Extension Won't Debug - debugging

I have a VSIX package in a 2015 Solution, targetting VS2013. Whenever I try to run it against the VS2013 Experimental Instance, the extension doesn't show up in the installed list.
However, I am able to manually install the .vsix file into 2013 by double clicking on it. This will install (and run) successfully.
The settings for creating the .vsix and deploying it to Exp appear to be correct. What am I missing?
Manifest
<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="9D7E0DF5-0A4D-4B43-9D73-4AD3F83260FA" Version="1.2" Language="en-US" Publisher="VersionOne" />
<DisplayName>VersionOne TFS Checkin Policy</DisplayName>
<Description xml:space="preserve">TFS Checkin policy from VersionOne for Visual Studio 2013. Requires code commits to contain a VersionOne identifier</Description>
<License>LICENSE.md</License>
<Icon>logo.ico</Icon>
</Metadata>
<Installation>
<InstallationTarget Id="Microsoft.VisualStudio.Pro" Version="[12.0]" />
<InstallationTarget Version="[12.0]" Id="Microsoft.VisualStudio.Premium" />
<InstallationTarget Version="[12.0]" Id="Microsoft.VisualStudio.Ultimate" />
</Installation>
<Dependencies>
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="[4.5]" />
</Dependencies>
<Assets>
<Asset Type="Microsoft.VisualStudio.VsPackage" d:Source="File" Path="RegistryKeyToAdd.pkgdef" />
</Assets>
</PackageManifest>
Project File
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>12.0</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile />
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{2153C73F-1BA9-49F8-BAB2-84F7769BD67A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VersionOne.Integration.Tfs.Policy.Deployment.VS2013</RootNamespace>
<AssemblyName>VersionOne.Integration.Tfs.Policy.VS2013</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<GeneratePkgDefFile>false</GeneratePkgDefFile>
<IncludeAssemblyInVSIXContainer>false</IncludeAssemblyInVSIXContainer>
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer>
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment>
<CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory>
<CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CreateVsixContainer>True</CreateVsixContainer>
<DeployExtension>True</DeployExtension>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="..\VersionOne.Integration.Tfs.Policy.Deployment.Shared\logo.ico">
<Link>logo.ico</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\VersionOne.Integration.Tfs.Policy.Deployment.Shared\RegistryKeyToAdd.pkgdef">
<Link>RegistryKeyToAdd.pkgdef</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\VersionOne.Integration.Tfs.Policy.Deployment.Shared\LICENSE.md">
<Link>LICENSE.md</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<None Include="app.config" />
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\VersionOne.Integration.Tfs.Policy.VS2013\VersionOne.Integration.Tfs.Policy.VS2013.csproj">
<Project>{24b4af99-795b-4b33-ad1d-fd51f32e2aeb}</Project>
<Name>VersionOne.Integration.Tfs.Policy.VS2013</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

You need to configure your project to deploy to VS2013, even when run from VS2015.
Sam Harwell wrote a NuGet package that does exactly that; just install that package and you should be good to go.

