Get Kendo Window in the drag event - kendo-ui

I'm binding to the drag event of my windows.
$("##Model.Name").data("kendoWindow").dragging._draggable.bind("drag", function (e) {
var wnd = $("##Model.Name").data("kendoWindow");
Now, I'd like to write one function and bind all of the windows to that function, so I cannot hard-code the window's id. How can I get the sender window in that function?
I've tried the followings:
$(e.target).closest('.k-window').data('kendoWindow')
$(e.currentTarget).closest('.k-window').data('kendoWindow')
$(e.sender).closest('.k-window').data('kendoWindow')
all of them return null.

You want .k-window-content
$('.k-window-content').each(function(){
$(this).data("kendoWindow")...
});
Edit, OP wanted to use the dragging._draggable.bind method:
$("#id").data("kendoWindow").dragging._draggable.bind("drag", function (e) {
e.currentTarget.parent().find(".k-window-content").data("kendoWindow")...
});

Related

JqGrid - How to execute custom functionality for each grid of application on jqGridInitGrid event

In our application we have more than 100 grids and we need to display help button on Title bar of grid, for that I have created a plugin using
$.jgrid.extend({
EnableHelpButton: function(value) {
var $t = this;
...............;
}
});
Currently, I go to each .html page of grid and need to call the EnableHelpButton as shown in below code.
-----------------Index1.html-------------------------
$("#TestGrid1").bind("jqGridInitGrid", function () {
$(this).EnableHelpButton(true);
});
-----------------Index2.html-------------------------
$("#TestGrid2").bind("jqGridInitGrid", function () {
$(this).EnableHelpButton(true);
});
How I can create a generic way to call this EnableHelpButton on jqGridInitGrid events of each grid. It should write once on single place and it should work for each grid.
You have to have some specific call of your custom function on every page. One way will be to define you plugin so
$.jgrid.extend({
EnableHelpButton: function(value) {
var $t = this;
...............;
},
myInit: function () {
return this.each(function () {
$(this).bind("jqGridInitGrid", function ({
$(this).EnableHelpButton(true);
});
});
}
});
Even in the case you need to include .jqGrid("myInit") call on every page. You can make the call of myInit before the <table> is converted to grid. For example instead of
$("#grid").jqGrid({
... // parameter used to create jqGrid
});
you will be use now
$("#grid").jqGrid("myInit").jqGrid({
... // parameter used to create jqGrid
});
Only if you never use onInitGrid callback in any your grids you can use the callback instead of jqGridInitGrid. In the case you need just define the callback in some JavaScript code which you included in every your page:
$.extend(true, $.jgrid.defaults, {
onInitGrid: function () {
$(this).EnableHelpButton(true);
}
});
In the way you will set default implementation of onInitGrid for every grid.
Thus the definition of common initialization inside of onInitGrid callback produces the shortest implementation, but have restriction that you shouldn't use the callback in no of your grids. Alternatively you defines the method myInit which makes all bindings add you can add .jqGrid("myInit") on every your grids. The last approach will work for every jqGrid.

jQuery unable select element from getJSON

I'm using the .each method with the .getJSON method to print out objects in a JSON file. This works fine, however I am unable to add a click function to an element that has been printed out. I am trying to bind a function to the div with 'click' ID.
var loadData = function () {
$.getJSON("profiles2.json", function (data) {
var html = [];
html.push("<div id='click'>Click here</div>");
$.each(data.profiles, function (firstIndex, firstLevel) {
html.push("<h2>" + firstLevel.profileGroup + "</h2>");
});
$("#data").html(html.join(''));
});
};
$(document).ready(function () {
loadData();
$("#click").click(function () {
console.log('clicked');
});
});
$.getJSON() (like other Ajax methods) is asynchronous, so it returns immediately before the results have come back. So your loadData() method also returns immediately and you then try to bind a handler to an element not yet added.
Move the .click(...) binding into the callback of $.getJSON(), after adding the element(s), and it will work.
Alternatively, use a delegated event handler:
$("#data").on("click", "#click", function() {
console.log('clicked');
});
...which actually binds the handler to the parent element that does exist at the time. When a click occurs it then tests whether it was on an element that matched the selector in the second parameter.
And as an aside, don't bind click handlers to divs unless you don't care about people who are physically unable to (or simply choose not to) use a mouse or other pointing device. Use anchor elements (styled as you see fit) so that they're "click"-accessible via the keyboard and the mouse.
$.getJSON is an asynchronous call and probably hasn't finished by the time you are trying to bind to the element that it injects into your DOM. Put your binding inside the $.getJSON call after you append the element to the page at the bottom.

How to check if a button is clicked in JavaScript

How to check if a button is clicked or not in prototype JavaScript?
$('activateButton').observe('click', function(event) {
alert(hi);
});
The code above is not working.
With this button:
<button id="mybutton">Click Me</button>
Use this:
$('mybutton').observe('click', function () {
alert('Hi');
});
Tested and works, here.
You might want to encase it in a document.observe('dom:loaded', function () { }) thingy, to prevent it executing before your page loads.
Also, just an explanation:
The single dollar sign in Prototype selects an element by its id. The .observe function is very similar to jQuery's .on function, in that it is for binding an event handler to an element.
Also, if you need it to be a permanent 'button already clicked' thingy, try this:
$('mybutton').observe('click', function () {
var clicked = true;
window.clicked = clicked;
});
And then, if you want to test if the button has been clicked, then you can do this:
if (clicked) {
// Button clicked
} else {
// Button not clicked
}
This may help if you are trying to make a form, in which you don't want the user clicking multiple times.
How one may do it in jQuery, just for a reference:
$('#mybutton').on('click', function () {
alert('Hi');
});
Note that, the jQuery code mentioned above could also be shortened to:
$('#mybutton').click(function () {
alert('Hi');
});
jQuery is better in Prototype, in that it combines the usage of Prototype's $ and $$ functions into a single function, $. That is not just able to select elements via their id, but also by other possible css selection methods.
How one may do it with plain JavaScript:
document.getElementById('mybutton').onclick = function () {
alert('Hi');
}
Just for a complete reference, in case you need it.
$('body').delegate('.activateButton', 'click', function(e){
alert('HI');
});

How to use events and event handlers inside a jquery plugin?

