Xcode app is not full screen on ipad - xcode

When run my app on i get this result(black backgroud on both sides),I do not understand what the problem is?
Here is the screenshot: https://www.dropbox.com/s/05tnmb950zoz10j/IMG_0604.PNG?dl=0

The app is running as an iPhone app.
My guess is that you have only selected the iPhone as device under "Deployment Info". You can change it to iPad or Universal instead.
You will find "Deployment Info" under the "General" tab when you click on your project at the top of the Navigator.

Related

App screen size is too small for the ios simulator

Here is a screen shot of an ipad 10.5 inch running my app which takes up around 50% of the screen real estate. How do I force the app to use 100% of the screen real estate? (I am using xcode 10)
You have to specify it in Xcode. If you don't the ipad is getting a scaled up version of ui for iPhone 4. Open Xcode and specify it "General" project settings.
May be your IOS setting preference is wrong. You are opening your application on ipad but XCode rendering your application as iPhone app.
Go to general setting and select "iPad" in Deployment Info section.
Go to Build Setting and select "iPad" in Targeted Device Families under Deployment section.
Restart your project.

How do I run an iPad Simulator in Xcode?

I am trying to run an iPad simulator on Xcode, but currently I only have one option when I go to Xcode > Open Developer Tool > Simulator, which launches the iPhone simulator.
How do I launch the iPad simulator?
You should select an iPad device by navigating to
Hardware/Device/[OS version if you have multiple OS versions installed]/[device]
in the simulator's menu.
If there are no iPad devices in the list, follow these instructions:
Click on Hardware/Device/Manage Devices...
Select the Simulators option on the top.
Press the plus (+) sign in the lower-left corner.
Define the name, the device type and the OS version of the new simulator, then click on Create.
For more information, check out Getting started in Simulator.
This is for Xcode 11.2.1+
open XCode, from the App menu:
Xcode -> Open Developer Tool -> Simulator
This will open the latest iPhone simulator and to change it to anything else e.g iPad:
Hardware -> Device -> iOS -> iPad
This has changed.
Now, after you opened your simulator as you mentioned you need in the simulator menu bar to go to:
File -> Open Simulator -> [ios version] -> [ios device]
There you can find an ipad simulator to open.
For bonus points :)
I would also extract the simulator from inside Xcode to make it more accessible.
Applications / Xcode.app ( right click and select "Show Package Contents" )
From this folder Contents / Developer / Applications / Simulator.app
Create a shortcut to that and simulator opens without opening the main Xcode.app
Open Simulator, go to File > Open Simulator > {Your version of IOS} > {Device you want}.
Dont Forget to rebuild your app before trying to launch it.

Why are there no archives under the organizer section in xcode?

I am in the process of uploading my ios app to the app store and I clicked on the organizer button but no archives came up. All that came up was "Use the Archive command within an Xcode project or import an archive from an Xcode Server bot." Does anyone have any idea what the problem is?
To build your archive you need to:
1 - Set "Generic iOS Device" as the selected device (top left corner near the scheme) instead of a simulator device.
2 - Click on "Product" on the top bar, and then "Archive". This will start building your archive. When it finishes the Organizer will comes up and you will be able to see your archive.
If you've already created an archive by going to Product > Archive. I would try restarting Xcode. That might not be helpful, but that's where I would start, let me know.
Adding to Matias Jurfest answer, in Xcode 12, you would need to
Set "Any iOS Device" as the selected device (top left corner near the scheme) instead of a simulator device.

Xcode Simulator For iPad app displays zoomed in like and iPhone app

I created a brand new Xcode project using the master detail template. Just running the project off the bat my Xcode simulator runs all iPad devices in the below format.
It looks like an iPhone app is being ran on an iPad. In the bottom right corner there is a 1x button. When clicked it turns into a 2x button.
I've reset all device and settings in the simulator and changed the project to run on on other iPad devices but still having the issue. Again this is an out of the box project with no adjustments made. Ive attached a screenshot of what it looks like.
Did you check this setting in the "general" tab in your project build settings is set to iPad instead of iPhone?

iOS Simulator for iPad not working since upgrade to Xcode 4.3.2

A few days back I upgraded to Xcode 4.3.2 by downloading from the developer's portal and running the installation files. Since then, I am able to test apps on my devices and am also able to test them on the iOS simulator for iPhone without issues. However, the iPad simulator is not working well. A screenshot is attached.
The home button doesn't appear.
The status bar doesn't appear.
The simulator appears like a window with minimize and maximize icons (only the maximize icon is enabled) and also has a title with the version no.
Can anyone please advise, a screenshot of the simulator is present at the below location.
http://postimage.org/image/68pa1t7l9/
The Skins are missing from the iPad simulator, a solution is using the keyboard shortcuts, Cmd+Shift+H for Home, Cmd+1 / 2 / 3 to resize the window to fit on your screen to avoid scrollbars and such.

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