Related

NuGet package Microsoft.SqlServer.Compact does not copy native DLLs

I have created a .NET Framework 4.8 C# Class Library project that uses x64 as the TargetFramework.
I have added the NuGet package Microsoft.SqlServer.Compact to the project.
When I build the project, only the System.Data.SqlServerCe.dll file, which sits flat in the \lib\net40 folder, is copied to the Output folder.
The files that are in the NativeBinaries\amd64\ directory of the NuGet package are not copied.
But I need them in the OutputPath\amd64 directory.
What settings do I need to make so that these files are also copied?
Edit
Here is the content of my csproj file:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{409AD54E-75FD-419F-B5D7-D2368105B4A8}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>NuGetSQLTestClassLibraryNetFramework</RootNamespace>
<AssemblyName>NuGetSQLTestClassLibraryNetFramework</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Class1.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SqlServer.Compact">
<Version>4.0.8876.1</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
In my side, it works well and I have OutputPath\amd64 directory with the nuget package.
So please try the following steps to troubleshoot the issue:
1) clean nuget caches first or just delete all files under C:\Users\xxx\.nuget\packages
Also, delete the packages folder under <solution_folder>.
2) run update-package -reinstall under Tools-->Nuget Package Manager-->Package Manager Console
Update
Since you have used PackageReference nuget management format and you cannot get what you want in that format since the author did not consider the compatibility of PackageReference with the nuget package.
In my side, I used packages.config nuget management format and then get that.
To get what you want, you should add these additionally:
1) add this <GeneratePathProperty>true</GeneratePathProperty>under that nuget package reference node to generate msbuild property called PkgMicrosoft_SqlServer_Compact about the content path of the nupkg.
<ItemGroup>
<PackageReference Include="Microsoft.SqlServer.Compact">
<Version>4.0.8876.1</Version>
<GeneratePathProperty>true</GeneratePathProperty>
</PackageReference>
</ItemGroup>
2) right-click on the Proeject Properties-->Build Events-->post-build event command line--> add these:
if not exist "$(TargetDir)x86" md "$(TargetDir)x86"
xcopy /s /y "$(PkgMicrosoft_SqlServer_Compact)\NativeBinaries\x86\*.*" "$(TargetDir)x86"
if not exist "$(TargetDir)amd64" md "$(TargetDir)amd64"
xcopy /s /y "$(PkgMicrosoft_SqlServer_Compact)\NativeBinaries\amd64\*.*" "$(TargetDir)amd64"
After that, rebuild to get what you want.

Your project does not reference "MonoAndroid,Version=v9.0"

