day[0][list->num_players - 1] = list->num_players - 1;
grid.day[list->num_players - 1][list->num_players - 1] = 0;
grid.day[list->num_players - 1][0] = list->num_players - 1;
return grid;
}
void permuter(struct Grid *grid)
{
int tmp;
for (int i = 0; i < grid->num_players; i++)
{
for (int j = 1; j <= grid->num_players / 2; j++)
{
tmp = grid->day[i][j];
grid->day[i][j] = grid->day[i][grid->num_players - j];
grid->day[i][grid->num_players - j] = tmp;
}
}
}
void print_grid(struct Grid *grid, struct PlayerList *list)
{
for (int i = 0; i < grid->num_players; i++)
{
for (int j = 0; j < grid->num_players; j++)
{
if (j == 0)
{
printf("%d:", grid->day[i][j] + 1);
}
else
{
printf("%d", grid->day[i][j] + 1);
if (j < grid->num_players - 1)
{
printf(",");
}
}
}
printf("\n");
}
}
int main(int argc, char **argv)
{
struct PlayerList playerList;
char nom[NAME_MAX_LENGTH + 1];
int nbCharLu = 0;
while ((nbCharLu = fscanf(stdin, "%s", nom)) != -1)
{
strcpy(playerList.name[playerList.num_players], nom);
playerList.num_players++;
}
struct Grid myGrid = calculer_berger(&playerList);
printList(&playerList);
print_grid(&myGrid, &playerList);
printf("Apres la permut\n");
permuter(&myGrid);
print_grid(&myGrid, &playerList);
return 0;
}
Assuming you are storing the elements in an Integer array and that you would like to just display the results.
Here is one implementation....The code should accommodate "N" values because of the use of "sizeof"....
feel free to customize it further....
#include <stdio.h>
int main() {
int i,j;
int array[] = {1,2,3,4};
for(i = 0; i < sizeof(array)/sizeof(int);++i){
printf("(%d :",array[i]);
for(j = 0; j < sizeof(array)/sizeof(int);++j){
if(j == i)
continue;
printf("%d ",array[j]);
}
printf(")\n");
}
}
#include <stdio.h>
void main() {
int mid;
int num;
int j, temp;
int k = 0;
int num1;
int data[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14};
num = sizeof(data)/sizeof(int);
mid = (sizeof(data)/sizeof(int))/2;
while(k < num - 1){
printf("Round %d ( ",k+1);
num1 = num;
for(int i = 0;i < mid;i++,num1--) /*pairing the competitors in each round*/
printf("%d:%d ",data[i],data[num1-1]);
for(int i = 0,j = num-1; i < num -2;i++,j--){ /* fixing the first competitor and rotating the others clockwise*/
temp = data[j];
data[j] = data[j-1];
data[j-1] = temp;
}
printf(")\n");
k++;
}
}