I'm triyng to build a simple animation jQuery-plugin. The main idea is to take an element and manipulate it in some way repeatedly in a fixed intervall which would be the fps of the animation.
I wanted to accomplish this through events. Instead of using loops like for() or while() I want to repeat certain actions through triggering events. The idea behind this: I eventualy want to be able to call multiple actions on certain events, like starting a second animation when the first is done, or even starting it when one animation-sequence is on a certain frame.
Now I tried the following (very simplified version of the plugin):
(function($) {
$.fn.animation = function() {
obj = this;
pause = 1000 / 12; //-> 12fps
function setup(o) {
o.doSomething().trigger('allSetUp');
}
function doStep(o, dt) {
o.doSomething().delay(dt).trigger('stepDone');
}
function sequenceFinished(o) {
o.trigger('startOver');
}
function checkProgress(o) {
o.on({
'allSetup': function(event) {
console.log(event); //check event
doStep(o, pause);
},
'stepDone': function(event) {
console.log(event); //check event
doStep(o, pause);
},
'startOver': function(event) {
console.log(event); //check event
resetAll(o);
}
});
}
function resetAll(o) {
/*<-
reset stuff here
->*/
//then start over again
setup(o);
}
return this.each(function() {
setup(obj);
checkProgress(obj);
});
};
})(jQuery);
Then i call the animation like this:
$(document).ready(function() {
$('#object').animation();
});
And then – nothing happens. No events get fired. My question: why? Is it not possible to use events like this inside of a jQuery plugin? Do I have to trigger them 'manualy' in $(document).ready() (what I would not prefer, because it would be a completely different thing – controling the animation from outside the plugin. Instead I would like to use the events inside the plugin to have a certain level of 'self-control' inside the plugin).
I feel like I'm missing some fundamental thing about custom events (note: I'm still quite new to this) and how to use them...
Thx for any help.
SOLUTION:
The event handling and triggering actually works, I just had to call the checkProgress function first:
Instead of
return this.each(function() {
setup(obj);
checkProgress(obj);
});
I had to do this:
return this.each(function() {
checkProgress(obj);
setup(obj);
});
So the event listening function has to be called before any event gets triggered, what of course makes perfect sense...
You need set event on your DOM model for instance:
$('#foo').bind('custom', function(event, param1, param2) {
alert('My trigger')
});
$('#foo').on('click', function(){ $(this).trigger('custom');});​
You DOM element should know when he should fire your trigger.
Please note that in your plugin you don't call any internal function - ONLY DECLARATION

Backbone.js - event trigger not work after rendering other views

There's a addPost function in my router. I don't want to re-create the postAddView every time the function is invoked:
addPost: function () {
var that = this;
if (!this.postAddView) {
this.postAddView = new PostAddView({
model: new Post()
});
this.postAddView.on('back', function () {
that.navigate('#/post/list', { trigger: true });
});
}
this.elms['page-content'].html(this.postAddView.render().el);
}
Here's the PostAddView:
PostAddView = backbone.View.extend({
events: {
'click #post-add-back': 'back'
}
, back: function (e) {
e.preventDefault();
this.trigger('back');
}
});
The first time the postAddView is rendered, the event trigger works well. However, after rendering other views to page-content and render postAddView back, the event trigger won't be trigger anymore. The following version of addPost works well, though.
addPost: function () {
var that = this, view;
view = new PostAddView({
model: new Post()
});
this.elms['page-content'].html(view.render().el);
view.on('back', function () {
delete view;
that.navigate('#/post/list', { trigger: true });
});
}
Somewhere you are calling jQuery's remove and that
In addition to the elements themselves, all bound events and jQuery data associated with the elements are removed.
so the delegate call that Backbone uses to bind events to your postAddView.el will be lost. Then, when you re-add your postAddView.el, there are is no delegate attached anymore and no events are triggered. Note that Backbone.View's standard remove method calls jQuery's remove; a few other things in jQuery, just as empty will do similar things to event handlers. So the actual function call that is killing your delegate could be hidden deep inside something else.
You could try calling delegateEvents manually:
this.elms['page-content'].html(this.postAddView.render().el);
this.postAddView.delegateEvents();
or better, just throw the view away and create a new one every time you need it. Your view objects should be pretty light weight so creating new ones should be cheap and a lot less hassle than trying to keep track of the existing views by hand.
If you really want to reuse the current DOM and View you do not need to set again and again the element as you are doing, everything that you call .html() you are destroying the DOM of the View and generating again and losing events. Also I prefer always to add the "el" in the DOM before render the View. I will have your function in this way:
addPost: function () {
if (!this.postAddView) {
this.postAddView = new PostAddView({
model: new Post()
});
this.postAddView.on('back', this.onBack);
this.elms['page-content'].html(this.postAddView.el);
}
this.postAddView.render();
},
onBack : function () {
this.navigate('#/post/list', { trigger: true });
}
I'm not fan of the use of local variables to refer to "this". If all of your Views uses _.bindAll(this) in the initialize method you could bind your events to your view and could use this(check how I transformed onBack).
With my code there is not a need to manually call this.delegateEvents()

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