As google is requiring all new as well as updates to target api level 28.
I have a xamarin android project using visual studio on the PC
Doing so I can not get past the error:
Your project does not reference "MonoAndroid,Version=v9.0" framework. Add a reference to "MonoAndroid,Version=v9.0" in the "TargetFrameworks" property of your project file and then re-run NuGet restore.
My project doesnt currently have any nuget packages, so i am completley unaware what they are asking for here.
I have of course attempted to target v9 in the project properites. This of course updates the project and manifest as expected.
Ive long had the 28 sdk installed, but sure to update my sdks using not only the MS repo but the latest released on the google repo...
Ive also been sure that the correct Mono.Android.dll referance is used and exists:
\ReferenceAssemblies\Microsoft\Framework\MonoAndroid\v9.0\Mono.Android.dll"
Finally i went and upgraded to Visual Studio 2019 thinking that would fix whatever i have screwed up but it did not.
I then proceeded to try targeting android Q that didnt work either. so im stuck at v8.1 or below.
Ive scoured the internet for answers.
Suggestions ive tried are to be sure the project did not have the Use Latest platform tag, and to run as administrator
Any suggestion apprecated.
Update in response to comments:
Repeating what i said above. But to provide proof,
I have of course attempted to target v9 in the project properites. This of course updates the project and manifest as expected.
Here is the project file stating the version targeted:
Ive long had the 28 sdk installed, but sure to update my sdks using not only the MS repo but the latest released on the google repo...
Here is the manifest indicating what is targeted:
The target version as viewed in properties
And the compile version set
And the current content of the sdk manager
though i also tried using the google repository and android Q
And here is the project file contents:
(I should note contrary to the above ive added a nuget package to see if it helps anything)
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C79A7EE8-2CFC-4158-9BE0-D540A39E2823}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MotoApp</RootNamespace>
<AssemblyName>MotoApp</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidApplication>True</AndroidApplication>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidLinkMode>None</AndroidLinkMode>
<EmbedAssembliesIntoApk>False</EmbedAssembliesIntoApk>
<AotAssemblies>false</AotAssemblies>
<EnableLLVM>false</EnableLLVM>
<BundleAssemblies>false</BundleAssemblies>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>pdbonly</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidManagedSymbols>true</AndroidManagedSymbols>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
<AotAssemblies>false</AotAssemblies>
<EnableLLVM>false</EnableLLVM>
<BundleAssemblies>false</BundleAssemblies>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.2\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
</ItemGroup>
<ItemGroup>
<Compile Include="App\Activities\Interaction\Scaffolding\CharacteristicMenuItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\DeviceMenuItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\IgnitionGraceItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\IgnitionModeItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\IgnitionStateItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\IgnitionComboItem.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\SecurityPinItem.cs" />
<Compile Include="App\Activities\Interaction\Ui\Ignition\IgnitionGraceActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Ignition\IgnitionModeActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Ignition\IgnitionComboActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Security\SecurityPinActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Security\SecurityActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Devices\DeviceNameActivity.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\ArrayAdapters.cs" />
<Compile Include="App\Activities\Interaction\Ui\Devices\DevicesActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\FunctionsActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\Ignition\IgnitionActivity.cs" />
<Compile Include="App\Activities\Interaction\Ui\MainActivity.cs" />
<Compile Include="App\Activities\Interaction\Scaffolding\BaseMenuItem.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="App\Common.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="Resources\AboutResources.txt" />
<None Include="Properties\AndroidManifest.xml" />
<None Include="Assets\AboutAssets.txt" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\MainLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
<AndroidResource Include="Resources\values\colors.xml" />
<AndroidResource Include="Resources\values\ic_launcher_background.xml" />
<AndroidResource Include="Resources\values\strings.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\ic_launcher.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\ic_launcher_round.xml" />
<AndroidResource Include="Resources\mipmap-hdpi\ic_launcher.png" />
<AndroidResource Include="Resources\mipmap-hdpi\ic_launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-hdpi\ic_launcher_round.png" />
<AndroidResource Include="Resources\mipmap-mdpi\ic_launcher.png" />
<AndroidResource Include="Resources\mipmap-mdpi\ic_launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-mdpi\ic_launcher_round.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\ic_launcher.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\ic_launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\ic_launcher_round.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\ic_launcher.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\ic_launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\ic_launcher_round.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\ic_launcher.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\ic_launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\ic_launcher_round.png" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\ListLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\ComboLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\TextEditLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\TimeLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\IgnitionLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\PinLayout.axml">
<SubType>Designer</SubType>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MotoBle\MotoBle.csproj">
<Project>{61a6eb26-f9fc-4c26-8842-b25f6aa2cae1}</Project>
<Name>MotoBle</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\moto32x32.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
And here is the project file of the 'MotoBle' library referanced by the main app project:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{61A6EB26-F9FC-4C26-8842-B25F6AA2CAE1}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{9ef11e43-1701-4396-8835-8392d57abb70}</TemplateGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MotoBle</RootNamespace>
<AssemblyName>MotoBle</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>7.3</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android">
<HintPath>..\..\..\..\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\ReferenceAssemblies\Microsoft\Framework\MonoAndroid\v9.0\Mono.Android.dll</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="AdvertisementService.cs" />
<Compile Include="BleDevice.cs" />
<Compile Include="Constants.cs" />
<Compile Include="Platform.cs" />
<Compile Include="Spec\Descriptors\CharacteristicPresentationFormat.cs" />
<Compile Include="Spec\Descriptors\CharacteristicUserDescription.cs" />
<Compile Include="Spec\Descriptors\ClientCharacteristicConfiguration.cs" />
<Compile Include="Spec\Descriptors\DescriptorBase.cs" />
<Compile Include="Spec\Utilities.cs" />
<Compile Include="CommandService.cs" />
<Compile Include="GattCallback.cs" />
<Compile Include="GattCommand.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AboutResources.txt" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\values\strings.xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\drawable\" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
i humbly request any info that might help.

