I need to perform after mix.less ('app.less') automatically reloads the page. What would not press each time F5
gulpfile.js
var elixir = require('laravel-elixir');
/*
|--------------------------------------------------------------------------
| Elixir Asset Management
|--------------------------------------------------------------------------
|
| Elixir provides a clean, fluent API for defining some basic Gulp tasks
| for your Laravel application. By default, we are compiling the Less
| file for our application, as well as publishing vendor resources.
|
*/
elixir(function(mix) {
mix.less('app.less');
mix.copy('resources/assets/vendor/bootstrap-switch/dist', 'public/packages/bootstrap-switch');
});
Is it possible to use it as a gulp browser-sync ?
I’m afraid there is no way to use livereload with elixir yet.
I suggest you to quite using elixir and start using all the freedom of general versatile gulp plugins.
My recipe for live reload with Livereload:
Install Livereload plugin for Chrome
Enable it pressing its button in Chrome’s toolbar
Install gulp-modules:
npm install gulp gulp-plumber gulp-connect gulp-sass --save-dev
Create simple gulpfile (with livereload of *.scss files only) like
below.
run gulp
Example of gulpfile.js
'use strict';
var
gulp = require('gulp'),
plumber = require('gulp-plumber'),
connect = require('gulp-connect'),
sass = require('gulp-sass');
gulp.task('sass', function () {
return gulp.src('public/css/*.sass')
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest('public/css'));
});
gulp.task('watch', ['sass'], function () {
gulp.watch(['resources/assets/sass/*.scss'],
function (e) {
gulp.src(e.path)
.pipe(plumber())
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest('public/css'))
;
}
);
gulp.watch(['public/css/*.css',],
function (e) {
gulp.src(e.path)
.pipe(connect.reload())
;
}
);
});
gulp.task('server', ['watch'], function () {
connect.server({
root: 'public',
livereload: true
});
});
gulp.task('default', ['server']);
First install a plugin called laravel-elixir-livereload with
npm install --save-dev laravel-elixir-livereload
After that in your gulpfile.js write this:
var elixir = require('laravel-elixir');
require('laravel-elixir-livereload');
elixir( function(mix) {
mix.less('app.less')
.livereload();
});
Finally run
gulp watch
Documentation https://www.npmjs.com/package/laravel-elixir-livereload
You can use browsersync() without installing anything if you have Elixir 3.3 and Homestand
Run first: $ php artisan serve --host=0
On your gulpfile.js: mix.browserSync({proxy: 'localhost:8000'});
You can use the laravel-elixir-browsersync-official plugin.
Your gulpfile.js should look like this:
const elixir = require('laravel-elixir');
elixir((mix) => {
mix.less('app.less')
.copy('resources/assets/vendor/bootstrap-switch/dist', 'public/packages/bootstrap-switch')
.browserSync({
proxy: 'your-project.url'
})
});
Related
I've come from Grunt to Gulp. Good so far but i can't seem to get the Sass errors to show on the site. Curently it stops the whole gulp task and i only get an error in Terminal
With Grunt the errors appreared immediately on the local site in a css content property. I liked this much better, much easier to use. Any ideas? Thanks.
var gulp = require('gulp');
var browserSync = require('browser-sync').create();
var sass = require('gulp-sass');
gulp.task('serve', ['sass'], function() {
browserSync.init({
proxy:"dummy.com"
});
gulp.watch("craft/web/sass/*.scss", ['sass']);
gulp.watch("craft/templates/*.html").on('change', browserSync.reload);
});
gulp.task('sass', function() {
return gulp.src("craft/web/sass/*.scss")
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest("craft/web/css"))
.pipe(browserSync.stream());
});
gulp.task('default', ['serve']);
I need to run jekyll build during gulp watch task and I did that as per the following code.
var gulp = require('gulp-help')(require('gulp')),
sass = require('gulp-sass');
gulp.task('sass', function(){
return gulp.src(sassFiles)
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest(cssDest));
});
gulp.task('jekyll-build', function (done) {
return cp.spawn(jekyll, ['build'], {stdio: 'inherit'})
.on('close', done);
});
gulp.task('default', ['sass'], function(){
gulp.watch(['_includes/**/*.js', '_includes/**/*._', 'assets/styles/**/*.scss'], ['jekyll-build', 'sass']);
});
When I make some changes in any file and try to save at once, command runs in terminal but it is not getting reflected in UI. I need to save twice or thrice to get the changes reflected. Not sure what's the issue or whether its the issue of the gulp watch code added here. Any help is appreciated.