msbuild unable to find files in my Assets folder

I am trying to build my first uwp application. I am new to c# as well. I am using visual studio build tools 2019. I think I have done everything right but when I run msbuild, I get the following error:
"C:\Projects\C\UapHello\uaphello.csproj" (default target) (1) ->
(_ValidateAppxPackage target) ->
Package.appxmanifest(41,9): error APPX0703: Manifest references file 'Assets\Square150x150Logo.png' which is not part
of the payload. [C:\Projects\C\UapHello\uaphello.csproj]
Package.appxmanifest(42,9): error APPX0703: Manifest references file 'Assets\Square44x44Logo.png' which is not part o
f the payload. [C:\Projects\C\UapHello\uaphello.csproj]
Package.appxmanifest(27,6): error APPX0703: Manifest references file 'StoreLogo.png' which is not part of the payload
. [C:\Projects\C\UapHello\uaphello.csproj]
Package.appxmanifest(45,27): error APPX0703: Manifest references file 'Assets\SplashScreen.png' which is not part of
the payload. [C:\Projects\C\UapHello\uaphello.csproj]
I am pretty sure these files exist in said folder.
I am including my csproj and appmanifest:
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:iot2="http://schemas.microsoft.com/appx/manifest/iot/windows10/2"
IgnorableNamespaces="uap mp uap5 iot2 desktop4">
<Identity
Name="IggyMakesThings"
Publisher="CN=IggyMakesThings, O=IggyMakesThings, L=Redmond, S=Washington, C=US"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="11a54d62-0d60-4e17-820d-1fa537715b3a" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.17763.0" />
</Dependencies>
<Properties>
<DisplayName>uaphello</DisplayName>
<PublisherDisplayName>IggyMakesThings</PublisherDisplayName>
<Logo>StoreLogo.png</Logo>
</Properties>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="uaphello.exe"
EntryPoint="UAPHello.App">
<uap:VisualElements
DisplayName="UAPSample"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="UAP C# Sample"
BackgroundColor="#000000">
<uap:SplashScreen Image="Assets\SplashScreen.png" />
<uap:DefaultTile>
<uap:ShowNameOnTiles>
<uap:ShowOn Tile="square150x150Logo" />
</uap:ShowNameOnTiles>
</uap:DefaultTile>
</uap:VisualElements>
</Application>
</Applications>
</Package>
And csproj:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">Win32</Platform>
<ProjectGuid>{$guid1$}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<RootNamespace>uaphello</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.17763.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<EnableDotNetNativeCompatibleProfile>true</EnableDotNetNativeCompatibleProfile>
</PropertyGroup>
<PropertyGroup>
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Win32'">
<PlatformTarget>x86</PlatformTarget>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Compile Include="Program.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform" Version="6.2.8" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
</Project>
Please help
I think something missing in your .csproj file caused this issue.
Steps to reproduce same issue:
1.Create a new Blank App(Universal Windows)
2.In VS, for those .png resources:Exclude from the project
3.Copy the solution to build server where only has build tools
4.Restore the nuget packages and build the project with command like:
msbuild path/xxx.csproj(or xxx.sln) /p:Platform=X64 /p:AppxBundle=Always
5.Get the error below:
You can follow my simple steps to locate the cause of the issue.
In my opinion:
You might do some similar operation like mine. Maybe Exclude from Project, maybe delete the ItemGroup content in xx.csproj file, or what.
The result is deleting the ItemGroup for those .png files in xx.csproj. If you create a new Blank App(UWP), and check its content of .csproj file you would see:
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
But these content is missing in your .csproj file.
These four files which are used in your appmanifest are indeed in your asserts folder.
But without the content ref in .csproj file, the build process can't find them properly.Square150x150Logo.png,Square44x44Logo.png,StoreLogo.png,SplashScreen.png
As a workaround:
So you can edit your xx.csproj file, and add the ItemGroup into it.
But I'm not certainly sure it will work. Since after my checking your .csproj file. Maybe the .png files are not the only things you excluded or removed!!
I'm not sure how many changes you've made to the project, so if above not helps, just create a new project and copy your core code into the new project.

Setting the product version for a WiX project via MSBuild on a Jekins server. What's wrong here?

I'm trying to pass a dynamically determined version of a product to a WiX project via a call to an MSBuild project from Jenkins.
For starters, I don't think the problem is actually in Jenkins, since I can't get what I'm trying to do to work when running MSBuild from the VS2013 command prompt with a version hardcoded into our MSBuild project file.
The MSBuild project file is set to run from Jenkins with the following parameters: /p:Configuration=Release /p:Platform="x86" /p:AllowUnsafeBlocks=true
The MSBuild project looks as follows:
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildCommunityTasksPath>$(MSBuildProjectDirectory)\.build</MSBuildCommunityTasksPath>
</PropertyGroup>
<Import Project="$(MSBuildCommunityTasksPath)\MSBuild.Community.Tasks.targets"/>
<!-- Version Number -->
<PropertyGroup>
<Major>0</Major>
<Minor>9</Minor>
<Build>1</Build>
<!--Jenkins sets BUILD_NUMBER -->
<Revision>$(BUILD_NUMBER)</Revision>
</PropertyGroup>
<PropertyGroup>
<OutputPath>$(MSBuildProjectDirectory)\_LatestBuild\</OutputPath>
</PropertyGroup>
<Target Name="Version">
<Message Text="Version: $(Version)"/>
<AssemblyInfo CodeLanguage="CS"
OutputFile="$(MSBuildProjectDirectory)\GlobalAssemblyInfo.cs"
AssemblyVersion="$(Major).$(Minor).$(Build).$(Revision)"
AssemblyConfiguration="$(Configuration)"
Condition="$(Revision) != '' " />
<AssemblyInfo CodeLanguage="CS"
OutputFile="$(MSBuildProjectDirectory)\GlobalAssemblyInfo.cs"
AssemblyVersion="$(Major).$(Minor).*"
AssemblyConfiguration="$(Configuration)"
Condition="$(Revision) == '' " />
</Target>
<Target Name="AfterBuild">
<ItemGroup>
<ZipSourceFiles Include="$(OutputPath)\Installer\**\*.*" Exclude="$(OutputPath)\Installer\**\*.zip;$(OutputPath)\Installer\**\*.wixpdb" />
<ZipFile Include="ProductName v$(Major).$(Minor).$(Build).$(Revision).zip"/>
</ItemGroup>
<Message Text="Zip: $(OutputPath)\*.*"/>
<Zip Files="#(ZipSourceFiles)" WorkingDirectory="$(OutputPath)\Installer\" ZipFileName="#(ZipFile)" ParallelCompression="false" />
<Message Text="Copying archive..."/>
<Copy SourceFiles="#(ZipFile)" DestinationFolder="\\serverName\Projects\Active\ProductName\Builds" />
</Target>
<!-- Projects to Build -->
<ItemGroup>
<ProjectFiles Include="$(MSBuildProjectDirectory)\**\*.sln">
<Properties>Configuration=$(Configuration)</Properties>
</ProjectFiles>
</ItemGroup>
<Target Name="Compile" DependsOnTargets="Version">
<MSBuild Projects="#(ProjectFiles)" />
</Target>
<Target Name="BuildInstaller">
<MSBuild Projects="$(MSBuildProjectDirectory)\ProductName.Installation\ProductName.Installation.wixproj" Properties="ProductVersion=$(Major).$(Minor).$(Build).$(Revision)" />
</Target>
<Target Name="Build">
<CallTarget Targets="Compile;BuildInstaller;AfterBuild" />
</Target>
</Project>
The WiX project file is as follows:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>e5232ce4-4412-4e41-9157-8ab1a36960b0</ProjectGuid>
<SchemaVersion>2.0</SchemaVersion>
<OutputName>DicksonWare.Installation</OutputName>