When you say the changes are not reflected do you mean the browser is not refreshing?
The line to launch jekyll build is different for mac vs Windows, your looks like it is for a Mac, on Windows I use jekyll.bat on this line (jekyll, ['build'].
In your watch step you are not watching very much. Rather than try to tell gulp to watch every different thing I do the opposite and tell gulp to watch everything **/*.* and then tell it what not to watch like !_site/**/*. This also lets you watch the config file for changes.
Also, it doesn't look like you are live-reloading with browser sync, that is half the fun of using gulp with jekyll (other half is having gulp do sass processing as it is much faster than jekyll).
Here is a gulp file that I use and a link to a write up I did about it:
https://rdyar.github.io/2017/10/01/speed-up-jekyll-by-using-gulp-for-sass-and-other-assets/
var gulp = require('gulp');
var browserSync = require('browser-sync');
var cp = require('child_process');
var sass = require('gulp-sass');
var postcss = require('gulp-postcss');
var sourcemaps = require('gulp-sourcemaps');
var autoprefixer = require('autoprefixer');
var watch = require('gulp-watch');
var uglify = require('gulp-uglify');
var cssnano = require('cssnano');
var imagemin = require('gulp-imagemin');
var htmlhint = require("gulp-htmlhint");
var messages = {
jekyllBuild: '<span style="color: grey">Running:</span> $ jekyll build'
};
// Gulp as asset manager for jekyll. Please note that the assets folder is never cleaned
//so you might want to manually delete the _site/assets folder once in a while.
// this is because gulp will move files from the assets directory to _site/assets,
// but it will not remove them from _site/assets if you remove them from assets.
/**
* Build the Jekyll Site - for windos. If you are on a Mac/linux change jekyll.bat to just jekyll
*/
gulp.task('jekyll-build', function (done) {
browserSync.notify(messages.jekyllBuild);
return cp.spawn('jekyll.bat', ['build'], {stdio: 'inherit'})
.on('close', done);
});
/**
* Rebuild Jekyll & do page reload when watched files change
*/
gulp.task('jekyll-rebuild', ['jekyll-build'], function () {
browserSync.reload();
});
/**
* Wait for jekyll-build, then launch the Server
*/
gulp.task('serve', ['jekyll-build'], function() {
browserSync.init({
server: "_site/"
});
});
/**
* Watch jekyll source files for changes, don't watch assets
*/
gulp.task('watch', function () {
gulp.watch(['**/*.*', '!_site/**/*','!_assets/**/*','!node_modules/**/*','!.sass-cache/**/*' ], ['jekyll-rebuild']);
});
//watch just the sass files - no need to rebuild jekyll
gulp.task('watch-sass', ['sass-rebuild'], function() {
gulp.watch(['_assets/sass/**/*.scss'], ['sass-rebuild']);
});
// watch just the js files
gulp.task('watch-js', ['js-rebuild'], function() {
gulp.watch(['_assets/js/**/*.js'], ['js-rebuild']);
});
// watch just the image files
gulp.task('watch-images', ['images-rebuild'], function() {
gulp.watch(['_assets/img/**/*.*'], ['images-rebuild']);
});
//if sass files change just rebuild them with gulp-sass and what not
gulp.task('sass-rebuild', function() {
var plugins = [
autoprefixer({browsers: ['last 2 version']}),
cssnano()
];
return gulp.src('_assets/sass/**/*.scss')
.pipe(sourcemaps.init())
.pipe(sass())
.pipe(sourcemaps.init())
.pipe(postcss(plugins))
.pipe(sourcemaps.write('.'))
.pipe( gulp.dest('_site/assets/css/') )
.pipe(browserSync.reload({
stream: true
}))
});
gulp.task('js-rebuild', function(cb) {
return gulp.src('_assets/js/**/*.js')
.pipe(uglify())
.pipe( gulp.dest('_site/assets/js/') )
.pipe(browserSync.reload({
stream: true
}))
});
gulp.task('images-rebuild', function(cb) {
return gulp.src('_assets/img/**/*.*')
.pipe( gulp.dest('_site/assets/img/') )
.pipe(browserSync.reload({
stream: true
}))
});
/**
* Default task, running just `gulp` will
* compile the jekyll site, launch BrowserSync & watch files.