<OutputType>Package</OutputType>
<ProductVersion Condition=" '$(ProductVersion)' == '' ">2.0.0.0</ProductVersion>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<OutputPath>..\_LatestBuild\Installer\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
<DefineConstants>Debug;BuildVersion=$(ProductVersion)</DefineConstants>
<SuppressIces>ICE69</SuppressIces>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\_LatestBuild\Installer\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
<DefineConstants>BuildVersion=$(ProductVersion)</DefineConstants>
<SuppressIces>ICE69;ICE61</SuppressIces>
</PropertyGroup>
<ItemGroup>
<Compile Include="Product.wxs" />
</ItemGroup>
<ItemGroup>
<WixExtension Include="WixUIExtension">
<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
<Name>WixUIExtension</Name>
</WixExtension>
</ItemGroup>
<Import Project="$(WixTargetsPath)" />
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Wix.targets.
-->
<!--
<Target Name="AfterBuild">
</Target>
-->
</Project>
Then in the .wxs file to set the version I simply do Version="$(var.BuildVersion)"
However, when Jenkins calls MSBuild on the build project or I manually type msbuild build.proj /p:Configuration=Release /p:Platform="x86" /p:AllowUnsafeBlocks=true /p:BUILD_NUMBER=23 and then run the .msi file created, the version given in the .msi file is always the 2.0.0.0 default I've set in the .wixproj file.
I'm pretty sure it's not the actual call to MSBuild that's the problem, since replacing the BuildInstaller task with <MSBuild Projects="$(MSBuildProjectDirectory)\ProductName.Installation\ProductName.Installation.wixproj" Properties="ProductVersion=1.2.3.4" /> still has the same problem.
From what I've been able to find by searching around, what I'm doing should be fine. But it's obviously not. Any ideas on what I'm missing or doing wrong?
Thanks.
Take a look at:
http://iswix.codeplex.com/SourceControl/latest#main/Source/Installer/IsWiX/IsWiX.wixproj
<PropertyGroup>
<!-- If MSIProductVersion not passed in, try to get it fom TFBuild Environments-->
<MSIProductVersion Condition=" '$(MSIProductVersion)' == '' ">$([System.Text.RegularExpressions.Regex]::Match($(TF_BUILD_BUILDNUMBER), "\d+.\d+.\d+.\d+"))</MSIProductVersion>
<!-- If we still don't have a value, default to 1.0.0 for developer builds -->
<MSIProductVersion Condition=" '$(MSIProductVersion)' == '' ">1.0.0</MSIProductVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DefineConstants>WiXProductVersion=$(MSIProductVersion)</DefineConstants>
</PropertyGroup>
http://iswix.codeplex.com/SourceControl/latest#main/Source/Installer/IsWiX/IsWiX.wxs
<Product Id="*" Name="IsWiX" Language="1033" Version="$(var.WiXProductVersion)"
Manufacturer="ISWIX LLC" UpgradeCode="$(var.UpgradeCode)">
Pass /p:MSIProductVerison=1.2.3.4 when you call MSBuild. Alternatively you can set the environment variable TF_BUILD_NUMBER as this is how TFS does it these days.

Issue applying a manifest to a wix generated msi using mt.exe

I'm trying to apply a manifest to a WiX generated msi to create an exe that will immediately display a UAC prompt upon running the installer. Unfortunately I'm getting the following error upon building my installer project:
Values of attribute "level" not equal in different manifest snippets. mt.exe
I need to elevate the execution to allow custom actions that run during InstallUISequence to have admin privileges (to look up IIS app pools and web apps). I'm using Visual Studio 2012 on Windows 8.
Below is my wixproj file which shows my bootstrapper setup:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>3.5</ProductVersion>
<ProjectGuid>{d51029e8-4a79-4812-96e1-bf6b600d5d34}</ProjectGuid>
<SchemaVersion>2.0</SchemaVersion>
<OutputName>WixInstallerExampleWebInstaller</OutputName>
<OutputType>Package</OutputType>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<OutputPath>bin\$(Configuration)\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
<DefineConstants>Debug</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\$(Configuration)\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<Compile Include="IisSettingsDlg.wxs" />
<Compile Include="Product.wxs" />
<Compile Include="UserInterface.wxs" />
<Compile Include="WixInstallerExampleWeb.wxs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WixInstallerExampleWeb\WixInstallerExampleWeb.csproj">
<Name>WixInstallerExampleWeb</Name>
<Project>{d23a374d-764c-40ba-b566-4d7c55319236}</Project>
<Private>True</Private>
<DoNotHarvest>True</DoNotHarvest>
<RefProjectOutputGroups>Binaries;Content;Satellites</RefProjectOutputGroups>
<RefTargetDir>INSTALLLOCATION</RefTargetDir>
<PackageThisProject>True</PackageThisProject>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<WixExtension Include="WixUtilExtension">
<HintPath>$(WixExtDir)\WixUtilExtension.dll</HintPath>
<Name>WixUtilExtension</Name>
</WixExtension>
<WixExtension Include="WixNetFxExtension">
<HintPath>$(WixExtDir)\WixNetFxExtension.dll</HintPath>
<Name>WixNetFxExtension</Name>
</WixExtension>
<WixExtension Include="WixIIsExtension">
<HintPath>$(WixExtDir)\WixIIsExtension.dll</HintPath>
<Name>WixIIsExtension</Name>
</WixExtension>
<WixExtension Include="WixUIExtension">
<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
<Name>WixUIExtension</Name>
</WixExtension>
</ItemGroup>
<ItemGroup>
<Content Include="EULA.rtf" />
<Content Include="IisManager.CA.dll" />
<Content Include="uac.manifest" />
</ItemGroup>
<ItemGroup>
<BootstrapperFile Include="Microsoft.Windows.Installer.3.1" >
<ProductName>Windows Installer 3.1</ProductName>
</BootstrapperFile>
</ItemGroup>
<Import Project="$(WixTargetsPath)" />
<Target Name="Bootstrapper"
Inputs="$(OutDir)$(TargetFileName)"
Outputs="$(OutDir)\Setup.exe"
Condition=" '$(OutputType)'=='package' " >
<GenerateBootstrapper ApplicationName="application name"
ApplicationFile="$(TargetFileName)"
BootstrapperItems="#(BootstrapperFile)"
ComponentsLocation="Relative"
OutputPath="$(OutputPath)"
Culture="en-US"
Path="C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0A\Bootstrapper" />
</Target>
<Target Name="PatchSetupExe" DependsOnTargets="Bootstrapper">
<Exec Command='"C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\bin\mt.exe" -manifest "$(ProjectDir)uac.manifest" -updateresource:"$(ProjectDir)$(OutputPath)Setup.exe;#1"' IgnoreExitCode='false' />
</Target>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets" />
<PropertyGroup>
<BuildDependsOn>$(BuildDependsOn);Bootstrapper;PatchSetupExe</BuildDependsOn>
</PropertyGroup>
<Target Name="BeforeBuild">
<MSBuild Projects="%(ProjectReference.FullPath)" Targets="Package" Properties="Configuration=$(Configuration);Platform=AnyCPU" Condition="'%(ProjectReference.PackageThisProject)'=='True'" />
<Copy SourceFiles="%(ProjectReference.RootDir)%(ProjectReference.Directory)obj\$(Configuration)\TransformWebConfig\transformed\web.config" OverwriteReadOnlyFiles="true" DestinationFolder="%(ProjectReference.RootDir)%(ProjectReference.Directory)obj\$(Configuration)\Package\PackageTmp\" Condition="'%(ProjectReference.PackageThisProject)'=='True'" />
<PropertyGroup>
<LinkerBaseInputPaths>%(ProjectReference.RootDir)%(ProjectReference.Directory)obj\$(Configuration)\Package\PackageTmp\</LinkerBaseInputPaths>
<DefineConstants>BasePath=%(ProjectReference.RootDir)%(ProjectReference.Directory);</DefineConstants>
</PropertyGroup>
<HeatDirectory OutputFile="%(ProjectReference.Filename).wxs" Directory="%(ProjectReference.RootDir)%(ProjectReference.Directory)obj\$(Configuration)\Package\PackageTmp\" DirectoryRefId="INSTALLLOCATION" ComponentGroupName="%(ProjectReference.Filename)_Project" SuppressCom="true" SuppressFragments="true" SuppressRegistry="true" SuppressRootDirectory="true" AutoGenerateGuids="false" GenerateGuidsNow="true" ToolPath="$(WixToolPath)" Condition="'%(ProjectReference.PackageThisProject)'=='True'" PreprocessorVariable="var.BasePath" />
</Target>
<PropertyGroup>
<PreBuildEvent />
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent />
</PropertyGroup>
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Wix.targets.
<Target Name="AfterBuild">
</Target>
-->
</Project>
And here is my manifest file I'm trying to apply:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" processorArchitecture="X86" name="Setup" type="win32" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
I found one solution. Download Resource Hacker. Open your resulting executable file and browse it until you find your manifest file. You can edit it diretly in UI or you can script it in command line:
ResHacker.exe -modify old.exe,new.exe,manifestToUse.manifest,ROOTNODE,SUBNODE*
*Those NODEs are the path corresponding with resource (manifest) you are trying to update - it is the path in tree in Resource Hacker UI.
Another Hack is to modify the manifest information of the burn.exe of WiX. But this seems to be a very bad solution and I am not sure if there are any side effects. But in my case I could solve it that way because in my build process I use the WiX binaries (not the WiX setup) within my source control version system which then will not affect any other WiX projects on my machine.
I used Visual Studio´s Resource Editor to edit the manifest of burn.exe.

Resources