*/
gulp.task('default', ['serve', 'watch','watch-sass','watch-js','watch-images']);
//build and deploy stuff
gulp.task('imagemin', function() {
console.log('Minimizing images in source!!');
return gulp.src('_assets/img/**/*')
.pipe(imagemin())
.pipe(gulp.dest(function (file) {
return file.base;
}));
});
gulp.task('w3', function() {
gulp.src("_site/**/*.html")
.pipe(htmlhint())
.pipe(htmlhint.reporter())
})
// validate from the command line instead, works better
// npm install htmlhint -g
// htmlhint _site/**/*.html
This is the first time I use a Taskrunner but I've used Sass a lot and I really like the Sass syntax rather than the SCSS syntax. However, I want to use the Bourbon library in my new project and it's written with SCSS, so it doesn't compile for me if I don't have all of my CSS written in SCSS, since I only compile the files with the .sass ending. Is there a way to compile both or to use some other gulp plugin that does this? I've never had this problem using Compass, Codekit or the Sass compiler that's built into Jekyll. I attached my code and remember that I'm new to this, so feel free to point out if I've done some stupid decisions or if there's something that looks weird, I'd love to improve.
var gulp = require('gulp'),
browserify = require('gulp-browserify'),
sass = require('gulp-sass'),
browserSync = require('browser-sync'),
reload = browserSync.reload;
//Tasks regarding scripts--------------------------------------------------|
gulp.task('scripts', function(){
// Single entry point to browserify
gulp.src('vendor/scripts/main.js')
.pipe(browserify({
insertGlobals : true,
debug : !gulp.env.production
}))
.pipe(gulp.dest('./dist/js'))
console.log("This is reloaded");
});
//Tasks regarding styles----------------------------------------------------|
gulp.task('sass', function(){
gulp.src('vendor/styles/**/*.scss')
.pipe(sass({
outputStyle: 'nested',
onError: console.error.bind(console, 'Sass error:')
}))
.pipe(gulp.dest('./dist/css'))
});
//Live reload--------------------------------------------------------------------|
gulp.task('serve', ['scripts','sass'], function () {
gulp.watch([
'dist/**/*'
]).on('change', reload);
gulp.watch('vendor/styles/**/*.scss', ['sass']);
gulp.watch('vendor/scripts/*.js', ['scripts']);
browserSync({
notify: false,
port: 9000,
server: {
baseDir: ['.tmp', 'dist'],
routes: {
'/bower_components': 'bower_components'
}
}
});
});
gulp-sass is based on libsass, the native C implementation of Sass, and libsass is well known to have issues with different syntaxes. I'd recommend using the plugin gulp-ruby-sass to fall back on the original Ruby implementation. The one you also use with Codekit, Compass, and so on. Be aware that gulp-ruby-sass has a different interface:
var sass = require('gulp-ruby-sass');
gulp.task('sass', function(){
return sass('vendor/styles/**/*.scss')
.pipe(gulp.dest('./dist/css'))
});
It's a lot slower that gulp-sass, but you won't come into such issues since there's still a huge difference between those implementations.
Btw: Good turn on your first Gulpfile! Just make sure to return streams in your subtasks so Gulp knows how to orchestrate them (just place a return statement before gulp.src)
According to
https://css-tricks.com/gulp-for-beginners/
You just need to change
/*.scss to *.+(scss|sass)
The plus + and parentheses () allows Gulp to match multiple patterns, with different patterns separated by the pipe | character. In this case, Gulp will match any file ending with .scss or .sass in the root folder.
This are my plugins:
// Load plugins
var gulp = require('gulp'),
sass = require('gulp-ruby-sass'),
autoprefixer = require('gulp-autoprefixer'),
cssnano = require('gulp-cssnano'),
jshint = require('gulp-jshint'),
uglify = require('gulp-uglify'),
imagemin = require('gulp-imagemin'),
haml = require('gulp-ruby-haml'),
rename = require('gulp-rename'),
concat = require('gulp-concat'),
notify = require('gulp-notify'),
cache = require('gulp-cache'),
livereload = require('gulp-livereload'),
coffee = require('gulp-coffee'),
gutil = require('gulp-util'),
slim = require("gulp-slim"),
del = require('del');
This worked for me:
// Styles
gulp.task('styles', function() {
return sass('src/styles/**/*.+(scss|sass)', { style: 'expanded' })
.pipe(autoprefixer('last 2 version'))
.pipe(gulp.dest('dist/css'))
.pipe(rename({ suffix: '.min' }))
.pipe(cssnano())
.pipe(gulp.dest('dist/css'));
});
I am using Laravel 5. During gulp task, the processed SASS files and other CSS files copied from resource folder are stored in public/css.
Then all the files in the public/css are merged together to a single file as "all.css". So the files that were created needs to be deleted.
How can I do this?
For newer versions of laravel this worked for me:
var elixir = require('laravel-elixir');
var del = require('del');
elixir.extend('remove', function(path) {
new elixir.Task('remove', function() {
del(path);
});
});
elixir(function(mix) {
mix.remove([ 'public/css', 'public/js' ]);
});
Cheers!
It was well explained here , anyway just in case it is a broken link, this is what I do and works perfectly. Basically you have to extend gulp and add a "remove" function which uses "del", your last task is just removing the intermediate files once the versioning is finished.
var gulp = require('gulp');
var elixir = require('laravel-elixir');
var del = require('del');
elixir.extend("remove", function(path) {
gulp.task("remove", function() {
del(path);
});
return this.queueTask("remove");
});
// Usage
elixir(function(mix) {
mix.remove([ 'public/css', 'public/js' ]);
});
You will probably need to install some npm pagackes like so:
$ npm install --save-dev del
$ npm install --save-dev wrappy
$ npm install --save-dev brace-expansion
Everything is almost working, compass is compiling the CSS and a few other tasks are running to minify, rename, rev etc. The problem is that when a style change occurs LiveReload is reloading the page instead of injecting the style. If I switch back to compass watch then style injection occurs. Is it possible to have style injection with Gulp, Compass and LiveReload? I hope so because if not I will have to run compass watch in 1 terminal and gulp in another which seems a bit clunky. Here is the relevant code from the gulpfile.js
var gulp = require('gulp'),
uglify = require('gulp-uglify'),
concat = require('gulp-concat'),
compass = require('gulp-compass'),
minifyCSS = require('gulp-minify-css'),
rev = require('gulp-rev'),
rename = require('gulp-rename'),
clean = require('gulp-clean'),
lr = require('tiny-lr'),
server = lr(),
livereload = require('gulp-livereload');
gulp.task('compass', function() {
gulp.src('./static/scss/*.scss')
.pipe(compass({
css: 'static/css',
sass: 'static/scss',
image: 'static/images',
font: 'static/fonts',
javascript: 'static/js',
comments: false,
style: 'expanded',
bundle_exec: true,
require: ['wegowise_styles/compass']
}))
.on('error', function(err) {})
.pipe(gulp.dest('./static/css/'))
.pipe(livereload(server))
.pipe(minifyCSS())
.pipe(rename({suffix: '.min'}))
.pipe(rev())
.pipe(gulp.dest('./static/production/'))
.pipe(rev.manifest())
.pipe(rename('css-manifest.json'))
.pipe(gulp.dest('./static/production/'));
});
gulp.task('clean', function() {
return gulp.src(['static/production'], {read: false})
.pipe(clean());
});
gulp.task('watch', function() {
gulp.watch('static/scss/**/*.scss', ['compass']);
gulp.watch('static/js/**/*.js', ['scripts']);
});
gulp.task('default', ['clean', 'watch']);
ps. I am using the LiveReload chrome extension
Yes, it is possible. I haven't seem in your code (maybe because you removed the rest of the file) when you start tiny-lr, i.e.:
var gutil = require('gulp-util');
gulp.task('tiny', function(next) {
server.listen(35729, function() {
gutil.log('Server listening on port: ', gutil.colors.magenta(port));
next();
});
});
// add as a dependency in your watch task
gulp.task('watch', ['tiny'], function() {
gulp.watch('static/scss/**/*.scss', ['compass']);
gulp.watch('static/js/**/*.js', ['scripts']);
});
The error might be related to the scripts task as well, so maybe include it in the question so we can take a look. Maybe, finally, there is some other task causing the issue.
In order to be sure, I just created a test here, and created a index.html file inside the static folder, pointing to css/file.css.
Created a simple static/scss/file.scss with a body background-color. I've used the same code snippet you provided for the rest of the gulpfile.
Also created a node-static server and served all files under static/ folder.
At the end, is there any other automated task involved in the building process?